A Thousand Ships
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b65970860e
Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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1 年之前 |
Jakub Mateusz Marcowski
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b733102f4a
Add `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
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1 年之前 |
A Thousand Ships
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52eb77efd4
Add remaining component-wise `min/max` functions to `Vector*`
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2 年之前 |
Rémi Verschelde
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931f1a3f34
Sync license copyright with upstream GH-70885
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2 年之前 |
Aaron Franke
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65eeb94f75
Update core data structures to match the engine
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2 年之前 |
Aaron Franke
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0455f72ede
Use struct instead of class for core structures
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2 年之前 |
Aaron Franke
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fc879c04c8
Update Vector4/4i to match the engine
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2 年之前 |
bruvzg
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91c56a0ad1
Add bindings for Vector4, Vector4i, Projection built-in types.
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3 年之前 |