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Merge pull request #27 from RichyHBM/keep-env-windows

Keep environment variables on windows
Thomas Herzog 8 years ago
parent
commit
b523f61b7d
1 changed files with 4 additions and 1 deletions
  1. 4 1
      SConstruct

+ 4 - 1
SConstruct

@@ -9,8 +9,11 @@ godot_bin_path = "../godot_fork/bin/"
 # for windows
 # for windows
 godot_lib_path = "../godot_fork/bin/"
 godot_lib_path = "../godot_fork/bin/"
 
 
-
+# This makes sure to keep the session environment variables on windows, 
+# that way you can run scons in a vs 2017 prompt and it will find all the required tools
 env = Environment()
 env = Environment()
+if platform == "windows":
+    env = Environment(ENV = os.environ)
 
 
 if ARGUMENTS.get("use_llvm", "no") == "yes":
 if ARGUMENTS.get("use_llvm", "no") == "yes":
     env["CXX"] = "clang++"
     env["CXX"] = "clang++"