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+name: Setup godot-cpp
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+description: Setup build dependencies for godot-cpp.
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+
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+inputs:
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+ platform:
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+ required: true
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+ description: Target platform.
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+ em-version:
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+ default: 3.1.62
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+ description: Emscripten version.
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+ windows-compiler:
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+ required: true
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+ description: The compiler toolchain to use on Windows ('mingw' or 'msvc').
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+ type: choice
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+ options:
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+ - mingw
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+ - msvc
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+ default: mingw
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+ mingw-version:
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+ default: 12.2.0
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+ description: MinGW version.
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+ ndk-version:
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+ default: r23c
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+ description: Android NDK version.
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+ scons-version:
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+ default: 4.4.0
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+ description: SCons version.
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+
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+runs:
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+ using: composite
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+ steps:
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+ - name: Setup Python (for SCons)
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+ uses: actions/setup-python@v5
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+ with:
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+ python-version: 3.x
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+
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+ - name: Setup Android dependencies
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+ if: inputs.platform == 'android'
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+ uses: nttld/setup-ndk@v1
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+ with:
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+ ndk-version: ${{ inputs.ndk-version }}
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+ link-to-sdk: true
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+
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+ - name: Setup Web dependencies
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+ if: inputs.platform == 'web'
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+ uses: mymindstorm/setup-emsdk@v14
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+ with:
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+ version: ${{ inputs.em-version }}
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+ no-cache: true
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+
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+ - name: Setup MinGW for Windows/MinGW build
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+ if: inputs.platform == 'windows' && inputs.windows-compiler == 'mingw'
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+ uses: egor-tensin/setup-mingw@v2
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+ with:
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+ version: ${{ inputs.mingw-version }}
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+
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+ - name: Setup SCons
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+ shell: bash
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+ run: |
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+ python -c "import sys; print(sys.version)"
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+ python -m pip install scons==${{ inputs.scons-version }}
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+ scons --version
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