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- #[=======================================================================[.rst:
- GodotCPPModule.cmake
- ---------------------
- This file contains functions and tests which may be needed by consumers.
- * Generate Trimmed API
- * Generate File List
- * Generate Bindings
- If you want to use these functions in your project extend the CMAKE_MODULE_PATH
- by adding these two lines into your CMakeLists.txt after the inclusion
- godot-cpp
- .. highlight:: cmake
- list(APPEND CMAKE_MODULE_PATH "${godot-cpp_SOURCE_DIR}/cmake")
- include( GodotCPPModule )
- ]=======================================================================]
- find_package(Python3 3.4 REQUIRED) # pathlib should be present
- #[[ Generate Trimmed API
- The build_profile.py has a __main__ and is used as a tool
- Its usage is listed as:
- $ python build_profile.py BUILD_PROFILE INPUT_JSON [OUTPUT_JSON]
- ]]
- function( build_profile_generate_trimmed_api BUILD_PROFILE INPUT_JSON OUTPUT_JSON )
- execute_process(
- COMMAND "${Python3_EXECUTABLE}"
- "${godot-cpp_SOURCE_DIR}/build_profile.py"
- "${BUILD_PROFILE}"
- "${INPUT_JSON}"
- "${OUTPUT_JSON}"
- WORKING_DIRECTORY ${godot-cpp_SOURCE_DIR}
- )
- endfunction( )
- #[[ Generate File List
- Use the binding_generator.py Python script to determine the list of files that
- will be passed to the code generator using extension_api.json.
- NOTE: This happens for every configure.]]
- function( binding_generator_get_file_list OUT_VAR_NAME API_FILEPATH OUTPUT_DIR )
- # This code snippet will be squashed into a single line
- # The two strings make this a list, in CMake lists are semicolon delimited strings.
- set( PYTHON_SCRIPT
- "from binding_generator import print_file_list"
- "print_file_list( api_filepath='${API_FILEPATH}',
- output_dir='${OUTPUT_DIR}',
- headers=True,
- sources=True)")
- message( DEBUG "Python:\n${PYTHON_SCRIPT}" )
- # Strip newlines and whitespace to make it a one-liner.
- string( REGEX REPLACE "\n *" " " PYTHON_SCRIPT "${PYTHON_SCRIPT}" )
- execute_process( COMMAND "${Python3_EXECUTABLE}" "-c" "${PYTHON_SCRIPT}"
- WORKING_DIRECTORY "${godot-cpp_SOURCE_DIR}"
- OUTPUT_VARIABLE GENERATED_FILES_LIST
- OUTPUT_STRIP_TRAILING_WHITESPACE
- )
- # Debug output
- message( DEBUG "FileList-Begin" )
- foreach( PATH ${GENERATED_FILES_LIST} )
- message( DEBUG ${PATH} )
- endforeach()
- # Error out if the file list generator returned no files.
- list( LENGTH GENERATED_FILES_LIST LIST_LENGTH )
- if( NOT LIST_LENGTH GREATER 0 )
- message( FATAL_ERROR "File List Generation Failed")
- endif()
- message( STATUS "There are ${LIST_LENGTH} Files to generate" )
- set( ${OUT_VAR_NAME} ${GENERATED_FILES_LIST} PARENT_SCOPE )
- endfunction( )
- #[[ Generate Bindings
- Using the generated file list, use the binding_generator.py to generate the
- godot-cpp bindings. This will run at build time only if there are files
- missing. ]]
- function( binding_generator_generate_bindings API_FILE USE_TEMPLATE_GET_NODE, BITS, PRECISION, OUTPUT_DIR )
- # This code snippet will be squashed into a single line
- set( PYTHON_SCRIPT
- "from binding_generator import generate_bindings"
- "generate_bindings(
- api_filepath='${API_FILE}',
- use_template_get_node='${USE_TEMPLATE_GET_NODE}',
- bits='${BITS}',
- precision='${PRECISION}',
- output_dir='${OUTPUT_DIR}')")
- message( DEBUG "Python:\n${PYTHON_SCRIPT}" )
- # Strip newlines and whitespace to make it a one-liner.
- string( REGEX REPLACE "\n *" " " PYTHON_SCRIPT "${PYTHON_SCRIPT}" )
- add_custom_command(OUTPUT ${GENERATED_FILES_LIST}
- COMMAND "${Python3_EXECUTABLE}" "-c" "${PYTHON_SCRIPT}"
- VERBATIM
- WORKING_DIRECTORY ${godot-cpp_SOURCE_DIR}
- MAIN_DEPENDENCY ${GODOTCPP_GDEXTENSION_API_FILE}
- DEPENDS ${godot-cpp_SOURCE_DIR}/binding_generator.py
- COMMENT "Generating bindings"
- )
- endfunction( )
- #[[ Generate doc_data.cpp
- The documentation displayed in the Godot editor is compiled into the extension.
- It takes a list of XML source files, and transforms them into a cpp file that
- is added to the sources list.]]
- function( generate_doc_source OUTPUT_PATH SOURCES )
- # Transform SOURCES CMake LIST
- # quote each path with ''
- # join with , to transform into a python list minus the surrounding []
- set( PYTHON_LIST "${SOURCES}")
- list( TRANSFORM PYTHON_LIST REPLACE "(.*\.xml)" "'\\1'" )
- list( JOIN PYTHON_LIST "," PYTHON_LIST )
- get_filename_component(OUTPUT_DIR "${OUTPUT_PATH}" DIRECTORY)
- file(MAKE_DIRECTORY ${OUTPUT_DIR} )
- # Python one-liner to run our command
- # lists in CMake are just strings delimited by ';', so this works.
- set( PYTHON_SCRIPT "from doc_source_generator import generate_doc_source"
- "generate_doc_source( '${OUTPUT_PATH}', [${PYTHON_LIST}] )" )
- add_custom_command( OUTPUT "${OUTPUT_PATH}"
- COMMAND "${Python3_EXECUTABLE}" "-c" "${PYTHON_SCRIPT}"
- VERBATIM
- WORKING_DIRECTORY "${godot-cpp_SOURCE_DIR}"
- DEPENDS
- "${godot-cpp_SOURCE_DIR}/doc_source_generator.py"
- "${SOURCES}"
- COMMENT "Generating: ${OUTPUT_PATH}"
- )
- endfunction()
- #[[ target_doc_sources
- A simpler interface to add xml files as doc source to a output target.
- TARGET: The gdexension library target
- SOURCES: a list of xml files to use for source generation and inclusion.
- This function also adds a doc_gen target to test source generation.]]
- function( target_doc_sources TARGET SOURCES )
- # set the generated file name
- set( DOC_SOURCE_FILE "${CMAKE_CURRENT_BINARY_DIR}/gen/doc_source.cpp" )
- # Create the file generation target, this won't be triggered unless a target
- # that depends on DOC_SOURCE_FILE is built
- generate_doc_source( "${DOC_SOURCE_FILE}" ${SOURCES} )
- # Add DOC_SOURCE_FILE as a dependency to TARGET
- target_sources( ${TARGET} PRIVATE "${DOC_SOURCE_FILE}" )
- # Create a dummy target that depends on the source so that users can
- # test the file generation task.
- if( TARGET doc_gen )
- else()
- add_custom_target( doc_gen )
- endif()
- target_sources( doc_gen PRIVATE "${DOC_SOURCE_FILE}" )
- endfunction()
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