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README: Add link to 4.5 branch and fix link to Godot compile docs

Signed-off-by: Thomas Staudinger <[email protected]>
Thomas Staudinger 2 weeks ago
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commit
ef63d2e657
1 changed files with 2 additions and 1 deletions
  1. 2 1
      README.md

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README.md

@@ -7,6 +7,7 @@
 > from Godot's `master` branch.
 > from Godot's `master` branch.
 >
 >
 > For users of stable branches, switch to the branch matching your target Godot version:
 > For users of stable branches, switch to the branch matching your target Godot version:
+> - [`4.5`](https://github.com/godotengine/godot-cpp/tree/4.5)
 > - [`4.4`](https://github.com/godotengine/godot-cpp/tree/4.4)
 > - [`4.4`](https://github.com/godotengine/godot-cpp/tree/4.4)
 > - [`4.3`](https://github.com/godotengine/godot-cpp/tree/4.3)
 > - [`4.3`](https://github.com/godotengine/godot-cpp/tree/4.3)
 > - [`4.2`](https://github.com/godotengine/godot-cpp/tree/4.2)
 > - [`4.2`](https://github.com/godotengine/godot-cpp/tree/4.2)
@@ -66,7 +67,7 @@ wish to help out, please visit the [godot-cpp section of the Contributing docs](
 
 
 ## Getting started
 ## Getting started
 
 
-You need the same C++ pre-requisites installed that are required for the `godot` repository. Follow the [official build instructions for your target platform](https://docs.godotengine.org/en/latest/contributing/development/compiling/index.html#building-for-target-platforms).
+You need the same C++ pre-requisites installed that are required for the `godot` repository. Follow the [official build instructions for your target platform](https://docs.godotengine.org/en/latest/engine_details/development/compiling/index.html).
 
 
 Getting started with GDExtensions is a bit similar to what it was for 3.x but also a bit different.
 Getting started with GDExtensions is a bit similar to what it was for 3.x but also a bit different.