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@@ -25,7 +25,7 @@ public:
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godot_pool_byte_array_read_access *_read_access;
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public:
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inline Read() {
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- _read_access = NULL;
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+ _read_access = nullptr;
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}
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inline Read(const Read & p_other) {
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@@ -54,7 +54,7 @@ public:
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godot_pool_byte_array_write_access *_write_access;
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public:
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inline Write() {
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- _write_access = NULL;
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+ _write_access = nullptr;
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}
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inline Write(const Write & p_other) {
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@@ -121,7 +121,7 @@ public:
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godot_pool_int_array_read_access *_read_access;
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public:
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inline Read() {
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- _read_access = NULL;
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+ _read_access = nullptr;
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}
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inline Read(const Read & p_other) {
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@@ -150,7 +150,7 @@ public:
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godot_pool_int_array_write_access *_write_access;
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public:
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inline Write() {
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- _write_access = NULL;
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+ _write_access = nullptr;
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}
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inline Write(const Write & p_other) {
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@@ -217,7 +217,7 @@ public:
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godot_pool_real_array_read_access *_read_access;
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public:
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inline Read() {
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- _read_access = NULL;
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+ _read_access = nullptr;
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}
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inline Read(const Read & p_other) {
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@@ -246,7 +246,7 @@ public:
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godot_pool_real_array_write_access *_write_access;
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public:
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inline Write() {
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- _write_access = NULL;
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+ _write_access = nullptr;
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}
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inline Write(const Write & p_other) {
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@@ -313,7 +313,7 @@ public:
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godot_pool_string_array_read_access *_read_access;
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public:
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inline Read() {
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- _read_access = NULL;
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+ _read_access = nullptr;
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}
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inline Read(const Read & p_other) {
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@@ -342,7 +342,7 @@ public:
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godot_pool_string_array_write_access *_write_access;
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public:
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inline Write() {
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- _write_access = NULL;
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+ _write_access = nullptr;
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}
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inline Write(const Write & p_other) {
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@@ -410,7 +410,7 @@ public:
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godot_pool_vector2_array_read_access *_read_access;
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public:
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inline Read() {
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- _read_access = NULL;
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+ _read_access = nullptr;
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}
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inline Read(const Read & p_other) {
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@@ -439,7 +439,7 @@ public:
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godot_pool_vector2_array_write_access *_write_access;
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public:
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inline Write() {
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- _write_access = NULL;
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+ _write_access = nullptr;
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}
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inline Write(const Write & p_other) {
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@@ -506,7 +506,7 @@ public:
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godot_pool_vector3_array_read_access *_read_access;
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public:
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inline Read() {
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- _read_access = NULL;
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+ _read_access = nullptr;
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}
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inline Read(const Read & p_other) {
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@@ -535,7 +535,7 @@ public:
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godot_pool_vector3_array_write_access *_write_access;
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public:
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inline Write() {
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- _write_access = NULL;
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+ _write_access = nullptr;
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}
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inline Write(const Write & p_other) {
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@@ -602,7 +602,7 @@ public:
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godot_pool_color_array_read_access *_read_access;
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public:
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inline Read() {
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- _read_access = NULL;
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+ _read_access = nullptr;
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}
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inline Read(const Read & p_other) {
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@@ -631,7 +631,7 @@ public:
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godot_pool_color_array_write_access *_write_access;
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public:
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inline Write() {
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- _write_access = NULL;
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+ _write_access = nullptr;
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}
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inline Write(const Write & p_other) {
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