Commit History

Author SHA1 Message Date
  A Thousand Ships b65970860e Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 year ago
  Jakub Mateusz Marcowski b733102f4a Add `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to` 1 year ago
  A Thousand Ships 52eb77efd4 Add remaining component-wise `min/max` functions to `Vector*` 2 years ago
  Rémi Verschelde 931f1a3f34 Sync license copyright with upstream GH-70885 2 years ago
  Aaron Franke 0455f72ede Use struct instead of class for core structures 2 years ago
  Aaron Franke d479208a8f Update Vector2/2i/3/3i to match the engine 2 years ago
  bruvzg 91c56a0ad1 Add bindings for Vector4, Vector4i, Projection built-in types. 3 years ago
  Rémi Verschelde 1632322ce0 Update copyright year 3 years ago
  Rémi Verschelde 7e3321d1b2 Use forward declares for vector math types 3 years ago
  bruvzg bf8fc4c53d Add `ptr()` / `ptrw()` to the arrays, add missing `String` methods, add missing `CharString` method implementations. 3 years ago
  George Marques dfa526ce16 Fix formatting of files 3 years ago
  Bastiaan Olij 46c63af715 Re-introduce build-in type code for core types 3 years ago