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- #include "Rect2.hpp"
- #include "Vector2.hpp"
- #include "String.hpp"
- #include <cmath>
- #include "Transform2D.hpp"
- namespace godot {
- #ifndef MAX
- #define MAX(a, b) (a > b ? a : b)
- #endif
- #ifndef MIN
- #define MIN(a, b) (a < b ? a : b)
- #endif
- real_t Rect2::distance_to(const Vector2& p_point) const {
- real_t dist = 1e20;
- if (p_point.x < pos.x) {
- dist=MIN(dist,pos.x-p_point.x);
- }
- if (p_point.y < pos.y) {
- dist=MIN(dist,pos.y-p_point.y);
- }
- if (p_point.x >= (pos.x+size.x) ) {
- dist=MIN(p_point.x-(pos.x+size.x),dist);
- }
- if (p_point.y >= (pos.y+size.y) ) {
- dist=MIN(p_point.y-(pos.y+size.y),dist);
- }
- if (dist==1e20)
- return 0;
- else
- return dist;
- }
- Rect2 Rect2::clip(const Rect2& p_rect) const { /// return a clipped rect
- Rect2 new_rect=p_rect;
- if (!intersects( new_rect ))
- return Rect2();
- new_rect.pos.x = MAX( p_rect.pos.x , pos.x );
- new_rect.pos.y = MAX( p_rect.pos.y , pos.y );
- Point2 p_rect_end=p_rect.pos+p_rect.size;
- Point2 end=pos+size;
- new_rect.size.x=MIN(p_rect_end.x,end.x) - new_rect.pos.x;
- new_rect.size.y=MIN(p_rect_end.y,end.y) - new_rect.pos.y;
- return new_rect;
- }
- Rect2 Rect2::merge(const Rect2& p_rect) const { ///< return a merged rect
- Rect2 new_rect;
- new_rect.pos.x=MIN( p_rect.pos.x , pos.x );
- new_rect.pos.y=MIN( p_rect.pos.y , pos.y );
- new_rect.size.x = MAX( p_rect.pos.x+p_rect.size.x , pos.x+size.x );
- new_rect.size.y = MAX( p_rect.pos.y+p_rect.size.y , pos.y+size.y );
- new_rect.size = new_rect.size - new_rect.pos; //make relative again
- return new_rect;
- }
- Rect2::operator String() const
- {
- return String(pos)+", "+String(size);
- }
- bool Rect2::intersects_segment(const Point2& p_from, const Point2& p_to, Point2* r_pos,Point2* r_normal) const {
- real_t min=0,max=1;
- int axis=0;
- real_t sign=0;
- for(int i=0;i<2;i++) {
- real_t seg_from=p_from[i];
- real_t seg_to=p_to[i];
- real_t box_begin=pos[i];
- real_t box_end=box_begin+size[i];
- real_t cmin,cmax;
- real_t csign;
- if (seg_from < seg_to) {
- if (seg_from > box_end || seg_to < box_begin)
- return false;
- real_t length=seg_to-seg_from;
- cmin = (seg_from < box_begin)?((box_begin - seg_from)/length):0;
- cmax = (seg_to > box_end)?((box_end - seg_from)/length):1;
- csign=-1.0;
- } else {
- if (seg_to > box_end || seg_from < box_begin)
- return false;
- real_t length=seg_to-seg_from;
- cmin = (seg_from > box_end)?(box_end - seg_from)/length:0;
- cmax = (seg_to < box_begin)?(box_begin - seg_from)/length:1;
- csign=1.0;
- }
- if (cmin > min) {
- min = cmin;
- axis=i;
- sign=csign;
- }
- if (cmax < max)
- max = cmax;
- if (max < min)
- return false;
- }
- Vector2 rel=p_to-p_from;
- if (r_normal) {
- Vector2 normal;
- normal[axis]=sign;
- *r_normal=normal;
- }
- if (r_pos)
- *r_pos=p_from+rel*min;
- return true;
- }
- bool Rect2::intersects_transformed(const Transform2D& p_xform, const Rect2& p_rect) const {
- //SAT intersection between local and transformed rect2
- Vector2 xf_points[4]={
- p_xform.xform(p_rect.pos),
- p_xform.xform(Vector2(p_rect.pos.x+p_rect.size.x,p_rect.pos.y)),
- p_xform.xform(Vector2(p_rect.pos.x,p_rect.pos.y+p_rect.size.y)),
- p_xform.xform(Vector2(p_rect.pos.x+p_rect.size.x,p_rect.pos.y+p_rect.size.y)),
- };
- real_t low_limit;
- //base rect2 first (faster)
- if (xf_points[0].y>pos.y)
- goto next1;
- if (xf_points[1].y>pos.y)
- goto next1;
- if (xf_points[2].y>pos.y)
- goto next1;
- if (xf_points[3].y>pos.y)
- goto next1;
- return false;
- next1:
- low_limit=pos.y+size.y;
- if (xf_points[0].y<low_limit)
- goto next2;
- if (xf_points[1].y<low_limit)
- goto next2;
- if (xf_points[2].y<low_limit)
- goto next2;
- if (xf_points[3].y<low_limit)
- goto next2;
- return false;
- next2:
- if (xf_points[0].x>pos.x)
- goto next3;
- if (xf_points[1].x>pos.x)
- goto next3;
- if (xf_points[2].x>pos.x)
- goto next3;
- if (xf_points[3].x>pos.x)
- goto next3;
- return false;
- next3:
- low_limit=pos.x+size.x;
- if (xf_points[0].x<low_limit)
- goto next4;
- if (xf_points[1].x<low_limit)
- goto next4;
- if (xf_points[2].x<low_limit)
- goto next4;
- if (xf_points[3].x<low_limit)
- goto next4;
- return false;
- next4:
- Vector2 xf_points2[4]={
- pos,
- Vector2(pos.x+size.x,pos.y),
- Vector2(pos.x,pos.y+size.y),
- Vector2(pos.x+size.x,pos.y+size.y),
- };
- real_t maxa=p_xform.elements[0].dot(xf_points2[0]);
- real_t mina=maxa;
- real_t dp = p_xform.elements[0].dot(xf_points2[1]);
- maxa=MAX(dp,maxa);
- mina=MIN(dp,mina);
- dp = p_xform.elements[0].dot(xf_points2[2]);
- maxa=MAX(dp,maxa);
- mina=MIN(dp,mina);
- dp = p_xform.elements[0].dot(xf_points2[3]);
- maxa=MAX(dp,maxa);
- mina=MIN(dp,mina);
- real_t maxb=p_xform.elements[0].dot(xf_points[0]);
- real_t minb=maxb;
- dp = p_xform.elements[0].dot(xf_points[1]);
- maxb=MAX(dp,maxb);
- minb=MIN(dp,minb);
- dp = p_xform.elements[0].dot(xf_points[2]);
- maxb=MAX(dp,maxb);
- minb=MIN(dp,minb);
- dp = p_xform.elements[0].dot(xf_points[3]);
- maxb=MAX(dp,maxb);
- minb=MIN(dp,minb);
- if ( mina > maxb )
- return false;
- if ( minb > maxa )
- return false;
- maxa=p_xform.elements[1].dot(xf_points2[0]);
- mina=maxa;
- dp = p_xform.elements[1].dot(xf_points2[1]);
- maxa=MAX(dp,maxa);
- mina=MIN(dp,mina);
- dp = p_xform.elements[1].dot(xf_points2[2]);
- maxa=MAX(dp,maxa);
- mina=MIN(dp,mina);
- dp = p_xform.elements[1].dot(xf_points2[3]);
- maxa=MAX(dp,maxa);
- mina=MIN(dp,mina);
- maxb=p_xform.elements[1].dot(xf_points[0]);
- minb=maxb;
- dp = p_xform.elements[1].dot(xf_points[1]);
- maxb=MAX(dp,maxb);
- minb=MIN(dp,minb);
- dp = p_xform.elements[1].dot(xf_points[2]);
- maxb=MAX(dp,maxb);
- minb=MIN(dp,minb);
- dp = p_xform.elements[1].dot(xf_points[3]);
- maxb=MAX(dp,maxb);
- minb=MIN(dp,minb);
- if ( mina > maxb )
- return false;
- if ( minb > maxa )
- return false;
- return true;
- }
- }
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