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@@ -27,9 +27,16 @@ int _RegisterState::language_index;
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const godot_gdnative_core_api_struct *api = nullptr;
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const godot_gdnative_core_1_1_api_struct *core_1_1_api = nullptr;
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+const godot_gdnative_core_1_2_api_struct *core_1_2_api = nullptr;
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const godot_gdnative_ext_nativescript_api_struct *nativescript_api = nullptr;
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const godot_gdnative_ext_nativescript_1_1_api_struct *nativescript_1_1_api = nullptr;
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+const godot_gdnative_ext_pluginscript_api_struct *pluginscript_api = nullptr;
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+const godot_gdnative_ext_android_api_struct *android_api = nullptr;
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+const godot_gdnative_ext_arvr_api_struct *arvr_api = nullptr;
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+const godot_gdnative_ext_videodecoder_api_struct *videodecoder_api = nullptr;
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+const godot_gdnative_ext_net_api_struct *net_api = nullptr;
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+const godot_gdnative_ext_net_3_2_api_struct *net_3_2_api = nullptr;
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const void *gdnlib = NULL;
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@@ -81,6 +88,8 @@ void Godot::gdnative_init(godot_gdnative_init_options *options) {
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while (core_extension) {
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if (core_extension->version.major == 1 && core_extension->version.minor == 1) {
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godot::core_1_1_api = (const godot_gdnative_core_1_1_api_struct *)core_extension;
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+ } else if (core_extension->version.major == 1 && core_extension->version.minor == 2) {
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+ godot::core_1_2_api = (const godot_gdnative_core_1_2_api_struct *)core_extension;
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}
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core_extension = core_extension->next;
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}
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@@ -101,6 +110,32 @@ void Godot::gdnative_init(godot_gdnative_init_options *options) {
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extension = extension->next;
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}
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} break;
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+ case GDNATIVE_EXT_PLUGINSCRIPT: {
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+ godot::pluginscript_api = (const godot_gdnative_ext_pluginscript_api_struct *)godot::api->extensions[i];
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+ } break;
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+ case GDNATIVE_EXT_ANDROID: {
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+ godot::android_api = (const godot_gdnative_ext_android_api_struct *)godot::api->extensions[i];
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+ } break;
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+ case GDNATIVE_EXT_ARVR: {
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+ godot::arvr_api = (const godot_gdnative_ext_arvr_api_struct *)godot::api->extensions[i];
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+ } break;
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+ case GDNATIVE_EXT_VIDEODECODER: {
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+ godot::videodecoder_api = (const godot_gdnative_ext_videodecoder_api_struct *)godot::api->extensions[i];
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+ } break;
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+ case GDNATIVE_EXT_NET: {
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+ godot::net_api = (const godot_gdnative_ext_net_api_struct *)godot::api->extensions[i];
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+
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+ const godot_gdnative_api_struct *extension = godot::net_api->next;
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+
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+ while (extension) {
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+ if (extension->version.major == 3 && extension->version.minor == 2) {
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+ godot::net_3_2_api = (const godot_gdnative_ext_net_3_2_api_struct *)extension;
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+ }
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+
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+ extension = extension->next;
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+ }
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+ } break;
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+
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default: break;
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}
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}
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