Commit History

Autor SHA1 Mensaxe Data
  Aaron Franke 65eeb94f75 Update core data structures to match the engine %!s(int64=2) %!d(string=hai) anos
  Aaron Franke e83d472c00 Update Basis/Transform3D/Quaternion to match the engine %!s(int64=2) %!d(string=hai) anos
  Aaron Franke 7ba459ae7b Add integer posmod and rename range_lerp to remap %!s(int64=2) %!d(string=hai) anos
  Aaron Franke 9a2e8d907b Add pingpong and fract methods to Math %!s(int64=2) %!d(string=hai) anos
  Aaron Franke b11ff9d876 Replace stepify with snapped %!s(int64=2) %!d(string=hai) anos
  Aaron Franke d20c4200db Update cubic interpolation methods to match core %!s(int64=2) %!d(string=hai) anos
  Aaron Franke 942cd466ed Split is_equal_approx into float and double versions to match Godot %!s(int64=2) %!d(string=hai) anos
  Fabio Alessandrelli 43cdc2e037 Update hashfuncs, add some missing math funcs. %!s(int64=3) %!d(string=hai) anos
  bruvzg 91c56a0ad1 Add bindings for Vector4, Vector4i, Projection built-in types. %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 1632322ce0 Update copyright year %!s(int64=3) %!d(string=hai) anos
  bruvzg e36180f377 Port a bunch of Godot container templates to GDExtension. %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij 94efe3d410 Fixing compiler warnings around implicit type casting loosing precision %!s(int64=3) %!d(string=hai) anos
  George Marques dfa526ce16 Fix formatting of files %!s(int64=3) %!d(string=hai) anos
  Bastiaan Olij 46c63af715 Re-introduce build-in type code for core types %!s(int64=4) %!d(string=hai) anos