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Style: Replace header guards with `#pragma once`

Thaddeus Crews 5 meses atrás
pai
commit
7056c996dd
68 arquivos alterados com 68 adições e 272 exclusões
  1. 1 4
      include/godot_cpp/classes/editor_plugin_registration.hpp
  2. 1 4
      include/godot_cpp/classes/ref.hpp
  3. 1 4
      include/godot_cpp/classes/wrapped.hpp
  4. 1 4
      include/godot_cpp/core/binder_common.hpp
  5. 1 4
      include/godot_cpp/core/builtin_ptrcall.hpp
  6. 1 4
      include/godot_cpp/core/class_db.hpp
  7. 1 4
      include/godot_cpp/core/defs.hpp
  8. 1 4
      include/godot_cpp/core/engine_ptrcall.hpp
  9. 1 4
      include/godot_cpp/core/error_macros.hpp
  10. 1 4
      include/godot_cpp/core/math.hpp
  11. 1 4
      include/godot_cpp/core/memory.hpp
  12. 1 4
      include/godot_cpp/core/method_bind.hpp
  13. 1 4
      include/godot_cpp/core/method_ptrcall.hpp
  14. 1 4
      include/godot_cpp/core/mutex_lock.hpp
  15. 1 4
      include/godot_cpp/core/object.hpp
  16. 1 4
      include/godot_cpp/core/object_id.hpp
  17. 1 4
      include/godot_cpp/core/print_string.hpp
  18. 1 4
      include/godot_cpp/core/property_info.hpp
  19. 1 4
      include/godot_cpp/core/type_info.hpp
  20. 1 4
      include/godot_cpp/godot.hpp
  21. 1 4
      include/godot_cpp/templates/cowdata.hpp
  22. 1 4
      include/godot_cpp/templates/hash_map.hpp
  23. 1 4
      include/godot_cpp/templates/hash_set.hpp
  24. 1 4
      include/godot_cpp/templates/hashfuncs.hpp
  25. 1 4
      include/godot_cpp/templates/list.hpp
  26. 1 4
      include/godot_cpp/templates/local_vector.hpp
  27. 1 4
      include/godot_cpp/templates/pair.hpp
  28. 1 4
      include/godot_cpp/templates/rb_map.hpp
  29. 1 4
      include/godot_cpp/templates/rb_set.hpp
  30. 1 4
      include/godot_cpp/templates/rid_owner.hpp
  31. 1 4
      include/godot_cpp/templates/safe_refcount.hpp
  32. 1 4
      include/godot_cpp/templates/search_array.hpp
  33. 1 4
      include/godot_cpp/templates/self_list.hpp
  34. 1 4
      include/godot_cpp/templates/sort_array.hpp
  35. 1 4
      include/godot_cpp/templates/spin_lock.hpp
  36. 1 4
      include/godot_cpp/templates/thread_work_pool.hpp
  37. 1 4
      include/godot_cpp/templates/vector.hpp
  38. 1 4
      include/godot_cpp/templates/vmap.hpp
  39. 1 4
      include/godot_cpp/templates/vset.hpp
  40. 1 4
      include/godot_cpp/variant/aabb.hpp
  41. 1 4
      include/godot_cpp/variant/array_helpers.hpp
  42. 1 4
      include/godot_cpp/variant/basis.hpp
  43. 1 4
      include/godot_cpp/variant/callable_custom.hpp
  44. 1 4
      include/godot_cpp/variant/callable_method_pointer.hpp
  45. 1 4
      include/godot_cpp/variant/char_string.hpp
  46. 1 4
      include/godot_cpp/variant/char_utils.hpp
  47. 1 4
      include/godot_cpp/variant/color.hpp
  48. 1 4
      include/godot_cpp/variant/color_names.inc.hpp
  49. 1 4
      include/godot_cpp/variant/plane.hpp
  50. 1 4
      include/godot_cpp/variant/projection.hpp
  51. 1 4
      include/godot_cpp/variant/quaternion.hpp
  52. 1 4
      include/godot_cpp/variant/rect2.hpp
  53. 1 4
      include/godot_cpp/variant/rect2i.hpp
  54. 1 4
      include/godot_cpp/variant/transform2d.hpp
  55. 1 4
      include/godot_cpp/variant/transform3d.hpp
  56. 1 4
      include/godot_cpp/variant/typed_array.hpp
  57. 1 4
      include/godot_cpp/variant/typed_dictionary.hpp
  58. 1 4
      include/godot_cpp/variant/variant.hpp
  59. 1 4
      include/godot_cpp/variant/variant_internal.hpp
  60. 1 4
      include/godot_cpp/variant/vector2.hpp
  61. 1 4
      include/godot_cpp/variant/vector2i.hpp
  62. 1 4
      include/godot_cpp/variant/vector3.hpp
  63. 1 4
      include/godot_cpp/variant/vector3i.hpp
  64. 1 4
      include/godot_cpp/variant/vector4.hpp
  65. 1 4
      include/godot_cpp/variant/vector4i.hpp
  66. 1 4
      test/src/example.h
  67. 1 4
      test/src/register_types.h
  68. 1 4
      test/src/tests.h

+ 1 - 4
include/godot_cpp/classes/editor_plugin_registration.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_EDITOR_PLUGIN_REGISTRATION_HPP
-#define GODOT_EDITOR_PLUGIN_REGISTRATION_HPP
+#pragma once
 
 #include <godot_cpp/templates/vector.hpp>
 
@@ -58,5 +57,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_EDITOR_PLUGIN_REGISTRATION_HPP

+ 1 - 4
include/godot_cpp/classes/ref.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_REF_HPP
-#define GODOT_REF_HPP
+#pragma once
 
 #include <godot_cpp/core/defs.hpp>
 
@@ -284,5 +283,3 @@ struct GetTypeInfo<const Ref<T> &, typename EnableIf<TypeInherits<RefCounted, T>
 };
 
 } // namespace godot
-
-#endif // GODOT_REF_HPP

+ 1 - 4
include/godot_cpp/classes/wrapped.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_WRAPPED_HPP
-#define GODOT_WRAPPED_HPP
+#pragma once
 
 #include <godot_cpp/core/memory.hpp>
 
@@ -511,5 +510,3 @@ private:
 #define GDVIRTUAL_BIND(m_name, ...) ::godot::ClassDB::add_virtual_method(get_class_static(), _gdvirtual_##m_name##_get_method_info(), ::godot::snarray(__VA_ARGS__));
 #define GDVIRTUAL_IS_OVERRIDDEN(m_name) _gdvirtual_##m_name##_overridden()
 #define GDVIRTUAL_IS_OVERRIDDEN_PTR(m_obj, m_name) m_obj->_gdvirtual_##m_name##_overridden()
-
-#endif // GODOT_WRAPPED_HPP

+ 1 - 4
include/godot_cpp/core/binder_common.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_BINDER_COMMON_HPP
-#define GODOT_BINDER_COMMON_HPP
+#pragma once
 
 #include <gdextension_interface.h>
 
@@ -692,5 +691,3 @@ void call_with_ptr_args_static_method_ret(R (*p_method)(P...), const GDExtension
 
 #include <godot_cpp/classes/global_constants_binds.hpp>
 #include <godot_cpp/variant/builtin_binds.hpp>
-
-#endif // GODOT_BINDER_COMMON_HPP

+ 1 - 4
include/godot_cpp/core/builtin_ptrcall.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_BUILTIN_PTRCALL_HPP
-#define GODOT_BUILTIN_PTRCALL_HPP
+#pragma once
 
 #include <gdextension_interface.h>
 #include <godot_cpp/core/object.hpp>
@@ -88,5 +87,3 @@ T _call_builtin_ptr_getter(const GDExtensionPtrGetter getter, GDExtensionConstTy
 } // namespace internal
 
 } // namespace godot
-
-#endif // GODOT_BUILTIN_PTRCALL_HPP

+ 1 - 4
include/godot_cpp/core/class_db.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_CLASS_DB_HPP
-#define GODOT_CLASS_DB_HPP
+#pragma once
 
 #include <gdextension_interface.h>
 
@@ -370,5 +369,3 @@ MethodBind *ClassDB::bind_vararg_method(uint32_t p_flags, StringName p_name, M p
 } // namespace godot
 
 CLASSDB_SINGLETON_VARIANT_CAST;
-
-#endif // GODOT_CLASS_DB_HPP

+ 1 - 4
include/godot_cpp/core/defs.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_DEFS_HPP
-#define GODOT_DEFS_HPP
+#pragma once
 
 #include <cstddef>
 #include <cstdint>
@@ -130,5 +129,3 @@ struct BuildIndexSequence<0, Is...> : IndexSequence<Is...> {};
 // To maintain compatibility an alias is defined outside the namespace.
 // Consider it deprecated.
 using real_t = godot::real_t;
-
-#endif // GODOT_DEFS_HPP

+ 1 - 4
include/godot_cpp/core/engine_ptrcall.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_ENGINE_PTRCALL_HPP
-#define GODOT_ENGINE_PTRCALL_HPP
+#pragma once
 
 #include <gdextension_interface.h>
 
@@ -93,5 +92,3 @@ void _call_utility_no_ret(const GDExtensionPtrUtilityFunction func, const Args &
 } // namespace internal
 
 } // namespace godot
-
-#endif // GODOT_ENGINE_PTRCALL_HPP

+ 1 - 4
include/godot_cpp/core/error_macros.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_ERROR_MACROS_HPP
-#define GODOT_ERROR_MACROS_HPP
+#pragma once
 
 #include <godot_cpp/core/defs.hpp>
 
@@ -802,5 +801,3 @@ void _err_flush_stdout();
 #define CHECK_METHOD_BIND_RET(m_mb, m_ret)
 #define CHECK_METHOD_BIND(m_mb)
 #endif
-
-#endif // GODOT_ERROR_MACROS_HPP

+ 1 - 4
include/godot_cpp/core/math.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_MATH_HPP
-#define GODOT_MATH_HPP
+#pragma once
 
 #include <godot_cpp/core/defs.hpp>
 
@@ -815,5 +814,3 @@ inline float snap_scalar_separation(float p_offset, float p_step, float p_target
 
 } // namespace Math
 } // namespace godot
-
-#endif // GODOT_MATH_HPP

+ 1 - 4
include/godot_cpp/core/memory.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_MEMORY_HPP
-#define GODOT_MEMORY_HPP
+#pragma once
 
 #include <cstddef>
 #include <cstdint>
@@ -216,5 +215,3 @@ struct _GlobalNilClass {
 };
 
 } // namespace godot
-
-#endif // GODOT_MEMORY_HPP

+ 1 - 4
include/godot_cpp/core/method_bind.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_METHOD_BIND_HPP
-#define GODOT_METHOD_BIND_HPP
+#pragma once
 
 #include <godot_cpp/core/binder_common.hpp>
 #include <godot_cpp/core/type_info.hpp>
@@ -731,5 +730,3 @@ MethodBind *create_static_method_bind(R (*p_method)(P...)) {
 }
 
 } // namespace godot
-
-#endif // GODOT_METHOD_BIND_HPP

+ 1 - 4
include/godot_cpp/core/method_ptrcall.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_METHOD_PTRCALL_HPP
-#define GODOT_METHOD_PTRCALL_HPP
+#pragma once
 
 #include <godot_cpp/core/defs.hpp>
 
@@ -234,5 +233,3 @@ GDVIRTUAL_NATIVE_PTR(float);
 GDVIRTUAL_NATIVE_PTR(double);
 
 } // namespace godot
-
-#endif // GODOT_METHOD_PTRCALL_HPP

+ 1 - 4
include/godot_cpp/core/mutex_lock.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_MUTEX_LOCK_HPP
-#define GODOT_MUTEX_LOCK_HPP
+#pragma once
 
 #include <godot_cpp/classes/mutex.hpp>
 
@@ -55,5 +54,3 @@ public:
 #define _THREAD_SAFE_UNLOCK_ _thread_safe_.unlock();
 
 } // namespace godot
-
-#endif // GODOT_MUTEX_LOCK_HPP

+ 1 - 4
include/godot_cpp/core/object.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_OBJECT_HPP
-#define GODOT_OBJECT_HPP
+#pragma once
 
 #include <godot_cpp/core/defs.hpp>
 
@@ -148,5 +147,3 @@ const T *Object::cast_to(const Object *p_object) {
 }
 
 } // namespace godot
-
-#endif // GODOT_OBJECT_HPP

+ 1 - 4
include/godot_cpp/core/object_id.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_OBJECT_ID_HPP
-#define GODOT_OBJECT_ID_HPP
+#pragma once
 
 #include <godot_cpp/core/defs.hpp>
 
@@ -58,5 +57,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_OBJECT_ID_HPP

+ 1 - 4
include/godot_cpp/core/print_string.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_PRINT_STRING_HPP
-#define GODOT_PRINT_STRING_HPP
+#pragma once
 
 #include <godot_cpp/variant/utility_functions.hpp>
 
@@ -69,5 +68,3 @@ void print_verbose(const Variant &p_variant, Args... p_args) {
 bool is_print_verbose_enabled();
 
 } // namespace godot
-
-#endif // GODOT_PRINT_STRING_HPP

+ 1 - 4
include/godot_cpp/core/property_info.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_PROPERTY_INFO_HPP
-#define GODOT_PROPERTY_INFO_HPP
+#pragma once
 
 #include <godot_cpp/core/defs.hpp>
 
@@ -128,5 +127,3 @@ struct PropertyInfo {
 };
 
 } // namespace godot
-
-#endif // GODOT_PROPERTY_INFO_HPP

+ 1 - 4
include/godot_cpp/core/type_info.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_TYPE_INFO_HPP
-#define GODOT_TYPE_INFO_HPP
+#pragma once
 
 #include <godot_cpp/core/object.hpp>
 #include <godot_cpp/variant/typed_array.hpp>
@@ -416,5 +415,3 @@ MAKE_TYPED_ARRAY_INFO(IPAddress, Variant::STRING)
 #define CLASS_INFO(m_type) (GetTypeInfo<m_type *>::get_class_info())
 
 } // namespace godot
-
-#endif // GODOT_TYPE_INFO_HPP

+ 1 - 4
include/godot_cpp/godot.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_GODOT_HPP
-#define GODOT_GODOT_HPP
+#pragma once
 
 #include <gdextension_interface.h>
 
@@ -265,5 +264,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_GODOT_HPP

+ 1 - 4
include/godot_cpp/templates/cowdata.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_COWDATA_HPP
-#define GODOT_COWDATA_HPP
+#pragma once
 
 #include <godot_cpp/classes/global_constants.hpp>
 #include <godot_cpp/core/error_macros.hpp>
@@ -488,5 +487,3 @@ CowData<T>::~CowData() {
 #endif
 
 } // namespace godot
-
-#endif // GODOT_COWDATA_HPP

+ 1 - 4
include/godot_cpp/templates/hash_map.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_HASH_MAP_HPP
-#define GODOT_HASH_MAP_HPP
+#pragma once
 
 #include <godot_cpp/core/error_macros.hpp>
 #include <godot_cpp/core/memory.hpp>
@@ -587,5 +586,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_HASH_MAP_HPP

+ 1 - 4
include/godot_cpp/templates/hash_set.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_HASH_SET_HPP
-#define GODOT_HASH_SET_HPP
+#pragma once
 
 #include <godot_cpp/core/error_macros.hpp>
 #include <godot_cpp/core/memory.hpp>
@@ -473,5 +472,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_HASH_SET_HPP

+ 1 - 4
include/godot_cpp/templates/hashfuncs.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_HASHFUNCS_HPP
-#define GODOT_HASHFUNCS_HPP
+#pragma once
 
 // Needed for fastmod.
 #if defined(_MSC_VER)
@@ -522,5 +521,3 @@ static _FORCE_INLINE_ uint32_t fastmod(const uint32_t n, const uint64_t c, const
 }
 
 } // namespace godot
-
-#endif // GODOT_HASHFUNCS_HPP

+ 1 - 4
include/godot_cpp/templates/list.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_LIST_HPP
-#define GODOT_LIST_HPP
+#pragma once
 
 #include <godot_cpp/core/error_macros.hpp>
 #include <godot_cpp/core/memory.hpp>
@@ -783,5 +782,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_LIST_HPP

+ 1 - 4
include/godot_cpp/templates/local_vector.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_LOCAL_VECTOR_HPP
-#define GODOT_LOCAL_VECTOR_HPP
+#pragma once
 
 #include <godot_cpp/core/error_macros.hpp>
 #include <godot_cpp/core/memory.hpp>
@@ -339,5 +338,3 @@ template <typename T, typename U = uint32_t, bool force_trivial = false>
 using TightLocalVector = LocalVector<T, U, force_trivial, true>;
 
 } // namespace godot
-
-#endif // GODOT_LOCAL_VECTOR_HPP

+ 1 - 4
include/godot_cpp/templates/pair.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_PAIR_HPP
-#define GODOT_PAIR_HPP
+#pragma once
 
 namespace godot {
 
@@ -103,5 +102,3 @@ struct KeyValueSort {
 };
 
 } // namespace godot
-
-#endif // GODOT_PAIR_HPP

+ 1 - 4
include/godot_cpp/templates/rb_map.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_RB_MAP_HPP
-#define GODOT_RB_MAP_HPP
+#pragma once
 
 #include <godot_cpp/core/error_macros.hpp>
 #include <godot_cpp/core/memory.hpp>
@@ -761,5 +760,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_RB_MAP_HPP

+ 1 - 4
include/godot_cpp/templates/rb_set.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_RB_SET_HPP
-#define GODOT_RB_SET_HPP
+#pragma once
 
 #include <godot_cpp/core/memory.hpp>
 
@@ -710,5 +709,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_RB_SET_HPP

+ 1 - 4
include/godot_cpp/templates/rid_owner.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_RID_OWNER_HPP
-#define GODOT_RID_OWNER_HPP
+#pragma once
 
 #include <godot_cpp/core/memory.hpp>
 #include <godot_cpp/godot.hpp>
@@ -461,5 +460,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_RID_OWNER_HPP

+ 1 - 4
include/godot_cpp/templates/safe_refcount.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_SAFE_REFCOUNT_HPP
-#define GODOT_SAFE_REFCOUNT_HPP
+#pragma once
 
 #if !defined(NO_THREADS)
 
@@ -331,5 +330,3 @@ public:
 #endif
 
 } // namespace godot
-
-#endif // GODOT_SAFE_REFCOUNT_HPP

+ 1 - 4
include/godot_cpp/templates/search_array.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_SEARCH_ARRAY_HPP
-#define GODOT_SEARCH_ARRAY_HPP
+#pragma once
 
 #include <godot_cpp/templates/sort_array.hpp>
 
@@ -67,5 +66,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_SEARCH_ARRAY_HPP

+ 1 - 4
include/godot_cpp/templates/self_list.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_SELF_LIST_HPP
-#define GODOT_SELF_LIST_HPP
+#pragma once
 
 #include <godot_cpp/core/defs.hpp>
 #include <godot_cpp/core/error_macros.hpp>
@@ -139,5 +138,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_SELF_LIST_HPP

+ 1 - 4
include/godot_cpp/templates/sort_array.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_SORT_ARRAY_HPP
-#define GODOT_SORT_ARRAY_HPP
+#pragma once
 
 #include <godot_cpp/core/error_macros.hpp>
 
@@ -319,5 +318,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_SORT_ARRAY_HPP

+ 1 - 4
include/godot_cpp/templates/spin_lock.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_SPIN_LOCK_HPP
-#define GODOT_SPIN_LOCK_HPP
+#pragma once
 
 #include <atomic>
 
@@ -50,5 +49,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_SPIN_LOCK_HPP

+ 1 - 4
include/godot_cpp/templates/thread_work_pool.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_THREAD_WORK_POOL_HPP
-#define GODOT_THREAD_WORK_POOL_HPP
+#pragma once
 
 #include <godot_cpp/classes/os.hpp>
 #include <godot_cpp/classes/semaphore.hpp>
@@ -201,5 +200,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_THREAD_WORK_POOL_HPP

+ 1 - 4
include/godot_cpp/templates/vector.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_VECTOR_HPP
-#define GODOT_VECTOR_HPP
+#pragma once
 
 /**
  * @class Vector
@@ -332,5 +331,3 @@ void Vector<T>::fill(T p_elem) {
 }
 
 } // namespace godot
-
-#endif // GODOT_VECTOR_HPP

+ 1 - 4
include/godot_cpp/templates/vmap.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_VMAP_HPP
-#define GODOT_VMAP_HPP
+#pragma once
 
 #include <godot_cpp/templates/cowdata.hpp>
 
@@ -200,5 +199,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_VMAP_HPP

+ 1 - 4
include/godot_cpp/templates/vset.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_VSET_HPP
-#define GODOT_VSET_HPP
+#pragma once
 
 #include <godot_cpp/templates/vector.hpp>
 
@@ -141,5 +140,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_VSET_HPP

+ 1 - 4
include/godot_cpp/variant/aabb.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_AABB_HPP
-#define GODOT_AABB_HPP
+#pragma once
 
 #include <godot_cpp/variant/plane.hpp>
 #include <godot_cpp/variant/vector3.hpp>
@@ -491,5 +490,3 @@ AABB AABB::quantized(real_t p_unit) const {
 }
 
 } // namespace godot
-
-#endif // GODOT_AABB_HPP

+ 1 - 4
include/godot_cpp/variant/array_helpers.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_ARRAY_HELPERS_HPP
-#define GODOT_ARRAY_HELPERS_HPP
+#pragma once
 
 namespace godot {
 namespace helpers {
@@ -51,5 +50,3 @@ T append_all(T appendable) {
 }
 } // namespace helpers
 } // namespace godot
-
-#endif // GODOT_ARRAY_HELPERS_HPP

+ 1 - 4
include/godot_cpp/variant/basis.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_BASIS_HPP
-#define GODOT_BASIS_HPP
+#pragma once
 
 #include <godot_cpp/classes/global_constants.hpp>
 #include <godot_cpp/variant/quaternion.hpp>
@@ -315,5 +314,3 @@ real_t Basis::determinant() const {
 }
 
 } // namespace godot
-
-#endif // GODOT_BASIS_HPP

+ 1 - 4
include/godot_cpp/variant/callable_custom.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_CALLABLE_CUSTOM_HPP
-#define GODOT_CALLABLE_CUSTOM_HPP
+#pragma once
 
 #include <godot_cpp/core/object_id.hpp>
 #include <godot_cpp/variant/string_name.hpp>
@@ -61,5 +60,3 @@ public:
 };
 
 } // namespace godot
-
-#endif // GODOT_CALLABLE_CUSTOM_HPP

+ 1 - 4
include/godot_cpp/variant/callable_method_pointer.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_CALLABLE_METHOD_POINTER_HPP
-#define GODOT_CALLABLE_METHOD_POINTER_HPP
+#pragma once
 
 #include <godot_cpp/core/binder_common.hpp>
 #include <godot_cpp/variant/variant.hpp>
@@ -269,5 +268,3 @@ Callable create_custom_callable_static_function_pointer(R (*p_method)(P...)) {
 #define callable_mp_static(M) ::godot::create_custom_callable_static_function_pointer(M)
 
 } // namespace godot
-
-#endif // GODOT_CALLABLE_METHOD_POINTER_HPP

+ 1 - 4
include/godot_cpp/variant/char_string.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_CHAR_STRING_HPP
-#define GODOT_CHAR_STRING_HPP
+#pragma once
 
 #include <godot_cpp/templates/cowdata.hpp>
 
@@ -138,5 +137,3 @@ typedef CharStringT<char32_t> Char32String;
 typedef CharStringT<wchar_t> CharWideString;
 
 } // namespace godot
-
-#endif // GODOT_CHAR_STRING_HPP

+ 1 - 4
include/godot_cpp/variant/char_utils.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_CHAR_UTILS_HPP
-#define GODOT_CHAR_UTILS_HPP
+#pragma once
 
 static _FORCE_INLINE_ bool is_ascii_upper_case(char32_t c) {
 	return (c >= 'A' && c <= 'Z');
@@ -86,5 +85,3 @@ static _FORCE_INLINE_ bool is_punct(char32_t p_char) {
 static _FORCE_INLINE_ bool is_underscore(char32_t p_char) {
 	return (p_char == '_');
 }
-
-#endif // GODOT_CHAR_UTILS_HPP

+ 1 - 4
include/godot_cpp/variant/color.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_COLOR_HPP
-#define GODOT_COLOR_HPP
+#pragma once
 
 #include <godot_cpp/core/math.hpp>
 
@@ -285,5 +284,3 @@ _FORCE_INLINE_ Color operator*(float p_scalar, const Color &p_color) {
 }
 
 } // namespace godot
-
-#endif // GODOT_COLOR_HPP

+ 1 - 4
include/godot_cpp/variant/color_names.inc.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_COLOR_NAMES_INC_HPP
-#define GODOT_COLOR_NAMES_INC_HPP
+#pragma once
 
 namespace godot {
 
@@ -192,5 +191,3 @@ static NamedColor named_colors[] = {
 };
 
 } // namespace godot
-
-#endif // GODOT_COLOR_NAMES_INC_HPP

+ 1 - 4
include/godot_cpp/variant/plane.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_PLANE_HPP
-#define GODOT_PLANE_HPP
+#pragma once
 
 #include <godot_cpp/classes/global_constants.hpp>
 #include <godot_cpp/variant/vector3.hpp>
@@ -137,5 +136,3 @@ bool Plane::operator!=(const Plane &p_plane) const {
 }
 
 } // namespace godot
-
-#endif // GODOT_PLANE_HPP

+ 1 - 4
include/godot_cpp/variant/projection.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_PROJECTION_HPP
-#define GODOT_PROJECTION_HPP
+#pragma once
 
 #include <godot_cpp/core/math.hpp>
 #include <godot_cpp/variant/vector3.hpp>
@@ -167,5 +166,3 @@ Vector3 Projection::xform(const Vector3 &p_vec3) const {
 }
 
 } // namespace godot
-
-#endif // GODOT_PROJECTION_HPP

+ 1 - 4
include/godot_cpp/variant/quaternion.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_QUATERNION_HPP
-#define GODOT_QUATERNION_HPP
+#pragma once
 
 #include <godot_cpp/classes/global_constants.hpp>
 #include <godot_cpp/core/math.hpp>
@@ -232,5 +231,3 @@ _FORCE_INLINE_ Quaternion operator*(real_t p_real, const Quaternion &p_quaternio
 }
 
 } // namespace godot
-
-#endif // GODOT_QUATERNION_HPP

+ 1 - 4
include/godot_cpp/variant/rect2.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_RECT2_HPP
-#define GODOT_RECT2_HPP
+#pragma once
 
 #include <godot_cpp/classes/global_constants.hpp>
 #include <godot_cpp/variant/vector2.hpp>
@@ -369,5 +368,3 @@ struct [[nodiscard]] Rect2 {
 };
 
 } // namespace godot
-
-#endif // GODOT_RECT2_HPP

+ 1 - 4
include/godot_cpp/variant/rect2i.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_RECT2I_HPP
-#define GODOT_RECT2I_HPP
+#pragma once
 
 #include <godot_cpp/classes/global_constants.hpp>
 #include <godot_cpp/variant/vector2i.hpp>
@@ -241,5 +240,3 @@ struct [[nodiscard]] Rect2i {
 };
 
 } // namespace godot
-
-#endif // GODOT_RECT2I_HPP

+ 1 - 4
include/godot_cpp/variant/transform2d.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_TRANSFORM2D_HPP
-#define GODOT_TRANSFORM2D_HPP
+#pragma once
 
 #include <godot_cpp/variant/packed_vector2_array.hpp>
 #include <godot_cpp/variant/rect2.hpp>
@@ -247,5 +246,3 @@ PackedVector2Array Transform2D::xform_inv(const PackedVector2Array &p_array) con
 }
 
 } // namespace godot
-
-#endif // GODOT_TRANSFORM2D_HPP

+ 1 - 4
include/godot_cpp/variant/transform3d.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_TRANSFORM3D_HPP
-#define GODOT_TRANSFORM3D_HPP
+#pragma once
 
 #include <godot_cpp/core/math.hpp>
 #include <godot_cpp/variant/aabb.hpp>
@@ -272,5 +271,3 @@ _FORCE_INLINE_ Plane Transform3D::xform_inv_fast(const Plane &p_plane, const Tra
 }
 
 } // namespace godot
-
-#endif // GODOT_TRANSFORM3D_HPP

+ 1 - 4
include/godot_cpp/variant/typed_array.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_TYPED_ARRAY_HPP
-#define GODOT_TYPED_ARRAY_HPP
+#pragma once
 
 #include <godot_cpp/variant/array.hpp>
 #include <godot_cpp/variant/variant.hpp>
@@ -138,5 +137,3 @@ MAKE_TYPED_ARRAY(PackedColorArray, Variant::PACKED_COLOR_ARRAY)
 #undef MAKE_TYPED_ARRAY
 
 } // namespace godot
-
-#endif // GODOT_TYPED_ARRAY_HPP

+ 1 - 4
include/godot_cpp/variant/typed_dictionary.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_TYPED_DICTIONARY_HPP
-#define GODOT_TYPED_DICTIONARY_HPP
+#pragma once
 
 #include <godot_cpp/core/type_info.hpp>
 #include <godot_cpp/variant/dictionary.hpp>
@@ -435,5 +434,3 @@ MAKE_TYPED_DICTIONARY_INFO(IPAddress, Variant::STRING)
 #undef MAKE_TYPED_DICTIONARY_INFO_WITH_OBJECT
 
 } // namespace godot
-
-#endif // GODOT_TYPED_DICTIONARY_HPP

+ 1 - 4
include/godot_cpp/variant/variant.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_VARIANT_HPP
-#define GODOT_VARIANT_HPP
+#pragma once
 
 #include <godot_cpp/core/defs.hpp>
 
@@ -367,5 +366,3 @@ using PackedRealArray = PackedFloat32Array;
 #endif // REAL_T_IS_DOUBLE
 
 } // namespace godot
-
-#endif // GODOT_VARIANT_HPP

+ 1 - 4
include/godot_cpp/variant/variant_internal.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_VARIANT_INTERNAL_HPP
-#define GODOT_VARIANT_INTERNAL_HPP
+#pragma once
 
 #include <gdextension_interface.h>
 #include <godot_cpp/variant/variant.hpp>
@@ -505,5 +504,3 @@ struct VariantDefaultInitializer {
 };
 
 } // namespace godot
-
-#endif // GODOT_VARIANT_INTERNAL_HPP

+ 1 - 4
include/godot_cpp/variant/vector2.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_VECTOR2_HPP
-#define GODOT_VECTOR2_HPP
+#pragma once
 
 #include <godot_cpp/core/error_macros.hpp>
 #include <godot_cpp/core/math.hpp>
@@ -330,5 +329,3 @@ typedef Vector2 Size2;
 typedef Vector2 Point2;
 
 } // namespace godot
-
-#endif // GODOT_VECTOR2_HPP

+ 1 - 4
include/godot_cpp/variant/vector2i.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_VECTOR2I_HPP
-#define GODOT_VECTOR2I_HPP
+#pragma once
 
 #include <godot_cpp/core/error_macros.hpp>
 #include <godot_cpp/core/math.hpp>
@@ -168,5 +167,3 @@ typedef Vector2i Size2i;
 typedef Vector2i Point2i;
 
 } // namespace godot
-
-#endif // GODOT_VECTOR2I_HPP

+ 1 - 4
include/godot_cpp/variant/vector3.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_VECTOR3_HPP
-#define GODOT_VECTOR3_HPP
+#pragma once
 
 #include <godot_cpp/core/error_macros.hpp>
 #include <godot_cpp/core/math.hpp>
@@ -537,5 +536,3 @@ Vector3 Vector3::reflect(const Vector3 &p_normal) const {
 }
 
 } // namespace godot
-
-#endif // GODOT_VECTOR3_HPP

+ 1 - 4
include/godot_cpp/variant/vector3i.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_VECTOR3I_HPP
-#define GODOT_VECTOR3I_HPP
+#pragma once
 
 #include <godot_cpp/core/error_macros.hpp>
 #include <godot_cpp/core/math.hpp>
@@ -339,5 +338,3 @@ void Vector3i::zero() {
 }
 
 } // namespace godot
-
-#endif // GODOT_VECTOR3I_HPP

+ 1 - 4
include/godot_cpp/variant/vector4.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_VECTOR4_HPP
-#define GODOT_VECTOR4_HPP
+#pragma once
 
 #include <godot_cpp/core/error_macros.hpp>
 #include <godot_cpp/core/math.hpp>
@@ -319,5 +318,3 @@ _FORCE_INLINE_ Vector4 operator*(const int64_t p_scalar, const Vector4 &p_vec) {
 }
 
 } // namespace godot
-
-#endif // GODOT_VECTOR4_HPP

+ 1 - 4
include/godot_cpp/variant/vector4i.hpp

@@ -28,8 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 /**************************************************************************/
 
-#ifndef GODOT_VECTOR4I_HPP
-#define GODOT_VECTOR4I_HPP
+#pragma once
 
 #include <godot_cpp/core/error_macros.hpp>
 #include <godot_cpp/core/math.hpp>
@@ -367,5 +366,3 @@ void Vector4i::zero() {
 }
 
 } // namespace godot
-
-#endif // GODOT_VECTOR4I_HPP

+ 1 - 4
test/src/example.h

@@ -3,8 +3,7 @@
  * This is free and unencumbered software released into the public domain.
  */
 
-#ifndef EXAMPLE_CLASS_H
-#define EXAMPLE_CLASS_H
+#pragma once
 
 // We don't need windows.h in this example plugin but many others do, and it can
 // lead to annoying situations due to the ton of macros it defines.
@@ -289,5 +288,3 @@ protected:
 public:
 	String get_the_word() const;
 };
-
-#endif // EXAMPLE_CLASS_H

+ 1 - 4
test/src/register_types.h

@@ -3,8 +3,7 @@
  * This is free and unencumbered software released into the public domain.
  */
 
-#ifndef EXAMPLE_REGISTER_TYPES_H
-#define EXAMPLE_REGISTER_TYPES_H
+#pragma once
 
 #include <godot_cpp/core/class_db.hpp>
 
@@ -12,5 +11,3 @@ using namespace godot;
 
 void initialize_example_module(ModuleInitializationLevel p_level);
 void uninitialize_example_module(ModuleInitializationLevel p_level);
-
-#endif // EXAMPLE_REGISTER_TYPES_H

+ 1 - 4
test/src/tests.h

@@ -3,8 +3,7 @@
  * This is free and unencumbered software released into the public domain.
  */
 
-#ifndef TESTS_H
-#define TESTS_H
+#pragma once
 
 #include <godot_cpp/templates/cowdata.hpp>
 #include <godot_cpp/templates/hash_map.hpp>
@@ -25,5 +24,3 @@
 #include <godot_cpp/templates/vector.hpp>
 #include <godot_cpp/templates/vmap.hpp>
 #include <godot_cpp/templates/vset.hpp>
-
-#endif // TESTS_H