Browse Source

Merge pull request #1372 from dsnopek/4.2-cherrypicks-1

Cherry-picks for the godot-cpp 4.2 branch - 1st batch
David Snopek 1 year ago
parent
commit
51c752c46b

+ 5 - 2
README.md

@@ -58,7 +58,7 @@ first-party `godot-cpp` extension.
 Some compatibility breakage is to be expected as GDExtension and `godot-cpp`
 Some compatibility breakage is to be expected as GDExtension and `godot-cpp`
 get more used, documented, and critical issues get resolved. See the
 get more used, documented, and critical issues get resolved. See the
 [Godot issue tracker](https://github.com/godotengine/godot/issues?q=is%3Aissue+is%3Aopen+label%3Atopic%3Agdextension)
 [Godot issue tracker](https://github.com/godotengine/godot/issues?q=is%3Aissue+is%3Aopen+label%3Atopic%3Agdextension)
-and the [godot-cpp issue tracker](https://github.com/godotengine/godot/issues)
+and the [godot-cpp issue tracker](https://github.com/godotengine/godot-cpp/issues)
 for a list of known issues, and be sure to provide feedback on issues and PRs
 for a list of known issues, and be sure to provide feedback on issues and PRs
 which affect your use of this extension.
 which affect your use of this extension.
 
 
@@ -74,7 +74,10 @@ so formatting is done before your changes are submitted.
 
 
 ## Getting started
 ## Getting started
 
 
-It's a bit similar to what it was for 3.x but also a bit different.
+You need the same C++ pre-requisites installed that are required for the `godot` repository. Follow the [official build instructions for your target platform](https://docs.godotengine.org/en/latest/contributing/development/compiling/index.html#building-for-target-platforms).
+
+Getting started with GDExtensions is a bit similar to what it was for 3.x but also a bit different.
+
 This new approach is much more akin to how core Godot modules are structured.
 This new approach is much more akin to how core Godot modules are structured.
 
 
 Compiling this repository generates a static library to be linked with your shared lib,
 Compiling this repository generates a static library to be linked with your shared lib,

+ 3 - 2
binding_generator.py

@@ -1778,9 +1778,9 @@ def generate_global_constant_binds(api, output_dir):
             continue
             continue
 
 
         if enum_def["is_bitfield"]:
         if enum_def["is_bitfield"]:
-            header.append(f'VARIANT_BITFIELD_CAST(godot::{enum_def["name"]});')
+            header.append(f'VARIANT_BITFIELD_CAST({enum_def["name"]});')
         else:
         else:
-            header.append(f'VARIANT_ENUM_CAST(godot::{enum_def["name"]});')
+            header.append(f'VARIANT_ENUM_CAST({enum_def["name"]});')
 
 
     # Variant::Type is not a global enum, but only one line, it is worth to place in this file instead of creating new file.
     # Variant::Type is not a global enum, but only one line, it is worth to place in this file instead of creating new file.
     header.append(f"VARIANT_ENUM_CAST(godot::Variant::Type);")
     header.append(f"VARIANT_ENUM_CAST(godot::Variant::Type);")
@@ -2433,6 +2433,7 @@ def get_operator_id_name(op):
         "unary-": "negate",
         "unary-": "negate",
         "unary+": "positive",
         "unary+": "positive",
         "%": "module",
         "%": "module",
+        "**": "power",
         "<<": "shift_left",
         "<<": "shift_left",
         ">>": "shift_right",
         ">>": "shift_right",
         "&": "bit_and",
         "&": "bit_and",

+ 1 - 28
include/godot_cpp/classes/wrapped.hpp

@@ -48,6 +48,7 @@ typedef void GodotObject;
 // Base for all engine classes, to contain the pointer to the engine instance.
 // Base for all engine classes, to contain the pointer to the engine instance.
 class Wrapped {
 class Wrapped {
 	friend class GDExtensionBinding;
 	friend class GDExtensionBinding;
+	friend class ClassDB;
 	friend void postinitialize_handler(Wrapped *);
 	friend void postinitialize_handler(Wrapped *);
 
 
 protected:
 protected:
@@ -131,17 +132,6 @@ struct EngineClassRegistration {
 
 
 } // namespace godot
 } // namespace godot
 
 
-#ifdef HOT_RELOAD_ENABLED
-#define _GDCLASS_RECREATE(m_class, m_inherits)                                                   \
-	m_class *new_instance = (m_class *)memalloc(sizeof(m_class));                                \
-	Wrapped::RecreateInstance recreate_data = { new_instance, obj, Wrapped::recreate_instance }; \
-	Wrapped::recreate_instance = &recreate_data;                                                 \
-	memnew_placement(new_instance, m_class);                                                     \
-	return new_instance;
-#else
-#define _GDCLASS_RECREATE(m_class, m_inherits) return nullptr;
-#endif
-
 // Use this on top of your own classes.
 // Use this on top of your own classes.
 // Note: the trail of `***` is to keep sane diffs in PRs, because clang-format otherwise moves every `\` which makes
 // Note: the trail of `***` is to keep sane diffs in PRs, because clang-format otherwise moves every `\` which makes
 // every line of the macro different
 // every line of the macro different
@@ -226,15 +216,6 @@ public:
 		return m_inherits::get_class_static();                                                                                                                                         \
 		return m_inherits::get_class_static();                                                                                                                                         \
 	}                                                                                                                                                                                  \
 	}                                                                                                                                                                                  \
                                                                                                                                                                                        \
                                                                                                                                                                                        \
-	static GDExtensionObjectPtr create(void *data) {                                                                                                                                   \
-		m_class *new_object = memnew(m_class);                                                                                                                                         \
-		return new_object->_owner;                                                                                                                                                     \
-	}                                                                                                                                                                                  \
-                                                                                                                                                                                       \
-	static GDExtensionClassInstancePtr recreate(void *data, GDExtensionObjectPtr obj) {                                                                                                \
-		_GDCLASS_RECREATE(m_class, m_inherits);                                                                                                                                        \
-	}                                                                                                                                                                                  \
-                                                                                                                                                                                       \
 	static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) {                                                                \
 	static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) {                                                                \
 		if (p_instance && m_class::_get_notification()) {                                                                                                                              \
 		if (p_instance && m_class::_get_notification()) {                                                                                                                              \
 			if (m_class::_get_notification() != m_inherits::_get_notification()) {                                                                                                     \
 			if (m_class::_get_notification() != m_inherits::_get_notification()) {                                                                                                     \
@@ -437,14 +418,6 @@ public:
 		return m_inherits::get_class_static();                                                                                                                                         \
 		return m_inherits::get_class_static();                                                                                                                                         \
 	}                                                                                                                                                                                  \
 	}                                                                                                                                                                                  \
                                                                                                                                                                                        \
                                                                                                                                                                                        \
-	static GDExtensionObjectPtr create(void *data) {                                                                                                                                   \
-		return nullptr;                                                                                                                                                                \
-	}                                                                                                                                                                                  \
-                                                                                                                                                                                       \
-	static GDExtensionClassInstancePtr recreate(void *data, GDExtensionObjectPtr obj) {                                                                                                \
-		return nullptr;                                                                                                                                                                \
-	}                                                                                                                                                                                  \
-                                                                                                                                                                                       \
 	static void free(void *data, GDExtensionClassInstancePtr ptr) {                                                                                                                    \
 	static void free(void *data, GDExtensionClassInstancePtr ptr) {                                                                                                                    \
 	}                                                                                                                                                                                  \
 	}                                                                                                                                                                                  \
                                                                                                                                                                                        \
                                                                                                                                                                                        \

+ 22 - 22
include/godot_cpp/core/binder_common.hpp

@@ -281,13 +281,13 @@ void call_with_variant_args(T *p_instance, void (T::*p_method)(P...), const Vari
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if ((size_t)p_argcount > sizeof...(P)) {
 	if ((size_t)p_argcount > sizeof...(P)) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 
 
 	if ((size_t)p_argcount < sizeof...(P)) {
 	if ((size_t)p_argcount < sizeof...(P)) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif
@@ -299,13 +299,13 @@ void call_with_variant_args_ret(T *p_instance, R (T::*p_method)(P...), const Var
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if ((size_t)p_argcount > sizeof...(P)) {
 	if ((size_t)p_argcount > sizeof...(P)) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 
 
 	if ((size_t)p_argcount < sizeof...(P)) {
 	if ((size_t)p_argcount < sizeof...(P)) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif
@@ -317,13 +317,13 @@ void call_with_variant_args_retc(T *p_instance, R (T::*p_method)(P...) const, co
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if ((size_t)p_argcount > sizeof...(P)) {
 	if ((size_t)p_argcount > sizeof...(P)) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 
 
 	if ((size_t)p_argcount < sizeof...(P)) {
 	if ((size_t)p_argcount < sizeof...(P)) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif
@@ -335,7 +335,7 @@ void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const G
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if ((size_t)p_argcount > sizeof...(P)) {
 	if ((size_t)p_argcount > sizeof...(P)) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif
@@ -346,7 +346,7 @@ void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const G
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if (missing > dvs) {
 	if (missing > dvs) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif
@@ -370,7 +370,7 @@ void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const,
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if ((size_t)p_argcount > sizeof...(P)) {
 	if ((size_t)p_argcount > sizeof...(P)) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif
@@ -381,7 +381,7 @@ void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const,
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if (missing > dvs) {
 	if (missing > dvs) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif
@@ -405,7 +405,7 @@ void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if ((size_t)p_argcount > sizeof...(P)) {
 	if ((size_t)p_argcount > sizeof...(P)) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif
@@ -416,7 +416,7 @@ void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if (missing > dvs) {
 	if (missing > dvs) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif
@@ -440,7 +440,7 @@ void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const,
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if ((size_t)p_argcount > sizeof...(P)) {
 	if ((size_t)p_argcount > sizeof...(P)) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif
@@ -451,7 +451,7 @@ void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const,
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if (missing > dvs) {
 	if (missing > dvs) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif
@@ -552,7 +552,7 @@ void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionC
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if ((size_t)p_argcount > sizeof...(P)) {
 	if ((size_t)p_argcount > sizeof...(P)) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
-		r_error.argument = sizeof...(P);
+		r_error.expected = sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif
@@ -563,7 +563,7 @@ void call_with_variant_args_static_dv(void (*p_method)(P...), const GDExtensionC
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if (missing > dvs) {
 	if (missing > dvs) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
-		r_error.argument = sizeof...(P);
+		r_error.expected = sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif
@@ -597,13 +597,13 @@ void call_with_variant_args_static_ret(R (*p_method)(P...), const Variant **p_ar
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if ((size_t)p_argcount > sizeof...(P)) {
 	if ((size_t)p_argcount > sizeof...(P)) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 
 
 	if ((size_t)p_argcount < sizeof...(P)) {
 	if ((size_t)p_argcount < sizeof...(P)) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif
@@ -615,13 +615,13 @@ void call_with_variant_args_static_ret(void (*p_method)(P...), const Variant **p
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if ((size_t)p_argcount > sizeof...(P)) {
 	if ((size_t)p_argcount > sizeof...(P)) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 
 
 	if ((size_t)p_argcount < sizeof...(P)) {
 	if ((size_t)p_argcount < sizeof...(P)) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
-		r_error.argument = (int32_t)sizeof...(P);
+		r_error.expected = (int32_t)sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif
@@ -644,7 +644,7 @@ void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtension
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if ((size_t)p_argcount > sizeof...(P)) {
 	if ((size_t)p_argcount > sizeof...(P)) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_MANY_ARGUMENTS;
-		r_error.argument = sizeof...(P);
+		r_error.expected = sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif
@@ -655,7 +655,7 @@ void call_with_variant_args_static_ret_dv(R (*p_method)(P...), const GDExtension
 #ifdef DEBUG_ENABLED
 #ifdef DEBUG_ENABLED
 	if (missing > dvs) {
 	if (missing > dvs) {
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
 		r_error.error = GDEXTENSION_CALL_ERROR_TOO_FEW_ARGUMENTS;
-		r_error.argument = sizeof...(P);
+		r_error.expected = sizeof...(P);
 		return;
 		return;
 	}
 	}
 #endif
 #endif

+ 29 - 2
include/godot_cpp/core/class_db.hpp

@@ -112,6 +112,33 @@ private:
 	template <class T, bool is_abstract>
 	template <class T, bool is_abstract>
 	static void _register_class(bool p_virtual = false, bool p_exposed = true);
 	static void _register_class(bool p_virtual = false, bool p_exposed = true);
 
 
+	template <class T>
+	static GDExtensionObjectPtr _create_instance_func(void *data) {
+		if constexpr (!std::is_abstract_v<T>) {
+			T *new_object = memnew(T);
+			return new_object->_owner;
+		} else {
+			return nullptr;
+		}
+	}
+
+	template <class T>
+	static GDExtensionClassInstancePtr _recreate_instance_func(void *data, GDExtensionObjectPtr obj) {
+		if constexpr (!std::is_abstract_v<T>) {
+#ifdef HOT_RELOAD_ENABLED
+			T *new_instance = (T *)memalloc(sizeof(T));
+			Wrapped::RecreateInstance recreate_data = { new_instance, obj, Wrapped::recreate_instance };
+			Wrapped::recreate_instance = &recreate_data;
+			memnew_placement(new_instance, T);
+			return new_instance;
+#else
+			return nullptr;
+#endif
+		} else {
+			return nullptr;
+		}
+	}
+
 public:
 public:
 	template <class T>
 	template <class T>
 	static void register_class(bool p_virtual = false);
 	static void register_class(bool p_virtual = false);
@@ -202,9 +229,9 @@ void ClassDB::_register_class(bool p_virtual, bool p_exposed) {
 		T::to_string_bind, // GDExtensionClassToString to_string_func;
 		T::to_string_bind, // GDExtensionClassToString to_string_func;
 		nullptr, // GDExtensionClassReference reference_func;
 		nullptr, // GDExtensionClassReference reference_func;
 		nullptr, // GDExtensionClassUnreference unreference_func;
 		nullptr, // GDExtensionClassUnreference unreference_func;
-		T::create, // GDExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
+		&_create_instance_func<T>, // GDExtensionClassCreateInstance create_instance_func; /* this one is mandatory */
 		T::free, // GDExtensionClassFreeInstance free_instance_func; /* this one is mandatory */
 		T::free, // GDExtensionClassFreeInstance free_instance_func; /* this one is mandatory */
-		T::recreate, // GDExtensionClassRecreateInstance recreate_instance_func;
+		&_recreate_instance_func<T>, // GDExtensionClassRecreateInstance recreate_instance_func;
 		&ClassDB::get_virtual_func, // GDExtensionClassGetVirtual get_virtual_func;
 		&ClassDB::get_virtual_func, // GDExtensionClassGetVirtual get_virtual_func;
 		nullptr, // GDExtensionClassGetVirtualCallData get_virtual_call_data_func;
 		nullptr, // GDExtensionClassGetVirtualCallData get_virtual_call_data_func;
 		nullptr, // GDExtensionClassCallVirtualWithData call_virtual_func;
 		nullptr, // GDExtensionClassCallVirtualWithData call_virtual_func;

+ 3 - 3
include/godot_cpp/variant/aabb.hpp

@@ -201,11 +201,11 @@ inline bool AABB::encloses(const AABB &p_aabb) const {
 
 
 	return (
 	return (
 			(src_min.x <= dst_min.x) &&
 			(src_min.x <= dst_min.x) &&
-			(src_max.x > dst_max.x) &&
+			(src_max.x >= dst_max.x) &&
 			(src_min.y <= dst_min.y) &&
 			(src_min.y <= dst_min.y) &&
-			(src_max.y > dst_max.y) &&
+			(src_max.y >= dst_max.y) &&
 			(src_min.z <= dst_min.z) &&
 			(src_min.z <= dst_min.z) &&
-			(src_max.z > dst_max.z));
+			(src_max.z >= dst_max.z));
 }
 }
 
 
 Vector3 AABB::get_support(const Vector3 &p_normal) const {
 Vector3 AABB::get_support(const Vector3 &p_normal) const {

+ 7 - 0
include/godot_cpp/variant/variant.hpp

@@ -122,6 +122,7 @@ public:
 		OP_NEGATE,
 		OP_NEGATE,
 		OP_POSITIVE,
 		OP_POSITIVE,
 		OP_MODULE,
 		OP_MODULE,
+		OP_POWER,
 		// bitwise
 		// bitwise
 		OP_SHIFT_LEFT,
 		OP_SHIFT_LEFT,
 		OP_SHIFT_RIGHT,
 		OP_SHIFT_RIGHT,
@@ -356,6 +357,12 @@ String vformat(const String &p_text, const VarArgs... p_args) {
 
 
 #include <godot_cpp/variant/builtin_vararg_methods.hpp>
 #include <godot_cpp/variant/builtin_vararg_methods.hpp>
 
 
+#ifdef REAL_T_IS_DOUBLE
+using PackedRealArray = PackedFloat64Array;
+#else
+using PackedRealArray = PackedFloat32Array;
+#endif // REAL_T_IS_DOUBLE
+
 } // namespace godot
 } // namespace godot
 
 
 #endif // GODOT_VARIANT_HPP
 #endif // GODOT_VARIANT_HPP

+ 5 - 0
src/godot.cpp

@@ -271,7 +271,12 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
 	} else if (internal::godot_version.minor != GODOT_VERSION_MINOR) {
 	} else if (internal::godot_version.minor != GODOT_VERSION_MINOR) {
 		compatible = internal::godot_version.minor > GODOT_VERSION_MINOR;
 		compatible = internal::godot_version.minor > GODOT_VERSION_MINOR;
 	} else {
 	} else {
+#if GODOT_VERSION_PATCH > 0
 		compatible = internal::godot_version.patch >= GODOT_VERSION_PATCH;
 		compatible = internal::godot_version.patch >= GODOT_VERSION_PATCH;
+#else
+		// Prevent -Wtype-limits warning due to unsigned comparison.
+		compatible = true;
+#endif
 	}
 	}
 	if (!compatible) {
 	if (!compatible) {
 		// We need to use snprintf() here because vformat() uses Variant, and we haven't loaded
 		// We need to use snprintf() here because vformat() uses Variant, and we haven't loaded

+ 13 - 2
test/src/example.h

@@ -198,11 +198,22 @@ protected:
 	static void _bind_methods() {}
 	static void _bind_methods() {}
 };
 };
 
 
-class ExampleAbstract : public Object {
-	GDCLASS(ExampleAbstract, Object);
+class ExampleAbstractBase : public Object {
+	GDCLASS(ExampleAbstractBase, Object);
 
 
 protected:
 protected:
 	static void _bind_methods() {}
 	static void _bind_methods() {}
+
+	virtual int test_function() = 0;
+};
+
+class ExampleConcrete : public ExampleAbstractBase {
+	GDCLASS(ExampleConcrete, ExampleAbstractBase);
+
+protected:
+	static void _bind_methods() {}
+
+	virtual int test_function() override { return 25; }
 };
 };
 
 
 #endif // EXAMPLE_CLASS_H
 #endif // EXAMPLE_CLASS_H

+ 2 - 1
test/src/register_types.cpp

@@ -25,7 +25,8 @@ void initialize_example_module(ModuleInitializationLevel p_level) {
 	ClassDB::register_class<ExampleMin>();
 	ClassDB::register_class<ExampleMin>();
 	ClassDB::register_class<Example>();
 	ClassDB::register_class<Example>();
 	ClassDB::register_class<ExampleVirtual>(true);
 	ClassDB::register_class<ExampleVirtual>(true);
-	ClassDB::register_abstract_class<ExampleAbstract>();
+	ClassDB::register_abstract_class<ExampleAbstractBase>();
+	ClassDB::register_class<ExampleConcrete>();
 }
 }
 
 
 void uninitialize_example_module(ModuleInitializationLevel p_level) {
 void uninitialize_example_module(ModuleInitializationLevel p_level) {

+ 6 - 0
tools/android.py

@@ -64,6 +64,12 @@ def generate(env):
     elif sys.platform == "darwin":
     elif sys.platform == "darwin":
         toolchain += "darwin-x86_64"
         toolchain += "darwin-x86_64"
         env.Append(LINKFLAGS=["-shared"])
         env.Append(LINKFLAGS=["-shared"])
+
+    if not os.path.exists(toolchain):
+        print("ERROR: Could not find NDK toolchain at " + toolchain + ".")
+        print("Make sure NDK version " + get_ndk_version() + " is installed.")
+        env.Exit(1)
+
     env.PrependENVPath("PATH", toolchain + "/bin")  # This does nothing half of the time, but we'll put it here anyways
     env.PrependENVPath("PATH", toolchain + "/bin")  # This does nothing half of the time, but we'll put it here anyways
 
 
     # Get architecture info
     # Get architecture info

+ 3 - 0
tools/godotcpp.py

@@ -295,6 +295,9 @@ def generate(env):
     if env["precision"] == "double":
     if env["precision"] == "double":
         env.Append(CPPDEFINES=["REAL_T_IS_DOUBLE"])
         env.Append(CPPDEFINES=["REAL_T_IS_DOUBLE"])
 
 
+    # Allow detecting when building as a GDExtension.
+    env.Append(CPPDEFINES=["GDEXTENSION"])
+
     # Suffix
     # Suffix
     suffix = ".{}.{}".format(env["platform"], env["target"])
     suffix = ".{}.{}".format(env["platform"], env["target"])
     if env.dev_build:
     if env.dev_build: