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- name: Continuous integration
- on: [push, pull_request]
- env:
- # Only used for the cache key. Increment version to force clean build.
- GODOT_BASE_BRANCH: 3.x
- concurrency:
- group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}
- cancel-in-progress: true
- jobs:
- build:
- name: ${{ matrix.name }}
- runs-on: ${{ matrix.os }}
- strategy:
- fail-fast: false
- matrix:
- include:
- - name: 🐧 Linux (GCC)
- os: ubuntu-22.04
- platform: linux
- artifact-name: godot-cpp-linux-glibc2.35-x86_64-release
- artifact-path: bin/libgodot-cpp.linux.release.64.a
- godot_zip: Godot_v3.6-stable_linux_server.64.zip
- executable: Godot_v3.6-stable_linux_server.64
- cache-name: linux-x86_64
- - name: 🏁 Windows (x86_64, MSVC)
- os: windows-2022
- platform: windows
- artifact-name: godot-cpp-windows-msvc2022-x86_64-release
- artifact-path: bin/libgodot-cpp.windows.release.64.lib
- cache-name: windows-x86_64-msvc
- - name: 🏁 Windows (x86_64, MinGW)
- os: windows-2022
- platform: windows
- artifact-name: godot-cpp-linux-mingw-x86_64-release
- artifact-path: bin/libgodot-cpp.windows.release.64.a
- flags: use_mingw=yes
- cache-name: windows-x86_64-mingw
- - name: 🍎 macOS (universal)
- os: macos-15
- platform: osx
- artifact-name: godot-cpp-macos-universal-release
- artifact-path: bin/libgodot-cpp.osx.release.64.a
- flags: macos_arch=universal
- godot_zip: Godot_v3.6-stable_osx.universal.zip
- executable: Godot.app/Contents/MacOS/Godot
- cache-name: macos-unversal
- - name: 🤖 Android (arm64)
- os: ubuntu-22.04
- platform: android
- artifact-name: godot-cpp-android-arm64-release
- artifact-path: bin/libgodot-cpp.android.release.arm64v8.a
- flags: ANDROID_NDK_ROOT=$ANDROID_NDK_LATEST_HOME android_arch=arm64v8
- cache-name: android-arm64
- - name: 🍏 iOS (arm64)
- os: macos-15
- platform: ios
- artifact-name: godot-cpp-ios-arm64-release
- artifact-path: bin/libgodot-cpp.ios.release.arm64.a
- cache-name: ios-arm64
- env:
- SCONS_CACHE: ${{ github.workspace }}/.scons-cache/
- steps:
- - name: Checkout
- uses: actions/checkout@v6
- with:
- submodules: recursive
- - name: Setup Godot build cache
- uses: ./.github/actions/godot-cache
- with:
- cache-name: ${{ matrix.cache-name }}
- continue-on-error: true
- - name: Set up Python (for SCons)
- uses: actions/setup-python@v6
- with:
- python-version: '3.x'
- - name: Linux dependencies
- if: ${{ matrix.platform == 'linux' }}
- run: |
- sudo apt-get update -qq
- sudo apt-get install -qqq build-essential pkg-config
- - name: Install scons
- run: |
- python -m pip install scons
- - name: Windows dependency (MinGW)
- if: ${{ matrix.platform == 'windows' }}
- uses: egor-tensin/setup-mingw@v3
- with:
- version: 12.2.0
- - name: Build godot-cpp (debug)
- run: |
- scons platform=${{ matrix.platform }} target=debug ${{ matrix.flags }}
- - name: Build test without rebuilding godot-cpp (debug)
- run: |
- cd test
- scons platform=${{ matrix.platform }} target=debug ${{ matrix.flags }} build_library=no
- - name: Build test and godot-cpp (release)
- run: |
- cd test
- scons platform=${{ matrix.platform }} target=release ${{ matrix.flags }}
- - name: Run test GDNative library
- if: ${{ matrix.platform == 'linux' || matrix.platform == 'osx' }}
- run: |
- curl -LO https://github.com/godotengine/godot/releases/download/3.6-stable/${{ matrix.godot_zip }}
- unzip ${{ matrix.godot_zip }}
- ./${{ matrix.executable }} --path test -s script.gd
- - name: Upload artifact
- uses: actions/upload-artifact@v6
- with:
- name: ${{ matrix.artifact-name }}
- path: ${{ matrix.artifact-path }}
- if-no-files-found: error
- static-checks:
- name: 📊 Static Checks (clang-format)
- runs-on: ubuntu-22.04
- steps:
- - name: Checkout
- uses: actions/checkout@v6
- with:
- submodules: recursive
- - name: Make apt sources.list use the default Ubuntu repositories
- run: |
- sudo rm -f /etc/apt/sources.list.d/*
- sudo cp -f misc/ci/sources.list /etc/apt/sources.list
- sudo apt-get update
- - name: Install dependencies
- run: |
- sudo apt-get install -qq dos2unix recode clang-format
- - name: Style checks via clang-format
- run: |
- bash ./misc/scripts/clang_format.sh
- - name: Bindings generation checks (ensures get_file_list returns all generated files)
- run: |
- python ./misc/scripts/check_get_file_list.py
|