wrapped.hpp 50 KB

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  1. /**************************************************************************/
  2. /* wrapped.hpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef GODOT_WRAPPED_HPP
  31. #define GODOT_WRAPPED_HPP
  32. #include <godot_cpp/core/memory.hpp>
  33. #include <godot_cpp/core/property_info.hpp>
  34. #include <godot_cpp/templates/list.hpp>
  35. #include <godot_cpp/godot.hpp>
  36. namespace godot {
  37. typedef void GodotObject;
  38. // Base for all engine classes, to contain the pointer to the engine instance.
  39. class Wrapped {
  40. friend class GDExtensionBinding;
  41. friend void postinitialize_handler(Wrapped *);
  42. protected:
  43. virtual const StringName *_get_extension_class_name() const; // This is needed to retrieve the class name before the godot object has its _extension and _extension_instance members assigned.
  44. virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const = 0;
  45. void _notification(int p_what) {}
  46. bool _set(const StringName &p_name, const Variant &p_property) { return false; }
  47. bool _get(const StringName &p_name, Variant &r_property) const { return false; }
  48. void _get_property_list(List<PropertyInfo> *p_list) const {}
  49. bool _property_can_revert(const StringName &p_name) const { return false; }
  50. bool _property_get_revert(const StringName &p_name, Variant &r_property) const { return false; }
  51. String _to_string() const { return "[" + String(get_class_static()) + ":" + itos(get_instance_id()) + "]"; }
  52. static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what) {}
  53. static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { return false; }
  54. static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
  55. static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { return nullptr; }
  56. static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) {}
  57. static GDExtensionBool property_can_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name) { return false; }
  58. static GDExtensionBool property_get_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
  59. static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {}
  60. ::godot::List<::godot::PropertyInfo> plist_owned;
  61. GDExtensionPropertyInfo *plist = nullptr;
  62. uint32_t plist_size = 0;
  63. void _postinitialize();
  64. Wrapped(const StringName p_godot_class);
  65. Wrapped(GodotObject *p_godot_object);
  66. virtual ~Wrapped() {}
  67. public:
  68. static StringName &get_class_static() {
  69. static StringName string_name = StringName("Wrapped");
  70. return string_name;
  71. }
  72. uint64_t get_instance_id() const {
  73. return 0;
  74. }
  75. // Must be public but you should not touch this.
  76. GodotObject *_owner = nullptr;
  77. };
  78. } // namespace godot
  79. #define GDCLASS(m_class, m_inherits) \
  80. private: \
  81. void operator=(const m_class &p_rval) {} \
  82. friend class ::godot::ClassDB; \
  83. \
  84. protected: \
  85. virtual const ::godot::StringName *_get_extension_class_name() const override { \
  86. static ::godot::StringName string_name = get_class_static(); \
  87. return &string_name; \
  88. } \
  89. \
  90. virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
  91. return &___binding_callbacks; \
  92. } \
  93. \
  94. static void (*_get_bind_methods())() { \
  95. return &m_class::_bind_methods; \
  96. } \
  97. \
  98. static void (::godot::Wrapped::*_get_notification())(int) { \
  99. return (void(::godot::Wrapped::*)(int)) & m_class::_notification; \
  100. } \
  101. \
  102. static bool (::godot::Wrapped::*_get_set())(const ::godot::StringName &p_name, const ::godot::Variant &p_property) { \
  103. return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, const ::godot::Variant &p_property)) & m_class::_set; \
  104. } \
  105. \
  106. static bool (::godot::Wrapped::*_get_get())(const ::godot::StringName &p_name, ::godot::Variant &r_ret) const { \
  107. return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &r_ret) const) & m_class::_get; \
  108. } \
  109. \
  110. static void (::godot::Wrapped::*_get_get_property_list())(::godot::List<::godot::PropertyInfo> * p_list) const { \
  111. return (void(::godot::Wrapped::*)(::godot::List<::godot::PropertyInfo> * p_list) const) & m_class::_get_property_list; \
  112. } \
  113. \
  114. static bool (::godot::Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) { \
  115. return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name)) & m_class::_property_can_revert; \
  116. } \
  117. \
  118. static bool (::godot::Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, ::godot::Variant &) { \
  119. return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &)) & m_class::_property_get_revert; \
  120. } \
  121. \
  122. static ::godot::String (::godot::Wrapped::*_get_to_string())() { \
  123. return (::godot::String(::godot::Wrapped::*)()) & m_class::_to_string; \
  124. } \
  125. \
  126. template <class T, class B> \
  127. static void register_virtuals() { \
  128. m_inherits::register_virtuals<T, B>(); \
  129. } \
  130. \
  131. public: \
  132. static void initialize_class() { \
  133. static bool initialized = false; \
  134. if (initialized) { \
  135. return; \
  136. } \
  137. m_inherits::initialize_class(); \
  138. if (m_class::_get_bind_methods() != m_inherits::_get_bind_methods()) { \
  139. _bind_methods(); \
  140. m_inherits::register_virtuals<m_class, m_inherits>(); \
  141. } \
  142. initialized = true; \
  143. } \
  144. \
  145. static ::godot::StringName &get_class_static() { \
  146. static ::godot::StringName string_name = ::godot::StringName(#m_class); \
  147. return string_name; \
  148. } \
  149. \
  150. static ::godot::StringName &get_parent_class_static() { \
  151. return m_inherits::get_class_static(); \
  152. } \
  153. \
  154. static GDExtensionObjectPtr create(void *data) { \
  155. m_class *new_object = memnew(m_class); \
  156. return new_object->_owner; \
  157. } \
  158. \
  159. static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what) { \
  160. if (p_instance && m_class::_get_notification()) { \
  161. if (m_class::_get_notification() != m_inherits::_get_notification()) { \
  162. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  163. return cls->_notification(p_what); \
  164. } \
  165. m_inherits::notification_bind(p_instance, p_what); \
  166. } \
  167. } \
  168. \
  169. static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { \
  170. if (p_instance && m_class::_get_set()) { \
  171. if (m_class::_get_set() != m_inherits::_get_set()) { \
  172. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  173. return cls->_set(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<const ::godot::Variant *>(p_value)); \
  174. } \
  175. return m_inherits::set_bind(p_instance, p_name, p_value); \
  176. } \
  177. return false; \
  178. } \
  179. \
  180. static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { \
  181. if (p_instance && m_class::_get_get()) { \
  182. if (m_class::_get_get() != m_inherits::_get_get()) { \
  183. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  184. return cls->_get(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<::godot::Variant *>(r_ret)); \
  185. } \
  186. return m_inherits::get_bind(p_instance, p_name, r_ret); \
  187. } \
  188. return false; \
  189. } \
  190. \
  191. static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { \
  192. if (p_instance && m_class::_get_get_property_list()) { \
  193. if (m_class::_get_get_property_list() != m_inherits::_get_get_property_list()) { \
  194. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  195. ERR_FAIL_COND_V_MSG(!cls->plist_owned.is_empty() || cls->plist != nullptr || cls->plist_size != 0, nullptr, "Internal error, property list was not freed by engine!"); \
  196. cls->_get_property_list(&cls->plist_owned); \
  197. cls->plist = reinterpret_cast<GDExtensionPropertyInfo *>(memalloc(sizeof(GDExtensionPropertyInfo) * cls->plist_owned.size())); \
  198. cls->plist_size = 0; \
  199. for (const ::godot::PropertyInfo &E : cls->plist_owned) { \
  200. cls->plist[cls->plist_size].type = static_cast<GDExtensionVariantType>(E.type); \
  201. cls->plist[cls->plist_size].name = E.name._native_ptr(); \
  202. cls->plist[cls->plist_size].hint = E.hint; \
  203. cls->plist[cls->plist_size].hint_string = E.hint_string._native_ptr(); \
  204. cls->plist[cls->plist_size].class_name = E.class_name._native_ptr(); \
  205. cls->plist[cls->plist_size].usage = E.usage; \
  206. cls->plist_size++; \
  207. } \
  208. if (r_count) \
  209. *r_count = cls->plist_size; \
  210. return cls->plist; \
  211. } \
  212. return m_inherits::get_property_list_bind(p_instance, r_count); \
  213. } \
  214. return nullptr; \
  215. } \
  216. \
  217. static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) { \
  218. if (p_instance) { \
  219. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  220. ERR_FAIL_COND_MSG(cls->plist == nullptr, "Internal error, property list double free!"); \
  221. memfree(cls->plist); \
  222. cls->plist = nullptr; \
  223. cls->plist_size = 0; \
  224. cls->plist_owned.clear(); \
  225. } \
  226. } \
  227. \
  228. static GDExtensionBool property_can_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name) { \
  229. if (p_instance && m_class::_get_property_can_revert()) { \
  230. if (m_class::_get_property_can_revert() != m_inherits::_get_property_can_revert()) { \
  231. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  232. return cls->_property_can_revert(*reinterpret_cast<const ::godot::StringName *>(p_name)); \
  233. } \
  234. return m_inherits::property_can_revert_bind(p_instance, p_name); \
  235. } \
  236. return false; \
  237. } \
  238. \
  239. static GDExtensionBool property_get_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { \
  240. if (p_instance && m_class::_get_property_get_revert()) { \
  241. if (m_class::_get_property_get_revert() != m_inherits::_get_property_get_revert()) { \
  242. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  243. return cls->_property_get_revert(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<::godot::Variant *>(r_ret)); \
  244. } \
  245. return m_inherits::property_get_revert_bind(p_instance, p_name, r_ret); \
  246. } \
  247. return false; \
  248. } \
  249. \
  250. static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) { \
  251. if (p_instance && m_class::_get_to_string()) { \
  252. if (m_class::_get_to_string() != m_inherits::_get_to_string()) { \
  253. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  254. *reinterpret_cast<::godot::String *>(r_out) = cls->_to_string(); \
  255. *r_is_valid = true; \
  256. return; \
  257. } \
  258. m_inherits::to_string_bind(p_instance, r_is_valid, r_out); \
  259. } \
  260. } \
  261. \
  262. static void free(void *data, GDExtensionClassInstancePtr ptr) { \
  263. if (ptr) { \
  264. m_class *cls = reinterpret_cast<m_class *>(ptr); \
  265. cls->~m_class(); \
  266. ::godot::Memory::free_static(cls); \
  267. } \
  268. } \
  269. \
  270. static void *___binding_create_callback(void *p_token, void *p_instance) { \
  271. return nullptr; \
  272. } \
  273. \
  274. static void ___binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
  275. } \
  276. \
  277. static GDExtensionBool ___binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
  278. return true; \
  279. } \
  280. \
  281. static constexpr GDExtensionInstanceBindingCallbacks ___binding_callbacks = { \
  282. ___binding_create_callback, \
  283. ___binding_free_callback, \
  284. ___binding_reference_callback, \
  285. };
  286. // Don't use this for your classes, use GDCLASS() instead.
  287. #define GDEXTENSION_CLASS(m_class, m_inherits) \
  288. private: \
  289. void operator=(const m_class &p_rval) {} \
  290. \
  291. protected: \
  292. virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
  293. return &___binding_callbacks; \
  294. } \
  295. \
  296. m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \
  297. m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \
  298. \
  299. static void (*_get_bind_methods())() { \
  300. return nullptr; \
  301. } \
  302. \
  303. static void (Wrapped::*_get_notification())(int) { \
  304. return nullptr; \
  305. } \
  306. \
  307. static bool (Wrapped::*_get_set())(const ::godot::StringName &p_name, const Variant &p_property) { \
  308. return nullptr; \
  309. } \
  310. \
  311. static bool (Wrapped::*_get_get())(const ::godot::StringName &p_name, Variant &r_ret) const { \
  312. return nullptr; \
  313. } \
  314. \
  315. static void (Wrapped::*_get_get_property_list())(List<PropertyInfo> * p_list) const { \
  316. return nullptr; \
  317. } \
  318. \
  319. static bool (Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) { \
  320. return nullptr; \
  321. } \
  322. \
  323. static bool (Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, Variant &) { \
  324. return nullptr; \
  325. } \
  326. \
  327. static String (Wrapped::*_get_to_string())() { \
  328. return nullptr; \
  329. } \
  330. \
  331. public: \
  332. static void initialize_class() {} \
  333. \
  334. static ::godot::StringName &get_class_static() { \
  335. static ::godot::StringName string_name = ::godot::StringName(#m_class); \
  336. return string_name; \
  337. } \
  338. \
  339. static ::godot::StringName &get_parent_class_static() { \
  340. return m_inherits::get_class_static(); \
  341. } \
  342. \
  343. static void *___binding_create_callback(void *p_token, void *p_instance) { \
  344. /* Do not call memnew here, we don't want the postinitializer to be called */ \
  345. return new ("") m_class((GodotObject *)p_instance); \
  346. } \
  347. static void ___binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
  348. /* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \
  349. reinterpret_cast<m_class *>(p_binding)->~m_class(); \
  350. Memory::free_static(reinterpret_cast<m_class *>(p_binding)); \
  351. } \
  352. static GDExtensionBool ___binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
  353. return true; \
  354. } \
  355. static constexpr GDExtensionInstanceBindingCallbacks ___binding_callbacks = { \
  356. ___binding_create_callback, \
  357. ___binding_free_callback, \
  358. ___binding_reference_callback, \
  359. }; \
  360. m_class() : m_class(#m_class) {}
  361. #endif // GODOT_WRAPPED_HPP