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gdextension: Sync with upstream commit cacf49999e3fb37281d66cc591ca8bebc5712d4d (4.0.1-stable)

Rémi Verschelde 2 years ago
parent
commit
4d3afc0ad0
1 changed files with 6 additions and 8 deletions
  1. 6 8
      gdextension/extension_api.json

+ 6 - 8
gdextension/extension_api.json

@@ -2,10 +2,10 @@
 	"header": {
 		"version_major": 4,
 		"version_minor": 0,
-		"version_patch": 0,
+		"version_patch": 1,
 		"version_status": "stable",
 		"version_build": "official",
-		"version_full_name": "Godot Engine v4.0.stable.official"
+		"version_full_name": "Godot Engine v4.0.1.stable.official"
 	},
 	"builtin_class_sizes": [
 		{
@@ -1915,9 +1915,7 @@
 			]
 		}
 	],
-	"global_constants": [
-
-	],
+	"global_constants": [],
 	"global_enums": [
 		{
 			"name": "Side",
@@ -123551,7 +123549,7 @@
 					"getter": "is_flat"
 				},
 				{
-					"type": "bool",
+					"type": "int",
 					"name": "start_index",
 					"setter": "set_start_index",
 					"getter": "get_start_index"
@@ -267332,11 +267330,11 @@
 		},
 		{
 			"name": "PhysicsServer3DExtensionMotionCollision",
-			"format": "Vector3 position;Vector3 normal;Vector3 collider_velocity;real_t depth;int local_shape;ObjectID collider_id;RID collider;int collider_shape"
+			"format": "Vector3 position;Vector3 normal;Vector3 collider_velocity;Vector3 collider_angular_velocity;real_t depth;int local_shape;ObjectID collider_id;RID collider;int collider_shape"
 		},
 		{
 			"name": "PhysicsServer3DExtensionMotionResult",
-			"format": "Vector3 travel;Vector3 remainder;real_t collision_safe_fraction;real_t collision_unsafe_fraction;PhysicsServer3DExtensionMotionCollision collisions[32];int collision_count"
+			"format": "Vector3 travel;Vector3 remainder;real_t collision_depth;real_t collision_safe_fraction;real_t collision_unsafe_fraction;PhysicsServer3DExtensionMotionCollision collisions[32];int collision_count"
 		},
 		{
 			"name": "PhysicsServer3DExtensionRayResult",