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- #include "Image.hpp"
- #include "Defs.hpp"
- #include "Vector2.hpp"
- #include "Rect2.hpp"
- #include "Color.hpp"
- #include "String.hpp"
- #include "PoolArrays.hpp"
- #include <godot/godot_image.h>
- namespace godot {
- Image::Image()
- {
- godot_image_new(&_godot_image);
- }
- Image::Image(const int width, const int height, const bool mipmaps, const Format format)
- {
- godot_image_new_with_size_format(&_godot_image, width, height, mipmaps, (godot_image_format) format);
- }
- void Image::blit_rect(const Image& src, const Rect2& src_rect, const Vector2& dest)
- {
- // @DLScript @Todo
- }
- void Image::brush_transfer(const Image& src, const Image& brush, const Vector2& pos)
- {
- // @DLScript @Todo
- }
- Image Image::brushed(const Image& src, const Image& brush, const Vector2& pos)
- {
- return *this; // @DLScript @Todo
- }
- Image Image::compressed(const Format format)
- {
- return *this; // @DLScript @Todo
- }
- Image Image::converted(const Format format)
- {
- return *this; // @DLScript @Todo
- }
- Image Image::decompressed()
- {
- return *this; // @DLScript @Todo
- }
- bool Image::empty() const
- {
- return true; // @DLScript @Todo
- }
- void Image::fix_alpha_edges()
- {
- // @DLScript @Todo
- }
- PoolByteArray Image::get_data()
- {
- // @Todo
- return PoolByteArray();
- }
- Image::Format Image::get_format() const
- {
- return Format::FORMAT_RGBAH; // @DLScript @Todo
- }
- int Image::get_height() const
- {
- return godot_image_get_height(&_godot_image);
- }
- Color Image::get_pixel(const int x, const int y, const int mipmap_level)
- {
- return Color(); // @DLScript @Todo
- }
- Image Image::get_rect(const Rect2& area)
- {
- return *this; // @DLScript @Todo
- }
- Rect2 Image::get_used_rect() const
- {
- return Rect2(); // @DLScript @Todo
- }
- int Image::get_width() const
- {
- return godot_image_get_width(&_godot_image);
- }
- Error Image::load(const String& path)
- {
- return (Error) godot_image_load(&_godot_image, (godot_string *) &path);
- }
- void Image::put_pixel(const int x, const int y, const Color& color, int mipmap_level)
- {
- // @DLScript @Todo
- }
- Image Image::resized(const int x, const int y, const Interpolation interpolation)
- {
- return *this; // @DLScript @Todo
- }
- Error Image::save_png(const String& path)
- {
- return (Error) godot_image_save_png(&_godot_image, (godot_string *) &path); // @Todo Error enum
- }
- Image::~Image()
- {
- godot_image_destroy(&_godot_image);
- }
- }
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