class_db.cpp 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383
  1. /**************************************************************************/
  2. /* class_db.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include <godot_cpp/core/class_db.hpp>
  31. #include <godot_cpp/core/error_macros.hpp>
  32. #include <godot_cpp/godot.hpp>
  33. #include <godot_cpp/core/memory.hpp>
  34. #include <algorithm>
  35. namespace godot {
  36. std::unordered_map<StringName, ClassDB::ClassInfo> ClassDB::classes;
  37. std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *> ClassDB::instance_binding_callbacks;
  38. std::vector<StringName> ClassDB::class_register_order;
  39. GDExtensionInitializationLevel ClassDB::current_level = GDEXTENSION_INITIALIZATION_CORE;
  40. MethodDefinition D_METHOD(StringName p_name) {
  41. return MethodDefinition(p_name);
  42. }
  43. MethodDefinition D_METHOD(StringName p_name, StringName p_arg1) {
  44. MethodDefinition method(p_name);
  45. method.args.push_front(p_arg1);
  46. return method;
  47. }
  48. void ClassDB::add_property_group(const StringName &p_class, const String &p_name, const String &p_prefix) {
  49. ERR_FAIL_COND_MSG(classes.find(p_class) == classes.end(), String("Trying to add property '{0}{1}' to non-existing class '{2}'.").format(Array::make(p_prefix, p_name, p_class)));
  50. internal::gdextension_interface_classdb_register_extension_class_property_group(internal::library, p_class._native_ptr(), p_name._native_ptr(), p_prefix._native_ptr());
  51. }
  52. void ClassDB::add_property_subgroup(const StringName &p_class, const String &p_name, const String &p_prefix) {
  53. ERR_FAIL_COND_MSG(classes.find(p_class) == classes.end(), String("Trying to add property '{0}{1}' to non-existing class '{2}'.").format(Array::make(p_prefix, p_name, p_class)));
  54. internal::gdextension_interface_classdb_register_extension_class_property_subgroup(internal::library, p_class._native_ptr(), p_name._native_ptr(), p_prefix._native_ptr());
  55. }
  56. void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index) {
  57. ERR_FAIL_COND_MSG(classes.find(p_class) == classes.end(), String("Trying to add property '{0}' to non-existing class '{1}'.").format(Array::make(p_pinfo.name, p_class)));
  58. ClassInfo &info = classes[p_class];
  59. ERR_FAIL_COND_MSG(info.property_names.find(p_pinfo.name) != info.property_names.end(), String("Property '{0}' already exists in class '{1}'.").format(Array::make(p_pinfo.name, p_class)));
  60. MethodBind *setter = nullptr;
  61. if (p_setter != String("")) {
  62. setter = get_method(p_class, p_setter);
  63. ERR_FAIL_NULL_MSG(setter, String("Setter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_setter, p_class, p_pinfo.name)));
  64. size_t exp_args = 1 + (p_index >= 0 ? 1 : 0);
  65. ERR_FAIL_COND_MSG((int)exp_args != setter->get_argument_count(), String("Setter method '{0}::{1}()' must take a single argument.").format(Array::make(p_class, p_setter)));
  66. }
  67. ERR_FAIL_COND_MSG(p_getter == String(""), String("Getter method must be specified for '{0}::{1}'.").format(Array::make(p_class, p_pinfo.name)));
  68. MethodBind *getter = get_method(p_class, p_getter);
  69. ERR_FAIL_NULL_MSG(getter, String("Getter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_getter, p_class, p_pinfo.name)));
  70. {
  71. size_t exp_args = 0 + (p_index >= 0 ? 1 : 0);
  72. ERR_FAIL_COND_MSG((int)exp_args != getter->get_argument_count(), String("Getter method '{0}::{1}()' must not take any argument.").format(Array::make(p_class, p_getter)));
  73. }
  74. // register property with plugin
  75. info.property_names.insert(p_pinfo.name);
  76. // register with Godot
  77. GDExtensionPropertyInfo prop_info = {
  78. static_cast<GDExtensionVariantType>(p_pinfo.type), // GDExtensionVariantType type;
  79. p_pinfo.name._native_ptr(), // GDExtensionStringNamePtr name;
  80. p_pinfo.class_name._native_ptr(), // GDExtensionStringNamePtr class_name;
  81. p_pinfo.hint, // NONE //uint32_t hint;
  82. p_pinfo.hint_string._native_ptr(), // GDExtensionStringPtr hint_string;
  83. p_pinfo.usage, // DEFAULT //uint32_t usage;
  84. };
  85. internal::gdextension_interface_classdb_register_extension_class_property_indexed(internal::library, info.name._native_ptr(), &prop_info, p_setter._native_ptr(), p_getter._native_ptr(), p_index);
  86. }
  87. MethodBind *ClassDB::get_method(const StringName &p_class, const StringName &p_method) {
  88. ERR_FAIL_COND_V_MSG(classes.find(p_class) == classes.end(), nullptr, String("Class '{0}' not found.").format(Array::make(p_class)));
  89. ClassInfo *type = &classes[p_class];
  90. while (type) {
  91. std::unordered_map<StringName, MethodBind *>::iterator method = type->method_map.find(p_method);
  92. if (method != type->method_map.end()) {
  93. return method->second;
  94. }
  95. type = type->parent_ptr;
  96. continue;
  97. }
  98. return nullptr;
  99. }
  100. MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const MethodDefinition &method_name, const void **p_defs, int p_defcount) {
  101. StringName instance_type = p_bind->get_instance_class();
  102. std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(instance_type);
  103. if (type_it == classes.end()) {
  104. memdelete(p_bind);
  105. ERR_FAIL_V_MSG(nullptr, String("Class '{0}' doesn't exist.").format(Array::make(instance_type)));
  106. }
  107. ClassInfo &type = type_it->second;
  108. if (type.method_map.find(method_name.name) != type.method_map.end()) {
  109. memdelete(p_bind);
  110. ERR_FAIL_V_MSG(nullptr, String("Binding duplicate method: {0}::{1}().").format(Array::make(instance_type, method_name.name)));
  111. }
  112. if (type.virtual_methods.find(method_name.name) != type.virtual_methods.end()) {
  113. memdelete(p_bind);
  114. ERR_FAIL_V_MSG(nullptr, String("Method '{0}::{1}()' already bound as virtual.").format(Array::make(instance_type, method_name.name)));
  115. }
  116. p_bind->set_name(method_name.name);
  117. if ((int)method_name.args.size() > p_bind->get_argument_count()) {
  118. memdelete(p_bind);
  119. ERR_FAIL_V_MSG(nullptr, String("Method '{0}::{1}()' definition has more arguments than the actual method.").format(Array::make(instance_type, method_name.name)));
  120. }
  121. p_bind->set_hint_flags(p_flags);
  122. std::vector<StringName> args;
  123. args.resize(method_name.args.size());
  124. size_t arg_index = 0;
  125. for (StringName arg : method_name.args) {
  126. args[arg_index++] = arg;
  127. }
  128. p_bind->set_argument_names(args);
  129. std::vector<Variant> defvals;
  130. defvals.resize(p_defcount);
  131. for (int i = 0; i < p_defcount; i++) {
  132. defvals[i] = *static_cast<const Variant *>(p_defs[i]);
  133. }
  134. p_bind->set_default_arguments(defvals);
  135. p_bind->set_hint_flags(p_flags);
  136. // register our method bind within our plugin
  137. type.method_map[method_name.name] = p_bind;
  138. // and register with godot
  139. bind_method_godot(type.name, p_bind);
  140. return p_bind;
  141. }
  142. void ClassDB::bind_method_godot(const StringName &p_class_name, MethodBind *p_method) {
  143. std::vector<GDExtensionVariantPtr> def_args;
  144. const std::vector<Variant> &def_args_val = p_method->get_default_arguments();
  145. def_args.resize(def_args_val.size());
  146. for (size_t i = 0; i < def_args_val.size(); i++) {
  147. def_args[i] = (GDExtensionVariantPtr)&def_args_val[i];
  148. }
  149. std::vector<PropertyInfo> return_value_and_arguments_info = p_method->get_arguments_info_list();
  150. std::vector<GDExtensionClassMethodArgumentMetadata> return_value_and_arguments_metadata = p_method->get_arguments_metadata_list();
  151. std::vector<GDExtensionPropertyInfo> return_value_and_arguments_gdextension_info;
  152. return_value_and_arguments_gdextension_info.reserve(return_value_and_arguments_info.size());
  153. for (std::vector<PropertyInfo>::iterator it = return_value_and_arguments_info.begin(); it != return_value_and_arguments_info.end(); it++) {
  154. return_value_and_arguments_gdextension_info.push_back(
  155. GDExtensionPropertyInfo{
  156. static_cast<GDExtensionVariantType>(it->type), // GDExtensionVariantType type;
  157. it->name._native_ptr(), // GDExtensionStringNamePtr name;
  158. it->class_name._native_ptr(), // GDExtensionStringNamePtr class_name;
  159. it->hint, // uint32_t hint;
  160. it->hint_string._native_ptr(), // GDExtensionStringPtr hint_string;
  161. it->usage, // uint32_t usage;
  162. });
  163. }
  164. GDExtensionPropertyInfo *return_value_info = return_value_and_arguments_gdextension_info.data();
  165. GDExtensionClassMethodArgumentMetadata *return_value_metadata = return_value_and_arguments_metadata.data();
  166. GDExtensionPropertyInfo *arguments_info = return_value_and_arguments_gdextension_info.data() + 1;
  167. GDExtensionClassMethodArgumentMetadata *arguments_metadata = return_value_and_arguments_metadata.data() + 1;
  168. StringName name = p_method->get_name();
  169. GDExtensionClassMethodInfo method_info = {
  170. name._native_ptr(), // GDExtensionStringNamePtr;
  171. p_method, // void *method_userdata;
  172. MethodBind::bind_call, // GDExtensionClassMethodCall call_func;
  173. MethodBind::bind_ptrcall, // GDExtensionClassMethodPtrCall ptrcall_func;
  174. p_method->get_hint_flags(), // uint32_t method_flags; /* GDExtensionClassMethodFlags */
  175. (GDExtensionBool)p_method->has_return(), // GDExtensionBool has_return_value;
  176. return_value_info, // GDExtensionPropertyInfo *
  177. *return_value_metadata, // GDExtensionClassMethodArgumentMetadata *
  178. (uint32_t)p_method->get_argument_count(), // uint32_t argument_count;
  179. arguments_info, // GDExtensionPropertyInfo *
  180. arguments_metadata, // GDExtensionClassMethodArgumentMetadata *
  181. (uint32_t)p_method->get_default_argument_count(), // uint32_t default_argument_count;
  182. def_args.data(), // GDExtensionVariantPtr *default_arguments;
  183. };
  184. internal::gdextension_interface_classdb_register_extension_class_method(internal::library, p_class_name._native_ptr(), &method_info);
  185. }
  186. void ClassDB::add_signal(const StringName &p_class, const MethodInfo &p_signal) {
  187. std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(p_class);
  188. ERR_FAIL_COND_MSG(type_it == classes.end(), String("Class '{0}' doesn't exist.").format(Array::make(p_class)));
  189. ClassInfo &cl = type_it->second;
  190. // Check if this signal is already register
  191. ClassInfo *check = &cl;
  192. while (check) {
  193. ERR_FAIL_COND_MSG(check->signal_names.find(p_signal.name) != check->signal_names.end(), String("Class '{0}' already has signal '{1}'.").format(Array::make(p_class, p_signal.name)));
  194. check = check->parent_ptr;
  195. }
  196. // register our signal in our plugin
  197. cl.signal_names.insert(p_signal.name);
  198. // register our signal in godot
  199. std::vector<GDExtensionPropertyInfo> parameters;
  200. parameters.reserve(p_signal.arguments.size());
  201. for (const PropertyInfo &par : p_signal.arguments) {
  202. parameters.push_back(GDExtensionPropertyInfo{
  203. static_cast<GDExtensionVariantType>(par.type), // GDExtensionVariantType type;
  204. par.name._native_ptr(), // GDExtensionStringNamePtr name;
  205. par.class_name._native_ptr(), // GDExtensionStringNamePtr class_name;
  206. par.hint, // NONE //uint32_t hint;
  207. par.hint_string._native_ptr(), // GDExtensionStringPtr hint_string;
  208. par.usage, // DEFAULT //uint32_t usage;
  209. });
  210. }
  211. internal::gdextension_interface_classdb_register_extension_class_signal(internal::library, cl.name._native_ptr(), p_signal.name._native_ptr(), parameters.data(), parameters.size());
  212. }
  213. void ClassDB::bind_integer_constant(const StringName &p_class_name, const StringName &p_enum_name, const StringName &p_constant_name, GDExtensionInt p_constant_value, bool p_is_bitfield) {
  214. std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(p_class_name);
  215. ERR_FAIL_COND_MSG(type_it == classes.end(), String("Class '{0}' doesn't exist.").format(Array::make(p_class_name)));
  216. ClassInfo &type = type_it->second;
  217. // check if it already exists
  218. ERR_FAIL_COND_MSG(type.constant_names.find(p_constant_name) != type.constant_names.end(), String("Constant '{0}::{1}' already registered.").format(Array::make(p_class_name, p_constant_name)));
  219. // register it with our plugin (purely to check for duplicates)
  220. type.constant_names.insert(p_constant_name);
  221. // Register it with Godot
  222. internal::gdextension_interface_classdb_register_extension_class_integer_constant(internal::library, p_class_name._native_ptr(), p_enum_name._native_ptr(), p_constant_name._native_ptr(), p_constant_value, p_is_bitfield);
  223. }
  224. GDExtensionClassCallVirtual ClassDB::get_virtual_func(void *p_userdata, GDExtensionConstStringNamePtr p_name) {
  225. // This is called by Godot the first time it calls a virtual function, and it caches the result, per object instance.
  226. // Because of this, it can happen from different threads at once.
  227. // It should be ok not using any mutex as long as we only READ data.
  228. const StringName *class_name = reinterpret_cast<const StringName *>(p_userdata);
  229. const StringName *name = reinterpret_cast<const StringName *>(p_name);
  230. std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(*class_name);
  231. ERR_FAIL_COND_V_MSG(type_it == classes.end(), nullptr, String("Class '{0}' doesn't exist.").format(Array::make(*class_name)));
  232. const ClassInfo *type = &type_it->second;
  233. // Find method in current class, or any of its parent classes (Godot classes not included)
  234. while (type != nullptr) {
  235. std::unordered_map<StringName, GDExtensionClassCallVirtual>::const_iterator method_it = type->virtual_methods.find(*name);
  236. if (method_it != type->virtual_methods.end()) {
  237. return method_it->second;
  238. }
  239. type = type->parent_ptr;
  240. }
  241. return nullptr;
  242. }
  243. const GDExtensionInstanceBindingCallbacks *ClassDB::get_instance_binding_callbacks(const StringName &p_class) {
  244. std::unordered_map<StringName, const GDExtensionInstanceBindingCallbacks *>::iterator callbacks_it = instance_binding_callbacks.find(p_class);
  245. if (likely(callbacks_it != instance_binding_callbacks.end())) {
  246. return callbacks_it->second;
  247. }
  248. // If we don't have an instance binding callback for the given class, find the closest parent where we do.
  249. StringName class_name = p_class;
  250. do {
  251. class_name = get_parent_class(class_name);
  252. ERR_FAIL_COND_V_MSG(class_name == StringName(), nullptr, String("Cannot find instance binding callbacks for class '{0}'.").format(Array::make(p_class)));
  253. callbacks_it = instance_binding_callbacks.find(class_name);
  254. } while (callbacks_it == instance_binding_callbacks.end());
  255. return callbacks_it->second;
  256. }
  257. void ClassDB::bind_virtual_method(const StringName &p_class, const StringName &p_method, GDExtensionClassCallVirtual p_call) {
  258. std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(p_class);
  259. ERR_FAIL_COND_MSG(type_it == classes.end(), String("Class '{0}' doesn't exist.").format(Array::make(p_class)));
  260. ClassInfo &type = type_it->second;
  261. ERR_FAIL_COND_MSG(type.method_map.find(p_method) != type.method_map.end(), String("Method '{0}::{1}()' already registered as non-virtual.").format(Array::make(p_class, p_method)));
  262. ERR_FAIL_COND_MSG(type.virtual_methods.find(p_method) != type.virtual_methods.end(), String("Virtual '{0}::{1}()' method already registered.").format(Array::make(p_class, p_method)));
  263. type.virtual_methods[p_method] = p_call;
  264. }
  265. void ClassDB::initialize_class(const ClassInfo &p_cl) {
  266. }
  267. void ClassDB::initialize(GDExtensionInitializationLevel p_level) {
  268. for (const std::pair<StringName, ClassInfo> pair : classes) {
  269. const ClassInfo &cl = pair.second;
  270. if (cl.level != p_level) {
  271. continue;
  272. }
  273. // Nothing to do here for now...
  274. }
  275. }
  276. void ClassDB::deinitialize(GDExtensionInitializationLevel p_level) {
  277. std::set<StringName> to_erase;
  278. for (std::vector<StringName>::reverse_iterator i = class_register_order.rbegin(); i != class_register_order.rend(); ++i) {
  279. const StringName &name = *i;
  280. const ClassInfo &cl = classes[name];
  281. if (cl.level != p_level) {
  282. continue;
  283. }
  284. internal::gdextension_interface_classdb_unregister_extension_class(internal::library, name._native_ptr());
  285. for (const std::pair<const StringName, MethodBind *> &method : cl.method_map) {
  286. memdelete(method.second);
  287. }
  288. classes.erase(name);
  289. to_erase.insert(name);
  290. }
  291. {
  292. // The following is equivalent to c++20 `std::erase_if(class_register_order, [&](const StringName& name){ return to_erase.contains(name); });`
  293. std::vector<StringName>::iterator it = std::remove_if(class_register_order.begin(), class_register_order.end(), [&](const StringName &p_name) {
  294. return to_erase.count(p_name) > 0;
  295. });
  296. class_register_order.erase(it, class_register_order.end());
  297. }
  298. }
  299. } // namespace godot