|
@@ -1,5 +1,5 @@
|
|
-#ifndef GODOT_H
|
|
|
|
-#define GODOT_H
|
|
|
|
|
|
+#ifndef GODOT_HPP
|
|
|
|
+#define GODOT_HPP
|
|
|
|
|
|
#include <cstdlib>
|
|
#include <cstdlib>
|
|
|
|
|
|
@@ -11,9 +11,30 @@
|
|
|
|
|
|
#include <Object.hpp>
|
|
#include <Object.hpp>
|
|
|
|
|
|
|
|
+#include <GodotGlobal.hpp>
|
|
|
|
+
|
|
|
|
+
|
|
namespace godot {
|
|
namespace godot {
|
|
|
|
|
|
|
|
|
|
|
|
+template<class T>
|
|
|
|
+class GodotScript {
|
|
|
|
+public:
|
|
|
|
+ T *owner;
|
|
|
|
+
|
|
|
|
+ // GodotScript() {}
|
|
|
|
+
|
|
|
|
+ void _init() {}
|
|
|
|
+ static char *___get_base_type_name()
|
|
|
|
+ {
|
|
|
|
+ return T::___get_class_name();
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ static void _register_methods() {}
|
|
|
|
+};
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+
|
|
|
|
|
|
|
|
|
|
#if !defined(_WIN32)
|
|
#if !defined(_WIN32)
|
|
@@ -28,11 +49,8 @@ namespace godot {
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-#define GODOT_CLASS(Name, Base) \
|
|
|
|
|
|
+#define GODOT_CLASS(Name) \
|
|
public: inline static char *___get_type_name() { return (char *) #Name; } \
|
|
public: inline static char *___get_type_name() { return (char *) #Name; } \
|
|
- inline static char *___get_base_type_name() { return (char *) #Base; } \
|
|
|
|
- Base *self; \
|
|
|
|
- inline Name(godot_object *o) { self = (Base *) o; } \
|
|
|
|
private:
|
|
private:
|
|
|
|
|
|
#define GODOT_SUBCLASS(Name, Base) \
|
|
#define GODOT_SUBCLASS(Name, Base) \
|
|
@@ -73,7 +91,8 @@ T *as(Object *obj)
|
|
template<class T>
|
|
template<class T>
|
|
void *_godot_class_instance_func(godot_object *p, void *method_data)
|
|
void *_godot_class_instance_func(godot_object *p, void *method_data)
|
|
{
|
|
{
|
|
- T *d = new T(p);
|
|
|
|
|
|
+ T *d = new T();
|
|
|
|
+ *(godot_object **) &d->owner = p;
|
|
d->_init();
|
|
d->_init();
|
|
return d;
|
|
return d;
|
|
}
|
|
}
|