Bläddra i källkod

Disable double precisions builds in CI

David Snopek 2 månader sedan
förälder
incheckning
b46c31a50e
2 ändrade filer med 0 tillägg och 18 borttagningar
  1. 0 9
      .github/workflows/ci-cmake.yml
  2. 0 9
      .github/workflows/ci-scons.yml

+ 0 - 9
.github/workflows/ci-cmake.yml

@@ -40,15 +40,6 @@ jobs:
             artifact-path: cmake-build/bin/libgodot-cpp.linux.template_release.x86_64.a
             run-tests: true
 
-          - name: 🐧 Linux (GCC, Makefiles, Double Precision)
-            os: ubuntu-22.04
-            platform: linux
-            config-flags: -DCMAKE_BUILD_TYPE=Release -DGODOTCPP_PRECISION=double
-            artifact-name: godot-cpp-linux-glibc2.27-x86_64-double-release.cmake
-            artifact-path: cmake-build/bin/libgodot-cpp.linux.template_release.double.x86_64.a
-            flags: precision=double
-            run-tests: false
-
           - name: 🏁 Windows (x86_64, MSVC)
             os: windows-2019
             platform: windows

+ 0 - 9
.github/workflows/ci-scons.yml

@@ -33,15 +33,6 @@ jobs:
             run-tests: true
             cache-name: linux-x86_64
 
-          - name: 🐧 Linux (GCC, Double Precision)
-            os: ubuntu-22.04
-            platform: linux
-            artifact-name: godot-cpp-linux-glibc2.27-x86_64-double-release
-            artifact-path: bin/libgodot-cpp.linux.template_release.double.x86_64.a
-            flags: precision=double
-            run-tests: false
-            cache-name: linux-x86_64-f64
-
           - name: 🏁 Windows (x86_64, MSVC)
             os: windows-2019
             platform: windows