|
@@ -140,6 +140,13 @@ void Godot::gdnative_init(godot_gdnative_init_options *options) {
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
+ // Initialize the `language_index` here since `__register_types()` makes use of it.
|
|
|
|
+ godot_instance_binding_functions binding_funcs = {};
|
|
|
|
+ binding_funcs.alloc_instance_binding_data = wrapper_create;
|
|
|
|
+ binding_funcs.free_instance_binding_data = wrapper_destroy;
|
|
|
|
+
|
|
|
|
+ godot::_RegisterState::language_index = godot::nativescript_1_1_api->godot_nativescript_register_instance_binding_data_functions(binding_funcs);
|
|
|
|
+
|
|
// register these now
|
|
// register these now
|
|
___register_types();
|
|
___register_types();
|
|
___init_method_bindings();
|
|
___init_method_bindings();
|
|
@@ -155,12 +162,6 @@ void Godot::gdnative_profiling_add_data(const char *p_signature, uint64_t p_time
|
|
|
|
|
|
void Godot::nativescript_init(void *handle) {
|
|
void Godot::nativescript_init(void *handle) {
|
|
godot::_RegisterState::nativescript_handle = handle;
|
|
godot::_RegisterState::nativescript_handle = handle;
|
|
-
|
|
|
|
- godot_instance_binding_functions binding_funcs = {};
|
|
|
|
- binding_funcs.alloc_instance_binding_data = wrapper_create;
|
|
|
|
- binding_funcs.free_instance_binding_data = wrapper_destroy;
|
|
|
|
-
|
|
|
|
- godot::_RegisterState::language_index = godot::nativescript_1_1_api->godot_nativescript_register_instance_binding_data_functions(binding_funcs);
|
|
|
|
}
|
|
}
|
|
|
|
|
|
void Godot::nativescript_terminate(void *handle) {
|
|
void Godot::nativescript_terminate(void *handle) {
|