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Update test project to Godot 4.4

Hugo Locurcio 4 months ago
parent
commit
552a74c96e

+ 1 - 0
test/project/example.gd.uid

@@ -0,0 +1 @@
+uid://1htvqeulgew6

+ 1 - 0
test/project/example.gdextension.uid

@@ -0,0 +1 @@
+uid://dhm7q8lygqyol

+ 1 - 0
test/project/main.gd.uid

@@ -0,0 +1 @@
+uid://bujp6xsb8pfqk

+ 2 - 2
test/project/main.tscn

@@ -1,7 +1,7 @@
 [gd_scene load_steps=3 format=3 uid="uid://dmx2xuigcpvt4"]
 [gd_scene load_steps=3 format=3 uid="uid://dmx2xuigcpvt4"]
 
 
-[ext_resource type="Script" path="res://main.gd" id="1_qesh5"]
-[ext_resource type="Script" path="res://example.gd" id="2_jju25"]
+[ext_resource type="Script" uid="uid://bujp6xsb8pfqk" path="res://main.gd" id="1_qesh5"]
+[ext_resource type="Script" uid="uid://1htvqeulgew6" path="res://example.gd" id="2_jju25"]
 
 
 [node name="Node" type="Node"]
 [node name="Node" type="Node"]
 script = ExtResource("1_qesh5")
 script = ExtResource("1_qesh5")

+ 1 - 1
test/project/project.godot

@@ -12,7 +12,7 @@ config_version=5
 
 
 config/name="GDExtension Test Project"
 config/name="GDExtension Test Project"
 run/main_scene="res://main.tscn"
 run/main_scene="res://main.tscn"
-config/features=PackedStringArray("4.3")
+config/features=PackedStringArray("4.4")
 config/icon="res://icon.png"
 config/icon="res://icon.png"
 
 
 [native_extensions]
 [native_extensions]

+ 1 - 0
test/project/test_base.gd.uid

@@ -0,0 +1 @@
+uid://dwbwwljpx3cp