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Merge pull request #1037 from dsnopek/fix-object-cast-to

Fix Object::cast_to<T>() for custom classes
Rémi Verschelde 2 years ago
parent
commit
8a3faaa649
1 changed files with 2 additions and 2 deletions
  1. 2 2
      include/godot_cpp/core/object.hpp

+ 2 - 2
include/godot_cpp/core/object.hpp

@@ -142,7 +142,7 @@ T *Object::cast_to(Object *p_object) {
 	if (casted == nullptr) {
 		return nullptr;
 	}
-	return reinterpret_cast<T *>(internal::gde_interface->object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
+	return dynamic_cast<T *>((Object *)internal::gde_interface->object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
 }
 
 template <class T>
@@ -155,7 +155,7 @@ const T *Object::cast_to(const Object *p_object) {
 	if (casted == nullptr) {
 		return nullptr;
 	}
-	return reinterpret_cast<const T *>(internal::gde_interface->object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
+	return dynamic_cast<const T *>((Object *)internal::gde_interface->object_get_instance_binding(casted, internal::token, &T::___binding_callbacks));
 }
 
 } // namespace godot