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Fix misleading typo regarding generate_bindings

Joe Alam 7 years ago
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50c9ed60b1
1 changed files with 1 additions and 1 deletions
  1. 1 1
      README.md

+ 1 - 1
README.md

@@ -27,7 +27,7 @@ $ cd ..
 resulting libraries will be placed under `bin/` and the generated headers will be placed under `include/*`
 
 **Note:**
-> `regenerate_bindings=yes` is used to force regenerating C++ bindings (`godot_api.json` - Godot API)
+> `generate_bindings=yes` is used to force regenerating C++ bindings (`godot_api.json` - Godot API)
 
 > Include `use_llvm=yes` for using clang++