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- /**************************************************************************/
- /* print_string.hpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef GODOT_PRINT_STRING_HPP
- #define GODOT_PRINT_STRING_HPP
- #include <godot_cpp/variant/utility_functions.hpp>
- namespace godot {
- inline void print_error(const Variant &p_variant) {
- UtilityFunctions::printerr(p_variant);
- }
- inline void print_line(const Variant &p_variant) {
- UtilityFunctions::print(p_variant);
- }
- inline void print_line_rich(const Variant &p_variant) {
- UtilityFunctions::print_rich(p_variant);
- }
- template <typename... Args>
- void print_error(const Variant &p_variant, Args... p_args) {
- UtilityFunctions::printerr(p_variant, p_args...);
- }
- template <typename... Args>
- void print_line(const Variant &p_variant, Args... p_args) {
- UtilityFunctions::print(p_variant, p_args...);
- }
- template <typename... Args>
- void print_line_rich(const Variant &p_variant, Args... p_args) {
- UtilityFunctions::print_rich(p_variant, p_args...);
- }
- bool is_print_verbose_enabled();
- // Checking the condition before evaluating the text to be printed avoids processing unless it actually has to be printed, saving some CPU usage.
- #define print_verbose(m_variant) \
- { \
- if (is_print_verbose_enabled()) { \
- print_line(m_variant); \
- } \
- }
- } // namespace godot
- #endif // GODOT_PRINT_STRING_HPP
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