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@@ -7,6 +7,8 @@
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> from Godot's `master` branch.
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>
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> For users of stable branches, switch to the branch matching your target Godot version:
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+> - [`4.4`](https://github.com/godotengine/godot-cpp/tree/4.4)
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+> - [`4.3`](https://github.com/godotengine/godot-cpp/tree/4.3)
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> - [`4.2`](https://github.com/godotengine/godot-cpp/tree/4.2)
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> - [`4.1`](https://github.com/godotengine/godot-cpp/tree/4.1)
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> - [`4.0`](https://github.com/godotengine/godot-cpp/tree/4.0)
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@@ -49,20 +51,13 @@ Godot version.**
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## Compatibility
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-> [!WARNING]
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->
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-> The GDExtension API is brand new in Godot 4.0, and is still
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-considered in **beta** stage, despite Godot 4.0 itself being released.
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->
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-> This applies to both the GDExtension interface header, the API JSON, and this
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-first-party `godot-cpp` extension.
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->
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-> Some compatibility breakage is to be expected as GDExtension and `godot-cpp`
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-> get more used, documented, and critical issues get resolved. See the
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-> [Godot issue tracker](https://github.com/godotengine/godot/issues?q=is%3Aissue+is%3Aopen+label%3Atopic%3Agdextension)
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-> and the [godot-cpp issue tracker](https://github.com/godotengine/godot-cpp/issues)
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-> for a list of known issues, and be sure to provide feedback on issues and PRs
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-> which affect your use of this extension.
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+GDExtensions targeting an earlier version of Godot should work in later minor versions,
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+but not vice-versa. For example, a GDExtension targeting Godot 4.2 should work just fine
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+in Godot 4.3, but one targeting Godot 4.3 won't work in Godot 4.2.
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+
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+There is one exception to this: extensions targeting Godot 4.0 will _not_ work with
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+Godot 4.1 and later.
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+See [Updating your GDExtension for 4.1](https://docs.godotengine.org/en/latest/tutorials/migrating/upgrading_to_godot_4.1.html#updating-your-gdextension-for-godot-4-1).
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## Contributing
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