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- /**************************************************************************/
- /* variant_internal.hpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef GODOT_VARIANT_INTERNAL_HPP
- #define GODOT_VARIANT_INTERNAL_HPP
- #include <gdextension_interface.h>
- #include <godot_cpp/variant/variant.hpp>
- namespace godot {
- // For use when you want to access the internal pointer of a Variant directly.
- // Use with caution. You need to be sure that the type is correct.
- namespace internal {
- template <typename T>
- struct VariantInternalType {};
- template <>
- struct VariantInternalType<bool> {
- static constexpr Variant::Type type = Variant::BOOL;
- };
- template <>
- struct VariantInternalType<int64_t> {
- static constexpr Variant::Type type = Variant::INT;
- };
- template <>
- struct VariantInternalType<double> {
- static constexpr Variant::Type type = Variant::FLOAT;
- };
- template <>
- struct VariantInternalType<String> {
- static constexpr Variant::Type type = Variant::STRING;
- };
- template <>
- struct VariantInternalType<Vector2> {
- static constexpr Variant::Type type = Variant::VECTOR2;
- };
- template <>
- struct VariantInternalType<Vector2i> {
- static constexpr Variant::Type type = Variant::VECTOR2I;
- };
- template <>
- struct VariantInternalType<Rect2> {
- static constexpr Variant::Type type = Variant::RECT2;
- };
- template <>
- struct VariantInternalType<Rect2i> {
- static constexpr Variant::Type type = Variant::RECT2I;
- };
- template <>
- struct VariantInternalType<Vector3> {
- static constexpr Variant::Type type = Variant::VECTOR3;
- };
- template <>
- struct VariantInternalType<Vector3i> {
- static constexpr Variant::Type type = Variant::VECTOR3I;
- };
- template <>
- struct VariantInternalType<Transform2D> {
- static constexpr Variant::Type type = Variant::TRANSFORM2D;
- };
- template <>
- struct VariantInternalType<Vector4> {
- static constexpr Variant::Type type = Variant::VECTOR4;
- };
- template <>
- struct VariantInternalType<Vector4i> {
- static constexpr Variant::Type type = Variant::VECTOR4I;
- };
- template <>
- struct VariantInternalType<Plane> {
- static constexpr Variant::Type type = Variant::PLANE;
- };
- template <>
- struct VariantInternalType<Quaternion> {
- static constexpr Variant::Type type = Variant::QUATERNION;
- };
- template <>
- struct VariantInternalType<AABB> {
- static constexpr Variant::Type type = Variant::AABB;
- };
- template <>
- struct VariantInternalType<Basis> {
- static constexpr Variant::Type type = Variant::BASIS;
- };
- template <>
- struct VariantInternalType<Transform3D> {
- static constexpr Variant::Type type = Variant::TRANSFORM3D;
- };
- template <>
- struct VariantInternalType<Projection> {
- static constexpr Variant::Type type = Variant::PROJECTION;
- };
- template <>
- struct VariantInternalType<Color> {
- static constexpr Variant::Type type = Variant::COLOR;
- };
- template <>
- struct VariantInternalType<StringName> {
- static constexpr Variant::Type type = Variant::STRING_NAME;
- };
- template <>
- struct VariantInternalType<NodePath> {
- static constexpr Variant::Type type = Variant::NODE_PATH;
- };
- template <>
- struct VariantInternalType<RID> {
- static constexpr Variant::Type type = Variant::RID;
- };
- template <>
- struct VariantInternalType<Object *> {
- static constexpr Variant::Type type = Variant::OBJECT;
- };
- template <>
- struct VariantInternalType<Callable> {
- static constexpr Variant::Type type = Variant::CALLABLE;
- };
- template <>
- struct VariantInternalType<Signal> {
- static constexpr Variant::Type type = Variant::SIGNAL;
- };
- template <>
- struct VariantInternalType<Dictionary> {
- static constexpr Variant::Type type = Variant::DICTIONARY;
- };
- template <>
- struct VariantInternalType<Array> {
- static constexpr Variant::Type type = Variant::ARRAY;
- };
- template <>
- struct VariantInternalType<PackedByteArray> {
- static constexpr Variant::Type type = Variant::PACKED_BYTE_ARRAY;
- };
- template <>
- struct VariantInternalType<PackedInt32Array> {
- static constexpr Variant::Type type = Variant::PACKED_INT32_ARRAY;
- };
- template <>
- struct VariantInternalType<PackedInt64Array> {
- static constexpr Variant::Type type = Variant::PACKED_INT64_ARRAY;
- };
- template <>
- struct VariantInternalType<PackedFloat32Array> {
- static constexpr Variant::Type type = Variant::PACKED_FLOAT32_ARRAY;
- };
- template <>
- struct VariantInternalType<PackedFloat64Array> {
- static constexpr Variant::Type type = Variant::PACKED_FLOAT64_ARRAY;
- };
- template <>
- struct VariantInternalType<PackedStringArray> {
- static constexpr Variant::Type type = Variant::PACKED_STRING_ARRAY;
- };
- template <>
- struct VariantInternalType<PackedVector2Array> {
- static constexpr Variant::Type type = Variant::PACKED_VECTOR2_ARRAY;
- };
- template <>
- struct VariantInternalType<PackedVector3Array> {
- static constexpr Variant::Type type = Variant::PACKED_VECTOR3_ARRAY;
- };
- template <>
- struct VariantInternalType<PackedColorArray> {
- static constexpr Variant::Type type = Variant::PACKED_COLOR_ARRAY;
- };
- template <>
- struct VariantInternalType<PackedVector4Array> {
- static constexpr Variant::Type type = Variant::PACKED_VECTOR4_ARRAY;
- };
- } //namespace internal
- class VariantInternal {
- friend class Variant;
- static GDExtensionVariantGetInternalPtrFunc get_internal_func[Variant::VARIANT_MAX];
- static void init_bindings();
- public:
- template <typename T>
- _FORCE_INLINE_ static T *get_internal_value(Variant *v) {
- return static_cast<T *>(get_internal_func[internal::VariantInternalType<T>::type](v));
- }
- template <typename T>
- _FORCE_INLINE_ static const T *get_internal_value(const Variant *v) {
- return static_cast<const T *>(get_internal_func[internal::VariantInternalType<T>::type](const_cast<Variant *>(v)));
- }
- // Atomic types.
- _FORCE_INLINE_ static bool *get_bool(Variant *v) { return get_internal_value<bool>(v); }
- _FORCE_INLINE_ static const bool *get_bool(const Variant *v) { return get_internal_value<bool>(v); }
- _FORCE_INLINE_ static int64_t *get_int(Variant *v) { return get_internal_value<int64_t>(v); }
- _FORCE_INLINE_ static const int64_t *get_int(const Variant *v) { return get_internal_value<int64_t>(v); }
- _FORCE_INLINE_ static double *get_float(Variant *v) { return get_internal_value<double>(v); }
- _FORCE_INLINE_ static const double *get_float(const Variant *v) { return get_internal_value<double>(v); }
- _FORCE_INLINE_ static String *get_string(Variant *v) { return get_internal_value<String>(v); }
- _FORCE_INLINE_ static const String *get_string(const Variant *v) { return get_internal_value<String>(v); }
- // Math types.
- _FORCE_INLINE_ static Vector2 *get_vector2(Variant *v) { return get_internal_value<Vector2>(v); }
- _FORCE_INLINE_ static const Vector2 *get_vector2(const Variant *v) { return get_internal_value<Vector2>(v); }
- _FORCE_INLINE_ static Vector2i *get_vector2i(Variant *v) { return get_internal_value<Vector2i>(v); }
- _FORCE_INLINE_ static const Vector2i *get_vector2i(const Variant *v) { return get_internal_value<Vector2i>(v); }
- _FORCE_INLINE_ static Rect2 *get_rect2(Variant *v) { return get_internal_value<Rect2>(v); }
- _FORCE_INLINE_ static const Rect2 *get_rect2(const Variant *v) { return get_internal_value<Rect2>(v); }
- _FORCE_INLINE_ static Rect2i *get_rect2i(Variant *v) { return get_internal_value<Rect2i>(v); }
- _FORCE_INLINE_ static const Rect2i *get_rect2i(const Variant *v) { return get_internal_value<Rect2i>(v); }
- _FORCE_INLINE_ static Vector3 *get_vector3(Variant *v) { return get_internal_value<Vector3>(v); }
- _FORCE_INLINE_ static const Vector3 *get_vector3(const Variant *v) { return get_internal_value<Vector3>(v); }
- _FORCE_INLINE_ static Vector3i *get_vector3i(Variant *v) { return get_internal_value<Vector3i>(v); }
- _FORCE_INLINE_ static const Vector3i *get_vector3i(const Variant *v) { return get_internal_value<Vector3i>(v); }
- _FORCE_INLINE_ static Vector4 *get_vector4(Variant *v) { return get_internal_value<Vector4>(v); }
- _FORCE_INLINE_ static const Vector4 *get_vector4(const Variant *v) { return get_internal_value<Vector4>(v); }
- _FORCE_INLINE_ static Vector4i *get_vector4i(Variant *v) { return get_internal_value<Vector4i>(v); }
- _FORCE_INLINE_ static const Vector4i *get_vector4i(const Variant *v) { return get_internal_value<Vector4i>(v); }
- _FORCE_INLINE_ static Transform2D *get_transform2d(Variant *v) { return get_internal_value<Transform2D>(v); }
- _FORCE_INLINE_ static const Transform2D *get_transform2d(const Variant *v) { return get_internal_value<Transform2D>(v); }
- _FORCE_INLINE_ static Plane *get_plane(Variant *v) { return get_internal_value<Plane>(v); }
- _FORCE_INLINE_ static const Plane *get_plane(const Variant *v) { return get_internal_value<Plane>(v); }
- _FORCE_INLINE_ static Quaternion *get_quaternion(Variant *v) { return get_internal_value<Quaternion>(v); }
- _FORCE_INLINE_ static const Quaternion *get_quaternion(const Variant *v) { return get_internal_value<Quaternion>(v); }
- _FORCE_INLINE_ static AABB *get_aabb(Variant *v) { return get_internal_value<AABB>(v); }
- _FORCE_INLINE_ static const AABB *get_aabb(const Variant *v) { return get_internal_value<AABB>(v); }
- _FORCE_INLINE_ static Basis *get_basis(Variant *v) { return get_internal_value<Basis>(v); }
- _FORCE_INLINE_ static const Basis *get_basis(const Variant *v) { return get_internal_value<Basis>(v); }
- _FORCE_INLINE_ static Transform3D *get_transform(Variant *v) { return get_internal_value<Transform3D>(v); }
- _FORCE_INLINE_ static const Transform3D *get_transform(const Variant *v) { return get_internal_value<Transform3D>(v); }
- _FORCE_INLINE_ static Projection *get_projection(Variant *v) { return get_internal_value<Projection>(v); }
- _FORCE_INLINE_ static const Projection *get_projection(const Variant *v) { return get_internal_value<Projection>(v); }
- // Misc types.
- _FORCE_INLINE_ static Color *get_color(Variant *v) { return get_internal_value<Color>(v); }
- _FORCE_INLINE_ static const Color *get_color(const Variant *v) { return get_internal_value<Color>(v); }
- _FORCE_INLINE_ static StringName *get_string_name(Variant *v) { return get_internal_value<StringName>(v); }
- _FORCE_INLINE_ static const StringName *get_string_name(const Variant *v) { return get_internal_value<StringName>(v); }
- _FORCE_INLINE_ static NodePath *get_node_path(Variant *v) { return get_internal_value<NodePath>(v); }
- _FORCE_INLINE_ static const NodePath *get_node_path(const Variant *v) { return get_internal_value<NodePath>(v); }
- _FORCE_INLINE_ static RID *get_rid(Variant *v) { return get_internal_value<RID>(v); }
- _FORCE_INLINE_ static const RID *get_rid(const Variant *v) { return get_internal_value<RID>(v); }
- _FORCE_INLINE_ static Callable *get_callable(Variant *v) { return get_internal_value<Callable>(v); }
- _FORCE_INLINE_ static const Callable *get_callable(const Variant *v) { return get_internal_value<Callable>(v); }
- _FORCE_INLINE_ static Signal *get_signal(Variant *v) { return get_internal_value<Signal>(v); }
- _FORCE_INLINE_ static const Signal *get_signal(const Variant *v) { return get_internal_value<Signal>(v); }
- _FORCE_INLINE_ static Dictionary *get_dictionary(Variant *v) { return get_internal_value<Dictionary>(v); }
- _FORCE_INLINE_ static const Dictionary *get_dictionary(const Variant *v) { return get_internal_value<Dictionary>(v); }
- _FORCE_INLINE_ static Array *get_array(Variant *v) { return get_internal_value<Array>(v); }
- _FORCE_INLINE_ static const Array *get_array(const Variant *v) { return get_internal_value<Array>(v); }
- // Typed arrays.
- _FORCE_INLINE_ static PackedByteArray *get_byte_array(Variant *v) { return get_internal_value<PackedByteArray>(v); }
- _FORCE_INLINE_ static const PackedByteArray *get_byte_array(const Variant *v) { return get_internal_value<PackedByteArray>(v); }
- _FORCE_INLINE_ static PackedInt32Array *get_int32_array(Variant *v) { return get_internal_value<PackedInt32Array>(v); }
- _FORCE_INLINE_ static const PackedInt32Array *get_int32_array(const Variant *v) { return get_internal_value<PackedInt32Array>(v); }
- _FORCE_INLINE_ static PackedInt64Array *get_int64_array(Variant *v) { return get_internal_value<PackedInt64Array>(v); }
- _FORCE_INLINE_ static const PackedInt64Array *get_int64_array(const Variant *v) { return get_internal_value<PackedInt64Array>(v); }
- _FORCE_INLINE_ static PackedFloat32Array *get_float32_array(Variant *v) { return get_internal_value<PackedFloat32Array>(v); }
- _FORCE_INLINE_ static const PackedFloat32Array *get_float32_array(const Variant *v) { return get_internal_value<PackedFloat32Array>(v); }
- _FORCE_INLINE_ static PackedFloat64Array *get_float64_array(Variant *v) { return get_internal_value<PackedFloat64Array>(v); }
- _FORCE_INLINE_ static const PackedFloat64Array *get_float64_array(const Variant *v) { return get_internal_value<PackedFloat64Array>(v); }
- _FORCE_INLINE_ static PackedStringArray *get_string_array(Variant *v) { return get_internal_value<PackedStringArray>(v); }
- _FORCE_INLINE_ static const PackedStringArray *get_string_array(const Variant *v) { return get_internal_value<PackedStringArray>(v); }
- _FORCE_INLINE_ static PackedVector2Array *get_vector2_array(Variant *v) { return get_internal_value<PackedVector2Array>(v); }
- _FORCE_INLINE_ static const PackedVector2Array *get_vector2_array(const Variant *v) { return get_internal_value<PackedVector2Array>(v); }
- _FORCE_INLINE_ static PackedVector3Array *get_vector3_array(Variant *v) { return get_internal_value<PackedVector3Array>(v); }
- _FORCE_INLINE_ static const PackedVector3Array *get_vector3_array(const Variant *v) { return get_internal_value<PackedVector3Array>(v); }
- _FORCE_INLINE_ static PackedColorArray *get_color_array(Variant *v) { return get_internal_value<PackedColorArray>(v); }
- _FORCE_INLINE_ static const PackedColorArray *get_color_array(const Variant *v) { return get_internal_value<PackedColorArray>(v); }
- _FORCE_INLINE_ static PackedVector4Array *get_vector4_array(Variant *v) { return get_internal_value<PackedVector4Array>(v); }
- _FORCE_INLINE_ static const PackedVector4Array *get_vector4_array(const Variant *v) { return get_internal_value<PackedVector4Array>(v); }
- _FORCE_INLINE_ static Object **get_object(Variant *v) { return get_internal_value<Object *>(v); }
- _FORCE_INLINE_ static const Object **get_object(const Variant *v) { return (const Object **)get_internal_value<Object *>(v); }
- _FORCE_INLINE_ static void *get_opaque_pointer(Variant *v) {
- switch (v->get_type()) {
- case Variant::NIL:
- return nullptr;
- case Variant::BOOL:
- return get_bool(v);
- case Variant::INT:
- return get_int(v);
- case Variant::FLOAT:
- return get_float(v);
- case Variant::STRING:
- return get_string(v);
- case Variant::VECTOR2:
- return get_vector2(v);
- case Variant::VECTOR2I:
- return get_vector2i(v);
- case Variant::VECTOR3:
- return get_vector3(v);
- case Variant::VECTOR3I:
- return get_vector3i(v);
- case Variant::VECTOR4:
- return get_vector4(v);
- case Variant::VECTOR4I:
- return get_vector4i(v);
- case Variant::RECT2:
- return get_rect2(v);
- case Variant::RECT2I:
- return get_rect2i(v);
- case Variant::TRANSFORM3D:
- return get_transform(v);
- case Variant::PROJECTION:
- return get_projection(v);
- case Variant::TRANSFORM2D:
- return get_transform2d(v);
- case Variant::QUATERNION:
- return get_quaternion(v);
- case Variant::PLANE:
- return get_plane(v);
- case Variant::BASIS:
- return get_basis(v);
- case Variant::AABB:
- return get_aabb(v);
- case Variant::COLOR:
- return get_color(v);
- case Variant::STRING_NAME:
- return get_string_name(v);
- case Variant::NODE_PATH:
- return get_node_path(v);
- case Variant::RID:
- return get_rid(v);
- case Variant::CALLABLE:
- return get_callable(v);
- case Variant::SIGNAL:
- return get_signal(v);
- case Variant::DICTIONARY:
- return get_dictionary(v);
- case Variant::ARRAY:
- return get_array(v);
- case Variant::PACKED_BYTE_ARRAY:
- return get_byte_array(v);
- case Variant::PACKED_INT32_ARRAY:
- return get_int32_array(v);
- case Variant::PACKED_INT64_ARRAY:
- return get_int64_array(v);
- case Variant::PACKED_FLOAT32_ARRAY:
- return get_float32_array(v);
- case Variant::PACKED_FLOAT64_ARRAY:
- return get_float64_array(v);
- case Variant::PACKED_STRING_ARRAY:
- return get_string_array(v);
- case Variant::PACKED_VECTOR2_ARRAY:
- return get_vector2_array(v);
- case Variant::PACKED_VECTOR3_ARRAY:
- return get_vector3_array(v);
- case Variant::PACKED_COLOR_ARRAY:
- return get_color_array(v);
- case Variant::PACKED_VECTOR4_ARRAY:
- return get_vector4_array(v);
- case Variant::OBJECT:
- return get_object(v);
- case Variant::VARIANT_MAX:
- ERR_FAIL_V(nullptr);
- }
- ERR_FAIL_V(nullptr);
- }
- _FORCE_INLINE_ static const void *get_opaque_pointer(const Variant *v) {
- switch (v->get_type()) {
- case Variant::NIL:
- return nullptr;
- case Variant::BOOL:
- return get_bool(v);
- case Variant::INT:
- return get_int(v);
- case Variant::FLOAT:
- return get_float(v);
- case Variant::STRING:
- return get_string(v);
- case Variant::VECTOR2:
- return get_vector2(v);
- case Variant::VECTOR2I:
- return get_vector2i(v);
- case Variant::VECTOR3:
- return get_vector3(v);
- case Variant::VECTOR3I:
- return get_vector3i(v);
- case Variant::VECTOR4:
- return get_vector4(v);
- case Variant::VECTOR4I:
- return get_vector4i(v);
- case Variant::RECT2:
- return get_rect2(v);
- case Variant::RECT2I:
- return get_rect2i(v);
- case Variant::TRANSFORM3D:
- return get_transform(v);
- case Variant::PROJECTION:
- return get_projection(v);
- case Variant::TRANSFORM2D:
- return get_transform2d(v);
- case Variant::QUATERNION:
- return get_quaternion(v);
- case Variant::PLANE:
- return get_plane(v);
- case Variant::BASIS:
- return get_basis(v);
- case Variant::AABB:
- return get_aabb(v);
- case Variant::COLOR:
- return get_color(v);
- case Variant::STRING_NAME:
- return get_string_name(v);
- case Variant::NODE_PATH:
- return get_node_path(v);
- case Variant::RID:
- return get_rid(v);
- case Variant::CALLABLE:
- return get_callable(v);
- case Variant::SIGNAL:
- return get_signal(v);
- case Variant::DICTIONARY:
- return get_dictionary(v);
- case Variant::ARRAY:
- return get_array(v);
- case Variant::PACKED_BYTE_ARRAY:
- return get_byte_array(v);
- case Variant::PACKED_INT32_ARRAY:
- return get_int32_array(v);
- case Variant::PACKED_INT64_ARRAY:
- return get_int64_array(v);
- case Variant::PACKED_FLOAT32_ARRAY:
- return get_float32_array(v);
- case Variant::PACKED_FLOAT64_ARRAY:
- return get_float64_array(v);
- case Variant::PACKED_STRING_ARRAY:
- return get_string_array(v);
- case Variant::PACKED_VECTOR2_ARRAY:
- return get_vector2_array(v);
- case Variant::PACKED_VECTOR3_ARRAY:
- return get_vector3_array(v);
- case Variant::PACKED_COLOR_ARRAY:
- return get_color_array(v);
- case Variant::PACKED_VECTOR4_ARRAY:
- return get_vector4_array(v);
- case Variant::OBJECT:
- return get_object(v);
- case Variant::VARIANT_MAX:
- ERR_FAIL_V(nullptr);
- }
- ERR_FAIL_V(nullptr);
- }
- };
- template <typename T>
- struct VariantGetInternalPtr {
- static internal::VariantInternalType<T> *get_ptr(Variant *v) { return VariantInternal::get_internal_value<T>(v); }
- static const internal::VariantInternalType<T> *get_ptr(const Variant *v) { return VariantInternal::get_internal_value<T>(v); }
- };
- template <typename T>
- struct can_set_variant_internal_value {
- static const bool value = true;
- };
- template <>
- struct can_set_variant_internal_value<Object *> {
- static const bool value = false;
- };
- template <typename T>
- struct VariantInternalAccessor {
- static _FORCE_INLINE_ const T &get(const Variant *v) { return *VariantInternal::get_internal_value<T>(v); }
- // Enable set() only for those types where we can set (all but Object *).
- template <typename U = T, typename = std::enable_if_t<can_set_variant_internal_value<U>::value>>
- static _FORCE_INLINE_ void set(Variant *v, const internal::VariantInternalType<U> &p_value) {
- *VariantInternal::get_internal_value<U>(v) = p_value;
- }
- };
- template <typename T, std::enable_if_t<can_set_variant_internal_value<T>::value>>
- struct VariantDefaultInitializer {
- static _FORCE_INLINE_ void init(Variant *v) { *VariantInternal::get_internal_value<T>(v) = T(); }
- };
- } // namespace godot
- #endif // GODOT_VARIANT_INTERNAL_HPP
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