variant_internal.hpp 22 KB

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  1. /**************************************************************************/
  2. /* variant_internal.hpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef GODOT_VARIANT_INTERNAL_HPP
  31. #define GODOT_VARIANT_INTERNAL_HPP
  32. #include <gdextension_interface.h>
  33. #include <godot_cpp/variant/variant.hpp>
  34. namespace godot {
  35. // For use when you want to access the internal pointer of a Variant directly.
  36. // Use with caution. You need to be sure that the type is correct.
  37. namespace internal {
  38. template <typename T>
  39. struct VariantInternalType {};
  40. template <>
  41. struct VariantInternalType<bool> {
  42. static constexpr Variant::Type type = Variant::BOOL;
  43. };
  44. template <>
  45. struct VariantInternalType<int64_t> {
  46. static constexpr Variant::Type type = Variant::INT;
  47. };
  48. template <>
  49. struct VariantInternalType<double> {
  50. static constexpr Variant::Type type = Variant::FLOAT;
  51. };
  52. template <>
  53. struct VariantInternalType<String> {
  54. static constexpr Variant::Type type = Variant::STRING;
  55. };
  56. template <>
  57. struct VariantInternalType<Vector2> {
  58. static constexpr Variant::Type type = Variant::VECTOR2;
  59. };
  60. template <>
  61. struct VariantInternalType<Vector2i> {
  62. static constexpr Variant::Type type = Variant::VECTOR2I;
  63. };
  64. template <>
  65. struct VariantInternalType<Rect2> {
  66. static constexpr Variant::Type type = Variant::RECT2;
  67. };
  68. template <>
  69. struct VariantInternalType<Rect2i> {
  70. static constexpr Variant::Type type = Variant::RECT2I;
  71. };
  72. template <>
  73. struct VariantInternalType<Vector3> {
  74. static constexpr Variant::Type type = Variant::VECTOR3;
  75. };
  76. template <>
  77. struct VariantInternalType<Vector3i> {
  78. static constexpr Variant::Type type = Variant::VECTOR3I;
  79. };
  80. template <>
  81. struct VariantInternalType<Transform2D> {
  82. static constexpr Variant::Type type = Variant::TRANSFORM2D;
  83. };
  84. template <>
  85. struct VariantInternalType<Vector4> {
  86. static constexpr Variant::Type type = Variant::VECTOR4;
  87. };
  88. template <>
  89. struct VariantInternalType<Vector4i> {
  90. static constexpr Variant::Type type = Variant::VECTOR4I;
  91. };
  92. template <>
  93. struct VariantInternalType<Plane> {
  94. static constexpr Variant::Type type = Variant::PLANE;
  95. };
  96. template <>
  97. struct VariantInternalType<Quaternion> {
  98. static constexpr Variant::Type type = Variant::QUATERNION;
  99. };
  100. template <>
  101. struct VariantInternalType<AABB> {
  102. static constexpr Variant::Type type = Variant::AABB;
  103. };
  104. template <>
  105. struct VariantInternalType<Basis> {
  106. static constexpr Variant::Type type = Variant::BASIS;
  107. };
  108. template <>
  109. struct VariantInternalType<Transform3D> {
  110. static constexpr Variant::Type type = Variant::TRANSFORM3D;
  111. };
  112. template <>
  113. struct VariantInternalType<Projection> {
  114. static constexpr Variant::Type type = Variant::PROJECTION;
  115. };
  116. template <>
  117. struct VariantInternalType<Color> {
  118. static constexpr Variant::Type type = Variant::COLOR;
  119. };
  120. template <>
  121. struct VariantInternalType<StringName> {
  122. static constexpr Variant::Type type = Variant::STRING_NAME;
  123. };
  124. template <>
  125. struct VariantInternalType<NodePath> {
  126. static constexpr Variant::Type type = Variant::NODE_PATH;
  127. };
  128. template <>
  129. struct VariantInternalType<RID> {
  130. static constexpr Variant::Type type = Variant::RID;
  131. };
  132. template <>
  133. struct VariantInternalType<Object *> {
  134. static constexpr Variant::Type type = Variant::OBJECT;
  135. };
  136. template <>
  137. struct VariantInternalType<Callable> {
  138. static constexpr Variant::Type type = Variant::CALLABLE;
  139. };
  140. template <>
  141. struct VariantInternalType<Signal> {
  142. static constexpr Variant::Type type = Variant::SIGNAL;
  143. };
  144. template <>
  145. struct VariantInternalType<Dictionary> {
  146. static constexpr Variant::Type type = Variant::DICTIONARY;
  147. };
  148. template <>
  149. struct VariantInternalType<Array> {
  150. static constexpr Variant::Type type = Variant::ARRAY;
  151. };
  152. template <>
  153. struct VariantInternalType<PackedByteArray> {
  154. static constexpr Variant::Type type = Variant::PACKED_BYTE_ARRAY;
  155. };
  156. template <>
  157. struct VariantInternalType<PackedInt32Array> {
  158. static constexpr Variant::Type type = Variant::PACKED_INT32_ARRAY;
  159. };
  160. template <>
  161. struct VariantInternalType<PackedInt64Array> {
  162. static constexpr Variant::Type type = Variant::PACKED_INT64_ARRAY;
  163. };
  164. template <>
  165. struct VariantInternalType<PackedFloat32Array> {
  166. static constexpr Variant::Type type = Variant::PACKED_FLOAT32_ARRAY;
  167. };
  168. template <>
  169. struct VariantInternalType<PackedFloat64Array> {
  170. static constexpr Variant::Type type = Variant::PACKED_FLOAT64_ARRAY;
  171. };
  172. template <>
  173. struct VariantInternalType<PackedStringArray> {
  174. static constexpr Variant::Type type = Variant::PACKED_STRING_ARRAY;
  175. };
  176. template <>
  177. struct VariantInternalType<PackedVector2Array> {
  178. static constexpr Variant::Type type = Variant::PACKED_VECTOR2_ARRAY;
  179. };
  180. template <>
  181. struct VariantInternalType<PackedVector3Array> {
  182. static constexpr Variant::Type type = Variant::PACKED_VECTOR3_ARRAY;
  183. };
  184. template <>
  185. struct VariantInternalType<PackedColorArray> {
  186. static constexpr Variant::Type type = Variant::PACKED_COLOR_ARRAY;
  187. };
  188. template <>
  189. struct VariantInternalType<PackedVector4Array> {
  190. static constexpr Variant::Type type = Variant::PACKED_VECTOR4_ARRAY;
  191. };
  192. } //namespace internal
  193. class VariantInternal {
  194. friend class Variant;
  195. static GDExtensionVariantGetInternalPtrFunc get_internal_func[Variant::VARIANT_MAX];
  196. static void init_bindings();
  197. public:
  198. template <typename T>
  199. _FORCE_INLINE_ static T *get_internal_value(Variant *v) {
  200. return static_cast<T *>(get_internal_func[internal::VariantInternalType<T>::type](v));
  201. }
  202. template <typename T>
  203. _FORCE_INLINE_ static const T *get_internal_value(const Variant *v) {
  204. return static_cast<const T *>(get_internal_func[internal::VariantInternalType<T>::type](const_cast<Variant *>(v)));
  205. }
  206. // Atomic types.
  207. _FORCE_INLINE_ static bool *get_bool(Variant *v) { return get_internal_value<bool>(v); }
  208. _FORCE_INLINE_ static const bool *get_bool(const Variant *v) { return get_internal_value<bool>(v); }
  209. _FORCE_INLINE_ static int64_t *get_int(Variant *v) { return get_internal_value<int64_t>(v); }
  210. _FORCE_INLINE_ static const int64_t *get_int(const Variant *v) { return get_internal_value<int64_t>(v); }
  211. _FORCE_INLINE_ static double *get_float(Variant *v) { return get_internal_value<double>(v); }
  212. _FORCE_INLINE_ static const double *get_float(const Variant *v) { return get_internal_value<double>(v); }
  213. _FORCE_INLINE_ static String *get_string(Variant *v) { return get_internal_value<String>(v); }
  214. _FORCE_INLINE_ static const String *get_string(const Variant *v) { return get_internal_value<String>(v); }
  215. // Math types.
  216. _FORCE_INLINE_ static Vector2 *get_vector2(Variant *v) { return get_internal_value<Vector2>(v); }
  217. _FORCE_INLINE_ static const Vector2 *get_vector2(const Variant *v) { return get_internal_value<Vector2>(v); }
  218. _FORCE_INLINE_ static Vector2i *get_vector2i(Variant *v) { return get_internal_value<Vector2i>(v); }
  219. _FORCE_INLINE_ static const Vector2i *get_vector2i(const Variant *v) { return get_internal_value<Vector2i>(v); }
  220. _FORCE_INLINE_ static Rect2 *get_rect2(Variant *v) { return get_internal_value<Rect2>(v); }
  221. _FORCE_INLINE_ static const Rect2 *get_rect2(const Variant *v) { return get_internal_value<Rect2>(v); }
  222. _FORCE_INLINE_ static Rect2i *get_rect2i(Variant *v) { return get_internal_value<Rect2i>(v); }
  223. _FORCE_INLINE_ static const Rect2i *get_rect2i(const Variant *v) { return get_internal_value<Rect2i>(v); }
  224. _FORCE_INLINE_ static Vector3 *get_vector3(Variant *v) { return get_internal_value<Vector3>(v); }
  225. _FORCE_INLINE_ static const Vector3 *get_vector3(const Variant *v) { return get_internal_value<Vector3>(v); }
  226. _FORCE_INLINE_ static Vector3i *get_vector3i(Variant *v) { return get_internal_value<Vector3i>(v); }
  227. _FORCE_INLINE_ static const Vector3i *get_vector3i(const Variant *v) { return get_internal_value<Vector3i>(v); }
  228. _FORCE_INLINE_ static Vector4 *get_vector4(Variant *v) { return get_internal_value<Vector4>(v); }
  229. _FORCE_INLINE_ static const Vector4 *get_vector4(const Variant *v) { return get_internal_value<Vector4>(v); }
  230. _FORCE_INLINE_ static Vector4i *get_vector4i(Variant *v) { return get_internal_value<Vector4i>(v); }
  231. _FORCE_INLINE_ static const Vector4i *get_vector4i(const Variant *v) { return get_internal_value<Vector4i>(v); }
  232. _FORCE_INLINE_ static Transform2D *get_transform2d(Variant *v) { return get_internal_value<Transform2D>(v); }
  233. _FORCE_INLINE_ static const Transform2D *get_transform2d(const Variant *v) { return get_internal_value<Transform2D>(v); }
  234. _FORCE_INLINE_ static Plane *get_plane(Variant *v) { return get_internal_value<Plane>(v); }
  235. _FORCE_INLINE_ static const Plane *get_plane(const Variant *v) { return get_internal_value<Plane>(v); }
  236. _FORCE_INLINE_ static Quaternion *get_quaternion(Variant *v) { return get_internal_value<Quaternion>(v); }
  237. _FORCE_INLINE_ static const Quaternion *get_quaternion(const Variant *v) { return get_internal_value<Quaternion>(v); }
  238. _FORCE_INLINE_ static AABB *get_aabb(Variant *v) { return get_internal_value<AABB>(v); }
  239. _FORCE_INLINE_ static const AABB *get_aabb(const Variant *v) { return get_internal_value<AABB>(v); }
  240. _FORCE_INLINE_ static Basis *get_basis(Variant *v) { return get_internal_value<Basis>(v); }
  241. _FORCE_INLINE_ static const Basis *get_basis(const Variant *v) { return get_internal_value<Basis>(v); }
  242. _FORCE_INLINE_ static Transform3D *get_transform(Variant *v) { return get_internal_value<Transform3D>(v); }
  243. _FORCE_INLINE_ static const Transform3D *get_transform(const Variant *v) { return get_internal_value<Transform3D>(v); }
  244. _FORCE_INLINE_ static Projection *get_projection(Variant *v) { return get_internal_value<Projection>(v); }
  245. _FORCE_INLINE_ static const Projection *get_projection(const Variant *v) { return get_internal_value<Projection>(v); }
  246. // Misc types.
  247. _FORCE_INLINE_ static Color *get_color(Variant *v) { return get_internal_value<Color>(v); }
  248. _FORCE_INLINE_ static const Color *get_color(const Variant *v) { return get_internal_value<Color>(v); }
  249. _FORCE_INLINE_ static StringName *get_string_name(Variant *v) { return get_internal_value<StringName>(v); }
  250. _FORCE_INLINE_ static const StringName *get_string_name(const Variant *v) { return get_internal_value<StringName>(v); }
  251. _FORCE_INLINE_ static NodePath *get_node_path(Variant *v) { return get_internal_value<NodePath>(v); }
  252. _FORCE_INLINE_ static const NodePath *get_node_path(const Variant *v) { return get_internal_value<NodePath>(v); }
  253. _FORCE_INLINE_ static RID *get_rid(Variant *v) { return get_internal_value<RID>(v); }
  254. _FORCE_INLINE_ static const RID *get_rid(const Variant *v) { return get_internal_value<RID>(v); }
  255. _FORCE_INLINE_ static Callable *get_callable(Variant *v) { return get_internal_value<Callable>(v); }
  256. _FORCE_INLINE_ static const Callable *get_callable(const Variant *v) { return get_internal_value<Callable>(v); }
  257. _FORCE_INLINE_ static Signal *get_signal(Variant *v) { return get_internal_value<Signal>(v); }
  258. _FORCE_INLINE_ static const Signal *get_signal(const Variant *v) { return get_internal_value<Signal>(v); }
  259. _FORCE_INLINE_ static Dictionary *get_dictionary(Variant *v) { return get_internal_value<Dictionary>(v); }
  260. _FORCE_INLINE_ static const Dictionary *get_dictionary(const Variant *v) { return get_internal_value<Dictionary>(v); }
  261. _FORCE_INLINE_ static Array *get_array(Variant *v) { return get_internal_value<Array>(v); }
  262. _FORCE_INLINE_ static const Array *get_array(const Variant *v) { return get_internal_value<Array>(v); }
  263. // Typed arrays.
  264. _FORCE_INLINE_ static PackedByteArray *get_byte_array(Variant *v) { return get_internal_value<PackedByteArray>(v); }
  265. _FORCE_INLINE_ static const PackedByteArray *get_byte_array(const Variant *v) { return get_internal_value<PackedByteArray>(v); }
  266. _FORCE_INLINE_ static PackedInt32Array *get_int32_array(Variant *v) { return get_internal_value<PackedInt32Array>(v); }
  267. _FORCE_INLINE_ static const PackedInt32Array *get_int32_array(const Variant *v) { return get_internal_value<PackedInt32Array>(v); }
  268. _FORCE_INLINE_ static PackedInt64Array *get_int64_array(Variant *v) { return get_internal_value<PackedInt64Array>(v); }
  269. _FORCE_INLINE_ static const PackedInt64Array *get_int64_array(const Variant *v) { return get_internal_value<PackedInt64Array>(v); }
  270. _FORCE_INLINE_ static PackedFloat32Array *get_float32_array(Variant *v) { return get_internal_value<PackedFloat32Array>(v); }
  271. _FORCE_INLINE_ static const PackedFloat32Array *get_float32_array(const Variant *v) { return get_internal_value<PackedFloat32Array>(v); }
  272. _FORCE_INLINE_ static PackedFloat64Array *get_float64_array(Variant *v) { return get_internal_value<PackedFloat64Array>(v); }
  273. _FORCE_INLINE_ static const PackedFloat64Array *get_float64_array(const Variant *v) { return get_internal_value<PackedFloat64Array>(v); }
  274. _FORCE_INLINE_ static PackedStringArray *get_string_array(Variant *v) { return get_internal_value<PackedStringArray>(v); }
  275. _FORCE_INLINE_ static const PackedStringArray *get_string_array(const Variant *v) { return get_internal_value<PackedStringArray>(v); }
  276. _FORCE_INLINE_ static PackedVector2Array *get_vector2_array(Variant *v) { return get_internal_value<PackedVector2Array>(v); }
  277. _FORCE_INLINE_ static const PackedVector2Array *get_vector2_array(const Variant *v) { return get_internal_value<PackedVector2Array>(v); }
  278. _FORCE_INLINE_ static PackedVector3Array *get_vector3_array(Variant *v) { return get_internal_value<PackedVector3Array>(v); }
  279. _FORCE_INLINE_ static const PackedVector3Array *get_vector3_array(const Variant *v) { return get_internal_value<PackedVector3Array>(v); }
  280. _FORCE_INLINE_ static PackedColorArray *get_color_array(Variant *v) { return get_internal_value<PackedColorArray>(v); }
  281. _FORCE_INLINE_ static const PackedColorArray *get_color_array(const Variant *v) { return get_internal_value<PackedColorArray>(v); }
  282. _FORCE_INLINE_ static PackedVector4Array *get_vector4_array(Variant *v) { return get_internal_value<PackedVector4Array>(v); }
  283. _FORCE_INLINE_ static const PackedVector4Array *get_vector4_array(const Variant *v) { return get_internal_value<PackedVector4Array>(v); }
  284. _FORCE_INLINE_ static Object **get_object(Variant *v) { return get_internal_value<Object *>(v); }
  285. _FORCE_INLINE_ static const Object **get_object(const Variant *v) { return (const Object **)get_internal_value<Object *>(v); }
  286. _FORCE_INLINE_ static void *get_opaque_pointer(Variant *v) {
  287. switch (v->get_type()) {
  288. case Variant::NIL:
  289. return nullptr;
  290. case Variant::BOOL:
  291. return get_bool(v);
  292. case Variant::INT:
  293. return get_int(v);
  294. case Variant::FLOAT:
  295. return get_float(v);
  296. case Variant::STRING:
  297. return get_string(v);
  298. case Variant::VECTOR2:
  299. return get_vector2(v);
  300. case Variant::VECTOR2I:
  301. return get_vector2i(v);
  302. case Variant::VECTOR3:
  303. return get_vector3(v);
  304. case Variant::VECTOR3I:
  305. return get_vector3i(v);
  306. case Variant::VECTOR4:
  307. return get_vector4(v);
  308. case Variant::VECTOR4I:
  309. return get_vector4i(v);
  310. case Variant::RECT2:
  311. return get_rect2(v);
  312. case Variant::RECT2I:
  313. return get_rect2i(v);
  314. case Variant::TRANSFORM3D:
  315. return get_transform(v);
  316. case Variant::PROJECTION:
  317. return get_projection(v);
  318. case Variant::TRANSFORM2D:
  319. return get_transform2d(v);
  320. case Variant::QUATERNION:
  321. return get_quaternion(v);
  322. case Variant::PLANE:
  323. return get_plane(v);
  324. case Variant::BASIS:
  325. return get_basis(v);
  326. case Variant::AABB:
  327. return get_aabb(v);
  328. case Variant::COLOR:
  329. return get_color(v);
  330. case Variant::STRING_NAME:
  331. return get_string_name(v);
  332. case Variant::NODE_PATH:
  333. return get_node_path(v);
  334. case Variant::RID:
  335. return get_rid(v);
  336. case Variant::CALLABLE:
  337. return get_callable(v);
  338. case Variant::SIGNAL:
  339. return get_signal(v);
  340. case Variant::DICTIONARY:
  341. return get_dictionary(v);
  342. case Variant::ARRAY:
  343. return get_array(v);
  344. case Variant::PACKED_BYTE_ARRAY:
  345. return get_byte_array(v);
  346. case Variant::PACKED_INT32_ARRAY:
  347. return get_int32_array(v);
  348. case Variant::PACKED_INT64_ARRAY:
  349. return get_int64_array(v);
  350. case Variant::PACKED_FLOAT32_ARRAY:
  351. return get_float32_array(v);
  352. case Variant::PACKED_FLOAT64_ARRAY:
  353. return get_float64_array(v);
  354. case Variant::PACKED_STRING_ARRAY:
  355. return get_string_array(v);
  356. case Variant::PACKED_VECTOR2_ARRAY:
  357. return get_vector2_array(v);
  358. case Variant::PACKED_VECTOR3_ARRAY:
  359. return get_vector3_array(v);
  360. case Variant::PACKED_COLOR_ARRAY:
  361. return get_color_array(v);
  362. case Variant::PACKED_VECTOR4_ARRAY:
  363. return get_vector4_array(v);
  364. case Variant::OBJECT:
  365. return get_object(v);
  366. case Variant::VARIANT_MAX:
  367. ERR_FAIL_V(nullptr);
  368. }
  369. ERR_FAIL_V(nullptr);
  370. }
  371. _FORCE_INLINE_ static const void *get_opaque_pointer(const Variant *v) {
  372. switch (v->get_type()) {
  373. case Variant::NIL:
  374. return nullptr;
  375. case Variant::BOOL:
  376. return get_bool(v);
  377. case Variant::INT:
  378. return get_int(v);
  379. case Variant::FLOAT:
  380. return get_float(v);
  381. case Variant::STRING:
  382. return get_string(v);
  383. case Variant::VECTOR2:
  384. return get_vector2(v);
  385. case Variant::VECTOR2I:
  386. return get_vector2i(v);
  387. case Variant::VECTOR3:
  388. return get_vector3(v);
  389. case Variant::VECTOR3I:
  390. return get_vector3i(v);
  391. case Variant::VECTOR4:
  392. return get_vector4(v);
  393. case Variant::VECTOR4I:
  394. return get_vector4i(v);
  395. case Variant::RECT2:
  396. return get_rect2(v);
  397. case Variant::RECT2I:
  398. return get_rect2i(v);
  399. case Variant::TRANSFORM3D:
  400. return get_transform(v);
  401. case Variant::PROJECTION:
  402. return get_projection(v);
  403. case Variant::TRANSFORM2D:
  404. return get_transform2d(v);
  405. case Variant::QUATERNION:
  406. return get_quaternion(v);
  407. case Variant::PLANE:
  408. return get_plane(v);
  409. case Variant::BASIS:
  410. return get_basis(v);
  411. case Variant::AABB:
  412. return get_aabb(v);
  413. case Variant::COLOR:
  414. return get_color(v);
  415. case Variant::STRING_NAME:
  416. return get_string_name(v);
  417. case Variant::NODE_PATH:
  418. return get_node_path(v);
  419. case Variant::RID:
  420. return get_rid(v);
  421. case Variant::CALLABLE:
  422. return get_callable(v);
  423. case Variant::SIGNAL:
  424. return get_signal(v);
  425. case Variant::DICTIONARY:
  426. return get_dictionary(v);
  427. case Variant::ARRAY:
  428. return get_array(v);
  429. case Variant::PACKED_BYTE_ARRAY:
  430. return get_byte_array(v);
  431. case Variant::PACKED_INT32_ARRAY:
  432. return get_int32_array(v);
  433. case Variant::PACKED_INT64_ARRAY:
  434. return get_int64_array(v);
  435. case Variant::PACKED_FLOAT32_ARRAY:
  436. return get_float32_array(v);
  437. case Variant::PACKED_FLOAT64_ARRAY:
  438. return get_float64_array(v);
  439. case Variant::PACKED_STRING_ARRAY:
  440. return get_string_array(v);
  441. case Variant::PACKED_VECTOR2_ARRAY:
  442. return get_vector2_array(v);
  443. case Variant::PACKED_VECTOR3_ARRAY:
  444. return get_vector3_array(v);
  445. case Variant::PACKED_COLOR_ARRAY:
  446. return get_color_array(v);
  447. case Variant::PACKED_VECTOR4_ARRAY:
  448. return get_vector4_array(v);
  449. case Variant::OBJECT:
  450. return get_object(v);
  451. case Variant::VARIANT_MAX:
  452. ERR_FAIL_V(nullptr);
  453. }
  454. ERR_FAIL_V(nullptr);
  455. }
  456. };
  457. template <typename T>
  458. struct VariantGetInternalPtr {
  459. static internal::VariantInternalType<T> *get_ptr(Variant *v) { return VariantInternal::get_internal_value<T>(v); }
  460. static const internal::VariantInternalType<T> *get_ptr(const Variant *v) { return VariantInternal::get_internal_value<T>(v); }
  461. };
  462. template <typename T>
  463. struct can_set_variant_internal_value {
  464. static const bool value = true;
  465. };
  466. template <>
  467. struct can_set_variant_internal_value<Object *> {
  468. static const bool value = false;
  469. };
  470. template <typename T>
  471. struct VariantInternalAccessor {
  472. static _FORCE_INLINE_ const T &get(const Variant *v) { return *VariantInternal::get_internal_value<T>(v); }
  473. // Enable set() only for those types where we can set (all but Object *).
  474. template <typename U = T, typename = std::enable_if_t<can_set_variant_internal_value<U>::value>>
  475. static _FORCE_INLINE_ void set(Variant *v, const internal::VariantInternalType<U> &p_value) {
  476. *VariantInternal::get_internal_value<U>(v) = p_value;
  477. }
  478. };
  479. template <typename T, std::enable_if_t<can_set_variant_internal_value<T>::value>>
  480. struct VariantDefaultInitializer {
  481. static _FORCE_INLINE_ void init(Variant *v) { *VariantInternal::get_internal_value<T>(v) = T(); }
  482. };
  483. } // namespace godot
  484. #endif // GODOT_VARIANT_INTERNAL_HPP