#[=======================================================================[.rst: Linux ----- This file contains functions for options and configuration for targeting the Linux platform ]=======================================================================] #[=============================[ Linux Options ]=============================] function(linux_options) #[[ Options from SCons use_llvm : Use the LLVM compiler Not implemented as compiler selection is managed by CMake. Look to doc/cmake.rst for examples. ]] option(GODOTCPP_USE_STATIC_CPP "Link libgcc and libstdc++ statically for better portability" ON) endfunction() #[===========================[ Target Generation ]===========================] function(linux_generate) set(STATIC_CPP "$") target_compile_definitions(godot-cpp PUBLIC LINUX_ENABLED UNIX_ENABLED) # gersemi: off target_link_options( godot-cpp PUBLIC $<${STATIC_CPP}: -static-libgcc -static-libstdc++ > ) # gersemi: on common_compiler_flags() endfunction()