Thaddeus Crews
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9e48c45bfc
Enforce template syntax `typename` over `class`
|
há 1 ano atrás |
David Snopek
|
76d6ce7136
Avoid creating most objects that Godot is going to use placement new to initialize
|
há 1 ano atrás |
A Thousand Ships
|
1c03aa7746
Add missing `OP_POWER` operator to `Variant`
|
há 1 ano atrás |
Thaddeus Crews
|
e8b6887b36
Add missing int→Variant conversions
|
há 1 ano atrás |
Matthew Murphy
|
857d8e3a56
Fix variant call compiler error
|
há 2 anos atrás |
bruvzg
|
abca497b72
Expose some low level functions and String operators.
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há 2 anos atrás |
Rémi Verschelde
|
0dfe0d0166
Merge pull request #983 from rburing/variant_to_from_objectid
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há 2 anos atrás |
Rémi Verschelde
|
931f1a3f34
Sync license copyright with upstream GH-70885
|
há 2 anos atrás |
Ricardo Buring
|
d4e1dfe5dc
Add conversions between Variant and ObjectID
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há 2 anos atrás |
Rémi Verschelde
|
bab247dcb6
Rename godot-headers to gdextension, move header to top folder
|
há 2 anos atrás |
Gilles Roudière
|
c02e644679
Rename GDNative to GDExtension
|
há 2 anos atrás |
Emmanuel Leblond
|
fe86a94dcf
Fix const qualifier for parameters in GDExtension api functions
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há 2 anos atrás |
Aaron Franke
|
592bd15c7a
Run scripts to format and make headers consistent
|
há 2 anos atrás |
bruvzg
|
91c56a0ad1
Add bindings for Vector4, Vector4i, Projection built-in types.
|
há 3 anos atrás |
bruvzg
|
e3119e7d05
Sync containers with new HashMap/HashSet, sync API headers.
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há 3 anos atrás |
Rémi Verschelde
|
1632322ce0
Update copyright year
|
há 3 anos atrás |
bruvzg
|
bf8fc4c53d
Add `ptr()` / `ptrw()` to the arrays, add missing `String` methods, add missing `CharString` method implementations.
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há 3 anos atrás |
George Marques
|
8bcf32a619
Fix issues with method calls
|
há 4 anos atrás |
George Marques
|
e4ed48976a
Replace bindgins to work with extensions
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há 4 anos atrás |