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@@ -31,6 +31,7 @@
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#include <godot_cpp/core/error_macros.hpp>
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#include <godot_cpp/variant/string.hpp>
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#include <godot_cpp/variant/vector2.hpp>
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+#include <godot_cpp/variant/vector2i.hpp>
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namespace godot {
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@@ -38,6 +39,10 @@ Vector2::operator String() const {
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return String::num(x, 5) + ", " + String::num(y, 5);
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}
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+Vector2::operator Vector2i() const {
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+ return Vector2i(x, y);
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+}
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+
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real_t Vector2::angle() const {
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return Math::atan2(y, x);
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}
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