android.py 3.9 KB

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  1. import os
  2. import sys
  3. import my_spawn
  4. from SCons.Script import ARGUMENTS
  5. def options(opts):
  6. opts.Add(
  7. "android_api_level",
  8. "Target Android API level",
  9. "18" if "32" in ARGUMENTS.get("arch", "arm64") else "21",
  10. )
  11. opts.Add(
  12. "ANDROID_HOME",
  13. "Path to your Android SDK installation. By default, uses ANDROID_HOME from your defined environment variables.",
  14. os.environ.get("ANDROID_HOME", os.environ.get("ANDROID_SDK_ROOT")),
  15. )
  16. def exists(env):
  17. return get_android_ndk_root(env) is not None
  18. # This must be kept in sync with the value in https://github.com/godotengine/godot/blob/master/platform/android/detect.py#L58.
  19. def get_ndk_version():
  20. return "23.2.8568313"
  21. def get_android_ndk_root(env):
  22. if env["ANDROID_HOME"]:
  23. return env["ANDROID_HOME"] + "/ndk/" + get_ndk_version()
  24. else:
  25. return os.environ.get("ANDROID_NDK_ROOT")
  26. def generate(env):
  27. if get_android_ndk_root(env) is None:
  28. raise ValueError(
  29. "To build for Android, the path to the NDK must be defined. Please set ANDROID_HOME to the root folder of your Android SDK installation."
  30. )
  31. if env["arch"] not in ("arm64", "x86_64", "arm32", "x86_32"):
  32. print("Only arm64, x86_64, arm32, and x86_32 are supported on Android. Exiting.")
  33. env.Exit(1)
  34. if sys.platform == "win32" or sys.platform == "msys":
  35. my_spawn.configure(env)
  36. # Validate API level
  37. api_level = int(env["android_api_level"])
  38. if "64" in env["arch"] and api_level < 21:
  39. print("WARN: 64-bit Android architectures require an API level of at least 21; setting android_api_level=21")
  40. env["android_api_level"] = "21"
  41. api_level = 21
  42. # Setup toolchain
  43. toolchain = get_android_ndk_root(env) + "/toolchains/llvm/prebuilt/"
  44. if sys.platform == "win32" or sys.platform == "msys":
  45. toolchain += "windows"
  46. import platform as pltfm
  47. if pltfm.machine().endswith("64"):
  48. toolchain += "-x86_64"
  49. elif sys.platform.startswith("linux"):
  50. toolchain += "linux-x86_64"
  51. elif sys.platform == "darwin":
  52. toolchain += "darwin-x86_64"
  53. env.Append(LINKFLAGS=["-shared"])
  54. env.PrependENVPath("PATH", toolchain + "/bin") # This does nothing half of the time, but we'll put it here anyways
  55. # Get architecture info
  56. arch_info_table = {
  57. "arm32": {
  58. "march": "armv7-a",
  59. "target": "armv7a-linux-androideabi",
  60. "compiler_path": "armv7a-linux-androideabi",
  61. "ccflags": ["-mfpu=neon"],
  62. },
  63. "arm64": {
  64. "march": "armv8-a",
  65. "target": "aarch64-linux-android",
  66. "compiler_path": "aarch64-linux-android",
  67. "ccflags": [],
  68. },
  69. "x86_32": {
  70. "march": "i686",
  71. "target": "i686-linux-android",
  72. "compiler_path": "i686-linux-android",
  73. "ccflags": ["-mstackrealign"],
  74. },
  75. "x86_64": {
  76. "march": "x86-64",
  77. "target": "x86_64-linux-android",
  78. "compiler_path": "x86_64-linux-android",
  79. "ccflags": [],
  80. },
  81. }
  82. arch_info = arch_info_table[env["arch"]]
  83. # Setup tools
  84. env["CC"] = toolchain + "/bin/clang"
  85. env["CXX"] = toolchain + "/bin/clang++"
  86. env["LINK"] = toolchain + "/bin/clang++"
  87. env["AR"] = toolchain + "/bin/llvm-ar"
  88. env["AS"] = toolchain + "/bin/llvm-as"
  89. env["STRIP"] = toolchain + "/bin/llvm-strip"
  90. env["RANLIB"] = toolchain + "/bin/llvm-ranlib"
  91. env["SHLIBSUFFIX"] = ".so"
  92. env.Append(
  93. CCFLAGS=["--target=" + arch_info["target"] + env["android_api_level"], "-march=" + arch_info["march"], "-fPIC"]
  94. )
  95. env.Append(CCFLAGS=arch_info["ccflags"])
  96. env.Append(LINKFLAGS=["--target=" + arch_info["target"] + env["android_api_level"], "-march=" + arch_info["march"]])
  97. env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED"])