Godot.hpp 18 KB

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  1. #ifndef GODOT_HPP
  2. #define GODOT_HPP
  3. #include <cstdlib>
  4. #include <cstring>
  5. #include <godot.h>
  6. #include <CoreTypes.hpp>
  7. #include <Variant.hpp>
  8. #include <Object.hpp>
  9. #include <GodotGlobal.hpp>
  10. namespace godot {
  11. template<class T>
  12. class GodotScript {
  13. public:
  14. T *owner;
  15. // GodotScript() {}
  16. void _init() {}
  17. static char *___get_base_type_name()
  18. {
  19. return T::___get_class_name();
  20. }
  21. static void _register_methods() {}
  22. };
  23. #if !defined(_WIN32)
  24. #define GD_EXPORT
  25. #else
  26. #define GD_EXPORT __declspec(dllexport)
  27. #endif
  28. #define GODOT_NATIVE_INIT(arg) extern "C" void GD_EXPORT godot_native_init(arg)
  29. #define GODOT_NATIVE_TERMINATE(arg) extern "C" void GD_EXPORT godot_native_terminate(arg)
  30. #define GODOT_CLASS(Name) \
  31. public: inline static char *___get_type_name() { return (char *) #Name; } \
  32. private:
  33. #define GODOT_SUBCLASS(Name, Base) \
  34. public: inline static char *___get_type_name() { return (char *) #Name; } \
  35. inline static char *___get_base_type_name() { return (char *) #Base; } \
  36. inline Name(godot_object *o) : Base(o) {} \
  37. private:
  38. template<class T>
  39. struct _ArgCast {
  40. static T _arg_cast(Variant a)
  41. {
  42. return a.operator T();
  43. }
  44. };
  45. template<class T>
  46. struct _ArgCast<T*> {
  47. static T *_arg_cast(Variant a)
  48. {
  49. return (T *) ((Object *) a);
  50. }
  51. };
  52. template<class T>
  53. T *as(Object *obj)
  54. {
  55. return (T *) godot_native_get_userdata(obj);
  56. }
  57. // instance and destroy funcs
  58. template<class T>
  59. void *_godot_class_instance_func(godot_object *p, void *method_data)
  60. {
  61. T *d = new T();
  62. *(godot_object **) &d->owner = p;
  63. d->_init();
  64. return d;
  65. }
  66. template<class T>
  67. void _godot_class_destroy_func(godot_object *p, void *method_data, void *data)
  68. {
  69. T *d = (T *) data;
  70. delete d;
  71. }
  72. template<class T>
  73. void register_class()
  74. {
  75. godot_instance_create_func create = {};
  76. create.create_func = _godot_class_instance_func<T>;
  77. godot_instance_destroy_func destroy = {};
  78. destroy.destroy_func = _godot_class_destroy_func<T>;
  79. godot_script_register_class(T::___get_type_name(), T::___get_base_type_name(), create, destroy);
  80. T::_register_methods();
  81. }
  82. template<class T>
  83. void register_tool_class()
  84. {
  85. godot_instance_create_func create = {};
  86. create.create_func = _godot_class_instance_func<T>;
  87. godot_instance_destroy_func destroy = {};
  88. destroy.destroy_func = _godot_class_destroy_func<T>;
  89. godot_script_register_tool_class(T::___get_type_name(), T::___get_base_type_name(), create, destroy);
  90. T::_register_methods();
  91. }
  92. // method registering
  93. typedef godot_variant (*__godot_wrapper_method)(godot_object *, void *, void *, int, godot_variant **);
  94. template<class T, class R, class ...args>
  95. char *___get_method_class_name(R (T::*p)(args... a))
  96. {
  97. return T::___get_type_name();
  98. }
  99. // wohooo, let the fun begin.
  100. template<class T, class R>
  101. struct _WrappedMethod0 {
  102. R (T::*f)();
  103. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  104. {
  105. godot_variant v;
  106. godot_variant_new_nil(&v);
  107. T *obj = (T *) user_data;
  108. _WrappedMethod0<T, R> *method = (_WrappedMethod0<T, R>*) method_data;
  109. Variant *var = (Variant *) &v;
  110. *var = (obj->*(method->f))();
  111. return v;
  112. }
  113. };
  114. template<class T>
  115. struct _WrappedMethod0<T, void> {
  116. void (T::*f)();
  117. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  118. {
  119. godot_variant v;
  120. godot_variant_new_nil(&v);
  121. T *obj = (T *) user_data;
  122. _WrappedMethod0<T, void> *method = (_WrappedMethod0<T, void>*) method_data;
  123. (obj->*(method->f))();
  124. return v;
  125. }
  126. };
  127. template<class T, class R>
  128. void *___make_wrapper_function(R (T::*f)())
  129. {
  130. _WrappedMethod0<T, R> *p = (_WrappedMethod0<T, R> *) malloc(sizeof(_WrappedMethod0<T, R>));
  131. p->f = f;
  132. return (void *) p;
  133. }
  134. template<class T, class R>
  135. __godot_wrapper_method ___get_wrapper_function(R (T::*f)())
  136. {
  137. return (__godot_wrapper_method) &_WrappedMethod0<T, R>::__wrapped_method;
  138. }
  139. template<class T, class R, class A0>
  140. struct _WrappedMethod1 {
  141. R (T::*f)(A0);
  142. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  143. {
  144. godot_variant v;
  145. godot_variant_new_nil(&v);
  146. T *obj = (T *) user_data;
  147. _WrappedMethod1<T, R, A0> *method = (_WrappedMethod1<T, R, A0>*) method_data;
  148. Variant *var = (Variant *) &v;
  149. Variant **arg = (Variant **) args;
  150. *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]));
  151. return v;
  152. }
  153. };
  154. template<class T, class A0>
  155. struct _WrappedMethod1<T, void, A0> {
  156. void (T::*f)(A0);
  157. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  158. {
  159. godot_variant v;
  160. godot_variant_new_nil(&v);
  161. T *obj = (T *) user_data;
  162. _WrappedMethod1<T, void, A0> *method = (_WrappedMethod1<T, void, A0>*) method_data;
  163. Variant **arg = (Variant **) args;
  164. (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]));
  165. return v;
  166. }
  167. };
  168. template<class T, class R, class A0>
  169. void *___make_wrapper_function(R (T::*f)(A0))
  170. {
  171. _WrappedMethod1<T, R, A0> *p = (_WrappedMethod1<T, R, A0> *) malloc(sizeof(_WrappedMethod1<T, R, A0>));
  172. p->f = f;
  173. return (void *) p;
  174. }
  175. template<class T, class R, class A0>
  176. __godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0))
  177. {
  178. return (__godot_wrapper_method) &_WrappedMethod1<T, R, A0>::__wrapped_method;
  179. }
  180. template<class T, class R, class A0, class A1>
  181. struct _WrappedMethod2 {
  182. R (T::*f)(A0, A1);
  183. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  184. {
  185. godot_variant v;
  186. godot_variant_new_nil(&v);
  187. T *obj = (T *) user_data;
  188. _WrappedMethod2<T, R, A0, A1> *method = (_WrappedMethod2<T, R, A0, A1>*) method_data;
  189. Variant *var = (Variant *) &v;
  190. Variant **arg = (Variant **) args;
  191. *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]));
  192. return v;
  193. }
  194. };
  195. template<class T, class A0, class A1>
  196. struct _WrappedMethod2<T, void, A0, A1> {
  197. void (T::*f)(A0, A1);
  198. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  199. {
  200. godot_variant v;
  201. godot_variant_new_nil(&v);
  202. T *obj = (T *) user_data;
  203. _WrappedMethod2<T, void, A0, A1> *method = (_WrappedMethod2<T, void, A0, A1>*) method_data;
  204. Variant **arg = (Variant **) args;
  205. (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]));
  206. return v;
  207. }
  208. };
  209. template<class T, class R, class A0, class A1>
  210. void *___make_wrapper_function(R (T::*f)(A0, A1))
  211. {
  212. _WrappedMethod2<T, R, A0, A1> *p = (_WrappedMethod2<T, R, A0, A1> *) malloc(sizeof(_WrappedMethod2<T, R, A0, A1>));
  213. p->f = f;
  214. return (void *) p;
  215. }
  216. template<class T, class R, class A0, class A1>
  217. __godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1))
  218. {
  219. return (__godot_wrapper_method) &_WrappedMethod2<T, R, A0, A1>::__wrapped_method;
  220. }
  221. template<class T, class R, class A0, class A1, class A2>
  222. struct _WrappedMethod3 {
  223. R (T::*f)(A0, A1, A2);
  224. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  225. {
  226. godot_variant v;
  227. godot_variant_new_nil(&v);
  228. T *obj = (T *) user_data;
  229. _WrappedMethod3<T, R, A0, A1, A2> *method = (_WrappedMethod3<T, R, A0, A1, A2>*) method_data;
  230. Variant *var = (Variant *) &v;
  231. Variant **arg = (Variant **) args;
  232. *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]));
  233. return v;
  234. }
  235. };
  236. template<class T, class A0, class A1, class A2>
  237. struct _WrappedMethod3<T, void, A0, A1, A2> {
  238. void (T::*f)(A0, A1, A2);
  239. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  240. {
  241. godot_variant v;
  242. godot_variant_new_nil(&v);
  243. T *obj = (T *) user_data;
  244. _WrappedMethod3<T, void, A0, A1, A2> *method = (_WrappedMethod3<T, void, A0, A1, A2>*) method_data;
  245. Variant **arg = (Variant **) args;
  246. (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]));
  247. return v;
  248. }
  249. };
  250. template<class T, class R, class A0, class A1, class A2>
  251. void *___make_wrapper_function(R (T::*f)(A0, A1, A2))
  252. {
  253. _WrappedMethod3<T, R, A0, A1, A2> *p = (_WrappedMethod3<T, R, A0, A1, A2> *) malloc(sizeof(_WrappedMethod3<T, R, A0, A1, A2>));
  254. p->f = f;
  255. return (void *) p;
  256. }
  257. template<class T, class R, class A0, class A1, class A2>
  258. __godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2))
  259. {
  260. return (__godot_wrapper_method) &_WrappedMethod3<T, R, A0, A1, A2>::__wrapped_method;
  261. }
  262. template<class T, class R, class A0, class A1, class A2, class A3>
  263. struct _WrappedMethod4 {
  264. R (T::*f)(A0, A1, A2, A3);
  265. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  266. {
  267. godot_variant v;
  268. godot_variant_new_nil(&v);
  269. T *obj = (T *) user_data;
  270. _WrappedMethod4<T, R, A0, A1, A2, A3> *method = (_WrappedMethod4<T, R, A0, A1, A2, A3>*) method_data;
  271. Variant *var = (Variant *) &v;
  272. Variant **arg = (Variant **) args;
  273. *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]));
  274. return v;
  275. }
  276. };
  277. template<class T, class A0, class A1, class A2, class A3>
  278. struct _WrappedMethod4<T, void, A0, A1, A2, A3> {
  279. void (T::*f)(A0, A1, A2, A3);
  280. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  281. {
  282. godot_variant v;
  283. godot_variant_new_nil(&v);
  284. T *obj = (T *) user_data;
  285. _WrappedMethod4<T, void, A0, A1, A2, A3> *method = (_WrappedMethod4<T, void, A0, A1, A2, A3>*) method_data;
  286. Variant **arg = (Variant **) args;
  287. (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]));
  288. return v;
  289. }
  290. };
  291. template<class T, class R, class A0, class A1, class A2, class A3>
  292. void *___make_wrapper_function(R (T::*f)(A0, A1, A2, A3))
  293. {
  294. _WrappedMethod4<T, R, A0, A1, A2, A3> *p = (_WrappedMethod4<T, R, A0, A1, A2, A3> *) malloc(sizeof(_WrappedMethod4<T, R, A0, A1, A2, A3>));
  295. p->f = f;
  296. return (void *) p;
  297. }
  298. template<class T, class R, class A0, class A1, class A2, class A3>
  299. __godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2, A3))
  300. {
  301. return (__godot_wrapper_method) &_WrappedMethod4<T, R, A0, A1, A2, A3>::__wrapped_method;
  302. }
  303. template<class T, class R, class A0, class A1, class A2, class A3, class A4>
  304. struct _WrappedMethod5 {
  305. R (T::*f)(A0, A1, A2, A3, A4);
  306. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  307. {
  308. godot_variant v;
  309. godot_variant_new_nil(&v);
  310. T *obj = (T *) user_data;
  311. _WrappedMethod5<T, R, A0, A1, A2, A3, A4> *method = (_WrappedMethod5<T, R, A0, A1, A2, A3, A4>*) method_data;
  312. Variant *var = (Variant *) &v;
  313. Variant **arg = (Variant **) args;
  314. *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]), _ArgCast<A4>::_arg_cast(*arg[4]));
  315. return v;
  316. }
  317. };
  318. template<class T, class A0, class A1, class A2, class A3, class A4>
  319. struct _WrappedMethod5<T, void, A0, A1, A2, A3, A4> {
  320. void (T::*f)(A0, A1, A2, A3, A4);
  321. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  322. {
  323. godot_variant v;
  324. godot_variant_new_nil(&v);
  325. T *obj = (T *) user_data;
  326. _WrappedMethod5<T, void, A0, A1, A2, A3, A4> *method = (_WrappedMethod5<T, void, A0, A1, A2, A3, A4>*) method_data;
  327. Variant **arg = (Variant **) args;
  328. (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]), _ArgCast<A4>::_arg_cast(*arg[4]));
  329. return v;
  330. }
  331. };
  332. template<class T, class R, class A0, class A1, class A2, class A3, class A4>
  333. void *___make_wrapper_function(R (T::*f)(A0, A1, A2, A3, A4))
  334. {
  335. _WrappedMethod5<T, R, A0, A1, A2, A3, A4> *p = (_WrappedMethod5<T, R, A0, A1, A2, A3, A4> *) malloc(sizeof(_WrappedMethod5<T, R, A0, A1, A2, A3, A4>));
  336. p->f = f;
  337. return (void *) p;
  338. }
  339. template<class T, class R, class A0, class A1, class A2, class A3, class A4>
  340. __godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2, A3, A4))
  341. {
  342. return (__godot_wrapper_method) &_WrappedMethod5<T, R, A0, A1, A2, A3, A4>::__wrapped_method;
  343. }
  344. template<class M>
  345. void register_method(char *name, M method_ptr, godot_method_rpc_mode rpc_type = GODOT_METHOD_RPC_MODE_DISABLED)
  346. {
  347. godot_instance_method method = {};
  348. method.method_data = ___make_wrapper_function(method_ptr);
  349. method.free_func = free;
  350. method.method = (__godot_wrapper_method) ___get_wrapper_function(method_ptr);
  351. godot_method_attributes attr = {};
  352. attr.rpc_type = rpc_type;
  353. godot_script_register_method(___get_method_class_name(method_ptr), name, attr, method);
  354. }
  355. template<class T, class P>
  356. struct _PropertySetFunc {
  357. void (T::*f)(P);
  358. static void _wrapped_setter(godot_object *object, void *method_data, void *user_data, godot_variant value)
  359. {
  360. _PropertySetFunc<T, P> *set_func = (_PropertySetFunc<T, P> *) method_data;
  361. T *obj = (T *) user_data;
  362. Variant *v = (Variant *) &value;
  363. (obj->*(set_func->f))(_ArgCast<P>::_arg_cast(*v));
  364. }
  365. };
  366. template<class T, class P>
  367. struct _PropertyGetFunc {
  368. P (T::*f)();
  369. static godot_variant _wrapped_getter(godot_object *object, void *method_data, void *user_data)
  370. {
  371. _PropertyGetFunc<T, P> *get_func = (_PropertyGetFunc<T, P> *) method_data;
  372. T *obj = (T *) user_data;
  373. godot_variant var;
  374. godot_variant_new_nil(&var);
  375. Variant *v = (Variant *) &var;
  376. *v = (obj->*(get_func->f))();
  377. return var;
  378. }
  379. };
  380. template<class T, class P>
  381. struct _PropertyDefaultSetFunc {
  382. P (T::*f);
  383. static void _wrapped_setter(godot_object *object, void *method_data, void *user_data, godot_variant value)
  384. {
  385. _PropertyDefaultSetFunc<T, P> *set_func = (_PropertyDefaultSetFunc<T, P> *) method_data;
  386. T *obj = (T *) user_data;
  387. Variant *v = (Variant *) &value;
  388. (obj->*(set_func->f)) = _ArgCast<P>::_arg_cast(*v);
  389. }
  390. };
  391. template<class T, class P>
  392. struct _PropertyDefaultGetFunc {
  393. P (T::*f);
  394. static godot_variant _wrapped_getter(godot_object *object, void *method_data, void *user_data)
  395. {
  396. _PropertyDefaultGetFunc<T, P> *get_func = (_PropertyDefaultGetFunc<T, P> *) method_data;
  397. T *obj = (T *) user_data;
  398. godot_variant var;
  399. godot_variant_new_nil(&var);
  400. Variant *v = (Variant *) &var;
  401. *v = (obj->*(get_func->f));
  402. return var;
  403. }
  404. };
  405. template<class T, class P>
  406. void register_property(char *name, P (T::*var), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "")
  407. {
  408. Variant def_val = default_value;
  409. usage = (godot_property_usage_flags) ((int) usage | GODOT_PROPERTY_USAGE_SCRIPT_VARIABLE);
  410. if (def_val.get_type() == Variant::OBJECT) {
  411. Object *o = def_val;
  412. if (o && o->is_class("Resource")) {
  413. hint = (godot_property_hint) ((int) hint | GODOT_PROPERTY_HINT_RESOURCE_TYPE);
  414. hint_string = o->get_class();
  415. }
  416. }
  417. godot_string *_hint_string = (godot_string*) &hint_string;
  418. godot_property_attributes attr = {};
  419. attr.type = def_val.get_type();
  420. attr.default_value = *(godot_variant *) &def_val;
  421. attr.hint = hint;
  422. attr.rset_type = rpc_mode;
  423. attr.usage = usage;
  424. attr.hint_string = *_hint_string;
  425. _PropertyDefaultSetFunc<T, P> *wrapped_set = (_PropertyDefaultSetFunc<T, P> *) malloc(sizeof(_PropertyDefaultSetFunc<T, P>));
  426. wrapped_set->f = var;
  427. _PropertyDefaultGetFunc<T, P> *wrapped_get = (_PropertyDefaultGetFunc<T, P> *) malloc(sizeof(_PropertyDefaultGetFunc<T, P>));
  428. wrapped_get->f = var;
  429. godot_property_set_func set_func = {};
  430. set_func.method_data = (void *) wrapped_set;
  431. set_func.free_func = free;
  432. set_func.set_func = &_PropertyDefaultSetFunc<T, P>::_wrapped_setter;
  433. godot_property_get_func get_func = {};
  434. get_func.method_data = (void *) wrapped_get;
  435. get_func.free_func = free;
  436. get_func.get_func = &_PropertyDefaultGetFunc<T, P>::_wrapped_getter;
  437. godot_script_register_property(T::___get_type_name(), name, &attr, set_func, get_func);
  438. }
  439. template<class T, class P>
  440. void register_property(char *name, void (T::*setter)(P), P (T::*getter)(), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "")
  441. {
  442. Variant def_val = default_value;
  443. godot_property_attributes attr = {};
  444. attr.type = def_val.get_type();
  445. attr.default_value = *(godot_variant *) &def_val;
  446. attr.hint = hint;
  447. attr.rset_type = rpc_mode;
  448. attr.usage = usage;
  449. _PropertySetFunc<T, P> *wrapped_set = (_PropertySetFunc<T, P> *) malloc(sizeof(_PropertySetFunc<T, P>));
  450. wrapped_set->f = setter;
  451. _PropertyGetFunc<T, P> *wrapped_get = (_PropertyGetFunc<T, P> *) malloc(sizeof(_PropertyGetFunc<T, P>));
  452. wrapped_get->f = getter;
  453. godot_property_set_func set_func = {};
  454. set_func.method_data = (void *) wrapped_set;
  455. set_func.free_func = free;
  456. set_func.set_func = &_PropertySetFunc<T, P>::_wrapped_setter;
  457. godot_property_get_func get_func = {};
  458. get_func.method_data = (void *) wrapped_get;
  459. get_func.free_func = free;
  460. get_func.get_func = &_PropertyGetFunc<T, P>::_wrapped_getter;
  461. godot_script_register_property(T::___get_type_name(), name, &attr, set_func, get_func);
  462. }
  463. template<class T>
  464. void register_signal(String name, Dictionary args = Dictionary())
  465. {
  466. godot_signal signal = {};
  467. signal.name = *(godot_string *)&name;
  468. signal.num_args = args.size();
  469. signal.num_default_args = 0;
  470. signal.args = (godot_signal_argument*) godot_alloc(sizeof(godot_signal_argument) * signal.num_args);
  471. memset((void *) signal.args, 0, sizeof(godot_signal_argument) * signal.num_args);
  472. for (int i = 0; i < signal.num_args; i++) {
  473. // Array entry = args[i];
  474. // String name = entry[0];
  475. String name = args.keys()[i];
  476. godot_string *_key = (godot_string *)&name;
  477. godot_string_new_copy(&signal.args[i].name, _key);
  478. // if (entry.size() > 1) {
  479. // signal.args[i].type = entry[1];
  480. // }
  481. signal.args[i].type = args.values()[i];
  482. }
  483. godot_script_register_signal(T::___get_type_name(), &signal);
  484. for (int i = 0; i < signal.num_args; i++) {
  485. godot_string_destroy(&signal.args[i].name);
  486. }
  487. }
  488. }
  489. #endif // GODOT_H