vector.hpp 9.7 KB

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  1. /**************************************************************************/
  2. /* vector.hpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #pragma once
  31. /**
  32. * @class Vector
  33. * Vector container. Regular Vector Container. Use with care and for smaller arrays when possible. Use Vector for large arrays.
  34. */
  35. #include <godot_cpp/core/error_macros.hpp>
  36. #include <godot_cpp/core/memory.hpp>
  37. #include <godot_cpp/templates/cowdata.hpp>
  38. #include <godot_cpp/templates/search_array.hpp>
  39. #include <godot_cpp/templates/sort_array.hpp>
  40. #include <climits>
  41. #include <initializer_list>
  42. namespace godot {
  43. template <typename T>
  44. class VectorWriteProxy {
  45. public:
  46. _FORCE_INLINE_ T &operator[](typename CowData<T>::Size p_index) {
  47. CRASH_BAD_INDEX(p_index, ((Vector<T> *)(this))->_cowdata.size());
  48. return ((Vector<T> *)(this))->_cowdata.ptrw()[p_index];
  49. }
  50. };
  51. template <typename T>
  52. class Vector {
  53. friend class VectorWriteProxy<T>;
  54. public:
  55. VectorWriteProxy<T> write;
  56. typedef typename CowData<T>::Size Size;
  57. private:
  58. CowData<T> _cowdata;
  59. public:
  60. // Must take a copy instead of a reference (see GH-31736).
  61. bool push_back(T p_elem);
  62. _FORCE_INLINE_ bool append(const T &p_elem) { return push_back(p_elem); } //alias
  63. void fill(T p_elem);
  64. void remove_at(Size p_index) { _cowdata.remove_at(p_index); }
  65. _FORCE_INLINE_ bool erase(const T &p_val) {
  66. Size idx = find(p_val);
  67. if (idx >= 0) {
  68. remove_at(idx);
  69. return true;
  70. }
  71. return false;
  72. }
  73. void reverse();
  74. _FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); }
  75. _FORCE_INLINE_ const T *ptr() const { return _cowdata.ptr(); }
  76. _FORCE_INLINE_ void clear() { resize(0); }
  77. _FORCE_INLINE_ bool is_empty() const { return _cowdata.is_empty(); }
  78. _FORCE_INLINE_ T get(Size p_index) { return _cowdata.get(p_index); }
  79. _FORCE_INLINE_ const T &get(Size p_index) const { return _cowdata.get(p_index); }
  80. _FORCE_INLINE_ void set(Size p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
  81. _FORCE_INLINE_ Size size() const { return _cowdata.size(); }
  82. Error resize(Size p_size) { return _cowdata.resize(p_size); }
  83. Error resize_zeroed(Size p_size) { return _cowdata.template resize<true>(p_size); }
  84. _FORCE_INLINE_ const T &operator[](Size p_index) const { return _cowdata.get(p_index); }
  85. // Must take a copy instead of a reference (see GH-31736).
  86. Error insert(Size p_pos, T p_val) { return _cowdata.insert(p_pos, p_val); }
  87. Size find(const T &p_val, Size p_from = 0) const { return _cowdata.find(p_val, p_from); }
  88. Size rfind(const T &p_val, Size p_from = -1) const { return _cowdata.rfind(p_val, p_from); }
  89. Size count(const T &p_val) const { return _cowdata.count(p_val); }
  90. // Must take a copy instead of a reference (see GH-31736).
  91. void append_array(Vector<T> p_other);
  92. _FORCE_INLINE_ bool has(const T &p_val) const { return find(p_val) != -1; }
  93. void sort() {
  94. sort_custom<_DefaultComparator<T>>();
  95. }
  96. template <typename Comparator, bool Validate = SORT_ARRAY_VALIDATE_ENABLED, typename... Args>
  97. void sort_custom(Args &&...args) {
  98. Size len = _cowdata.size();
  99. if (len == 0) {
  100. return;
  101. }
  102. T *data = ptrw();
  103. SortArray<T, Comparator, Validate> sorter{ args... };
  104. sorter.sort(data, len);
  105. }
  106. Size bsearch(const T &p_value, bool p_before) {
  107. return bsearch_custom<_DefaultComparator<T>>(p_value, p_before);
  108. }
  109. template <typename Comparator, typename Value, typename... Args>
  110. Size bsearch_custom(const Value &p_value, bool p_before, Args &&...args) {
  111. SearchArray<T, Comparator> search{ args... };
  112. return search.bisect(ptrw(), size(), p_value, p_before);
  113. }
  114. Vector<T> duplicate() {
  115. return *this;
  116. }
  117. void ordered_insert(const T &p_val) {
  118. Size i;
  119. for (i = 0; i < _cowdata.size(); i++) {
  120. if (p_val < operator[](i)) {
  121. break;
  122. }
  123. }
  124. insert(i, p_val);
  125. }
  126. void operator=(const Vector &p_from) { _cowdata._ref(p_from._cowdata); }
  127. void operator=(Vector &&p_from) { _cowdata = std::move(p_from._cowdata); }
  128. Vector<uint8_t> to_byte_array() const {
  129. Vector<uint8_t> ret;
  130. if (is_empty()) {
  131. return ret;
  132. }
  133. size_t alloc_size = size() * sizeof(T);
  134. ret.resize(alloc_size);
  135. if (alloc_size) {
  136. memcpy(ret.ptrw(), ptr(), alloc_size);
  137. }
  138. return ret;
  139. }
  140. Vector<T> slice(Size p_begin, Size p_end = CowData<T>::MAX_INT) const {
  141. Vector<T> result;
  142. const Size s = size();
  143. Size begin = CLAMP(p_begin, -s, s);
  144. if (begin < 0) {
  145. begin += s;
  146. }
  147. Size end = CLAMP(p_end, -s, s);
  148. if (end < 0) {
  149. end += s;
  150. }
  151. ERR_FAIL_COND_V(begin > end, result);
  152. Size result_size = end - begin;
  153. result.resize(result_size);
  154. const T *const r = ptr();
  155. T *const w = result.ptrw();
  156. for (Size i = 0; i < result_size; ++i) {
  157. w[i] = r[begin + i];
  158. }
  159. return result;
  160. }
  161. bool operator==(const Vector<T> &p_arr) const {
  162. Size s = size();
  163. if (s != p_arr.size()) {
  164. return false;
  165. }
  166. for (Size i = 0; i < s; i++) {
  167. if (operator[](i) != p_arr[i]) {
  168. return false;
  169. }
  170. }
  171. return true;
  172. }
  173. bool operator!=(const Vector<T> &p_arr) const {
  174. Size s = size();
  175. if (s != p_arr.size()) {
  176. return true;
  177. }
  178. for (Size i = 0; i < s; i++) {
  179. if (operator[](i) != p_arr[i]) {
  180. return true;
  181. }
  182. }
  183. return false;
  184. }
  185. struct Iterator {
  186. _FORCE_INLINE_ T &operator*() const {
  187. return *elem_ptr;
  188. }
  189. _FORCE_INLINE_ T *operator->() const { return elem_ptr; }
  190. _FORCE_INLINE_ Iterator &operator++() {
  191. elem_ptr++;
  192. return *this;
  193. }
  194. _FORCE_INLINE_ Iterator &operator--() {
  195. elem_ptr--;
  196. return *this;
  197. }
  198. _FORCE_INLINE_ bool operator==(const Iterator &b) const { return elem_ptr == b.elem_ptr; }
  199. _FORCE_INLINE_ bool operator!=(const Iterator &b) const { return elem_ptr != b.elem_ptr; }
  200. Iterator(T *p_ptr) { elem_ptr = p_ptr; }
  201. Iterator() {}
  202. Iterator(const Iterator &p_it) { elem_ptr = p_it.elem_ptr; }
  203. private:
  204. T *elem_ptr = nullptr;
  205. };
  206. struct ConstIterator {
  207. _FORCE_INLINE_ const T &operator*() const {
  208. return *elem_ptr;
  209. }
  210. _FORCE_INLINE_ const T *operator->() const { return elem_ptr; }
  211. _FORCE_INLINE_ ConstIterator &operator++() {
  212. elem_ptr++;
  213. return *this;
  214. }
  215. _FORCE_INLINE_ ConstIterator &operator--() {
  216. elem_ptr--;
  217. return *this;
  218. }
  219. _FORCE_INLINE_ bool operator==(const ConstIterator &b) const { return elem_ptr == b.elem_ptr; }
  220. _FORCE_INLINE_ bool operator!=(const ConstIterator &b) const { return elem_ptr != b.elem_ptr; }
  221. ConstIterator(const T *p_ptr) { elem_ptr = p_ptr; }
  222. ConstIterator() {}
  223. ConstIterator(const ConstIterator &p_it) { elem_ptr = p_it.elem_ptr; }
  224. private:
  225. const T *elem_ptr = nullptr;
  226. };
  227. _FORCE_INLINE_ Iterator begin() {
  228. return Iterator(ptrw());
  229. }
  230. _FORCE_INLINE_ Iterator end() {
  231. return Iterator(ptrw() + size());
  232. }
  233. _FORCE_INLINE_ ConstIterator begin() const {
  234. return ConstIterator(ptr());
  235. }
  236. _FORCE_INLINE_ ConstIterator end() const {
  237. return ConstIterator(ptr() + size());
  238. }
  239. _FORCE_INLINE_ Vector() {}
  240. _FORCE_INLINE_ Vector(std::initializer_list<T> p_init) :
  241. _cowdata(p_init) {}
  242. _FORCE_INLINE_ Vector(const Vector &p_from) { _cowdata._ref(p_from._cowdata); }
  243. _FORCE_INLINE_ Vector(Vector &&p_from) :
  244. _cowdata(std::move(p_from._cowdata)) {}
  245. _FORCE_INLINE_ ~Vector() {}
  246. };
  247. template <typename T>
  248. void Vector<T>::reverse() {
  249. for (Size i = 0; i < size() / 2; i++) {
  250. T *p = ptrw();
  251. SWAP(p[i], p[size() - i - 1]);
  252. }
  253. }
  254. template <typename T>
  255. void Vector<T>::append_array(Vector<T> p_other) {
  256. const Size ds = p_other.size();
  257. if (ds == 0) {
  258. return;
  259. }
  260. const Size bs = size();
  261. resize(bs + ds);
  262. for (Size i = 0; i < ds; ++i) {
  263. ptrw()[bs + i] = p_other[i];
  264. }
  265. }
  266. template <typename T>
  267. bool Vector<T>::push_back(T p_elem) {
  268. Error err = resize(size() + 1);
  269. ERR_FAIL_COND_V(err, true);
  270. set(size() - 1, p_elem);
  271. return false;
  272. }
  273. template <typename T>
  274. void Vector<T>::fill(T p_elem) {
  275. T *p = ptrw();
  276. for (Size i = 0; i < size(); i++) {
  277. p[i] = p_elem;
  278. }
  279. }
  280. } // namespace godot