Gilles Roudière
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c02e644679
Rename GDNative to GDExtension
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2 éve |
Aaron Franke
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65eeb94f75
Update core data structures to match the engine
|
2 éve |
Aaron Franke
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e83d472c00
Update Basis/Transform3D/Quaternion to match the engine
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2 éve |
Aaron Franke
|
7ba459ae7b
Add integer posmod and rename range_lerp to remap
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2 éve |
Aaron Franke
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9a2e8d907b
Add pingpong and fract methods to Math
|
2 éve |
Aaron Franke
|
b11ff9d876
Replace stepify with snapped
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2 éve |
Aaron Franke
|
d20c4200db
Update cubic interpolation methods to match core
|
2 éve |
Aaron Franke
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942cd466ed
Split is_equal_approx into float and double versions to match Godot
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2 éve |
Fabio Alessandrelli
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43cdc2e037
Update hashfuncs, add some missing math funcs.
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2 éve |
bruvzg
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91c56a0ad1
Add bindings for Vector4, Vector4i, Projection built-in types.
|
3 éve |
Rémi Verschelde
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1632322ce0
Update copyright year
|
3 éve |
bruvzg
|
e36180f377
Port a bunch of Godot container templates to GDExtension.
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3 éve |
Bastiaan Olij
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94efe3d410
Fixing compiler warnings around implicit type casting loosing precision
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3 éve |
George Marques
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dfa526ce16
Fix formatting of files
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3 éve |
Bastiaan Olij
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46c63af715
Re-introduce build-in type code for core types
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3 éve |