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Fix using variable before defining it

Richy HBM 8 лет назад
Родитель
Сommit
e5806869c5
1 измененных файлов с 3 добавлено и 4 удалено
  1. 3 4
      SConstruct

+ 3 - 4
SConstruct

@@ -9,6 +9,9 @@ godot_bin_path = "../godot_fork/bin/"
 # for windows
 godot_lib_path = "../godot_fork/bin/"
 
+target = ARGUMENTS.get("target", "debug")
+platform = ARGUMENTS.get("p", "linux")
+
 # This makes sure to keep the session environment variables on windows, 
 # that way you can run scons in a vs 2017 prompt and it will find all the required tools
 env = Environment()
@@ -18,10 +21,6 @@ if platform == "windows":
 if ARGUMENTS.get("use_llvm", "no") == "yes":
     env["CXX"] = "clang++"
 
-target = ARGUMENTS.get("target", "debug")
-platform = ARGUMENTS.get("p", "linux")
-
-
 godot_name = "godot." + ("x11" if platform == "linux" else platform) + ".tools.64"