wrapped.hpp 65 KB

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  1. /**************************************************************************/
  2. /* wrapped.hpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef GODOT_WRAPPED_HPP
  31. #define GODOT_WRAPPED_HPP
  32. #include <godot_cpp/core/memory.hpp>
  33. #include <godot_cpp/core/property_info.hpp>
  34. #include <godot_cpp/templates/list.hpp>
  35. #include <godot_cpp/templates/vector.hpp>
  36. #include <godot_cpp/godot.hpp>
  37. namespace godot {
  38. class ClassDB;
  39. typedef void GodotObject;
  40. template <typename T, std::enable_if_t<std::is_base_of<::godot::Wrapped, T>::value, bool> = true>
  41. _ALWAYS_INLINE_ void _pre_initialize();
  42. // Base for all engine classes, to contain the pointer to the engine instance.
  43. class Wrapped {
  44. friend class GDExtensionBinding;
  45. friend class ClassDB;
  46. friend void postinitialize_handler(Wrapped *);
  47. template <typename T, std::enable_if_t<std::is_base_of<::godot::Wrapped, T>::value, bool>>
  48. friend _ALWAYS_INLINE_ void _pre_initialize();
  49. thread_local static const StringName *_constructing_extension_class_name;
  50. thread_local static const GDExtensionInstanceBindingCallbacks *_constructing_class_binding_callbacks;
  51. #ifdef HOT_RELOAD_ENABLED
  52. thread_local static GDExtensionObjectPtr _constructing_recreate_owner;
  53. #endif
  54. template <typename T>
  55. _ALWAYS_INLINE_ static void _set_construct_info() {
  56. _constructing_extension_class_name = T::_get_extension_class_name();
  57. _constructing_class_binding_callbacks = &T::_gde_binding_callbacks;
  58. }
  59. protected:
  60. virtual bool _is_extension_class() const { return false; }
  61. static const StringName *_get_extension_class_name(); // This is needed to retrieve the class name before the godot object has its _extension and _extension_instance members assigned.
  62. void _notification(int p_what) {}
  63. bool _set(const StringName &p_name, const Variant &p_property) { return false; }
  64. bool _get(const StringName &p_name, Variant &r_property) const { return false; }
  65. void _get_property_list(List<PropertyInfo> *p_list) const {}
  66. bool _property_can_revert(const StringName &p_name) const { return false; }
  67. bool _property_get_revert(const StringName &p_name, Variant &r_property) const { return false; }
  68. void _validate_property(PropertyInfo &p_property) const {}
  69. String _to_string() const { return "[" + String(get_class_static()) + ":" + itos(get_instance_id()) + "]"; }
  70. static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) {}
  71. static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { return false; }
  72. static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
  73. static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { return nullptr; }
  74. static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list, uint32_t p_count) {}
  75. static GDExtensionBool property_can_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name) { return false; }
  76. static GDExtensionBool property_get_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
  77. static GDExtensionBool validate_property_bind(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property) { return false; }
  78. static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {}
  79. // The only reason this has to be held here, is when we return results of `_get_property_list` to Godot, we pass
  80. // pointers to strings in this list. They have to remain valid to pass the bridge, until the list is freed by Godot...
  81. ::godot::List<::godot::PropertyInfo> plist_owned;
  82. void _postinitialize();
  83. virtual void _notificationv(int32_t p_what, bool p_reversed = false) {}
  84. Wrapped(const StringName p_godot_class);
  85. Wrapped(GodotObject *p_godot_object);
  86. virtual ~Wrapped() {}
  87. public:
  88. static const StringName &get_class_static() {
  89. static const StringName string_name = StringName("Wrapped");
  90. return string_name;
  91. }
  92. uint64_t get_instance_id() const {
  93. return 0;
  94. }
  95. // Must be public but you should not touch this.
  96. GodotObject *_owner = nullptr;
  97. };
  98. template <typename T, std::enable_if_t<std::is_base_of<::godot::Wrapped, T>::value, bool>>
  99. _ALWAYS_INLINE_ void _pre_initialize() {
  100. Wrapped::_set_construct_info<T>();
  101. }
  102. _FORCE_INLINE_ void snarray_add_str(Vector<StringName> &arr) {
  103. }
  104. _FORCE_INLINE_ void snarray_add_str(Vector<StringName> &arr, const StringName &p_str) {
  105. arr.push_back(p_str);
  106. }
  107. template <typename... P>
  108. _FORCE_INLINE_ void snarray_add_str(Vector<StringName> &arr, const StringName &p_str, P... p_args) {
  109. arr.push_back(p_str);
  110. snarray_add_str(arr, p_args...);
  111. }
  112. template <typename... P>
  113. _FORCE_INLINE_ Vector<StringName> snarray(P... p_args) {
  114. Vector<StringName> arr;
  115. snarray_add_str(arr, p_args...);
  116. return arr;
  117. }
  118. namespace internal {
  119. GDExtensionPropertyInfo *create_c_property_list(const ::godot::List<::godot::PropertyInfo> &plist_cpp, uint32_t *r_size);
  120. void free_c_property_list(GDExtensionPropertyInfo *plist);
  121. typedef void (*EngineClassRegistrationCallback)();
  122. void add_engine_class_registration_callback(EngineClassRegistrationCallback p_callback);
  123. void register_engine_class(const StringName &p_name, const GDExtensionInstanceBindingCallbacks *p_callbacks);
  124. void register_engine_classes();
  125. template <typename T>
  126. struct EngineClassRegistration {
  127. EngineClassRegistration() {
  128. add_engine_class_registration_callback(&EngineClassRegistration<T>::callback);
  129. }
  130. static void callback() {
  131. register_engine_class(T::get_class_static(), &T::_gde_binding_callbacks);
  132. }
  133. };
  134. } // namespace internal
  135. } // namespace godot
  136. // Use this on top of your own classes.
  137. // Note: the trail of `***` is to keep sane diffs in PRs, because clang-format otherwise moves every `\` which makes
  138. // every line of the macro different
  139. #define GDCLASS(m_class, m_inherits) /***********************************************************************************************************************************************/ \
  140. private: \
  141. void operator=(const m_class & /*p_rval*/) {} \
  142. friend class ::godot::ClassDB; \
  143. friend class ::godot::Wrapped; \
  144. \
  145. protected: \
  146. virtual bool _is_extension_class() const override { return true; } \
  147. \
  148. static const ::godot::StringName *_get_extension_class_name() { \
  149. const ::godot::StringName &string_name = get_class_static(); \
  150. return &string_name; \
  151. } \
  152. \
  153. static void (*_get_bind_methods())() { \
  154. return &m_class::_bind_methods; \
  155. } \
  156. \
  157. static void (::godot::Wrapped::*_get_notification())(int) { \
  158. return (void(::godot::Wrapped::*)(int)) & m_class::_notification; \
  159. } \
  160. \
  161. static bool (::godot::Wrapped::*_get_set())(const ::godot::StringName &p_name, const ::godot::Variant &p_property) { \
  162. return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, const ::godot::Variant &p_property)) & m_class::_set; \
  163. } \
  164. \
  165. static bool (::godot::Wrapped::*_get_get())(const ::godot::StringName &p_name, ::godot::Variant &r_ret) const { \
  166. return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &r_ret) const) & m_class::_get; \
  167. } \
  168. \
  169. static void (::godot::Wrapped::*_get_get_property_list())(::godot::List<::godot::PropertyInfo> * p_list) const { \
  170. return (void(::godot::Wrapped::*)(::godot::List<::godot::PropertyInfo> * p_list) const) & m_class::_get_property_list; \
  171. } \
  172. \
  173. static bool (::godot::Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) const { \
  174. return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name) const) & m_class::_property_can_revert; \
  175. } \
  176. \
  177. static bool (::godot::Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, ::godot::Variant &) const { \
  178. return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &) const) & m_class::_property_get_revert; \
  179. } \
  180. \
  181. static void (::godot::Wrapped::*_get_validate_property())(::godot::PropertyInfo & p_property) const { \
  182. return (void(::godot::Wrapped::*)(::godot::PropertyInfo & p_property) const) & m_class::_validate_property; \
  183. } \
  184. \
  185. static ::godot::String (::godot::Wrapped::*_get_to_string())() const { \
  186. return (::godot::String(::godot::Wrapped::*)() const) & m_class::_to_string; \
  187. } \
  188. \
  189. template <typename T, typename B> \
  190. static void register_virtuals() { \
  191. m_inherits::register_virtuals<T, B>(); \
  192. } \
  193. \
  194. public: \
  195. typedef m_class self_type; \
  196. typedef m_inherits parent_type; \
  197. \
  198. static void initialize_class() { \
  199. static bool initialized = false; \
  200. if (initialized) { \
  201. return; \
  202. } \
  203. m_inherits::initialize_class(); \
  204. if (m_class::_get_bind_methods() != m_inherits::_get_bind_methods()) { \
  205. _bind_methods(); \
  206. m_inherits::register_virtuals<m_class, m_inherits>(); \
  207. } \
  208. initialized = true; \
  209. } \
  210. \
  211. static const ::godot::StringName &get_class_static() { \
  212. static const ::godot::StringName string_name = ::godot::StringName(#m_class); \
  213. return string_name; \
  214. } \
  215. \
  216. static const ::godot::StringName &get_parent_class_static() { \
  217. return m_inherits::get_class_static(); \
  218. } \
  219. \
  220. static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what, GDExtensionBool p_reversed) { \
  221. if (p_instance && m_class::_get_notification()) { \
  222. if (!p_reversed) { \
  223. m_inherits::notification_bind(p_instance, p_what, p_reversed); \
  224. } \
  225. if (m_class::_get_notification() != m_inherits::_get_notification()) { \
  226. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  227. cls->_notification(p_what); \
  228. } \
  229. if (p_reversed) { \
  230. m_inherits::notification_bind(p_instance, p_what, p_reversed); \
  231. } \
  232. } \
  233. } \
  234. \
  235. static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { \
  236. if (p_instance) { \
  237. if (m_inherits::set_bind(p_instance, p_name, p_value)) { \
  238. return true; \
  239. } \
  240. if (m_class::_get_set() != m_inherits::_get_set()) { \
  241. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  242. return cls->_set(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<const ::godot::Variant *>(p_value)); \
  243. } \
  244. } \
  245. return false; \
  246. } \
  247. \
  248. static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { \
  249. if (p_instance) { \
  250. if (m_inherits::get_bind(p_instance, p_name, r_ret)) { \
  251. return true; \
  252. } \
  253. if (m_class::_get_get() != m_inherits::_get_get()) { \
  254. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  255. return cls->_get(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<::godot::Variant *>(r_ret)); \
  256. } \
  257. } \
  258. return false; \
  259. } \
  260. \
  261. static inline bool has_get_property_list() { \
  262. return m_class::_get_get_property_list() && m_class::_get_get_property_list() != m_inherits::_get_get_property_list(); \
  263. } \
  264. \
  265. static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { \
  266. if (!p_instance) { \
  267. if (r_count) \
  268. *r_count = 0; \
  269. return nullptr; \
  270. } \
  271. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  272. ::godot::List<::godot::PropertyInfo> &plist_cpp = cls->plist_owned; \
  273. ERR_FAIL_COND_V_MSG(!plist_cpp.is_empty(), nullptr, "Internal error, property list was not freed by engine!"); \
  274. cls->_get_property_list(&plist_cpp); \
  275. return ::godot::internal::create_c_property_list(plist_cpp, r_count); \
  276. } \
  277. \
  278. static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list, uint32_t /*p_count*/) { \
  279. if (p_instance) { \
  280. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  281. cls->plist_owned.clear(); \
  282. ::godot::internal::free_c_property_list(const_cast<GDExtensionPropertyInfo *>(p_list)); \
  283. } \
  284. } \
  285. \
  286. static GDExtensionBool property_can_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name) { \
  287. if (p_instance && m_class::_get_property_can_revert()) { \
  288. if (m_class::_get_property_can_revert() != m_inherits::_get_property_can_revert()) { \
  289. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  290. return cls->_property_can_revert(*reinterpret_cast<const ::godot::StringName *>(p_name)); \
  291. } \
  292. return m_inherits::property_can_revert_bind(p_instance, p_name); \
  293. } \
  294. return false; \
  295. } \
  296. \
  297. static GDExtensionBool property_get_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { \
  298. if (p_instance && m_class::_get_property_get_revert()) { \
  299. if (m_class::_get_property_get_revert() != m_inherits::_get_property_get_revert()) { \
  300. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  301. return cls->_property_get_revert(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<::godot::Variant *>(r_ret)); \
  302. } \
  303. return m_inherits::property_get_revert_bind(p_instance, p_name, r_ret); \
  304. } \
  305. return false; \
  306. } \
  307. \
  308. static GDExtensionBool validate_property_bind(GDExtensionClassInstancePtr p_instance, GDExtensionPropertyInfo *p_property) { \
  309. bool ret = false; \
  310. if (p_instance && m_class::_get_validate_property()) { \
  311. ret = m_inherits::validate_property_bind(p_instance, p_property); \
  312. if (m_class::_get_validate_property() != m_inherits::_get_validate_property()) { \
  313. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  314. ::godot::PropertyInfo info(p_property); \
  315. cls->_validate_property(info); \
  316. info._update(p_property); \
  317. return true; \
  318. } \
  319. } \
  320. return ret; \
  321. } \
  322. \
  323. static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) { \
  324. if (p_instance && m_class::_get_to_string()) { \
  325. if (m_class::_get_to_string() != m_inherits::_get_to_string()) { \
  326. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  327. *reinterpret_cast<::godot::String *>(r_out) = cls->_to_string(); \
  328. *r_is_valid = true; \
  329. return; \
  330. } \
  331. m_inherits::to_string_bind(p_instance, r_is_valid, r_out); \
  332. } \
  333. } \
  334. \
  335. static void free(void * /*data*/, GDExtensionClassInstancePtr ptr) { \
  336. if (ptr) { \
  337. m_class *cls = reinterpret_cast<m_class *>(ptr); \
  338. cls->~m_class(); \
  339. ::godot::Memory::free_static(cls); \
  340. } \
  341. } \
  342. \
  343. static void *_gde_binding_create_callback(void * /*p_token*/, void * /*p_instance*/) { \
  344. return nullptr; \
  345. } \
  346. \
  347. static void _gde_binding_free_callback(void * /*p_token*/, void * /*p_instance*/, void * /*p_binding*/) { \
  348. } \
  349. \
  350. static GDExtensionBool _gde_binding_reference_callback(void * /*p_token*/, void * /*p_instance*/, GDExtensionBool /*p_reference*/) { \
  351. return true; \
  352. } \
  353. \
  354. static constexpr GDExtensionInstanceBindingCallbacks _gde_binding_callbacks = { \
  355. _gde_binding_create_callback, \
  356. _gde_binding_free_callback, \
  357. _gde_binding_reference_callback, \
  358. }; \
  359. \
  360. protected: \
  361. virtual void _notificationv(int32_t p_what, bool p_reversed = false) override { \
  362. m_class::notification_bind(this, p_what, p_reversed); \
  363. } \
  364. \
  365. private:
  366. // Don't use this for your classes, use GDCLASS() instead.
  367. #define GDEXTENSION_CLASS_ALIAS(m_class, m_alias_for, m_inherits) /******************************************************************************************************************/ \
  368. private: \
  369. inline static ::godot::internal::EngineClassRegistration<m_class> _gde_engine_class_registration_helper; \
  370. void operator=(const m_class &p_rval) {} \
  371. friend class ::godot::ClassDB; \
  372. friend class ::godot::Wrapped; \
  373. \
  374. protected: \
  375. m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \
  376. m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \
  377. \
  378. static void _bind_methods() {} \
  379. \
  380. static void (*_get_bind_methods())() { \
  381. return nullptr; \
  382. } \
  383. \
  384. static void (Wrapped::*_get_notification())(int) { \
  385. return nullptr; \
  386. } \
  387. \
  388. static bool (Wrapped::*_get_set())(const ::godot::StringName &p_name, const Variant &p_property) { \
  389. return nullptr; \
  390. } \
  391. \
  392. static bool (Wrapped::*_get_get())(const ::godot::StringName &p_name, Variant &r_ret) const { \
  393. return nullptr; \
  394. } \
  395. \
  396. static inline bool has_get_property_list() { \
  397. return false; \
  398. } \
  399. \
  400. static void (Wrapped::*_get_get_property_list())(List<PropertyInfo> * p_list) const { \
  401. return nullptr; \
  402. } \
  403. \
  404. static bool (Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) const { \
  405. return nullptr; \
  406. } \
  407. \
  408. static bool (Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, Variant &) const { \
  409. return nullptr; \
  410. } \
  411. \
  412. static void (Wrapped::*_get_validate_property())(::godot::PropertyInfo & p_property) const { \
  413. return nullptr; \
  414. } \
  415. \
  416. static String (Wrapped::*_get_to_string())() const { \
  417. return nullptr; \
  418. } \
  419. \
  420. public: \
  421. typedef m_class self_type; \
  422. typedef m_inherits parent_type; \
  423. \
  424. static void initialize_class() {} \
  425. \
  426. static const ::godot::StringName &get_class_static() { \
  427. static const ::godot::StringName string_name = ::godot::StringName(#m_alias_for); \
  428. return string_name; \
  429. } \
  430. \
  431. static const ::godot::StringName &get_parent_class_static() { \
  432. return m_inherits::get_class_static(); \
  433. } \
  434. \
  435. static void free(void *data, GDExtensionClassInstancePtr ptr) { \
  436. } \
  437. \
  438. static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \
  439. /* Do not call memnew here, we don't want the post-initializer to be called */ \
  440. return new ("", "") m_class((GodotObject *)p_instance); \
  441. } \
  442. static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
  443. /* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \
  444. reinterpret_cast<m_class *>(p_binding)->~m_class(); \
  445. Memory::free_static(reinterpret_cast<m_class *>(p_binding)); \
  446. } \
  447. static GDExtensionBool _gde_binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
  448. return true; \
  449. } \
  450. static constexpr GDExtensionInstanceBindingCallbacks _gde_binding_callbacks = { \
  451. _gde_binding_create_callback, \
  452. _gde_binding_free_callback, \
  453. _gde_binding_reference_callback, \
  454. }; \
  455. m_class() : m_class(#m_alias_for) {} \
  456. \
  457. private:
  458. // Don't use this for your classes, use GDCLASS() instead.
  459. #define GDEXTENSION_CLASS(m_class, m_inherits) GDEXTENSION_CLASS_ALIAS(m_class, m_class, m_inherits)
  460. #define GDVIRTUAL_CALL(m_name, ...) _gdvirtual_##m_name##_call<false>(__VA_ARGS__)
  461. #define GDVIRTUAL_CALL_PTR(m_obj, m_name, ...) m_obj->_gdvirtual_##m_name##_call<false>(__VA_ARGS__)
  462. #define GDVIRTUAL_REQUIRED_CALL(m_name, ...) _gdvirtual_##m_name##_call<true>(__VA_ARGS__)
  463. #define GDVIRTUAL_REQUIRED_CALL_PTR(m_obj, m_name, ...) m_obj->_gdvirtual_##m_name##_call<true>(__VA_ARGS__)
  464. #define GDVIRTUAL_BIND(m_name, ...) ::godot::ClassDB::add_virtual_method(get_class_static(), _gdvirtual_##m_name##_get_method_info(), ::godot::snarray(__VA_ARGS__));
  465. #define GDVIRTUAL_IS_OVERRIDDEN(m_name) _gdvirtual_##m_name##_overridden()
  466. #define GDVIRTUAL_IS_OVERRIDDEN_PTR(m_obj, m_name) m_obj->_gdvirtual_##m_name##_overridden()
  467. #endif // GODOT_WRAPPED_HPP