variant.cpp 24 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786
  1. /**************************************************************************/
  2. /* variant.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include <godot_cpp/variant/variant.hpp>
  31. #include <godot_cpp/godot.hpp>
  32. #include <godot_cpp/core/binder_common.hpp>
  33. #include <godot_cpp/core/class_db.hpp>
  34. #include <godot_cpp/core/defs.hpp>
  35. #include <utility>
  36. namespace godot {
  37. GDExtensionVariantFromTypeConstructorFunc Variant::from_type_constructor[Variant::VARIANT_MAX]{};
  38. GDExtensionTypeFromVariantConstructorFunc Variant::to_type_constructor[Variant::VARIANT_MAX]{};
  39. void Variant::init_bindings() {
  40. // Start from 1 to skip NIL.
  41. for (int i = 1; i < VARIANT_MAX; i++) {
  42. from_type_constructor[i] = internal::gdextension_interface_get_variant_from_type_constructor((GDExtensionVariantType)i);
  43. to_type_constructor[i] = internal::gdextension_interface_get_variant_to_type_constructor((GDExtensionVariantType)i);
  44. }
  45. StringName::init_bindings();
  46. String::init_bindings();
  47. NodePath::init_bindings();
  48. RID::init_bindings();
  49. Callable::init_bindings();
  50. Signal::init_bindings();
  51. Dictionary::init_bindings();
  52. Array::init_bindings();
  53. PackedByteArray::init_bindings();
  54. PackedInt32Array::init_bindings();
  55. PackedInt64Array::init_bindings();
  56. PackedFloat32Array::init_bindings();
  57. PackedFloat64Array::init_bindings();
  58. PackedStringArray::init_bindings();
  59. PackedVector2Array::init_bindings();
  60. PackedVector3Array::init_bindings();
  61. PackedColorArray::init_bindings();
  62. }
  63. Variant::Variant() {
  64. internal::gdextension_interface_variant_new_nil(_native_ptr());
  65. }
  66. Variant::Variant(GDExtensionConstVariantPtr native_ptr) {
  67. internal::gdextension_interface_variant_new_copy(_native_ptr(), native_ptr);
  68. }
  69. Variant::Variant(const Variant &other) {
  70. internal::gdextension_interface_variant_new_copy(_native_ptr(), other._native_ptr());
  71. }
  72. Variant::Variant(Variant &&other) {
  73. std::swap(opaque, other.opaque);
  74. }
  75. Variant::Variant(bool v) {
  76. GDExtensionBool encoded;
  77. PtrToArg<bool>::encode(v, &encoded);
  78. from_type_constructor[BOOL](_native_ptr(), &encoded);
  79. }
  80. Variant::Variant(int64_t v) {
  81. GDExtensionInt encoded;
  82. PtrToArg<int64_t>::encode(v, &encoded);
  83. from_type_constructor[INT](_native_ptr(), &encoded);
  84. }
  85. Variant::Variant(double v) {
  86. double encoded;
  87. PtrToArg<double>::encode(v, &encoded);
  88. from_type_constructor[FLOAT](_native_ptr(), &encoded);
  89. }
  90. Variant::Variant(const String &v) {
  91. from_type_constructor[STRING](_native_ptr(), v._native_ptr());
  92. }
  93. Variant::Variant(const Vector2 &v) {
  94. from_type_constructor[VECTOR2](_native_ptr(), (GDExtensionTypePtr)&v);
  95. }
  96. Variant::Variant(const Vector2i &v) {
  97. from_type_constructor[VECTOR2I](_native_ptr(), (GDExtensionTypePtr)&v);
  98. }
  99. Variant::Variant(const Rect2 &v) {
  100. from_type_constructor[RECT2](_native_ptr(), (GDExtensionTypePtr)&v);
  101. }
  102. Variant::Variant(const Rect2i &v) {
  103. from_type_constructor[RECT2I](_native_ptr(), (GDExtensionTypePtr)&v);
  104. }
  105. Variant::Variant(const Vector3 &v) {
  106. from_type_constructor[VECTOR3](_native_ptr(), (GDExtensionTypePtr)&v);
  107. }
  108. Variant::Variant(const Vector3i &v) {
  109. from_type_constructor[VECTOR3I](_native_ptr(), (GDExtensionTypePtr)&v);
  110. }
  111. Variant::Variant(const Transform2D &v) {
  112. from_type_constructor[TRANSFORM2D](_native_ptr(), (GDExtensionTypePtr)&v);
  113. }
  114. Variant::Variant(const Vector4 &v) {
  115. from_type_constructor[VECTOR4](_native_ptr(), (GDExtensionTypePtr)&v);
  116. }
  117. Variant::Variant(const Vector4i &v) {
  118. from_type_constructor[VECTOR4I](_native_ptr(), (GDExtensionTypePtr)&v);
  119. }
  120. Variant::Variant(const Plane &v) {
  121. from_type_constructor[PLANE](_native_ptr(), (GDExtensionTypePtr)&v);
  122. }
  123. Variant::Variant(const Quaternion &v) {
  124. from_type_constructor[QUATERNION](_native_ptr(), (GDExtensionTypePtr)&v);
  125. }
  126. Variant::Variant(const godot::AABB &v) {
  127. from_type_constructor[AABB](_native_ptr(), (GDExtensionTypePtr)&v);
  128. }
  129. Variant::Variant(const Basis &v) {
  130. from_type_constructor[BASIS](_native_ptr(), (GDExtensionTypePtr)&v);
  131. }
  132. Variant::Variant(const Transform3D &v) {
  133. from_type_constructor[TRANSFORM3D](_native_ptr(), (GDExtensionTypePtr)&v);
  134. }
  135. Variant::Variant(const Projection &v) {
  136. from_type_constructor[PROJECTION](_native_ptr(), (GDExtensionTypePtr)&v);
  137. }
  138. Variant::Variant(const Color &v) {
  139. from_type_constructor[COLOR](_native_ptr(), (GDExtensionTypePtr)&v);
  140. }
  141. Variant::Variant(const StringName &v) {
  142. from_type_constructor[STRING_NAME](_native_ptr(), v._native_ptr());
  143. }
  144. Variant::Variant(const NodePath &v) {
  145. from_type_constructor[NODE_PATH](_native_ptr(), v._native_ptr());
  146. }
  147. Variant::Variant(const godot::RID &v) {
  148. from_type_constructor[RID](_native_ptr(), v._native_ptr());
  149. }
  150. Variant::Variant(const Object *v) {
  151. if (v) {
  152. from_type_constructor[OBJECT](_native_ptr(), const_cast<GodotObject **>(&v->_owner));
  153. } else {
  154. GodotObject *nullobject = nullptr;
  155. from_type_constructor[OBJECT](_native_ptr(), &nullobject);
  156. }
  157. }
  158. Variant::Variant(const ObjectID &p_id) :
  159. Variant(p_id.operator uint64_t()) {
  160. }
  161. Variant::Variant(const Callable &v) {
  162. from_type_constructor[CALLABLE](_native_ptr(), v._native_ptr());
  163. }
  164. Variant::Variant(const Signal &v) {
  165. from_type_constructor[SIGNAL](_native_ptr(), v._native_ptr());
  166. }
  167. Variant::Variant(const Dictionary &v) {
  168. from_type_constructor[DICTIONARY](_native_ptr(), v._native_ptr());
  169. }
  170. Variant::Variant(const Array &v) {
  171. from_type_constructor[ARRAY](_native_ptr(), v._native_ptr());
  172. }
  173. Variant::Variant(const PackedByteArray &v) {
  174. from_type_constructor[PACKED_BYTE_ARRAY](_native_ptr(), v._native_ptr());
  175. }
  176. Variant::Variant(const PackedInt32Array &v) {
  177. from_type_constructor[PACKED_INT32_ARRAY](_native_ptr(), v._native_ptr());
  178. }
  179. Variant::Variant(const PackedInt64Array &v) {
  180. from_type_constructor[PACKED_INT64_ARRAY](_native_ptr(), v._native_ptr());
  181. }
  182. Variant::Variant(const PackedFloat32Array &v) {
  183. from_type_constructor[PACKED_FLOAT32_ARRAY](_native_ptr(), v._native_ptr());
  184. }
  185. Variant::Variant(const PackedFloat64Array &v) {
  186. from_type_constructor[PACKED_FLOAT64_ARRAY](_native_ptr(), v._native_ptr());
  187. }
  188. Variant::Variant(const PackedStringArray &v) {
  189. from_type_constructor[PACKED_STRING_ARRAY](_native_ptr(), v._native_ptr());
  190. }
  191. Variant::Variant(const PackedVector2Array &v) {
  192. from_type_constructor[PACKED_VECTOR2_ARRAY](_native_ptr(), v._native_ptr());
  193. }
  194. Variant::Variant(const PackedVector3Array &v) {
  195. from_type_constructor[PACKED_VECTOR3_ARRAY](_native_ptr(), v._native_ptr());
  196. }
  197. Variant::Variant(const PackedColorArray &v) {
  198. from_type_constructor[PACKED_COLOR_ARRAY](_native_ptr(), v._native_ptr());
  199. }
  200. Variant::~Variant() {
  201. internal::gdextension_interface_variant_destroy(_native_ptr());
  202. }
  203. Variant::operator bool() const {
  204. GDExtensionBool result;
  205. to_type_constructor[BOOL](&result, _native_ptr());
  206. return PtrToArg<bool>::convert(&result);
  207. }
  208. Variant::operator int64_t() const {
  209. GDExtensionInt result;
  210. to_type_constructor[INT](&result, _native_ptr());
  211. return PtrToArg<int64_t>::convert(&result);
  212. }
  213. Variant::operator int32_t() const {
  214. return static_cast<int32_t>(operator int64_t());
  215. }
  216. Variant::operator uint64_t() const {
  217. return static_cast<uint64_t>(operator int64_t());
  218. }
  219. Variant::operator uint32_t() const {
  220. return static_cast<uint32_t>(operator int64_t());
  221. }
  222. Variant::operator double() const {
  223. double result;
  224. to_type_constructor[FLOAT](&result, _native_ptr());
  225. return PtrToArg<double>::convert(&result);
  226. }
  227. Variant::operator float() const {
  228. return static_cast<float>(operator double());
  229. }
  230. Variant::operator String() const {
  231. String result;
  232. to_type_constructor[STRING](result._native_ptr(), _native_ptr());
  233. return result;
  234. }
  235. Variant::operator Vector2() const {
  236. Vector2 result;
  237. to_type_constructor[VECTOR2]((GDExtensionTypePtr)&result, _native_ptr());
  238. return result;
  239. }
  240. Variant::operator Vector2i() const {
  241. Vector2i result;
  242. to_type_constructor[VECTOR2I]((GDExtensionTypePtr)&result, _native_ptr());
  243. return result;
  244. }
  245. Variant::operator Rect2() const {
  246. Rect2 result;
  247. to_type_constructor[RECT2]((GDExtensionTypePtr)&result, _native_ptr());
  248. return result;
  249. }
  250. Variant::operator Rect2i() const {
  251. Rect2i result;
  252. to_type_constructor[RECT2I]((GDExtensionTypePtr)&result, _native_ptr());
  253. return result;
  254. }
  255. Variant::operator Vector3() const {
  256. Vector3 result;
  257. to_type_constructor[VECTOR3]((GDExtensionTypePtr)&result, _native_ptr());
  258. return result;
  259. }
  260. Variant::operator Vector3i() const {
  261. Vector3i result;
  262. to_type_constructor[VECTOR3I]((GDExtensionTypePtr)&result, _native_ptr());
  263. return result;
  264. }
  265. Variant::operator Transform2D() const {
  266. Transform2D result;
  267. to_type_constructor[TRANSFORM2D]((GDExtensionTypePtr)&result, _native_ptr());
  268. return result;
  269. }
  270. Variant::operator Vector4() const {
  271. Vector4 result;
  272. to_type_constructor[VECTOR4]((GDExtensionTypePtr)&result, _native_ptr());
  273. return result;
  274. }
  275. Variant::operator Vector4i() const {
  276. Vector4i result;
  277. to_type_constructor[VECTOR4I]((GDExtensionTypePtr)&result, _native_ptr());
  278. return result;
  279. }
  280. Variant::operator Plane() const {
  281. Plane result;
  282. to_type_constructor[PLANE]((GDExtensionTypePtr)&result, _native_ptr());
  283. return result;
  284. }
  285. Variant::operator Quaternion() const {
  286. Quaternion result;
  287. to_type_constructor[QUATERNION]((GDExtensionTypePtr)&result, _native_ptr());
  288. return result;
  289. }
  290. Variant::operator godot::AABB() const {
  291. godot::AABB result;
  292. to_type_constructor[AABB]((GDExtensionTypePtr)&result, _native_ptr());
  293. return result;
  294. }
  295. Variant::operator Basis() const {
  296. Basis result;
  297. to_type_constructor[BASIS]((GDExtensionTypePtr)&result, _native_ptr());
  298. return result;
  299. }
  300. Variant::operator Transform3D() const {
  301. Transform3D result;
  302. to_type_constructor[TRANSFORM3D]((GDExtensionTypePtr)&result, _native_ptr());
  303. return result;
  304. }
  305. Variant::operator Projection() const {
  306. Projection result;
  307. to_type_constructor[PROJECTION]((GDExtensionTypePtr)&result, _native_ptr());
  308. return result;
  309. }
  310. Variant::operator Color() const {
  311. Color result;
  312. to_type_constructor[COLOR]((GDExtensionTypePtr)&result, _native_ptr());
  313. return result;
  314. }
  315. Variant::operator StringName() const {
  316. StringName result;
  317. to_type_constructor[STRING_NAME](result._native_ptr(), _native_ptr());
  318. return result;
  319. }
  320. Variant::operator NodePath() const {
  321. NodePath result;
  322. to_type_constructor[NODE_PATH](result._native_ptr(), _native_ptr());
  323. return result;
  324. }
  325. Variant::operator godot::RID() const {
  326. godot::RID result;
  327. to_type_constructor[RID](result._native_ptr(), _native_ptr());
  328. return result;
  329. }
  330. Variant::operator Object *() const {
  331. GodotObject *obj;
  332. to_type_constructor[OBJECT](&obj, _native_ptr());
  333. if (obj == nullptr) {
  334. return nullptr;
  335. }
  336. return internal::get_object_instance_binding(obj);
  337. }
  338. Variant::operator ObjectID() const {
  339. if (get_type() == Type::INT) {
  340. return ObjectID(operator uint64_t());
  341. } else if (get_type() == Type::OBJECT) {
  342. Object *obj = operator Object *();
  343. if (obj != nullptr) {
  344. return ObjectID(obj->get_instance_id());
  345. } else {
  346. return ObjectID();
  347. }
  348. } else {
  349. return ObjectID();
  350. }
  351. }
  352. Variant::operator Callable() const {
  353. Callable result;
  354. to_type_constructor[CALLABLE](result._native_ptr(), _native_ptr());
  355. return result;
  356. }
  357. Variant::operator Signal() const {
  358. Signal result;
  359. to_type_constructor[SIGNAL](result._native_ptr(), _native_ptr());
  360. return result;
  361. }
  362. Variant::operator Dictionary() const {
  363. Dictionary result;
  364. to_type_constructor[DICTIONARY](result._native_ptr(), _native_ptr());
  365. return result;
  366. }
  367. Variant::operator Array() const {
  368. Array result;
  369. to_type_constructor[ARRAY](result._native_ptr(), _native_ptr());
  370. return result;
  371. }
  372. Variant::operator PackedByteArray() const {
  373. PackedByteArray result;
  374. to_type_constructor[PACKED_BYTE_ARRAY](result._native_ptr(), _native_ptr());
  375. return result;
  376. }
  377. Variant::operator PackedInt32Array() const {
  378. PackedInt32Array result;
  379. to_type_constructor[PACKED_INT32_ARRAY](result._native_ptr(), _native_ptr());
  380. return result;
  381. }
  382. Variant::operator PackedInt64Array() const {
  383. PackedInt64Array result;
  384. to_type_constructor[PACKED_INT64_ARRAY](result._native_ptr(), _native_ptr());
  385. return result;
  386. }
  387. Variant::operator PackedFloat32Array() const {
  388. PackedFloat32Array result;
  389. to_type_constructor[PACKED_FLOAT32_ARRAY](result._native_ptr(), _native_ptr());
  390. return result;
  391. }
  392. Variant::operator PackedFloat64Array() const {
  393. PackedFloat64Array result;
  394. to_type_constructor[PACKED_FLOAT64_ARRAY](result._native_ptr(), _native_ptr());
  395. return result;
  396. }
  397. Variant::operator PackedStringArray() const {
  398. PackedStringArray result;
  399. to_type_constructor[PACKED_STRING_ARRAY](result._native_ptr(), _native_ptr());
  400. return result;
  401. }
  402. Variant::operator PackedVector2Array() const {
  403. PackedVector2Array result;
  404. to_type_constructor[PACKED_VECTOR2_ARRAY](result._native_ptr(), _native_ptr());
  405. return result;
  406. }
  407. Variant::operator PackedVector3Array() const {
  408. PackedVector3Array result;
  409. to_type_constructor[PACKED_VECTOR3_ARRAY](result._native_ptr(), _native_ptr());
  410. return result;
  411. }
  412. Variant::operator PackedColorArray() const {
  413. PackedColorArray result;
  414. to_type_constructor[PACKED_COLOR_ARRAY](result._native_ptr(), _native_ptr());
  415. return result;
  416. }
  417. Variant &Variant::operator=(const Variant &other) {
  418. clear();
  419. internal::gdextension_interface_variant_new_copy(_native_ptr(), other._native_ptr());
  420. return *this;
  421. }
  422. Variant &Variant::operator=(Variant &&other) {
  423. std::swap(opaque, other.opaque);
  424. return *this;
  425. }
  426. bool Variant::operator==(const Variant &other) const {
  427. if (get_type() != other.get_type()) {
  428. return false;
  429. }
  430. bool valid = false;
  431. Variant result;
  432. evaluate(OP_EQUAL, *this, other, result, valid);
  433. return result.operator bool();
  434. }
  435. bool Variant::operator!=(const Variant &other) const {
  436. if (get_type() != other.get_type()) {
  437. return true;
  438. }
  439. bool valid = false;
  440. Variant result;
  441. evaluate(OP_NOT_EQUAL, *this, other, result, valid);
  442. return result.operator bool();
  443. }
  444. bool Variant::operator<(const Variant &other) const {
  445. if (get_type() != other.get_type()) {
  446. return get_type() < other.get_type();
  447. }
  448. bool valid = false;
  449. Variant result;
  450. evaluate(OP_LESS, *this, other, result, valid);
  451. return result.operator bool();
  452. }
  453. void Variant::callp(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error) {
  454. internal::gdextension_interface_variant_call(_native_ptr(), method._native_ptr(), reinterpret_cast<GDExtensionConstVariantPtr *>(args), argcount, r_ret._native_ptr(), &r_error);
  455. }
  456. void Variant::callp_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error) {
  457. internal::gdextension_interface_variant_call_static(static_cast<GDExtensionVariantType>(type), method._native_ptr(), reinterpret_cast<GDExtensionConstVariantPtr *>(args), argcount, r_ret._native_ptr(), &r_error);
  458. }
  459. void Variant::evaluate(const Operator &op, const Variant &a, const Variant &b, Variant &r_ret, bool &r_valid) {
  460. GDExtensionBool valid;
  461. internal::gdextension_interface_variant_evaluate(static_cast<GDExtensionVariantOperator>(op), a._native_ptr(), b._native_ptr(), r_ret._native_ptr(), &valid);
  462. r_valid = PtrToArg<bool>::convert(&valid);
  463. }
  464. void Variant::set(const Variant &key, const Variant &value, bool *r_valid) {
  465. GDExtensionBool valid;
  466. internal::gdextension_interface_variant_set(_native_ptr(), key._native_ptr(), value._native_ptr(), &valid);
  467. if (r_valid) {
  468. *r_valid = PtrToArg<bool>::convert(&valid);
  469. }
  470. }
  471. void Variant::set_named(const StringName &name, const Variant &value, bool &r_valid) {
  472. GDExtensionBool valid;
  473. internal::gdextension_interface_variant_set_named(_native_ptr(), name._native_ptr(), value._native_ptr(), &valid);
  474. r_valid = PtrToArg<bool>::convert(&valid);
  475. }
  476. void Variant::set_indexed(int64_t index, const Variant &value, bool &r_valid, bool &r_oob) {
  477. GDExtensionBool valid, oob;
  478. internal::gdextension_interface_variant_set_indexed(_native_ptr(), index, value._native_ptr(), &valid, &oob);
  479. r_valid = PtrToArg<bool>::convert(&valid);
  480. r_oob = PtrToArg<bool>::convert(&oob);
  481. }
  482. void Variant::set_keyed(const Variant &key, const Variant &value, bool &r_valid) {
  483. GDExtensionBool valid;
  484. internal::gdextension_interface_variant_set_keyed(_native_ptr(), key._native_ptr(), value._native_ptr(), &valid);
  485. r_valid = PtrToArg<bool>::convert(&valid);
  486. }
  487. Variant Variant::get(const Variant &key, bool *r_valid) const {
  488. Variant result;
  489. GDExtensionBool valid;
  490. internal::gdextension_interface_variant_get(_native_ptr(), key._native_ptr(), result._native_ptr(), &valid);
  491. if (r_valid) {
  492. *r_valid = PtrToArg<bool>::convert(&valid);
  493. }
  494. return result;
  495. }
  496. Variant Variant::get_named(const StringName &name, bool &r_valid) const {
  497. Variant result;
  498. GDExtensionBool valid;
  499. internal::gdextension_interface_variant_get_named(_native_ptr(), name._native_ptr(), result._native_ptr(), &valid);
  500. r_valid = PtrToArg<bool>::convert(&valid);
  501. return result;
  502. }
  503. Variant Variant::get_indexed(int64_t index, bool &r_valid, bool &r_oob) const {
  504. Variant result;
  505. GDExtensionBool valid;
  506. GDExtensionBool oob;
  507. internal::gdextension_interface_variant_get_indexed(_native_ptr(), index, result._native_ptr(), &valid, &oob);
  508. r_valid = PtrToArg<bool>::convert(&valid);
  509. r_oob = PtrToArg<bool>::convert(&oob);
  510. return result;
  511. }
  512. Variant Variant::get_keyed(const Variant &key, bool &r_valid) const {
  513. Variant result;
  514. GDExtensionBool valid;
  515. internal::gdextension_interface_variant_get_keyed(_native_ptr(), key._native_ptr(), result._native_ptr(), &valid);
  516. r_valid = PtrToArg<bool>::convert(&valid);
  517. return result;
  518. }
  519. bool Variant::in(const Variant &index, bool *r_valid) const {
  520. Variant result;
  521. bool valid;
  522. evaluate(OP_IN, *this, index, result, valid);
  523. if (r_valid) {
  524. *r_valid = valid;
  525. }
  526. return result.operator bool();
  527. }
  528. bool Variant::iter_init(Variant &r_iter, bool &r_valid) const {
  529. GDExtensionBool valid;
  530. GDExtensionBool result = internal::gdextension_interface_variant_iter_init(_native_ptr(), r_iter._native_ptr(), &valid);
  531. r_valid = PtrToArg<bool>::convert(&valid);
  532. return PtrToArg<bool>::convert(&result);
  533. }
  534. bool Variant::iter_next(Variant &r_iter, bool &r_valid) const {
  535. GDExtensionBool valid;
  536. GDExtensionBool result = internal::gdextension_interface_variant_iter_next(_native_ptr(), r_iter._native_ptr(), &valid);
  537. r_valid = PtrToArg<bool>::convert(&valid);
  538. return PtrToArg<bool>::convert(&result);
  539. }
  540. Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const {
  541. Variant result;
  542. GDExtensionBool valid;
  543. internal::gdextension_interface_variant_iter_get(_native_ptr(), r_iter._native_ptr(), result._native_ptr(), &valid);
  544. r_valid = PtrToArg<bool>::convert(&valid);
  545. return result;
  546. }
  547. Variant::Type Variant::get_type() const {
  548. return static_cast<Variant::Type>(internal::gdextension_interface_variant_get_type(_native_ptr()));
  549. }
  550. bool Variant::has_method(const StringName &method) const {
  551. GDExtensionBool has = internal::gdextension_interface_variant_has_method(_native_ptr(), method._native_ptr());
  552. return PtrToArg<bool>::convert(&has);
  553. }
  554. bool Variant::has_key(const Variant &key, bool *r_valid) const {
  555. GDExtensionBool valid;
  556. GDExtensionBool has = internal::gdextension_interface_variant_has_key(_native_ptr(), key._native_ptr(), &valid);
  557. if (r_valid) {
  558. *r_valid = PtrToArg<bool>::convert(&valid);
  559. }
  560. return PtrToArg<bool>::convert(&has);
  561. }
  562. bool Variant::has_member(Variant::Type type, const StringName &member) {
  563. GDExtensionBool has = internal::gdextension_interface_variant_has_member(static_cast<GDExtensionVariantType>(type), member._native_ptr());
  564. return PtrToArg<bool>::convert(&has);
  565. }
  566. uint32_t Variant::hash() const {
  567. GDExtensionInt hash = internal::gdextension_interface_variant_hash(_native_ptr());
  568. return PtrToArg<uint32_t>::convert(&hash);
  569. }
  570. uint32_t Variant::recursive_hash(int recursion_count) const {
  571. GDExtensionInt hash = internal::gdextension_interface_variant_recursive_hash(_native_ptr(), recursion_count);
  572. return PtrToArg<uint32_t>::convert(&hash);
  573. }
  574. bool Variant::hash_compare(const Variant &variant) const {
  575. GDExtensionBool compare = internal::gdextension_interface_variant_hash_compare(_native_ptr(), variant._native_ptr());
  576. return PtrToArg<bool>::convert(&compare);
  577. }
  578. bool Variant::booleanize() const {
  579. GDExtensionBool booleanized = internal::gdextension_interface_variant_booleanize(_native_ptr());
  580. return PtrToArg<bool>::convert(&booleanized);
  581. }
  582. String Variant::stringify() const {
  583. String result;
  584. internal::gdextension_interface_variant_stringify(_native_ptr(), result._native_ptr());
  585. return result;
  586. }
  587. Variant Variant::duplicate(bool deep) const {
  588. Variant result;
  589. GDExtensionBool _deep;
  590. PtrToArg<bool>::encode(deep, &_deep);
  591. internal::gdextension_interface_variant_duplicate(_native_ptr(), result._native_ptr(), _deep);
  592. return result;
  593. }
  594. String Variant::get_type_name(Variant::Type type) {
  595. String result;
  596. internal::gdextension_interface_variant_get_type_name(static_cast<GDExtensionVariantType>(type), result._native_ptr());
  597. return result;
  598. }
  599. bool Variant::can_convert(Variant::Type from, Variant::Type to) {
  600. GDExtensionBool can = internal::gdextension_interface_variant_can_convert(static_cast<GDExtensionVariantType>(from), static_cast<GDExtensionVariantType>(to));
  601. return PtrToArg<bool>::convert(&can);
  602. }
  603. bool Variant::can_convert_strict(Variant::Type from, Variant::Type to) {
  604. GDExtensionBool can = internal::gdextension_interface_variant_can_convert_strict(static_cast<GDExtensionVariantType>(from), static_cast<GDExtensionVariantType>(to));
  605. return PtrToArg<bool>::convert(&can);
  606. }
  607. void Variant::clear() {
  608. static const bool needs_deinit[Variant::VARIANT_MAX] = {
  609. false, // NIL,
  610. false, // BOOL,
  611. false, // INT,
  612. false, // FLOAT,
  613. true, // STRING,
  614. false, // VECTOR2,
  615. false, // VECTOR2I,
  616. false, // RECT2,
  617. false, // RECT2I,
  618. false, // VECTOR3,
  619. false, // VECTOR3I,
  620. true, // TRANSFORM2D,
  621. false, // VECTOR4,
  622. false, // VECTOR4I,
  623. false, // PLANE,
  624. false, // QUATERNION,
  625. true, // AABB,
  626. true, // BASIS,
  627. true, // TRANSFORM3D,
  628. true, // PROJECTION,
  629. // misc types
  630. false, // COLOR,
  631. true, // STRING_NAME,
  632. true, // NODE_PATH,
  633. false, // RID,
  634. true, // OBJECT,
  635. true, // CALLABLE,
  636. true, // SIGNAL,
  637. true, // DICTIONARY,
  638. true, // ARRAY,
  639. // typed arrays
  640. true, // PACKED_BYTE_ARRAY,
  641. true, // PACKED_INT32_ARRAY,
  642. true, // PACKED_INT64_ARRAY,
  643. true, // PACKED_FLOAT32_ARRAY,
  644. true, // PACKED_FLOAT64_ARRAY,
  645. true, // PACKED_STRING_ARRAY,
  646. true, // PACKED_VECTOR2_ARRAY,
  647. true, // PACKED_VECTOR3_ARRAY,
  648. true, // PACKED_COLOR_ARRAY,
  649. };
  650. if (unlikely(needs_deinit[get_type()])) { // Make it fast for types that don't need deinit.
  651. internal::gdextension_interface_variant_destroy(_native_ptr());
  652. }
  653. internal::gdextension_interface_variant_new_nil(_native_ptr());
  654. }
  655. } // namespace godot