Browse Source

Fixed building

without this, the clang command fails
Grosskopf 7 years ago
parent
commit
575b2f4d14
2 changed files with 13 additions and 13 deletions
  1. 9 9
      binding_generator.py
  2. 4 4
      include/core/Godot.hpp

+ 9 - 9
binding_generator.py

@@ -71,8 +71,8 @@ def generate_class_header(used_classes, c):
     source.append("")
     source.append("")
     
     
     
     
-    source.append("#include <CoreTypes.hpp>")
-    source.append("#include <Ref.hpp>")
+    source.append("#include <core/CoreTypes.hpp>")
+    source.append("#include <core/Ref.hpp>")
 
 
     class_name = strip_name(c["name"])
     class_name = strip_name(c["name"])
 
 
@@ -240,11 +240,11 @@ def generate_class_implementation(icalls, used_classes, c):
     source.append("")
     source.append("")
     source.append("")
     source.append("")
     
     
-    source.append("#include <GodotGlobal.hpp>")
-    source.append("#include <CoreTypes.hpp>")
-    source.append("#include <Ref.hpp>")
+    source.append("#include <core/GodotGlobal.hpp>")
+    source.append("#include <core/CoreTypes.hpp>")
+    source.append("#include <core/Ref.hpp>")
     
     
-    source.append("#include <Godot.hpp>")
+    source.append("#include <core/Godot.hpp>")
     source.append("")
     source.append("")
     
     
     
     
@@ -465,7 +465,7 @@ def generate_icall_header(icalls):
     source.append("#include <stdint.h>")
     source.append("#include <stdint.h>")
     source.append("")
     source.append("")
     
     
-    source.append("#include <CoreTypes.hpp>")
+    source.append("#include <core/CoreTypes.hpp>")
     source.append("#include <Object.hpp>")
     source.append("#include <Object.hpp>")
     source.append("")
     source.append("")
     source.append("")
     source.append("")
@@ -515,8 +515,8 @@ def generate_icall_implementation(icalls):
     source.append("#include <stdint.h>")
     source.append("#include <stdint.h>")
     source.append("")
     source.append("")
     
     
-    source.append("#include <GodotGlobal.hpp>")
-    source.append("#include <CoreTypes.hpp>")
+    source.append("#include <core/GodotGlobal.hpp>")
+    source.append("#include <core/CoreTypes.hpp>")
     source.append("#include <Object.hpp>")
     source.append("#include <Object.hpp>")
     source.append("")
     source.append("")
     source.append("")
     source.append("")

+ 4 - 4
include/core/Godot.hpp

@@ -8,13 +8,13 @@
 #include <nativescript/godot_nativescript.h>
 #include <nativescript/godot_nativescript.h>
 
 
 
 
-#include <CoreTypes.hpp>
-#include <Variant.hpp>
-#include <Ref.hpp>
+#include <core/CoreTypes.hpp>
+#include <core/Variant.hpp>
+#include <core/Ref.hpp>
 
 
 #include <Object.hpp>
 #include <Object.hpp>
 
 
-#include <GodotGlobal.hpp>
+#include <core/GodotGlobal.hpp>
 
 
 
 
 namespace godot {
 namespace godot {