Historique des commits

Auteur SHA1 Message Date
  Aaron Franke e83d472c00 Update Basis/Transform3D/Quaternion to match the engine il y a 2 ans
  Aaron Franke 7ba459ae7b Add integer posmod and rename range_lerp to remap il y a 2 ans
  Aaron Franke 9a2e8d907b Add pingpong and fract methods to Math il y a 2 ans
  Aaron Franke b11ff9d876 Replace stepify with snapped il y a 2 ans
  Aaron Franke d20c4200db Update cubic interpolation methods to match core il y a 2 ans
  Aaron Franke 942cd466ed Split is_equal_approx into float and double versions to match Godot il y a 2 ans
  Fabio Alessandrelli 43cdc2e037 Update hashfuncs, add some missing math funcs. il y a 2 ans
  bruvzg 91c56a0ad1 Add bindings for Vector4, Vector4i, Projection built-in types. il y a 3 ans
  Rémi Verschelde 1632322ce0 Update copyright year il y a 3 ans
  bruvzg e36180f377 Port a bunch of Godot container templates to GDExtension. il y a 3 ans
  Bastiaan Olij 94efe3d410 Fixing compiler warnings around implicit type casting loosing precision il y a 3 ans
  George Marques dfa526ce16 Fix formatting of files il y a 3 ans
  Bastiaan Olij 46c63af715 Re-introduce build-in type code for core types il y a 3 ans