Browse Source

Merge pull request #1726 from enetheru/continuous_integration

Update CI with new CMake builds.
David Snopek 4 months ago
parent
commit
7888c15233

+ 8 - 0
.github/actions/setup-godot-cpp/action.yml

@@ -22,10 +22,13 @@ inputs:
   ndk-version:
     default: r23c
     description: Android NDK version.
+  buildtool:
+    description: scons or cmake
   scons-version:
     default: 4.4.0
     description: SCons version.
 
+
 runs:
   using: composite
   steps:
@@ -55,8 +58,13 @@ runs:
         version: ${{ inputs.mingw-version }}
 
     - name: Setup SCons
+      if: ${{ inputs.buildtool == 'scons' }}
       shell: bash
       run: |
         python -c "import sys; print(sys.version)"
         python -m pip install scons==${{ inputs.scons-version }}
         scons --version
+
+    - name: Install Ninja
+      if: ${{ inputs.buildtool == 'cmake' }}
+      uses: ashutoshvarma/setup-ninja@master

+ 195 - 0
.github/workflows/ci-cmake.yml

@@ -0,0 +1,195 @@
+name: Continuous integration
+on:
+  workflow_call:
+
+env:
+  # Only used for the cache key. Increment version to force clean build.
+  GODOT_BASE_BRANCH: master
+  # Used to select the version of Godot to run the tests with.
+  GODOT_TEST_VERSION: master
+  # Use UTF-8 on Linux.
+  LANG: en_US.UTF-8
+  LC_ALL: en_US.UTF-8
+
+concurrency:
+  group: ci-cmake-${{ github.actor }}-${{ github.head_ref || github.run_number }}-${{ github.ref }}
+  cancel-in-progress: true
+
+jobs:
+  build-cmake:
+    name: ${{ matrix.name }}
+    runs-on: ${{ matrix.os }}
+    env:
+      EM_VERSION: 3.1.39
+      config-flags:
+        -DCMAKE_C_COMPILER_LAUNCHER=sccache
+        -DCMAKE_CXX_COMPILER_LAUNCHER=sccache
+        -DGODOTCPP_ENABLE_TESTING=ON
+        -DGODOTCPP_BUILD_PROFILE="test/build_profile.json"
+      SCCACHE_GHA_ENABLED: "true"
+
+    strategy:
+      fail-fast: false
+      matrix:
+        include:
+          - name: 🐧 Linux (GCC, Makefiles)
+            os: ubuntu-22.04
+            platform: linux
+            config-flags: -DCMAKE_BUILD_TYPE=Release
+            artifact-name: godot-cpp-linux-glibc2.27-x86_64-release.cmake
+            artifact-path: cmake-build/bin/libgodot-cpp.linux.template_release.x86_64.a
+            run-tests: true
+
+          - name: 🐧 Linux (GCC, Makefiles, Double Precision)
+            os: ubuntu-22.04
+            platform: linux
+            config-flags: -DCMAKE_BUILD_TYPE=Release -DGODOTCPP_PRECISION=double
+            artifact-name: godot-cpp-linux-glibc2.27-x86_64-double-release.cmake
+            artifact-path: cmake-build/bin/libgodot-cpp.linux.template_release.double.x86_64.a
+            flags: precision=double
+            run-tests: false
+
+          - name: 🏁 Windows (x86_64, MSVC)
+            os: windows-2019
+            platform: windows
+            compiler: msvc
+            build-flags: --config Release
+            artifact-name: godot-cpp-windows-msvc2019-x86_64-release.cmake
+            artifact-path: cmake-build/bin/libgodot-cpp.windows.template_release.x86_64.lib
+            run-tests: false
+
+          - name: 🏁 Windows (x86_64, MinGW, Ninja)
+            os: windows-2019
+            platform: windows
+            compiler: mingw
+            config-flags:
+              -GNinja -DCMAKE_BUILD_TYPE=Release
+              -DCMAKE_CXX_COMPILER=cc -DCMAKE_CXX_COMPILER=c++
+            artifact-name: godot-cpp-linux-mingw-x86_64-release.cmake
+            artifact-path: cmake-build/bin/libgodot-cpp.windows.template_release.x86_64.a
+            run-tests: false
+
+          - name: 🍎 macOS (universal, Makefiles)
+            os: macos-latest
+            platform: macos
+            config-flags: -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64"
+            artifact-name: godot-cpp-macos-universal-release.cmake
+            artifact-path: cmake-build/bin/libgodot-cpp.macos.template_release.universal.a
+            run-tests: false
+
+          - name: 🤖 Android (arm64, Ninja)
+            os: ubuntu-22.04
+            platform: android
+            config-flags:
+              -G Ninja -DCMAKE_BUILD_TYPE=Release
+              --toolchain ${ANDROID_HOME}/ndk/23.2.8568313/build/cmake/android.toolchain.cmake
+              -DANDROID_PLATFORM=21 -DANDROID_ABI=arm64-v8a
+            artifact-name: godot-cpp-android-arm64-release.cmake
+            artifact-path: cmake-build/bin/libgodot-cpp.android.template_release.arm64.a
+            flags: arch=arm64
+            run-tests: false
+
+          - name: 🍏 iOS (arm64, XCode)
+            os: macos-latest
+            platform: ios
+            config-flags:
+              -G Xcode
+              --toolchain cmake/ios.toolchain.cmake
+              -DPLATFORM=OS64
+            build-flags: --config Release
+            artifact-name: godot-cpp-ios-arm64-release.cmake
+            artifact-path: cmake-build/bin/libgodot-cpp.ios.template_release.arm64.a
+            flags: arch=arm64
+            run-tests: false
+
+          - name: 🌐 Web (wasm32, Ninja)
+            os: ubuntu-22.04
+            platform: web
+            config-flags:
+              -G Ninja  -DCMAKE_BUILD_TYPE=Release
+              --toolchain ${EMSDK}/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake
+            artifact-name: godot-cpp-web-wasm32-release.cmake
+            artifact-path: cmake-build/bin/libgodot-cpp.web.template_release.wasm32.a
+            run-tests: false
+
+    steps:
+      - name: Checkout
+        uses: actions/checkout@v4
+        with:
+          submodules: recursive
+
+      - name: Run sccache-cache
+        uses: mozilla-actions/[email protected]
+
+      - name: Setup godot-cpp
+        uses: ./.github/actions/setup-godot-cpp
+        with:
+          platform: ${{ matrix.platform }}
+          windows-compiler: ${{ matrix.compiler }}
+          buildtool: cmake
+
+      - name: Configure godot-cpp-test with template_debug
+        run: >
+          cmake --log-level=VERBOSE -S . -B cmake-build ${{ env.config-flags }} ${{ matrix.config-flags }}
+
+      - name: Build godot-cpp-test (template_debug)
+        run: >
+          cmake --build cmake-build --verbose  --target godot-cpp-test ${{ matrix.build-flags }}
+
+      - name: Configure godot-cpp-test with template_release
+        run: >
+          cmake --fresh --log-level=VERBOSE -S . -B cmake-build
+          -DGODOTCPP_TARGET=template_release ${{ env.config-flags }} ${{ matrix.config-flags }}
+
+      - name: Build godot-cpp-test (template_release)
+        run: >
+          cmake --build cmake-build --verbose  --target godot-cpp-test ${{ matrix.build-flags }}
+
+      - name: Run sccache stat for check
+        shell: bash
+        run: ${SCCACHE_PATH} --show-stats
+
+      - name: Download latest Godot artifacts
+        uses: dsnopek/action-download-artifact@1322f74e2dac9feed2ee76a32d9ae1ca3b4cf4e9
+        if: matrix.run-tests && env.GODOT_TEST_VERSION == 'master'
+        with:
+          repo: godotengine/godot
+          branch: master
+          event: push
+          workflow: linux_builds.yml
+          workflow_conclusion: success
+          name: linux-editor-mono
+          search_artifacts: true
+          check_artifacts: true
+          ensure_latest: true
+          path: godot-artifacts
+
+      - name: Prepare Godot artifacts for testing
+        if: matrix.run-tests && env.GODOT_TEST_VERSION == 'master'
+        run: |
+          chmod +x ./godot-artifacts/godot.linuxbsd.editor.x86_64.mono
+          echo "GODOT=$(pwd)/godot-artifacts/godot.linuxbsd.editor.x86_64.mono" >> $GITHUB_ENV
+
+      - name: Download requested Godot version for testing
+        if: matrix.run-tests && env.GODOT_TEST_VERSION != 'master'
+        run: |
+          wget "https://github.com/godotengine/godot-builds/releases/download/${GODOT_TEST_VERSION}/Godot_v${GODOT_TEST_VERSION}_linux.x86_64.zip" -O Godot.zip
+          unzip -a Godot.zip
+          chmod +x "Godot_v${GODOT_TEST_VERSION}_linux.x86_64"
+          echo "GODOT=$(pwd)/Godot_v${GODOT_TEST_VERSION}_linux.x86_64" >> $GITHUB_ENV
+
+      - name: Run tests
+        if: matrix.run-tests
+        run: |
+          $GODOT --headless --version
+          cd test
+          # Need to run the editor so .godot is generated... but it crashes! Ignore that :-)
+          (cd project && (timeout 30 $GODOT --import --headless >/dev/null 2>&1 || true))
+          ./run-tests.sh
+
+      - name: Upload artifact
+        uses: actions/upload-artifact@v4
+        with:
+          name: ${{ matrix.artifact-name }}
+          path: ${{ matrix.artifact-path }}
+          if-no-files-found: error

+ 3 - 39
.github/workflows/ci.yml → .github/workflows/ci-scons.yml

@@ -12,11 +12,11 @@ env:
   LC_ALL: en_US.UTF-8
 
 concurrency:
-  group: ci-${{ github.actor }}-${{ github.head_ref || github.run_number }}-${{ github.ref }}
+  group: ci-scons-${{ github.actor }}-${{ github.head_ref || github.run_number }}-${{ github.ref }}
   cancel-in-progress: true
 
 jobs:
-  build:
+  build-scons:
     name: ${{ matrix.name }}
     runs-on: ${{ matrix.os }}
     strategy:
@@ -113,6 +113,7 @@ jobs:
         with:
           platform: ${{ matrix.platform }}
           windows-compiler: ${{ contains(matrix.flags, 'use_mingw=yes') && 'mingw' || 'msvc' }}
+          buildtool: scons
 
       - name: Generate godot-cpp sources only
         run: |
@@ -183,40 +184,3 @@ jobs:
           name: ${{ matrix.artifact-name }}
           path: ${{ matrix.artifact-path }}
           if-no-files-found: error
-
-  linux-cmake-ninja:
-    name: 🐧 Build (Linux, GCC, CMake Ninja)
-    runs-on: ubuntu-22.04
-    steps:
-      - name: Checkout
-        uses: actions/checkout@v4
-        with:
-          submodules: recursive
-
-      - name: Install dependencies
-        run: |
-          sudo apt-get update -qq
-          sudo apt-get install -qqq build-essential pkg-config cmake ninja-build
-
-      - name: Build test GDExtension library
-        run: |
-          mkdir cmake-build
-          cd cmake-build
-          cmake ../ -DGODOTCPP_ENABLE_TESTING=YES -DGODOTCPP_TARGET=template_release
-          cmake --build . --verbose -j $(nproc) --target godot-cpp-test --config Release
-
-  windows-msvc-cmake:
-    name: 🏁 Build (Windows, MSVC, CMake)
-    runs-on: windows-2019
-    steps:
-      - name: Checkout
-        uses: actions/checkout@v4
-        with:
-          submodules: recursive
-
-      - name: Build test GDExtension library
-        run: |
-          mkdir cmake-build
-          cd cmake-build
-          cmake ../ -DGODOTCPP_ENABLE_TESTING=YES -DGODOTCPP_TARGET=template_release
-          cmake --build . --verbose --target godot-cpp-test --config Release

+ 50 - 6
.github/workflows/runner.yml

@@ -9,13 +9,57 @@ jobs:
   # First stage: Only static checks, fast and prevent expensive builds from running.
 
   static-checks:
-    if: '!vars.DISABLE_GODOT_CI'
     name: 📊 Static Checks
+    if: '!vars.DISABLE_GODOT_CI'
     uses: ./.github/workflows/static_checks.yml
 
-  # Second stage: Run all the builds and some of the tests.
-
-  ci:
-    name: 🛠️ Continuous Integration
+  # Second stage: Review code changes
+  changes:
+    name: Analyze Changes
     needs: static-checks
-    uses: ./.github/workflows/ci.yml
+    runs-on: ubuntu-latest
+    outputs:
+      sources: ${{ steps.filter.outputs.sources_any_changed }}
+      scons: ${{ steps.filter.outputs.scons_any_changed }}
+      cmake: ${{ steps.filter.outputs.cmake_any_changed }}
+    steps:
+      - uses: actions/checkout@v4
+        with:
+          submodules: recursive
+      - uses: tj-actions/changed-files@v45
+        id: filter
+        with:
+          files_yaml: |
+            sources:
+              - '.github/workflows/*.yml'
+              - '**/*.py'
+              - '**/*.cpp'
+              - '**/*.h'
+              - 'test/build_profile.json'
+              - 'gdextension/extension_api.json'
+            scons:
+              - '**/SConstruct'
+              - '**/SCsub'
+              - '**/*.py'
+            cmake:
+              - '**/CMakeLists.txt'
+              - '**/*.cmake'
+      - name: echo sources changed
+        run: |
+          echo sources ${{ steps.filter.outputs.sources_any_modified }}
+          echo scons   ${{ steps.filter.outputs.scons_any_modified }}
+          echo cmake   ${{ steps.filter.outputs.cmake_any_modified }}
+
+  # Third stage: Run all the builds and some of the tests.
+
+  ci-scons:
+    name: 🛠️ SCons CI
+    needs: changes
+    if: ${{ needs.changes.outputs.scons == 'true' || needs.changes.outputs.sources == 'true' }}
+    uses: ./.github/workflows/ci-scons.yml
+
+  ci-cmake:
+    name: 🛠️ CMake CI
+    needs: changes
+    if: ${{ needs.changes.outputs.cmake == 'true' || needs.changes.outputs.sources == 'true' }}
+    uses: ./.github/workflows/ci-cmake.yml

+ 3 - 11
.github/workflows/static_checks.yml

@@ -17,21 +17,13 @@ jobs:
           fetch-depth: 2
 
       - name: Get changed files
-        env:
-          GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
-        run: |
-          if [ "${{ github.event_name }}" == "pull_request" ]; then
-            files=$(git diff-tree --no-commit-id --name-only -r HEAD^1..HEAD 2> /dev/null || true)
-          elif [ "${{ github.event_name }}" == "push" -a "${{ github.event.forced }}" == "false" -a "${{ github.event.created }}" == "false" ]; then
-            files=$(git diff-tree --no-commit-id --name-only -r ${{ github.event.before }}..${{ github.event.after }} 2> /dev/null || true)
-          fi
-          files=$(echo "$files" | grep -v 'thirdparty' | xargs -I {} sh -c 'echo "\"./{}\""' | tr '\n' ' ')
-          echo "CHANGED_FILES=$files" >> $GITHUB_ENV
+        id: changed-files
+        uses: tj-actions/changed-files@v45
 
       - name: Style checks via pre-commit
         uses: pre-commit/[email protected]
         with:
-          extra_args: --verbose --hook-stage manual --files ${{ env.CHANGED_FILES }}
+          extra_args: --verbose --hook-stage manual --files ${{ steps.changed-files.outputs.all_changed_files }}
 
       - name: Check generated files consistency
         run:

+ 1 - 1
CMakeLists.txt

@@ -1,4 +1,4 @@
-cmake_minimum_required(VERSION 3.17)
+cmake_minimum_required(VERSION 3.10...3.17)
 
 #[=======================================================================[.rst:
 

+ 1 - 1
cmake/godotcpp.cmake

@@ -276,7 +276,7 @@ function(godotcpp_generate)
     string(
         CONCAT
         SYSTEM_NAME
-        "$<$<PLATFORM_ID:Android>:android.${ANDROID_ABI}>"
+        "$<$<PLATFORM_ID:Android>:android>"
         "$<$<PLATFORM_ID:iOS>:ios>"
         "$<$<PLATFORM_ID:Linux>:linux>"
         "$<$<PLATFORM_ID:Darwin>:macos>"

+ 1147 - 0
cmake/ios.toolchain.cmake

@@ -0,0 +1,1147 @@
+# gersemi: off
+# This file is part of the ios-cmake project. It was retrieved from
+# https://github.com/leetal/ios-cmake.git, which is a fork of
+# https://github.com/gerstrong/ios-cmake.git, which is a fork of
+# https://github.com/cristeab/ios-cmake.git, which is a fork of
+# https://code.google.com/p/ios-cmake/. Which in turn is based off of
+# the Platform/Darwin.cmake and Platform/UnixPaths.cmake files which
+# are included with CMake 2.8.4
+#
+# The ios-cmake project is licensed under the new BSD license.
+#
+# Copyright (c) 2014, Bogdan Cristea and LTE Engineering Software,
+# Kitware, Inc., Insight Software Consortium.  All rights reserved.
+# Redistribution and use in source and binary forms, with or without
+# modification, are permitted provided that the following conditions
+# are met:
+# 1. Redistributions of source code must retain the above copyright
+# notice, this list of conditions and the following disclaimer.
+#
+# 2. Redistributions in binary form must reproduce the above copyright
+# notice, this list of conditions and the following disclaimer in the
+# documentation and/or other materials provided with the distribution.
+#
+# 3. Neither the name of the copyright holder nor the names of its
+# contributors may be used to endorse or promote products derived from
+# this software without specific prior written permission.
+#
+# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+# COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+# POSSIBILITY OF SUCH DAMAGE.
+#
+# This file is based on the Platform/Darwin.cmake and
+# Platform/UnixPaths.cmake files which are included with CMake 2.8.4
+# It has been altered for iOS development.
+#
+# Updated by Alex Stewart ([email protected])
+#
+# *****************************************************************************
+#      Now maintained by Alexander Widerberg (widerbergaren [at] gmail.com)
+#                      under the BSD-3-Clause license
+#                   https://github.com/leetal/ios-cmake
+# *****************************************************************************
+#
+#                           INFORMATION / HELP
+#
+###############################################################################
+#                                  OPTIONS                                    #
+###############################################################################
+#
+# PLATFORM: (default "OS64")
+#    OS = Build for iPhoneOS.
+#    OS64 = Build for arm64 iphoneOS.
+#    OS64COMBINED = Build for arm64 x86_64 iphoneOS + iphoneOS Simulator. Combined into FAT STATIC lib (only supported on 3.14+ of CMake with "-G Xcode" argument in combination with the "cmake --install" CMake build step)
+#    SIMULATOR = Build for x86 i386 iphoneOS Simulator.
+#    SIMULATOR64 = Build for x86_64 iphoneOS Simulator.
+#    SIMULATORARM64 = Build for arm64 iphoneOS Simulator.
+#    SIMULATOR64COMBINED = Build for arm64 x86_64 iphoneOS Simulator. Combined into FAT STATIC lib (supported on 3.14+ of CMakewith "-G Xcode" argument ONLY)
+#    TVOS = Build for arm64 tvOS.
+#    TVOSCOMBINED = Build for arm64 x86_64 tvOS + tvOS Simulator. Combined into FAT STATIC lib (only supported on 3.14+ of CMake with "-G Xcode" argument in combination with the "cmake --install" CMake build step)
+#    SIMULATOR_TVOS = Build for x86_64 tvOS Simulator.
+#    SIMULATORARM64_TVOS = Build for arm64 tvOS Simulator.
+#    VISIONOSCOMBINED = Build for arm64 visionOS + visionOS Simulator. Combined into FAT STATIC lib (only supported on 3.14+ of CMake with "-G Xcode" argument in combination with the "cmake --install" CMake build step)
+#    VISIONOS = Build for arm64 visionOS.
+#    SIMULATOR_VISIONOS = Build for arm64 visionOS Simulator.
+#    WATCHOS = Build for armv7k arm64_32 for watchOS.
+#    WATCHOSCOMBINED = Build for armv7k arm64_32 x86_64 watchOS + watchOS Simulator. Combined into FAT STATIC lib (only supported on 3.14+ of CMake with "-G Xcode" argument in combination with the "cmake --install" CMake build step)
+#    SIMULATOR_WATCHOS = Build for x86_64 for watchOS Simulator.
+#    SIMULATORARM64_WATCHOS = Build for arm64 for watchOS Simulator.
+#    MAC = Build for x86_64 macOS.
+#    MAC_ARM64 = Build for Apple Silicon macOS.
+#    MAC_UNIVERSAL = Combined build for x86_64 and Apple Silicon on macOS.
+#    MAC_CATALYST = Build for x86_64 macOS with Catalyst support (iOS toolchain on macOS).
+#                   Note: The build argument "MACOSX_DEPLOYMENT_TARGET" can be used to control min-version of macOS
+#    MAC_CATALYST_ARM64 = Build for Apple Silicon macOS with Catalyst support (iOS toolchain on macOS).
+#                         Note: The build argument "MACOSX_DEPLOYMENT_TARGET" can be used to control min-version of macOS
+#    MAC_CATALYST_UNIVERSAL = Combined build for x86_64 and Apple Silicon on Catalyst.
+#
+# CMAKE_OSX_SYSROOT: Path to the SDK to use.  By default this is
+#    automatically determined from PLATFORM and xcodebuild, but
+#    can also be manually specified (although this should not be required).
+#
+# CMAKE_DEVELOPER_ROOT: Path to the Developer directory for the platform
+#    being compiled for.  By default, this is automatically determined from
+#    CMAKE_OSX_SYSROOT, but can also be manually specified (although this should
+#    not be required).
+#
+# DEPLOYMENT_TARGET: Minimum SDK version to target. Default 6.0 on watchOS, 13.0 on tvOS+iOS/iPadOS, 11.0 on macOS, 1.0 on visionOS
+#
+# NAMED_LANGUAGE_SUPPORT:
+#    ON (default) = Will require "enable_language(OBJC) and/or enable_language(OBJCXX)" for full OBJC|OBJCXX support
+#    OFF = Will embed the OBJC and OBJCXX flags into the CMAKE_C_FLAGS and CMAKE_CXX_FLAGS (legacy behavior, CMake version < 3.16)
+#
+# ENABLE_BITCODE: (ON|OFF) Enables or disables bitcode support. Default OFF
+#
+# ENABLE_ARC: (ON|OFF) Enables or disables ARC support. Default ON (ARC enabled by default)
+#
+# ENABLE_VISIBILITY: (ON|OFF) Enables or disables symbol visibility support. Default OFF (visibility hidden by default)
+#
+# ENABLE_STRICT_TRY_COMPILE: (ON|OFF) Enables or disables strict try_compile() on all Check* directives (will run linker
+#    to actually check if linking is possible). Default OFF (will set CMAKE_TRY_COMPILE_TARGET_TYPE to STATIC_LIBRARY)
+#
+# ARCHS: (armv7 armv7s armv7k arm64 arm64_32 i386 x86_64) If specified, will override the default architectures for the given PLATFORM
+#    OS = armv7 armv7s arm64 (if applicable)
+#    OS64 = arm64 (if applicable)
+#    SIMULATOR = i386
+#    SIMULATOR64 = x86_64
+#    SIMULATORARM64 = arm64
+#    TVOS = arm64
+#    SIMULATOR_TVOS = x86_64 (i386 has since long been deprecated)
+#    SIMULATORARM64_TVOS = arm64
+#    WATCHOS = armv7k arm64_32 (if applicable)
+#    SIMULATOR_WATCHOS = x86_64 (i386 has since long been deprecated)
+#    SIMULATORARM64_WATCHOS = arm64
+#    MAC = x86_64
+#    MAC_ARM64 = arm64
+#    MAC_UNIVERSAL = x86_64 arm64
+#    MAC_CATALYST = x86_64
+#    MAC_CATALYST_ARM64 = arm64
+#    MAC_CATALYST_UNIVERSAL = x86_64 arm64
+#
+# NOTE: When manually specifying ARCHS, put a semi-colon between the entries. E.g., -DARCHS="armv7;arm64"
+#
+###############################################################################
+#                                END OPTIONS                                  #
+###############################################################################
+#
+# This toolchain defines the following properties (available via get_property()) for use externally:
+#
+# PLATFORM: The currently targeted platform.
+# XCODE_VERSION: Version number (not including Build version) of Xcode detected.
+# SDK_VERSION: Version of SDK being used.
+# OSX_ARCHITECTURES: Architectures being compiled for (generated from PLATFORM).
+# APPLE_TARGET_TRIPLE: Used by autoconf build systems. NOTE: If "ARCHS" is overridden, this will *NOT* be set!
+#
+# This toolchain defines the following macros for use externally:
+#
+# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE XCODE_VARIANT)
+#   A convenience macro for setting xcode specific properties on targets.
+#   Available variants are: All, Release, RelWithDebInfo, Debug, MinSizeRel
+#   example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1" "all").
+#
+# find_host_package (PROGRAM ARGS)
+#   A macro used to find executable programs on the host system, not within the
+#   environment. Thanks to the android-cmake project for providing the
+#   command.
+#
+
+cmake_minimum_required(VERSION 3.8.0)
+
+# CMake invokes the toolchain file twice during the first build, but only once during subsequent rebuilds.
+# NOTE: To improve single-library build-times, provide the flag "OS_SINGLE_BUILD" as a build argument.
+if(DEFINED OS_SINGLE_BUILD AND DEFINED ENV{_IOS_TOOLCHAIN_HAS_RUN})
+  return()
+endif()
+set(ENV{_IOS_TOOLCHAIN_HAS_RUN} true)
+
+# List of supported platform values
+list(APPEND _supported_platforms
+        "OS" "OS64" "OS64COMBINED" "SIMULATOR" "SIMULATOR64" "SIMULATORARM64" "SIMULATOR64COMBINED"
+        "TVOS" "TVOSCOMBINED" "SIMULATOR_TVOS" "SIMULATORARM64_TVOS"
+        "WATCHOS" "WATCHOSCOMBINED" "SIMULATOR_WATCHOS" "SIMULATORARM64_WATCHOS"
+        "MAC" "MAC_ARM64" "MAC_UNIVERSAL"
+        "VISIONOS" "SIMULATOR_VISIONOS" "VISIONOSCOMBINED"
+        "MAC_CATALYST" "MAC_CATALYST_ARM64" "MAC_CATALYST_UNIVERSAL")
+
+# Cache what generator is used
+set(USED_CMAKE_GENERATOR "${CMAKE_GENERATOR}")
+
+# Check if using a CMake version capable of building combined FAT builds (simulator and target slices combined in one static lib)
+if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.14")
+  set(MODERN_CMAKE YES)
+endif()
+
+# Get the Xcode version being used.
+# Problem: CMake runs toolchain files multiple times, but can't read cache variables on some runs.
+# Workaround: On the first run (in which cache variables are always accessible), set an intermediary environment variable.
+#
+# NOTE: This pattern is used in many places in this toolchain to speed up checks of all sorts
+if(DEFINED XCODE_VERSION_INT)
+  # Environment variables are always preserved.
+  set(ENV{_XCODE_VERSION_INT} "${XCODE_VERSION_INT}")
+elseif(DEFINED ENV{_XCODE_VERSION_INT})
+  set(XCODE_VERSION_INT "$ENV{_XCODE_VERSION_INT}")
+elseif(NOT DEFINED XCODE_VERSION_INT)
+  find_program(XCODEBUILD_EXECUTABLE xcodebuild)
+  if(NOT XCODEBUILD_EXECUTABLE)
+    message(FATAL_ERROR "xcodebuild not found. Please install either the standalone commandline tools or Xcode.")
+  endif()
+  execute_process(COMMAND ${XCODEBUILD_EXECUTABLE} -version
+          OUTPUT_VARIABLE XCODE_VERSION_INT
+          ERROR_QUIET
+          OUTPUT_STRIP_TRAILING_WHITESPACE)
+  string(REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION_INT "${XCODE_VERSION_INT}")
+  string(REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION_INT "${XCODE_VERSION_INT}")
+  set(XCODE_VERSION_INT "${XCODE_VERSION_INT}" CACHE INTERNAL "")
+endif()
+
+# Assuming that xcode 12.0 is installed you most probably have ios sdk 14.0 or later installed (tested on Big Sur)
+# if you don't set a deployment target it will be set the way you only get 64-bit builds
+#if(NOT DEFINED DEPLOYMENT_TARGET AND XCODE_VERSION_INT VERSION_GREATER 12.0)
+# Temporarily fix the arm64 issues in CMake install-combined by excluding arm64 for simulator builds (needed for Apple Silicon...)
+#  set(CMAKE_XCODE_ATTRIBUTE_EXCLUDED_ARCHS[sdk=iphonesimulator*] "arm64")
+#endif()
+
+# Check if the platform variable is set
+if(DEFINED PLATFORM)
+  # Environment variables are always preserved.
+  set(ENV{_PLATFORM} "${PLATFORM}")
+elseif(DEFINED ENV{_PLATFORM})
+  set(PLATFORM "$ENV{_PLATFORM}")
+elseif(NOT DEFINED PLATFORM)
+  message(FATAL_ERROR "PLATFORM argument not set. Bailing configure since I don't know what target you want to build for!")
+endif ()
+
+if(PLATFORM MATCHES ".*COMBINED" AND NOT CMAKE_GENERATOR MATCHES "Xcode")
+  message(FATAL_ERROR "The combined builds support requires Xcode to be used as a generator via '-G Xcode' command-line argument in CMake")
+endif()
+
+# Safeguard that the platform value is set and is one of the supported values
+list(FIND _supported_platforms ${PLATFORM} contains_PLATFORM)
+if("${contains_PLATFORM}" EQUAL "-1")
+  string(REPLACE ";"  "\n * " _supported_platforms_formatted "${_supported_platforms}")
+  message(FATAL_ERROR " Invalid PLATFORM specified! Current value: ${PLATFORM}.\n"
+          " Supported PLATFORM values: \n * ${_supported_platforms_formatted}")
+endif()
+
+# Check if Apple Silicon is supported
+if(PLATFORM MATCHES "^(MAC_ARM64)$|^(MAC_CATALYST_ARM64)$|^(MAC_UNIVERSAL)$|^(MAC_CATALYST_UNIVERSAL)$" AND ${CMAKE_VERSION} VERSION_LESS "3.19.5")
+  message(FATAL_ERROR "Apple Silicon builds requires a minimum of CMake 3.19.5")
+endif()
+
+# Touch the toolchain variable to suppress the "unused variable" warning.
+# This happens if CMake is invoked with the same command line the second time.
+if(CMAKE_TOOLCHAIN_FILE)
+endif()
+
+# Fix for PThread library not in path
+set(CMAKE_THREAD_LIBS_INIT "-lpthread")
+set(CMAKE_HAVE_THREADS_LIBRARY 1)
+set(CMAKE_USE_WIN32_THREADS_INIT 0)
+set(CMAKE_USE_PTHREADS_INIT 1)
+
+# Specify named language support defaults.
+if(NOT DEFINED NAMED_LANGUAGE_SUPPORT AND ${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.16")
+  set(NAMED_LANGUAGE_SUPPORT ON)
+  message(STATUS "[DEFAULTS] Using explicit named language support! E.g., enable_language(CXX) is needed in the project files.")
+elseif(NOT DEFINED NAMED_LANGUAGE_SUPPORT AND ${CMAKE_VERSION} VERSION_LESS "3.16")
+  set(NAMED_LANGUAGE_SUPPORT OFF)
+  message(STATUS "[DEFAULTS] Disabling explicit named language support. Falling back to legacy behavior.")
+elseif(DEFINED NAMED_LANGUAGE_SUPPORT AND ${CMAKE_VERSION} VERSION_LESS "3.16")
+  message(FATAL_ERROR "CMake named language support for OBJC and OBJCXX was added in CMake 3.16.")
+endif()
+set(NAMED_LANGUAGE_SUPPORT_INT ${NAMED_LANGUAGE_SUPPORT} CACHE BOOL
+        "Whether or not to enable explicit named language support" FORCE)
+
+# Specify the minimum version of the deployment target.
+if(NOT DEFINED DEPLOYMENT_TARGET)
+  if (PLATFORM MATCHES "WATCHOS")
+    # Unless specified, SDK version 4.0 is used by default as minimum target version (watchOS).
+    set(DEPLOYMENT_TARGET "6.0")
+  elseif(PLATFORM STREQUAL "MAC")
+    # Unless specified, SDK version 10.13 (High Sierra) is used by default as the minimum target version (macos).
+    set(DEPLOYMENT_TARGET "11.0")
+  elseif(PLATFORM STREQUAL "VISIONOS" OR PLATFORM STREQUAL "SIMULATOR_VISIONOS" OR PLATFORM STREQUAL "VISIONOSCOMBINED")
+    # Unless specified, SDK version 1.0 is used by default as minimum target version (visionOS).
+    set(DEPLOYMENT_TARGET "1.0")
+  elseif(PLATFORM STREQUAL "MAC_ARM64")
+    # Unless specified, SDK version 11.0 (Big Sur) is used by default as the minimum target version (macOS on arm).
+    set(DEPLOYMENT_TARGET "11.0")
+  elseif(PLATFORM STREQUAL "MAC_UNIVERSAL")
+    # Unless specified, SDK version 11.0 (Big Sur) is used by default as minimum target version for universal builds.
+    set(DEPLOYMENT_TARGET "11.0")
+  elseif(PLATFORM STREQUAL "MAC_CATALYST" OR PLATFORM STREQUAL "MAC_CATALYST_ARM64" OR PLATFORM STREQUAL "MAC_CATALYST_UNIVERSAL")
+    # Unless specified, SDK version 13.0 is used by default as the minimum target version (mac catalyst minimum requirement).
+    set(DEPLOYMENT_TARGET "13.1")
+  else()
+    # Unless specified, SDK version 11.0 is used by default as the minimum target version (iOS, tvOS).
+    set(DEPLOYMENT_TARGET "13.0")
+  endif()
+  message(STATUS "[DEFAULTS] Using the default min-version since DEPLOYMENT_TARGET not provided!")
+elseif(DEFINED DEPLOYMENT_TARGET AND PLATFORM MATCHES "^MAC_CATALYST" AND ${DEPLOYMENT_TARGET} VERSION_LESS "13.1")
+  message(FATAL_ERROR "Mac Catalyst builds requires a minimum deployment target of 13.1!")
+endif()
+
+# Store the DEPLOYMENT_TARGET in the cache
+set(DEPLOYMENT_TARGET "${DEPLOYMENT_TARGET}" CACHE INTERNAL "")
+
+# Handle the case where we are targeting iOS and a version above 10.3.4 (32-bit support dropped officially)
+if(PLATFORM STREQUAL "OS" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4)
+  set(PLATFORM "OS64")
+  message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.")
+elseif(PLATFORM STREQUAL "SIMULATOR" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4)
+  set(PLATFORM "SIMULATOR64")
+  message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.")
+endif()
+
+set(PLATFORM_INT "${PLATFORM}")
+
+if(DEFINED ARCHS)
+  string(REPLACE ";" "-" ARCHS_SPLIT "${ARCHS}")
+endif()
+
+# Determine the platform name and architectures for use in xcodebuild commands
+# from the specified PLATFORM_INT name.
+if(PLATFORM_INT STREQUAL "OS")
+  set(SDK_NAME iphoneos)
+  if(NOT ARCHS)
+    set(ARCHS armv7 armv7s arm64)
+    set(APPLE_TARGET_TRIPLE_INT arm-apple-ios${DEPLOYMENT_TARGET})
+  else()
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET})
+  endif()
+elseif(PLATFORM_INT STREQUAL "OS64")
+  set(SDK_NAME iphoneos)
+  if(NOT ARCHS)
+    if (XCODE_VERSION_INT VERSION_GREATER 10.0)
+      set(ARCHS arm64) # FIXME: Add arm64e when Apple has fixed the integration issues with it, libarclite_iphoneos.a is currently missing bitcode markers for example
+    else()
+      set(ARCHS arm64)
+    endif()
+    set(APPLE_TARGET_TRIPLE_INT arm64-apple-ios${DEPLOYMENT_TARGET})
+  else()
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET})
+  endif()
+elseif(PLATFORM_INT STREQUAL "OS64COMBINED")
+  set(SDK_NAME iphoneos)
+  if(MODERN_CMAKE)
+    if(NOT ARCHS)
+      if (XCODE_VERSION_INT VERSION_GREATER 12.0)
+        set(ARCHS arm64 x86_64)
+        set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "arm64")
+        set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64 arm64")
+        set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "arm64")
+        set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64 arm64")
+      else()
+        set(ARCHS arm64 x86_64)
+        set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "arm64")
+        set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64")
+        set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "arm64")
+        set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64")
+      endif()
+      set(APPLE_TARGET_TRIPLE_INT arm64-x86_64-apple-ios${DEPLOYMENT_TARGET})
+    else()
+      set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET})
+    endif()
+  else()
+    message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the OS64COMBINED setting work")
+  endif()
+elseif(PLATFORM_INT STREQUAL "SIMULATOR64COMBINED")
+  set(SDK_NAME iphonesimulator)
+  if(MODERN_CMAKE)
+    if(NOT ARCHS)
+      if (XCODE_VERSION_INT VERSION_GREATER 12.0)
+        set(ARCHS arm64 x86_64) # FIXME: Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missing bitcode markers for example
+        set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "")
+        set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64 arm64")
+        set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "")
+        set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64 arm64")
+      else()
+        set(ARCHS arm64 x86_64)
+        set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "")
+        set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64")
+        set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "")
+        set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64")
+      endif()
+      set(APPLE_TARGET_TRIPLE_INT aarch64-x86_64-apple-ios${DEPLOYMENT_TARGET}-simulator)
+    else()
+      set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-simulator)
+    endif()
+  else()
+    message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the SIMULATOR64COMBINED setting work")
+  endif()
+elseif(PLATFORM_INT STREQUAL "SIMULATOR")
+  set(SDK_NAME iphonesimulator)
+  if(NOT ARCHS)
+    set(ARCHS i386)
+    set(APPLE_TARGET_TRIPLE_INT i386-apple-ios${DEPLOYMENT_TARGET}-simulator)
+  else()
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-simulator)
+  endif()
+  message(DEPRECATION "SIMULATOR IS DEPRECATED. Consider using SIMULATOR64 instead.")
+elseif(PLATFORM_INT STREQUAL "SIMULATOR64")
+  set(SDK_NAME iphonesimulator)
+  if(NOT ARCHS)
+    set(ARCHS x86_64)
+    set(APPLE_TARGET_TRIPLE_INT x86_64-apple-ios${DEPLOYMENT_TARGET}-simulator)
+  else()
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-simulator)
+  endif()
+elseif(PLATFORM_INT STREQUAL "SIMULATORARM64")
+  set(SDK_NAME iphonesimulator)
+  if(NOT ARCHS)
+    set(ARCHS arm64)
+    set(APPLE_TARGET_TRIPLE_INT arm64-apple-ios${DEPLOYMENT_TARGET}-simulator)
+  else()
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-simulator)
+  endif()
+elseif(PLATFORM_INT STREQUAL "TVOS")
+  set(SDK_NAME appletvos)
+  if(NOT ARCHS)
+    set(ARCHS arm64)
+    set(APPLE_TARGET_TRIPLE_INT arm64-apple-tvos${DEPLOYMENT_TARGET})
+  else()
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos${DEPLOYMENT_TARGET})
+  endif()
+elseif (PLATFORM_INT STREQUAL "TVOSCOMBINED")
+  set(SDK_NAME appletvos)
+  if(MODERN_CMAKE)
+    if(NOT ARCHS)
+      set(ARCHS arm64 x86_64)
+      set(APPLE_TARGET_TRIPLE_INT arm64-x86_64-apple-tvos${DEPLOYMENT_TARGET})
+      set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=appletvos*] "arm64")
+      set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=appletvsimulator*] "x86_64 arm64")
+      set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=appletvos*] "arm64")
+      set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=appletvsimulator*] "x86_64 arm64")
+    else()
+      set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos${DEPLOYMENT_TARGET})
+    endif()
+  else()
+    message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the TVOSCOMBINED setting work")
+  endif()
+elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS")
+  set(SDK_NAME appletvsimulator)
+  if(NOT ARCHS)
+    set(ARCHS x86_64)
+    set(APPLE_TARGET_TRIPLE_INT x86_64-apple-tvos${DEPLOYMENT_TARGET}-simulator)
+  else()
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos${DEPLOYMENT_TARGET}-simulator)
+  endif()
+elseif(PLATFORM_INT STREQUAL "SIMULATORARM64_TVOS")
+  set(SDK_NAME appletvsimulator)
+  if(NOT ARCHS)
+    set(ARCHS arm64)
+    set(APPLE_TARGET_TRIPLE_INT arm64-apple-tvos${DEPLOYMENT_TARGET}-simulator)
+  else()
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos${DEPLOYMENT_TARGET}-simulator)
+  endif()
+elseif(PLATFORM_INT STREQUAL "WATCHOS")
+  set(SDK_NAME watchos)
+  if(NOT ARCHS)
+    if (XCODE_VERSION_INT VERSION_GREATER 10.0)
+      set(ARCHS armv7k arm64_32)
+      set(APPLE_TARGET_TRIPLE_INT arm64_32-apple-watchos${DEPLOYMENT_TARGET})
+    else()
+      set(ARCHS armv7k)
+      set(APPLE_TARGET_TRIPLE_INT arm-apple-watchos${DEPLOYMENT_TARGET})
+    endif()
+  else()
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos${DEPLOYMENT_TARGET})
+  endif()
+elseif(PLATFORM_INT STREQUAL "WATCHOSCOMBINED")
+  set(SDK_NAME watchos)
+  if(MODERN_CMAKE)
+    if(NOT ARCHS)
+      if (XCODE_VERSION_INT VERSION_GREATER 10.0)
+        set(ARCHS armv7k arm64_32 i386)
+        set(APPLE_TARGET_TRIPLE_INT arm64_32-i386-apple-watchos${DEPLOYMENT_TARGET})
+        set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchos*] "armv7k arm64_32")
+        set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchsimulator*] "i386")
+        set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchos*] "armv7k arm64_32")
+        set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchsimulator*] "i386")
+      else()
+        set(ARCHS armv7k i386)
+        set(APPLE_TARGET_TRIPLE_INT arm-i386-apple-watchos${DEPLOYMENT_TARGET})
+        set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchos*] "armv7k")
+        set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchsimulator*] "i386")
+        set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchos*] "armv7k")
+        set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchsimulator*] "i386")
+      endif()
+    else()
+      set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos${DEPLOYMENT_TARGET})
+    endif()
+  else()
+    message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the WATCHOSCOMBINED setting work")
+  endif()
+elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS")
+  set(SDK_NAME watchsimulator)
+  if(NOT ARCHS)
+    set(ARCHS i386)
+    set(APPLE_TARGET_TRIPLE_INT i386-apple-watchos${DEPLOYMENT_TARGET}-simulator)
+  else()
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos${DEPLOYMENT_TARGET}-simulator)
+  endif()
+elseif(PLATFORM_INT STREQUAL "SIMULATORARM64_WATCHOS")
+  set(SDK_NAME watchsimulator)
+  if(NOT ARCHS)
+    set(ARCHS arm64)
+    set(APPLE_TARGET_TRIPLE_INT arm64-apple-watchos${DEPLOYMENT_TARGET}-simulator)
+  else()
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos${DEPLOYMENT_TARGET}-simulator)
+  endif()
+elseif(PLATFORM_INT STREQUAL "SIMULATOR_VISIONOS")
+  set(SDK_NAME xrsimulator)
+  if(NOT ARCHS)
+    set(ARCHS arm64)
+    set(APPLE_TARGET_TRIPLE_INT arm64-apple-xros${DEPLOYMENT_TARGET}-simulator)
+  else()
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-xros${DEPLOYMENT_TARGET}-simulator)
+  endif()
+elseif(PLATFORM_INT STREQUAL "VISIONOS")
+  set(SDK_NAME xros)
+  if(NOT ARCHS)
+    set(ARCHS arm64)
+    set(APPLE_TARGET_TRIPLE_INT arm64-apple-xros${DEPLOYMENT_TARGET})
+  else()
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-xros${DEPLOYMENT_TARGET})
+  endif()
+elseif(PLATFORM_INT STREQUAL "VISIONOSCOMBINED")
+  set(SDK_NAME xros)
+  if(MODERN_CMAKE)
+    if(NOT ARCHS)
+      set(ARCHS arm64)
+      set(APPLE_TARGET_TRIPLE_INT arm64-apple-xros${DEPLOYMENT_TARGET})
+      set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=xros*] "arm64")
+      set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=xrsimulator*] "arm64")
+    else()
+      set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-xros${DEPLOYMENT_TARGET})
+    endif()
+  else()
+    message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the VISIONOSCOMBINED setting work")
+  endif()
+elseif(PLATFORM_INT STREQUAL "MAC" OR PLATFORM_INT STREQUAL "MAC_CATALYST")
+  set(SDK_NAME macosx)
+  if(NOT ARCHS)
+    set(ARCHS x86_64)
+  endif()
+  string(REPLACE ";" "-" ARCHS_SPLIT "${ARCHS}")
+  if(PLATFORM_INT STREQUAL "MAC")
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-macosx${DEPLOYMENT_TARGET})
+  elseif(PLATFORM_INT STREQUAL "MAC_CATALYST")
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-macabi)
+  endif()
+elseif(PLATFORM_INT MATCHES "^(MAC_ARM64)$|^(MAC_CATALYST_ARM64)$")
+  set(SDK_NAME macosx)
+  if(NOT ARCHS)
+    set(ARCHS arm64)
+  endif()
+  string(REPLACE ";" "-" ARCHS_SPLIT "${ARCHS}")
+  if(PLATFORM_INT STREQUAL "MAC_ARM64")
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-macosx${DEPLOYMENT_TARGET})
+  elseif(PLATFORM_INT STREQUAL "MAC_CATALYST_ARM64")
+    set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-macabi)
+  endif()
+elseif(PLATFORM_INT STREQUAL "MAC_UNIVERSAL")
+  set(SDK_NAME macosx)
+  if(NOT ARCHS)
+    set(ARCHS "x86_64;arm64")
+  endif()
+  string(REPLACE ";" "-" ARCHS_SPLIT "${ARCHS}")
+  set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-macosx${DEPLOYMENT_TARGET})
+elseif(PLATFORM_INT STREQUAL "MAC_CATALYST_UNIVERSAL")
+  set(SDK_NAME macosx)
+  if(NOT ARCHS)
+    set(ARCHS "x86_64;arm64")
+  endif()
+  string(REPLACE ";" "-" ARCHS_SPLIT "${ARCHS}")
+  set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-macabi)
+else()
+  message(FATAL_ERROR "Invalid PLATFORM: ${PLATFORM_INT}")
+endif()
+
+string(REPLACE ";" " " ARCHS_SPACED "${ARCHS}")
+
+if(MODERN_CMAKE AND PLATFORM_INT MATCHES ".*COMBINED" AND NOT CMAKE_GENERATOR MATCHES "Xcode")
+  message(FATAL_ERROR "The COMBINED options only work with Xcode generator, -G Xcode")
+endif()
+
+if(CMAKE_GENERATOR MATCHES "Xcode" AND PLATFORM_INT MATCHES "^MAC_CATALYST")
+  set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
+  set(CMAKE_XCODE_ATTRIBUTE_SUPPORTED_PLATFORMS "macosx")
+  set(CMAKE_XCODE_ATTRIBUTE_SUPPORTS_MACCATALYST "YES")
+  if(NOT DEFINED MACOSX_DEPLOYMENT_TARGET)
+    set(CMAKE_XCODE_ATTRIBUTE_MACOSX_DEPLOYMENT_TARGET "10.15")
+  else()
+    set(CMAKE_XCODE_ATTRIBUTE_MACOSX_DEPLOYMENT_TARGET "${MACOSX_DEPLOYMENT_TARGET}")
+  endif()
+elseif(CMAKE_GENERATOR MATCHES "Xcode")
+  set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
+  set(CMAKE_XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET "${DEPLOYMENT_TARGET}")
+  if(NOT PLATFORM_INT MATCHES ".*COMBINED")
+    set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=${SDK_NAME}*] "${ARCHS_SPACED}")
+    set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=${SDK_NAME}*] "${ARCHS_SPACED}")
+  endif()
+endif()
+
+# If the user did not specify the SDK root to use, then query xcodebuild for it.
+if(DEFINED CMAKE_OSX_SYSROOT_INT)
+  # Environment variables are always preserved.
+  set(ENV{_CMAKE_OSX_SYSROOT_INT} "${CMAKE_OSX_SYSROOT_INT}")
+elseif(DEFINED ENV{_CMAKE_OSX_SYSROOT_INT})
+  set(CMAKE_OSX_SYSROOT_INT "$ENV{_CMAKE_OSX_SYSROOT_INT}")
+elseif(NOT DEFINED CMAKE_OSX_SYSROOT_INT)
+  execute_process(COMMAND ${XCODEBUILD_EXECUTABLE} -version -sdk ${SDK_NAME} Path
+          OUTPUT_VARIABLE CMAKE_OSX_SYSROOT_INT
+          ERROR_QUIET
+          OUTPUT_STRIP_TRAILING_WHITESPACE)
+endif()
+
+if (NOT DEFINED CMAKE_OSX_SYSROOT_INT AND NOT DEFINED CMAKE_OSX_SYSROOT)
+  message(SEND_ERROR "Please make sure that Xcode is installed and that the toolchain"
+          "is pointing to the correct path. Please run:"
+          "sudo xcode-select -s /Applications/Xcode.app/Contents/Developer"
+          "and see if that fixes the problem for you.")
+  message(FATAL_ERROR "Invalid CMAKE_OSX_SYSROOT: ${CMAKE_OSX_SYSROOT} "
+          "does not exist.")
+elseif(DEFINED CMAKE_OSX_SYSROOT_INT)
+  set(CMAKE_OSX_SYSROOT_INT "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "")
+  # Specify the location or name of the platform SDK to be used in CMAKE_OSX_SYSROOT.
+  set(CMAKE_OSX_SYSROOT "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "")
+endif()
+
+# Use bitcode or not
+if(NOT DEFINED ENABLE_BITCODE)
+  message(STATUS "[DEFAULTS] Disabling bitcode support by default. ENABLE_BITCODE not provided for override!")
+  set(ENABLE_BITCODE OFF)
+endif()
+set(ENABLE_BITCODE_INT ${ENABLE_BITCODE} CACHE BOOL
+        "Whether or not to enable bitcode" FORCE)
+# Use ARC or not
+if(NOT DEFINED ENABLE_ARC)
+  # Unless specified, enable ARC support by default
+  set(ENABLE_ARC ON)
+  message(STATUS "[DEFAULTS] Enabling ARC support by default. ENABLE_ARC not provided!")
+endif()
+set(ENABLE_ARC_INT ${ENABLE_ARC} CACHE BOOL "Whether or not to enable ARC" FORCE)
+# Use hidden visibility or not
+if(NOT DEFINED ENABLE_VISIBILITY)
+  # Unless specified, disable symbols visibility by default
+  set(ENABLE_VISIBILITY OFF)
+  message(STATUS "[DEFAULTS] Hiding symbols visibility by default. ENABLE_VISIBILITY not provided!")
+endif()
+set(ENABLE_VISIBILITY_INT ${ENABLE_VISIBILITY} CACHE BOOL "Whether or not to hide symbols from the dynamic linker (-fvisibility=hidden)" FORCE)
+# Set strict compiler checks or not
+if(NOT DEFINED ENABLE_STRICT_TRY_COMPILE)
+  # Unless specified, disable strict try_compile()
+  set(ENABLE_STRICT_TRY_COMPILE OFF)
+  message(STATUS "[DEFAULTS] Using NON-strict compiler checks by default. ENABLE_STRICT_TRY_COMPILE not provided!")
+endif()
+set(ENABLE_STRICT_TRY_COMPILE_INT ${ENABLE_STRICT_TRY_COMPILE} CACHE BOOL
+        "Whether or not to use strict compiler checks" FORCE)
+
+# Get the SDK version information.
+if(DEFINED SDK_VERSION)
+  # Environment variables are always preserved.
+  set(ENV{_SDK_VERSION} "${SDK_VERSION}")
+elseif(DEFINED ENV{_SDK_VERSION})
+  set(SDK_VERSION "$ENV{_SDK_VERSION}")
+elseif(NOT DEFINED SDK_VERSION)
+  execute_process(COMMAND ${XCODEBUILD_EXECUTABLE} -sdk ${CMAKE_OSX_SYSROOT_INT} -version SDKVersion
+          OUTPUT_VARIABLE SDK_VERSION
+          ERROR_QUIET
+          OUTPUT_STRIP_TRAILING_WHITESPACE)
+endif()
+
+# Find the Developer root for the specific iOS platform being compiled for
+# from CMAKE_OSX_SYSROOT.  Should be ../../ from SDK specified in
+# CMAKE_OSX_SYSROOT. There does not appear to be a direct way to obtain
+# this information from xcrun or xcodebuild.
+if (NOT DEFINED CMAKE_DEVELOPER_ROOT AND NOT CMAKE_GENERATOR MATCHES "Xcode")
+  get_filename_component(PLATFORM_SDK_DIR ${CMAKE_OSX_SYSROOT_INT} PATH)
+  get_filename_component(CMAKE_DEVELOPER_ROOT ${PLATFORM_SDK_DIR} PATH)
+  if (NOT EXISTS "${CMAKE_DEVELOPER_ROOT}")
+    message(FATAL_ERROR "Invalid CMAKE_DEVELOPER_ROOT: ${CMAKE_DEVELOPER_ROOT} does not exist.")
+  endif()
+endif()
+
+# Find the C & C++ compilers for the specified SDK.
+if(DEFINED CMAKE_C_COMPILER)
+  # Environment variables are always preserved.
+  set(ENV{_CMAKE_C_COMPILER} "${CMAKE_C_COMPILER}")
+elseif(DEFINED ENV{_CMAKE_C_COMPILER})
+  set(CMAKE_C_COMPILER "$ENV{_CMAKE_C_COMPILER}")
+  set(CMAKE_ASM_COMPILER ${CMAKE_C_COMPILER})
+elseif(NOT DEFINED CMAKE_C_COMPILER)
+  execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT_INT} -find clang
+          OUTPUT_VARIABLE CMAKE_C_COMPILER
+          ERROR_QUIET
+          OUTPUT_STRIP_TRAILING_WHITESPACE)
+  set(CMAKE_ASM_COMPILER ${CMAKE_C_COMPILER})
+endif()
+if(DEFINED CMAKE_CXX_COMPILER)
+  # Environment variables are always preserved.
+  set(ENV{_CMAKE_CXX_COMPILER} "${CMAKE_CXX_COMPILER}")
+elseif(DEFINED ENV{_CMAKE_CXX_COMPILER})
+  set(CMAKE_CXX_COMPILER "$ENV{_CMAKE_CXX_COMPILER}")
+elseif(NOT DEFINED CMAKE_CXX_COMPILER)
+  execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT_INT} -find clang++
+          OUTPUT_VARIABLE CMAKE_CXX_COMPILER
+          ERROR_QUIET
+          OUTPUT_STRIP_TRAILING_WHITESPACE)
+endif()
+# Find (Apple's) libtool.
+if(DEFINED BUILD_LIBTOOL)
+  # Environment variables are always preserved.
+  set(ENV{_BUILD_LIBTOOL} "${BUILD_LIBTOOL}")
+elseif(DEFINED ENV{_BUILD_LIBTOOL})
+  set(BUILD_LIBTOOL "$ENV{_BUILD_LIBTOOL}")
+elseif(NOT DEFINED BUILD_LIBTOOL)
+  execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT_INT} -find libtool
+          OUTPUT_VARIABLE BUILD_LIBTOOL
+          ERROR_QUIET
+          OUTPUT_STRIP_TRAILING_WHITESPACE)
+endif()
+# Find the toolchain's provided install_name_tool if none is found on the host
+if(DEFINED CMAKE_INSTALL_NAME_TOOL)
+  # Environment variables are always preserved.
+  set(ENV{_CMAKE_INSTALL_NAME_TOOL} "${CMAKE_INSTALL_NAME_TOOL}")
+elseif(DEFINED ENV{_CMAKE_INSTALL_NAME_TOOL})
+  set(CMAKE_INSTALL_NAME_TOOL "$ENV{_CMAKE_INSTALL_NAME_TOOL}")
+elseif(NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
+  execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT_INT} -find install_name_tool
+          OUTPUT_VARIABLE CMAKE_INSTALL_NAME_TOOL_INT
+          ERROR_QUIET
+          OUTPUT_STRIP_TRAILING_WHITESPACE)
+  set(CMAKE_INSTALL_NAME_TOOL ${CMAKE_INSTALL_NAME_TOOL_INT} CACHE INTERNAL "")
+endif()
+
+# Configure libtool to be used instead of ar + ranlib to build static libraries.
+# This is required on Xcode 7+, but should also work on previous versions of
+# Xcode.
+get_property(languages GLOBAL PROPERTY ENABLED_LANGUAGES)
+foreach(lang ${languages})
+  set(CMAKE_${lang}_CREATE_STATIC_LIBRARY "${BUILD_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> " CACHE INTERNAL "")
+endforeach()
+
+# CMake 3.14+ support building for iOS, watchOS, and tvOS out of the box.
+if(MODERN_CMAKE)
+  if(SDK_NAME MATCHES "iphone")
+    set(CMAKE_SYSTEM_NAME iOS)
+  elseif(SDK_NAME MATCHES "xros")
+      set(CMAKE_SYSTEM_NAME visionOS)
+  elseif(SDK_NAME MATCHES "xrsimulator")
+      set(CMAKE_SYSTEM_NAME visionOS)
+  elseif(SDK_NAME MATCHES "macosx")
+    set(CMAKE_SYSTEM_NAME Darwin)
+  elseif(SDK_NAME MATCHES "appletv")
+    set(CMAKE_SYSTEM_NAME tvOS)
+  elseif(SDK_NAME MATCHES "watch")
+    set(CMAKE_SYSTEM_NAME watchOS)
+  endif()
+  # Provide flags for a combined FAT library build on newer CMake versions
+  if(PLATFORM_INT MATCHES ".*COMBINED")
+    set(CMAKE_IOS_INSTALL_COMBINED YES)
+    if(CMAKE_GENERATOR MATCHES "Xcode")
+      # Set the SDKROOT Xcode properties to a Xcode-friendly value (the SDK_NAME, E.g, iphoneos)
+      # This way, Xcode will automatically switch between the simulator and device SDK when building.
+      set(CMAKE_XCODE_ATTRIBUTE_SDKROOT "${SDK_NAME}")
+      # Force to not build just one ARCH, but all!
+      set(CMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH "NO")
+    endif()
+  endif()
+elseif(NOT DEFINED CMAKE_SYSTEM_NAME AND ${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.10")
+  # Legacy code path prior to CMake 3.14 or fallback if no CMAKE_SYSTEM_NAME specified
+  set(CMAKE_SYSTEM_NAME iOS)
+elseif(NOT DEFINED CMAKE_SYSTEM_NAME)
+  # Legacy code path before CMake 3.14 or fallback if no CMAKE_SYSTEM_NAME specified
+  set(CMAKE_SYSTEM_NAME Darwin)
+endif()
+# Standard settings.
+set(CMAKE_SYSTEM_VERSION ${SDK_VERSION} CACHE INTERNAL "")
+set(UNIX ON CACHE BOOL "")
+set(APPLE ON CACHE BOOL "")
+if(PLATFORM STREQUAL "MAC" OR PLATFORM STREQUAL "MAC_ARM64" OR PLATFORM STREQUAL "MAC_UNIVERSAL")
+  set(IOS OFF CACHE BOOL "")
+  set(MACOS ON CACHE BOOL "")
+elseif(PLATFORM STREQUAL "MAC_CATALYST" OR PLATFORM STREQUAL "MAC_CATALYST_ARM64" OR PLATFORM STREQUAL "MAC_CATALYST_UNIVERSAL")
+  set(IOS ON CACHE BOOL "")
+  set(MACOS ON CACHE BOOL "")
+elseif(PLATFORM STREQUAL "VISIONOS" OR PLATFORM STREQUAL "SIMULATOR_VISIONOS" OR PLATFORM STREQUAL "VISIONOSCOMBINED")
+  set(IOS OFF CACHE BOOL "")
+  set(VISIONOS ON CACHE BOOL "")
+else()
+  set(IOS ON CACHE BOOL "")
+endif()
+# Set the architectures for which to build.
+set(CMAKE_OSX_ARCHITECTURES ${ARCHS} CACHE INTERNAL "")
+# Change the type of target generated for try_compile() so it'll work when cross-compiling, weak compiler checks
+if(NOT ENABLE_STRICT_TRY_COMPILE_INT)
+  set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)
+endif()
+# All iOS/Darwin specific settings - some may be redundant.
+if (NOT DEFINED CMAKE_MACOSX_BUNDLE)
+  set(CMAKE_MACOSX_BUNDLE YES)
+endif()
+set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
+set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "NO")
+set(CMAKE_SHARED_LIBRARY_PREFIX "lib")
+set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
+set(CMAKE_EXTRA_SHARED_LIBRARY_SUFFIXES ".tbd" ".so")
+set(CMAKE_SHARED_MODULE_PREFIX "lib")
+set(CMAKE_SHARED_MODULE_SUFFIX ".so")
+set(CMAKE_C_COMPILER_ABI ELF)
+set(CMAKE_CXX_COMPILER_ABI ELF)
+set(CMAKE_C_HAS_ISYSROOT 1)
+set(CMAKE_CXX_HAS_ISYSROOT 1)
+set(CMAKE_MODULE_EXISTS 1)
+set(CMAKE_DL_LIBS "")
+set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
+set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
+set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
+set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
+
+if(ARCHS MATCHES "((^|;|, )(arm64|arm64e|x86_64))+")
+  set(CMAKE_C_SIZEOF_DATA_PTR 8)
+  set(CMAKE_CXX_SIZEOF_DATA_PTR 8)
+  if(ARCHS MATCHES "((^|;|, )(arm64|arm64e))+")
+    set(CMAKE_SYSTEM_PROCESSOR "aarch64")
+  else()
+    set(CMAKE_SYSTEM_PROCESSOR "x86_64")
+  endif()
+else()
+  set(CMAKE_C_SIZEOF_DATA_PTR 4)
+  set(CMAKE_CXX_SIZEOF_DATA_PTR 4)
+  set(CMAKE_SYSTEM_PROCESSOR "arm")
+endif()
+
+# Note that only Xcode 7+ supports the newer more specific:
+# -m${SDK_NAME}-version-min flags, older versions of Xcode use:
+# -m(ios/ios-simulator)-version-min instead.
+if(${CMAKE_VERSION} VERSION_LESS "3.11")
+  if(PLATFORM_INT STREQUAL "OS" OR PLATFORM_INT STREQUAL "OS64")
+    if(XCODE_VERSION_INT VERSION_LESS 7.0)
+      set(SDK_NAME_VERSION_FLAGS
+              "-mios-version-min=${DEPLOYMENT_TARGET}")
+    else()
+      # Xcode 7.0+ uses flags we can build directly from SDK_NAME.
+      set(SDK_NAME_VERSION_FLAGS
+              "-m${SDK_NAME}-version-min=${DEPLOYMENT_TARGET}")
+    endif()
+  elseif(PLATFORM_INT STREQUAL "TVOS")
+    set(SDK_NAME_VERSION_FLAGS
+            "-mtvos-version-min=${DEPLOYMENT_TARGET}")
+  elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS")
+    set(SDK_NAME_VERSION_FLAGS
+            "-mtvos-simulator-version-min=${DEPLOYMENT_TARGET}")
+elseif(PLATFORM_INT STREQUAL "SIMULATORARM64_TVOS")
+    set(SDK_NAME_VERSION_FLAGS
+            "-mtvos-simulator-version-min=${DEPLOYMENT_TARGET}")
+  elseif(PLATFORM_INT STREQUAL "WATCHOS")
+    set(SDK_NAME_VERSION_FLAGS
+            "-mwatchos-version-min=${DEPLOYMENT_TARGET}")
+  elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS")
+    set(SDK_NAME_VERSION_FLAGS
+            "-mwatchos-simulator-version-min=${DEPLOYMENT_TARGET}")
+  elseif(PLATFORM_INT STREQUAL "SIMULATORARM64_WATCHOS")
+    set(SDK_NAME_VERSION_FLAGS
+            "-mwatchos-simulator-version-min=${DEPLOYMENT_TARGET}")
+  elseif(PLATFORM_INT STREQUAL "MAC")
+    set(SDK_NAME_VERSION_FLAGS
+            "-mmacosx-version-min=${DEPLOYMENT_TARGET}")
+  else()
+    # SIMULATOR or SIMULATOR64 both use -mios-simulator-version-min.
+    set(SDK_NAME_VERSION_FLAGS
+            "-mios-simulator-version-min=${DEPLOYMENT_TARGET}")
+  endif()
+elseif(NOT PLATFORM_INT MATCHES "^MAC_CATALYST")
+  # Newer versions of CMake sets the version min flags correctly, skip this for Mac Catalyst targets
+  set(CMAKE_OSX_DEPLOYMENT_TARGET ${DEPLOYMENT_TARGET} CACHE INTERNAL "Minimum OS X deployment version")
+endif()
+
+if(DEFINED APPLE_TARGET_TRIPLE_INT)
+  set(APPLE_TARGET_TRIPLE ${APPLE_TARGET_TRIPLE_INT} CACHE INTERNAL "")
+  set(CMAKE_C_COMPILER_TARGET ${APPLE_TARGET_TRIPLE})
+  set(CMAKE_CXX_COMPILER_TARGET ${APPLE_TARGET_TRIPLE})
+  set(CMAKE_ASM_COMPILER_TARGET ${APPLE_TARGET_TRIPLE})
+endif()
+
+if(PLATFORM_INT MATCHES "^MAC_CATALYST")
+  set(C_TARGET_FLAGS "-isystem ${CMAKE_OSX_SYSROOT_INT}/System/iOSSupport/usr/include -iframework ${CMAKE_OSX_SYSROOT_INT}/System/iOSSupport/System/Library/Frameworks")
+endif()
+
+if(ENABLE_BITCODE_INT)
+  set(BITCODE "-fembed-bitcode")
+  set(CMAKE_XCODE_ATTRIBUTE_BITCODE_GENERATION_MODE "bitcode")
+  set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "YES")
+else()
+  set(BITCODE "")
+  set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "NO")
+endif()
+
+if(ENABLE_ARC_INT)
+  set(FOBJC_ARC "-fobjc-arc")
+  set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC "YES")
+else()
+  set(FOBJC_ARC "-fno-objc-arc")
+  set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC "NO")
+endif()
+
+if(NAMED_LANGUAGE_SUPPORT_INT)
+  set(OBJC_VARS "-fobjc-abi-version=2 -DOBJC_OLD_DISPATCH_PROTOTYPES=0")
+  set(OBJC_LEGACY_VARS "")
+else()
+  set(OBJC_VARS "")
+  set(OBJC_LEGACY_VARS "-fobjc-abi-version=2 -DOBJC_OLD_DISPATCH_PROTOTYPES=0")
+endif()
+
+if(NOT ENABLE_VISIBILITY_INT)
+  foreach(lang ${languages})
+    set(CMAKE_${lang}_VISIBILITY_PRESET "hidden" CACHE INTERNAL "")
+  endforeach()
+  set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN "YES")
+  set(VISIBILITY "-fvisibility=hidden -fvisibility-inlines-hidden")
+else()
+  foreach(lang ${languages})
+    set(CMAKE_${lang}_VISIBILITY_PRESET "default" CACHE INTERNAL "")
+  endforeach()
+  set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN "NO")
+  set(VISIBILITY "-fvisibility=default")
+endif()
+
+if(DEFINED APPLE_TARGET_TRIPLE)
+  set(APPLE_TARGET_TRIPLE_FLAG "-target ${APPLE_TARGET_TRIPLE}")
+endif()
+
+#Check if Xcode generator is used since that will handle these flags automagically
+if(CMAKE_GENERATOR MATCHES "Xcode")
+  message(STATUS "Not setting any manual command-line buildflags, since Xcode is selected as the generator. Modifying the Xcode build-settings directly instead.")
+else()
+  set(CMAKE_C_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${OBJC_LEGACY_VARS} ${BITCODE} ${VISIBILITY} ${CMAKE_C_FLAGS}" CACHE INTERNAL
+     "Flags used by the compiler during all C build types.")
+  set(CMAKE_C_FLAGS_DEBUG "-O0 -g ${CMAKE_C_FLAGS_DEBUG}")
+  set(CMAKE_C_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_C_FLAGS_MINSIZEREL}")
+  set(CMAKE_C_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_C_FLAGS_RELWITHDEBINFO}")
+  set(CMAKE_C_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_C_FLAGS_RELEASE}")
+  set(CMAKE_CXX_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${OBJC_LEGACY_VARS} ${BITCODE} ${VISIBILITY} ${CMAKE_CXX_FLAGS}" CACHE INTERNAL
+     "Flags used by the compiler during all CXX build types.")
+  set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g ${CMAKE_CXX_FLAGS_DEBUG}")
+  set(CMAKE_CXX_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_CXX_FLAGS_MINSIZEREL}")
+  set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
+  set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_CXX_FLAGS_RELEASE}")
+  if(NAMED_LANGUAGE_SUPPORT_INT)
+    set(CMAKE_OBJC_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} ${FOBJC_ARC} ${OBJC_VARS} ${CMAKE_OBJC_FLAGS}" CACHE INTERNAL
+     "Flags used by the compiler during all OBJC build types.")
+    set(CMAKE_OBJC_FLAGS_DEBUG "-O0 -g ${CMAKE_OBJC_FLAGS_DEBUG}")
+    set(CMAKE_OBJC_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_OBJC_FLAGS_MINSIZEREL}")
+    set(CMAKE_OBJC_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_OBJC_FLAGS_RELWITHDEBINFO}")
+    set(CMAKE_OBJC_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_OBJC_FLAGS_RELEASE}")
+    set(CMAKE_OBJCXX_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} ${FOBJC_ARC} ${OBJC_VARS} ${CMAKE_OBJCXX_FLAGS}" CACHE INTERNAL
+     "Flags used by the compiler during all OBJCXX build types.")
+    set(CMAKE_OBJCXX_FLAGS_DEBUG "-O0 -g ${CMAKE_OBJCXX_FLAGS_DEBUG}")
+    set(CMAKE_OBJCXX_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_OBJCXX_FLAGS_MINSIZEREL}")
+    set(CMAKE_OBJCXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_OBJCXX_FLAGS_RELWITHDEBINFO}")
+    set(CMAKE_OBJCXX_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_OBJCXX_FLAGS_RELEASE}")
+  endif()
+  set(CMAKE_C_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}" CACHE INTERNAL
+     "Flags used by the compiler for all C link types.")
+  set(CMAKE_CXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS}  -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}" CACHE INTERNAL
+     "Flags used by the compiler for all CXX link types.")
+  if(NAMED_LANGUAGE_SUPPORT_INT)
+    set(CMAKE_OBJC_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_OBJC_LINK_FLAGS}" CACHE INTERNAL
+     "Flags used by the compiler for all OBJC link types.")
+    set(CMAKE_OBJCXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_OBJCXX_LINK_FLAGS}" CACHE INTERNAL
+     "Flags used by the compiler for all OBJCXX link types.")
+  endif()
+  set(CMAKE_ASM_FLAGS "${CMAKE_C_FLAGS} -x assembler-with-cpp -arch ${CMAKE_OSX_ARCHITECTURES} ${APPLE_TARGET_TRIPLE_FLAG}" CACHE INTERNAL
+     "Flags used by the compiler for all ASM build types.")
+endif()
+
+## Print status messages to inform of the current state
+message(STATUS "Configuring ${SDK_NAME} build for platform: ${PLATFORM_INT}, architecture(s): ${ARCHS}")
+message(STATUS "Using SDK: ${CMAKE_OSX_SYSROOT_INT}")
+message(STATUS "Using C compiler: ${CMAKE_C_COMPILER}")
+message(STATUS "Using CXX compiler: ${CMAKE_CXX_COMPILER}")
+message(STATUS "Using libtool: ${BUILD_LIBTOOL}")
+message(STATUS "Using install name tool: ${CMAKE_INSTALL_NAME_TOOL}")
+if(DEFINED APPLE_TARGET_TRIPLE)
+  message(STATUS "Autoconf target triple: ${APPLE_TARGET_TRIPLE}")
+endif()
+message(STATUS "Using minimum deployment version: ${DEPLOYMENT_TARGET}"
+        " (SDK version: ${SDK_VERSION})")
+if(MODERN_CMAKE)
+  message(STATUS "Merging integrated CMake 3.14+ iOS,tvOS,watchOS,macOS toolchain(s) with this toolchain!")
+  if(PLATFORM_INT MATCHES ".*COMBINED")
+    message(STATUS "Will combine built (static) artifacts into FAT lib...")
+  endif()
+endif()
+if(CMAKE_GENERATOR MATCHES "Xcode")
+  message(STATUS "Using Xcode version: ${XCODE_VERSION_INT}")
+endif()
+message(STATUS "CMake version: ${CMAKE_VERSION}")
+if(DEFINED SDK_NAME_VERSION_FLAGS)
+  message(STATUS "Using version flags: ${SDK_NAME_VERSION_FLAGS}")
+endif()
+message(STATUS "Using a data_ptr size of: ${CMAKE_CXX_SIZEOF_DATA_PTR}")
+if(ENABLE_BITCODE_INT)
+  message(STATUS "Bitcode: Enabled")
+else()
+  message(STATUS "Bitcode: Disabled")
+endif()
+
+if(ENABLE_ARC_INT)
+  message(STATUS "ARC: Enabled")
+else()
+  message(STATUS "ARC: Disabled")
+endif()
+
+if(ENABLE_VISIBILITY_INT)
+  message(STATUS "Hiding symbols: Disabled")
+else()
+  message(STATUS "Hiding symbols: Enabled")
+endif()
+
+# Set global properties
+set_property(GLOBAL PROPERTY PLATFORM "${PLATFORM}")
+set_property(GLOBAL PROPERTY APPLE_TARGET_TRIPLE "${APPLE_TARGET_TRIPLE_INT}")
+set_property(GLOBAL PROPERTY SDK_VERSION "${SDK_VERSION}")
+set_property(GLOBAL PROPERTY XCODE_VERSION "${XCODE_VERSION_INT}")
+set_property(GLOBAL PROPERTY OSX_ARCHITECTURES "${CMAKE_OSX_ARCHITECTURES}")
+
+# Export configurable variables for the try_compile() command.
+set(CMAKE_TRY_COMPILE_PLATFORM_VARIABLES
+        PLATFORM
+        XCODE_VERSION_INT
+        SDK_VERSION
+        NAMED_LANGUAGE_SUPPORT
+        DEPLOYMENT_TARGET
+        CMAKE_DEVELOPER_ROOT
+        CMAKE_OSX_SYSROOT_INT
+        ENABLE_BITCODE
+        ENABLE_ARC
+        CMAKE_ASM_COMPILER
+        CMAKE_C_COMPILER
+        CMAKE_C_COMPILER_TARGET
+        CMAKE_CXX_COMPILER
+        CMAKE_CXX_COMPILER_TARGET
+        BUILD_LIBTOOL
+        CMAKE_INSTALL_NAME_TOOL
+        CMAKE_C_FLAGS
+        CMAKE_C_DEBUG
+        CMAKE_C_MINSIZEREL
+        CMAKE_C_RELWITHDEBINFO
+        CMAKE_C_RELEASE
+        CMAKE_CXX_FLAGS
+        CMAKE_CXX_FLAGS_DEBUG
+        CMAKE_CXX_FLAGS_MINSIZEREL
+        CMAKE_CXX_FLAGS_RELWITHDEBINFO
+        CMAKE_CXX_FLAGS_RELEASE
+        CMAKE_C_LINK_FLAGS
+        CMAKE_CXX_LINK_FLAGS
+        CMAKE_ASM_FLAGS
+)
+
+if(NAMED_LANGUAGE_SUPPORT_INT)
+  list(APPEND CMAKE_TRY_COMPILE_PLATFORM_VARIABLES
+        CMAKE_OBJC_FLAGS
+        CMAKE_OBJC_DEBUG
+        CMAKE_OBJC_MINSIZEREL
+        CMAKE_OBJC_RELWITHDEBINFO
+        CMAKE_OBJC_RELEASE
+        CMAKE_OBJCXX_FLAGS
+        CMAKE_OBJCXX_DEBUG
+        CMAKE_OBJCXX_MINSIZEREL
+        CMAKE_OBJCXX_RELWITHDEBINFO
+        CMAKE_OBJCXX_RELEASE
+        CMAKE_OBJC_LINK_FLAGS
+        CMAKE_OBJCXX_LINK_FLAGS
+  )
+endif()
+
+set(CMAKE_PLATFORM_HAS_INSTALLNAME 1)
+set(CMAKE_SHARED_LINKER_FLAGS "-rpath @executable_path/Frameworks -rpath @loader_path/Frameworks")
+set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -Wl,-headerpad_max_install_names")
+set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -Wl,-headerpad_max_install_names")
+set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
+set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
+set(CMAKE_FIND_LIBRARY_SUFFIXES ".tbd" ".dylib" ".so" ".a")
+set(CMAKE_SHARED_LIBRARY_SONAME_C_FLAG "-install_name")
+
+# Set the find root to the SDK developer roots.
+# Note: CMAKE_FIND_ROOT_PATH is only useful when cross-compiling. Thus, do not set on macOS builds.
+if(NOT PLATFORM_INT MATCHES "^MAC.*$")
+  list(APPEND CMAKE_FIND_ROOT_PATH "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "")
+  set(CMAKE_IGNORE_PATH "/System/Library/Frameworks;/usr/local/lib;/opt/homebrew" CACHE INTERNAL "")
+endif()
+
+# Default to searching for frameworks first.
+IF(NOT DEFINED CMAKE_FIND_FRAMEWORK)
+  set(CMAKE_FIND_FRAMEWORK FIRST)
+ENDIF(NOT DEFINED CMAKE_FIND_FRAMEWORK)
+
+# Set up the default search directories for frameworks.
+if(PLATFORM_INT MATCHES "^MAC_CATALYST")
+  set(CMAKE_FRAMEWORK_PATH
+          ${CMAKE_DEVELOPER_ROOT}/Library/PrivateFrameworks
+          ${CMAKE_OSX_SYSROOT_INT}/System/Library/Frameworks
+          ${CMAKE_OSX_SYSROOT_INT}/System/iOSSupport/System/Library/Frameworks
+          ${CMAKE_FRAMEWORK_PATH} CACHE INTERNAL "")
+else()
+  set(CMAKE_FRAMEWORK_PATH
+          ${CMAKE_DEVELOPER_ROOT}/Library/PrivateFrameworks
+          ${CMAKE_OSX_SYSROOT_INT}/System/Library/Frameworks
+          ${CMAKE_FRAMEWORK_PATH} CACHE INTERNAL "")
+endif()
+
+# By default, search both the specified iOS SDK and the remainder of the host filesystem.
+if(NOT CMAKE_FIND_ROOT_PATH_MODE_PROGRAM)
+  set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH CACHE INTERNAL "")
+endif()
+if(NOT CMAKE_FIND_ROOT_PATH_MODE_LIBRARY)
+  set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH CACHE INTERNAL "")
+endif()
+if(NOT CMAKE_FIND_ROOT_PATH_MODE_INCLUDE)
+  set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH CACHE INTERNAL "")
+endif()
+if(NOT CMAKE_FIND_ROOT_PATH_MODE_PACKAGE)
+  set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH CACHE INTERNAL "")
+endif()
+
+#
+# Some helper-macros below to simplify and beautify the CMakeFile
+#
+
+# This little macro lets you set any Xcode specific property.
+macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE XCODE_RELVERSION)
+  set(XCODE_RELVERSION_I "${XCODE_RELVERSION}")
+  if(XCODE_RELVERSION_I STREQUAL "All")
+    set_property(TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} "${XCODE_VALUE}")
+  else()
+    set_property(TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY}[variant=${XCODE_RELVERSION_I}] "${XCODE_VALUE}")
+  endif()
+endmacro(set_xcode_property)
+
+# This macro lets you find executable programs on the host system.
+macro(find_host_package)
+  set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
+  set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
+  set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
+  set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE NEVER)
+  set(_TOOLCHAIN_IOS ${IOS})
+  set(IOS OFF)
+  find_package(${ARGN})
+  set(IOS ${_TOOLCHAIN_IOS})
+  set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH)
+  set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH)
+  set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH)
+  set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH)
+endmacro(find_host_package)
+# gersemi: on