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@@ -1,4 +1,4 @@
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-#!python
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+#!/usr/bin/env python
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import json
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@@ -7,30 +7,30 @@ import json
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classes = []
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def generate_bindings(path):
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-
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+
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global classes
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classes = json.load(open(path))
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-
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+
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icalls = set()
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-
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+
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for c in classes:
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# print c['name']
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used_classes = get_used_classes(c)
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-
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+
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header = generate_class_header(used_classes, c)
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-
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+
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impl = generate_class_implementation(icalls, used_classes, c)
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-
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+
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header_file = open("include/gen/" + strip_name(c["name"]) + ".hpp", "w+")
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header_file.write(header)
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-
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+
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source_file = open("src/gen/" + strip_name(c["name"]) + ".cpp", "w+")
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source_file.write(impl)
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-
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-
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+
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icall_header_file = open("src/gen/__icalls.hpp", "w+")
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icall_header_file.write(generate_icall_header(icalls))
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-
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+
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icall_source_file = open("src/gen/__icalls.cpp", "w+")
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icall_source_file.write(generate_icall_implementation(icalls))
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@@ -68,12 +68,12 @@ def generate_class_header(used_classes, c):
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source.append("#define GODOT_CPP_" + strip_name(c["name"]).upper() + "_HPP")
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source.append("")
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source.append("")
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-
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+
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source.append("#include <gdnative_api_struct.gen.h>")
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source.append("#include <stdint.h>")
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source.append("")
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source.append("#include <core/CoreTypes.hpp>")
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class_name = strip_name(c["name"])
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@@ -101,11 +101,11 @@ def generate_class_header(used_classes, c):
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source.append("#include \"" + used_class_name + ".hpp\"")
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source.append("")
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-
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+
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if c["base_class"] != "":
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source.append("#include \"" + strip_name(c["base_class"]) + ".hpp\"")
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-
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+
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source.append("namespace godot {")
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source.append("")
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@@ -115,12 +115,12 @@ def generate_class_header(used_classes, c):
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continue
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else:
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source.append("class " + strip_name(used_type) + ";")
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source.append("")
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vararg_templates = ""
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-
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+
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# generate the class definition here
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source.append("class " + class_name + (" : public _Wrapped" if c["base_class"] == "" else (" : public " + strip_name(c["base_class"])) ) + " {")
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@@ -168,17 +168,17 @@ def generate_class_header(used_classes, c):
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source.append("\t};")
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source.append("\n\t// constants")
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-
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+
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for name in c["constants"]:
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if name not in enum_values:
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source.append("\tconst static int " + name + " = " + str(c["constants"][name]) + ";")
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-
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if c["instanciable"]:
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source.append("")
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source.append("")
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source.append("\tstatic " + class_name + " *_new();")
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-
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+
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source.append("\n\t// methods")
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@@ -188,28 +188,28 @@ def generate_class_header(used_classes, c):
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source.append("\tstatic T *cast_to(const Object *obj);")
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source.append("#endif")
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source.append("")
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-
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+
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for method in c["methods"]:
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-
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method_signature = ""
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-
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# TODO decide what to do about virtual methods
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# method_signature += "virtual " if method["is_virtual"] else ""
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method_signature += make_gdnative_type(method["return_type"])
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method_name = escape_cpp(method["name"])
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method_signature += method_name + "("
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-
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has_default_argument = False
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method_arguments = ""
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-
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for i, argument in enumerate(method["arguments"]):
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method_signature += "const " + make_gdnative_type(argument["type"])
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argument_name = escape_cpp(argument["name"])
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method_signature += argument_name
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method_arguments += argument_name
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-
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-
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+
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# default arguments
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def escape_default_arg(_type, default_value):
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if _type == "Color":
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@@ -236,51 +236,51 @@ def generate_class_header(used_classes, c):
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return "\"" + default_value + "\""
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if _type == "RID":
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return "RID()"
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-
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+
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if default_value == "Null" or default_value == "[Object:null]":
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return "nullptr"
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-
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+
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return default_value
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if argument["has_default_value"] or has_default_argument:
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method_signature += " = " + escape_default_arg(argument["type"], argument["default_value"])
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has_default_argument = True
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-
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-
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-
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if i != len(method["arguments"]) - 1:
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method_signature += ", "
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method_arguments += ","
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-
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+
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if method["has_varargs"]:
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if len(method["arguments"]) > 0:
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method_signature += ", "
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method_arguments += ", "
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vararg_templates += "\ttemplate <class... Args> " + method_signature + "Args... args){\n\t\treturn " + method_name + "(" + method_arguments + "Array::make(args...));\n\t}\n"""
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method_signature += "const Array& __var_args = Array()"
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-
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+
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method_signature += ")" + (" const" if method["is_const"] else "")
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-
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+
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source.append("\t" + method_signature + ";")
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-
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+
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source.append(vararg_templates)
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source.append("};")
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source.append("")
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-
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source.append("}")
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source.append("")
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-
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+
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source.append("#endif")
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-
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return "\n".join(source)
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-
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+
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@@ -291,34 +291,34 @@ def generate_class_implementation(icalls, used_classes, c):
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source.append("#include \"" + class_name + ".hpp\"")
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source.append("")
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source.append("")
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-
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+
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source.append("#include <core/GodotGlobal.hpp>")
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source.append("#include <core/CoreTypes.hpp>")
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source.append("#include <core/Ref.hpp>")
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-
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+
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source.append("#include <core/Godot.hpp>")
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source.append("")
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-
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-
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+
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source.append("#include \"__icalls.hpp\"")
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source.append("")
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source.append("")
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-
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+
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for used_class in used_classes:
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if is_enum(used_class):
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continue
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else:
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source.append("#include \"" + strip_name(used_class) + ".hpp\"")
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-
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+
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source.append("")
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source.append("")
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-
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+
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source.append("namespace godot {")
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-
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+
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core_object_name = "this"
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-
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source.append("")
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source.append("")
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@@ -326,44 +326,44 @@ def generate_class_implementation(icalls, used_classes, c):
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source.append("" + class_name + " *" + class_name + "::_singleton = NULL;")
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source.append("")
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source.append("")
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-
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+
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# FIXME Test if inlining has a huge impact on binary size
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source.append(class_name + "::" + class_name + "() {")
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source.append("\t_owner = godot::api->godot_global_get_singleton((char *) \"" + strip_name(c["name"]) + "\");")
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source.append("}")
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-
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+
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source.append("")
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source.append("")
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if c["instanciable"]:
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source.append(class_name + " *" + strip_name(c["name"]) + "::_new()")
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source.append("{")
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source.append("\treturn (" + class_name + " *) godot::nativescript_1_1_api->godot_nativescript_get_instance_binding_data(godot::_RegisterState::language_index, godot::api->godot_get_class_constructor((char *)\"" + c["name"] + "\")());")
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source.append("}")
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-
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+
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for method in c["methods"]:
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method_signature = ""
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-
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+
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method_signature += make_gdnative_type(method["return_type"])
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method_signature += strip_name(c["name"]) + "::" + escape_cpp(method["name"]) + "("
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-
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+
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for i, argument in enumerate(method["arguments"]):
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method_signature += "const " + make_gdnative_type(argument["type"])
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method_signature += escape_cpp(argument["name"])
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-
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+
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if i != len(method["arguments"]) - 1:
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method_signature += ", "
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-
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+
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if method["has_varargs"]:
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if len(method["arguments"]) > 0:
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method_signature += ", "
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method_signature += "const Array& __var_args"
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-
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+
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method_signature += ")" + (" const" if method["is_const"] else "")
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-
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+
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source.append(method_signature + " {")
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@@ -374,14 +374,14 @@ def generate_class_implementation(icalls, used_classes, c):
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source.append("")
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continue
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else:
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-
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+
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source.append("\tstatic godot_method_bind *mb = nullptr;")
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source.append("\tif (mb == nullptr) {")
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source.append("\t\tmb = godot::api->godot_method_bind_get_method(\"" + c["name"] +"\", \"" + method["name"] + "\");")
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source.append("\t}")
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-
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return_statement = ""
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-
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if method["return_type"] != "void":
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if is_class_type(method["return_type"]):
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if is_enum(method["return_type"]):
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@@ -392,72 +392,72 @@ def generate_class_implementation(icalls, used_classes, c):
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return_statement += "return " + ("(" + strip_name(method["return_type"]) + " *) " if is_class_type(method["return_type"]) else "")
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else:
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return_statement += "return "
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-
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+
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def get_icall_type_name(name):
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if is_enum(name):
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return "int"
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if is_class_type(name):
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return "Object"
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return name
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if method["has_varargs"]:
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if len(method["arguments"]) != 0:
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source.append("\tVariant __given_args[" + str(len(method["arguments"])) + "];")
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-
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+
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for i, argument in enumerate(method["arguments"]):
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source.append("\tgodot::api->godot_variant_new_nil((godot_variant *) &__given_args[" + str(i) + "]);")
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source.append("")
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for i, argument in enumerate(method["arguments"]):
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source.append("\t__given_args[" + str(i) + "] = " + escape_cpp(argument["name"]) + ";")
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-
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source.append("")
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-
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size = ""
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if method["has_varargs"]:
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size = "(__var_args.size() + " + str(len(method["arguments"])) + ")"
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else:
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size = "(" + str(len(method["arguments"])) + ")"
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-
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+
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source.append("\tgodot_variant **__args = (godot_variant **) alloca(sizeof(godot_variant *) * " + size + ");")
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source.append("")
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for i, argument in enumerate(method["arguments"]):
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source.append("\t__args[" + str(i) + "] = (godot_variant *) &__given_args[" + str(i) + "];")
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-
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source.append("")
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if method["has_varargs"]:
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source.append("\tfor (int i = 0; i < __var_args.size(); i++) {")
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source.append("\t\t__args[i + " + str(len(method["arguments"])) + "] = (godot_variant *) &((Array &) __var_args)[i];")
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source.append("\t}")
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source.append("")
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source.append("\tVariant __result;")
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source.append("\t*(godot_variant *) &__result = godot::api->godot_method_bind_call(mb, ((const Object *) " + core_object_name + ")->_owner, (const godot_variant **) __args, " + size + ", nullptr);")
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-
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source.append("")
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if is_class_type(method["return_type"]):
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source.append("\tObject *obj = Object::___get_from_variant(__result);")
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source.append("\tif (obj->has_method(\"reference\"))")
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source.append("\t\tobj->callv(\"reference\", Array());")
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source.append("")
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for i, argument in enumerate(method["arguments"]):
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source.append("\tgodot::api->godot_variant_destroy((godot_variant *) &__given_args[" + str(i) + "]);")
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-
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source.append("")
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-
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if method["return_type"] != "void":
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cast = ""
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if is_class_type(method["return_type"]):
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@@ -468,40 +468,40 @@ def generate_class_implementation(icalls, used_classes, c):
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else:
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cast += "__result;"
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source.append("\treturn " + cast)
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-
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else:
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-
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args = []
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for arg in method["arguments"]:
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args.append(get_icall_type_name(arg["type"]))
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-
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+
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icall_ret_type = get_icall_type_name(method["return_type"])
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-
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+
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icall_sig = tuple((icall_ret_type, tuple(args)))
|
|
|
-
|
|
|
+
|
|
|
icalls.add(icall_sig)
|
|
|
-
|
|
|
+
|
|
|
icall_name = get_icall_name(icall_sig)
|
|
|
-
|
|
|
+
|
|
|
return_statement += icall_name + "(mb, (const Object *) " + core_object_name
|
|
|
-
|
|
|
+
|
|
|
for arg in method["arguments"]:
|
|
|
return_statement += ", " + escape_cpp(arg["name"]) + (".ptr()" if is_reference_type(arg["type"]) else "")
|
|
|
-
|
|
|
+
|
|
|
return_statement += ")"
|
|
|
-
|
|
|
+
|
|
|
source.append("\t" + return_statement + (")" if is_reference_type(method["return_type"]) else "") + ";")
|
|
|
-
|
|
|
+
|
|
|
source.append("}")
|
|
|
source.append("")
|
|
|
|
|
|
-
|
|
|
-
|
|
|
+
|
|
|
+
|
|
|
source.append("}")
|
|
|
-
|
|
|
-
|
|
|
+
|
|
|
+
|
|
|
return "\n".join(source)
|
|
|
|
|
|
|
|
@@ -509,36 +509,36 @@ def generate_class_implementation(icalls, used_classes, c):
|
|
|
|
|
|
|
|
|
def generate_icall_header(icalls):
|
|
|
-
|
|
|
+
|
|
|
source = []
|
|
|
source.append("#ifndef GODOT_CPP__ICALLS_HPP")
|
|
|
source.append("#define GODOT_CPP__ICALLS_HPP")
|
|
|
-
|
|
|
+
|
|
|
source.append("")
|
|
|
-
|
|
|
+
|
|
|
source.append("#include <gdnative_api_struct.gen.h>")
|
|
|
source.append("#include <stdint.h>")
|
|
|
source.append("")
|
|
|
-
|
|
|
+
|
|
|
source.append("#include <core/CoreTypes.hpp>")
|
|
|
source.append("#include \"Object.hpp\"")
|
|
|
source.append("")
|
|
|
source.append("")
|
|
|
-
|
|
|
+
|
|
|
source.append("namespace godot {")
|
|
|
source.append("")
|
|
|
-
|
|
|
+
|
|
|
for icall in icalls:
|
|
|
ret_type = icall[0]
|
|
|
args = icall[1]
|
|
|
-
|
|
|
+
|
|
|
method_signature = ""
|
|
|
-
|
|
|
+
|
|
|
method_signature += return_type(ret_type) + get_icall_name(icall) + "(godot_method_bind *mb, const Object *inst"
|
|
|
-
|
|
|
+
|
|
|
for arg in args:
|
|
|
method_signature += ", const "
|
|
|
-
|
|
|
+
|
|
|
if is_core_type(arg):
|
|
|
method_signature += arg + "&"
|
|
|
elif arg == "int":
|
|
@@ -549,51 +549,51 @@ def generate_icall_header(icalls):
|
|
|
method_signature += arg
|
|
|
else:
|
|
|
method_signature += "Object *"
|
|
|
-
|
|
|
+
|
|
|
method_signature += ");"
|
|
|
-
|
|
|
+
|
|
|
source.append(method_signature)
|
|
|
-
|
|
|
+
|
|
|
source.append("")
|
|
|
-
|
|
|
+
|
|
|
source.append("}")
|
|
|
source.append("")
|
|
|
-
|
|
|
+
|
|
|
source.append("#endif")
|
|
|
-
|
|
|
+
|
|
|
return "\n".join(source)
|
|
|
-
|
|
|
+
|
|
|
|
|
|
def generate_icall_implementation(icalls):
|
|
|
source = []
|
|
|
source.append("#include \"__icalls.hpp\"")
|
|
|
-
|
|
|
+
|
|
|
source.append("")
|
|
|
-
|
|
|
+
|
|
|
source.append("#include <gdnative_api_struct.gen.h>")
|
|
|
source.append("#include <stdint.h>")
|
|
|
source.append("")
|
|
|
-
|
|
|
+
|
|
|
source.append("#include <core/GodotGlobal.hpp>")
|
|
|
source.append("#include <core/CoreTypes.hpp>")
|
|
|
source.append("#include \"Object.hpp\"")
|
|
|
source.append("")
|
|
|
source.append("")
|
|
|
-
|
|
|
+
|
|
|
source.append("namespace godot {")
|
|
|
source.append("")
|
|
|
-
|
|
|
+
|
|
|
for icall in icalls:
|
|
|
ret_type = icall[0]
|
|
|
args = icall[1]
|
|
|
-
|
|
|
+
|
|
|
method_signature = ""
|
|
|
-
|
|
|
+
|
|
|
method_signature += return_type(ret_type) + get_icall_name(icall) + "(godot_method_bind *mb, const Object *inst"
|
|
|
-
|
|
|
+
|
|
|
for i, arg in enumerate(args):
|
|
|
method_signature += ", const "
|
|
|
-
|
|
|
+
|
|
|
if is_core_type(arg):
|
|
|
method_signature += arg + "& "
|
|
|
elif arg == "int":
|
|
@@ -604,37 +604,37 @@ def generate_icall_implementation(icalls):
|
|
|
method_signature += arg + " "
|
|
|
else:
|
|
|
method_signature += "Object *"
|
|
|
-
|
|
|
+
|
|
|
method_signature += "arg" + str(i)
|
|
|
-
|
|
|
+
|
|
|
method_signature += ")"
|
|
|
-
|
|
|
+
|
|
|
source.append(method_signature + " {")
|
|
|
-
|
|
|
+
|
|
|
if ret_type != "void":
|
|
|
source.append("\t" + ("godot_object *" if is_class_type(ret_type) else return_type(ret_type)) + "ret;")
|
|
|
if is_class_type(ret_type):
|
|
|
source.append("\tret = nullptr;")
|
|
|
-
|
|
|
-
|
|
|
+
|
|
|
+
|
|
|
source.append("\tconst void *args[" + ("1" if len(args) == 0 else "") + "] = {")
|
|
|
-
|
|
|
+
|
|
|
for i, arg in enumerate(args):
|
|
|
-
|
|
|
+
|
|
|
wrapped_argument = "\t\t"
|
|
|
if is_primitive(arg) or is_core_type(arg):
|
|
|
wrapped_argument += "(void *) &arg" + str(i)
|
|
|
else:
|
|
|
wrapped_argument += "(void *) (arg" + str(i) + ") ? arg" + str(i) + "->_owner : nullptr"
|
|
|
-
|
|
|
+
|
|
|
wrapped_argument += ","
|
|
|
source.append(wrapped_argument)
|
|
|
-
|
|
|
+
|
|
|
source.append("\t};")
|
|
|
source.append("")
|
|
|
-
|
|
|
+
|
|
|
source.append("\tgodot::api->godot_method_bind_ptrcall(mb, inst->_owner, args, " + ("nullptr" if ret_type == "void" else "&ret") + ");")
|
|
|
-
|
|
|
+
|
|
|
if ret_type != "void":
|
|
|
if is_class_type(ret_type):
|
|
|
source.append("\tif (ret) {")
|
|
@@ -644,12 +644,12 @@ def generate_icall_implementation(icalls):
|
|
|
source.append("\treturn (Object *) ret;")
|
|
|
else:
|
|
|
source.append("\treturn ret;")
|
|
|
-
|
|
|
+
|
|
|
source.append("}")
|
|
|
-
|
|
|
+
|
|
|
source.append("}")
|
|
|
source.append("")
|
|
|
-
|
|
|
+
|
|
|
return "\n".join(source)
|
|
|
|
|
|
|
|
@@ -657,7 +657,7 @@ def generate_icall_implementation(icalls):
|
|
|
|
|
|
def generate_type_registry(classes):
|
|
|
source = []
|
|
|
-
|
|
|
+
|
|
|
source.append("#include \"TagDB.hpp\"")
|
|
|
source.append("#include <typeinfo>")
|
|
|
source.append("\n")
|
|
@@ -719,12 +719,12 @@ def return_type(t):
|
|
|
def get_icall_name(sig):
|
|
|
ret_type = sig[0]
|
|
|
args = sig[1]
|
|
|
-
|
|
|
+
|
|
|
name = "___godot_icall_"
|
|
|
name += strip_name(ret_type)
|
|
|
for arg in args:
|
|
|
name += "_" + strip_name(arg)
|
|
|
-
|
|
|
+
|
|
|
return name
|
|
|
|
|
|
|
|
@@ -737,7 +737,7 @@ def get_used_classes(c):
|
|
|
for method in c["methods"]:
|
|
|
if is_class_type(method["return_type"]) and not (method["return_type"] in classes):
|
|
|
classes.append(method["return_type"])
|
|
|
-
|
|
|
+
|
|
|
for arg in method["arguments"]:
|
|
|
if is_class_type(arg["type"]) and not (arg["type"] in classes):
|
|
|
classes.append(arg["type"])
|