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Added Variant constructor for Object types

Karroffel 8 years ago
parent
commit
c40a9dce51
2 changed files with 9 additions and 4 deletions
  1. 5 0
      binding_generator/src/main.rs
  2. 4 4
      include/godot_cpp/Godot.hpp

+ 5 - 0
binding_generator/src/main.rs

@@ -197,6 +197,7 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) ->
 	// object constructor
 	if !class.singleton {
 		contents = contents + "\t" + strip_name(&class.name) + "(const Object& ptr);\n\n";
+		contents = contents + "\t" + strip_name(&class.name) + "(const Variant& obj);\n\n";
 	}
 
 	// object cast
@@ -325,6 +326,10 @@ fn generate_class_implementation(icalls: &mut HashSet<(String, Vec<String>)>, us
 		contents = contents + "" + strip_name(&class.name) + "::" + strip_name(&class.name) + "(const Object& ptr)\n{\n";
 		contents = contents + "\t__core_object = ptr.__core_object;\n";
 		contents = contents + "}\n\n\n";
+
+		contents = contents + "" + strip_name(&class.name) + "::" + strip_name(&class.name) + "(const Variant& obj)\n{\n";
+		contents = contents + "\t__core_object = ((Object) obj).__core_object;\n";
+		contents = contents + "}\n\n\n";
 	}
 
 	// Object constructor

+ 4 - 4
include/godot_cpp/Godot.hpp

@@ -13,9 +13,10 @@ namespace godot {
 
 
 #define GODOT_CLASS(Name, Base) \
-	public: static char *___get_type_name() { return (char *) #Name; } \
-	static char *___get_base_type_name() { return (char *) #Base; } \
-	Name(godot_object *o) { __core_object = o; } \
+	public: inline static char *___get_type_name() { return (char *) #Name; } \
+	inline static char *___get_base_type_name() { return (char *) #Base; } \
+	inline Name(godot_object *o) { __core_object = o; } \
+	inline Name(const Variant& obj) { __core_object = ((Object) obj).__core_object; } \
 	private:
 
 
@@ -539,7 +540,6 @@ void register_property(char *name, void (T::*setter)(P), P (T::*getter)(), P def
 	attr.type = def_val.get_type();
 	attr.default_value = *(godot_variant *) &def_val;
 	attr.hint = hint;
-	attr.listed = true;
 	attr.rset_type = rpc_mode;
 	attr.usage = usage;