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- /*************************************************************************/
- /* class_db.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include <godot_cpp/core/class_db.hpp>
- #include <godot_cpp/core/error_macros.hpp>
- #include <godot_cpp/godot.hpp>
- #include <godot_cpp/core/memory.hpp>
- #include <algorithm>
- namespace godot {
- std::unordered_map<StringName, ClassDB::ClassInfo> ClassDB::classes;
- GDNativeInitializationLevel ClassDB::current_level = GDNATIVE_INITIALIZATION_CORE;
- MethodDefinition D_METHOD(StringName p_name) {
- return MethodDefinition(p_name);
- }
- MethodDefinition D_METHOD(StringName p_name, StringName p_arg1) {
- MethodDefinition method(p_name);
- method.args.push_front(p_arg1);
- return method;
- }
- void ClassDB::add_property_group(const StringName &p_class, const String &p_name, const String &p_prefix) {
- ERR_FAIL_COND_MSG(classes.find(p_class) == classes.end(), String("Trying to add property '{0}{1}' to non-existing class '{2}'.").format(Array::make(p_prefix, p_name, p_class)));
- internal::gdn_interface->classdb_register_extension_class_property_group(internal::library, p_class._native_ptr(), p_name._native_ptr(), p_prefix._native_ptr());
- }
- void ClassDB::add_property_subgroup(const StringName &p_class, const String &p_name, const String &p_prefix) {
- ERR_FAIL_COND_MSG(classes.find(p_class) == classes.end(), String("Trying to add property '{0}{1}' to non-existing class '{2}'.").format(Array::make(p_prefix, p_name, p_class)));
- internal::gdn_interface->classdb_register_extension_class_property_subgroup(internal::library, p_class._native_ptr(), p_name._native_ptr(), p_prefix._native_ptr());
- }
- void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index) {
- ERR_FAIL_COND_MSG(classes.find(p_class) == classes.end(), String("Trying to add property '{0}' to non-existing class '{1}'.").format(Array::make(p_pinfo.name, p_class)));
- ClassInfo &info = classes[p_class];
- ERR_FAIL_COND_MSG(info.property_names.find(p_pinfo.name) != info.property_names.end(), String("Property '{0}' already exists in class '{1}'.").format(Array::make(p_pinfo.name, p_class)));
- MethodBind *setter = nullptr;
- if (p_setter != String("")) {
- setter = get_method(p_class, p_setter);
- ERR_FAIL_COND_MSG(!setter, String("Setter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_setter, p_class, p_pinfo.name)));
- size_t exp_args = 1 + (p_index >= 0 ? 1 : 0);
- ERR_FAIL_COND_MSG(exp_args != setter->get_argument_count(), String("Setter method '{0}::{1}()' must take a single argument.").format(Array::make(p_class, p_setter)));
- }
- ERR_FAIL_COND_MSG(p_getter == String(""), String("Getter method must be specified for '{0}::{1}'.").format(Array::make(p_class, p_pinfo.name)));
- MethodBind *getter = get_method(p_class, p_getter);
- ERR_FAIL_COND_MSG(!getter, String("Getter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_getter, p_class, p_pinfo.name)));
- {
- size_t exp_args = 0 + (p_index >= 0 ? 1 : 0);
- ERR_FAIL_COND_MSG(exp_args != getter->get_argument_count(), String("Getter method '{0}::{1}()' must not take any argument.").format(Array::make(p_class, p_getter)));
- }
- // register property with plugin
- info.property_names.insert(p_pinfo.name);
- // register with Godot
- GDNativePropertyInfo prop_info = {
- static_cast<GDNativeVariantType>(p_pinfo.type), // GDNativeVariantType type;
- p_pinfo.name._native_ptr(), // GDNativeStringNamePtr name;
- p_pinfo.class_name._native_ptr(), // GDNativeStringNamePtr class_name;
- p_pinfo.hint, // NONE //uint32_t hint;
- p_pinfo.hint_string._native_ptr(), // GDNativeStringPtr hint_string;
- p_pinfo.usage, // DEFAULT //uint32_t usage;
- };
- PropertySetGet setget;
- setget.setter = p_setter;
- setget.getter = p_getter;
- setget._setptr = setter;
- setget._getptr = getter;
- setget.index = p_index;
- setget.type = p_pinfo.type;
- internal::gdn_interface->classdb_register_extension_class_property(internal::library, info.name._native_ptr(), &prop_info, setget.setter._native_ptr(), setget.getter._native_ptr());
- }
- MethodBind *ClassDB::get_method(const StringName &p_class, const StringName &p_method) {
- ERR_FAIL_COND_V_MSG(classes.find(p_class) == classes.end(), nullptr, String("Class '{0}' not found.").format(Array::make(p_class)));
- ClassInfo *type = &classes[p_class];
- while (type) {
- std::unordered_map<StringName, MethodBind *>::iterator method = type->method_map.find(p_method);
- if (method != type->method_map.end()) {
- return method->second;
- }
- type = type->parent_ptr;
- continue;
- }
- return nullptr;
- }
- MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const MethodDefinition &method_name, const void **p_defs, int p_defcount) {
- StringName instance_type = p_bind->get_instance_class();
- std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(instance_type);
- if (type_it == classes.end()) {
- memdelete(p_bind);
- ERR_FAIL_V_MSG(nullptr, String("Class '{0}' doesn't exist.").format(Array::make(instance_type)));
- }
- ClassInfo &type = type_it->second;
- if (type.method_map.find(method_name.name) != type.method_map.end()) {
- memdelete(p_bind);
- ERR_FAIL_V_MSG(nullptr, String("Binding duplicate method: {0}::{1}().").format(Array::make(instance_type, method_name.name)));
- }
- if (type.virtual_methods.find(method_name.name) != type.virtual_methods.end()) {
- memdelete(p_bind);
- ERR_FAIL_V_MSG(nullptr, String("Method '{0}::{1}()' already bound as virtual.").format(Array::make(instance_type, method_name.name)));
- }
- p_bind->set_name(method_name.name);
- if (method_name.args.size() > p_bind->get_argument_count()) {
- memdelete(p_bind);
- ERR_FAIL_V_MSG(nullptr, String("Method '{0}::{1}()' definition has more arguments than the actual method.").format(Array::make(instance_type, method_name.name)));
- }
- p_bind->set_hint_flags(p_flags);
- std::vector<StringName> args;
- args.resize(method_name.args.size());
- size_t arg_index = 0;
- for (StringName arg : method_name.args) {
- args[arg_index++] = arg;
- }
- p_bind->set_argument_names(args);
- std::vector<Variant> defvals;
- defvals.resize(p_defcount);
- for (int i = 0; i < p_defcount; i++) {
- defvals[i] = *static_cast<const Variant *>(p_defs[i]);
- }
- p_bind->set_default_arguments(defvals);
- p_bind->set_hint_flags(p_flags);
- // register our method bind within our plugin
- type.method_map[method_name.name] = p_bind;
- // and register with godot
- bind_method_godot(type.name, p_bind);
- return p_bind;
- }
- void ClassDB::bind_method_godot(const StringName &p_class_name, MethodBind *p_method) {
- std::vector<GDNativeVariantPtr> def_args;
- const std::vector<Variant> &def_args_val = p_method->get_default_arguments();
- def_args.resize(def_args_val.size());
- for (int i = 0; i < def_args_val.size(); i++) {
- def_args[i] = (GDNativeVariantPtr)&def_args_val[i];
- }
- std::vector<PropertyInfo> return_value_and_arguments_info = p_method->get_arguments_info_list();
- std::vector<GDNativeExtensionClassMethodArgumentMetadata> return_value_and_arguments_metadata = p_method->get_arguments_metadata_list();
- std::vector<GDNativePropertyInfo> return_value_and_arguments_gdnative_info;
- return_value_and_arguments_gdnative_info.reserve(return_value_and_arguments_info.size());
- for (std::vector<PropertyInfo>::iterator it = return_value_and_arguments_info.begin(); it != return_value_and_arguments_info.end(); it++) {
- return_value_and_arguments_gdnative_info.push_back(
- GDNativePropertyInfo{
- static_cast<GDNativeVariantType>(it->type), // GDNativeVariantType type;
- it->name._native_ptr(), // GDNativeStringNamePtr name;
- it->class_name._native_ptr(), // GDNativeStringNamePtr class_name;
- it->hint, // uint32_t hint;
- it->hint_string._native_ptr(), // GDNativeStringPtr hint_string;
- it->usage, // uint32_t usage;
- });
- }
- GDNativePropertyInfo *return_value_info = return_value_and_arguments_gdnative_info.data();
- GDNativeExtensionClassMethodArgumentMetadata *return_value_metadata = return_value_and_arguments_metadata.data();
- GDNativePropertyInfo *arguments_info = return_value_and_arguments_gdnative_info.data() + 1;
- GDNativeExtensionClassMethodArgumentMetadata *arguments_metadata = return_value_and_arguments_metadata.data() + 1;
- StringName name = p_method->get_name();
- GDNativeExtensionClassMethodInfo method_info = {
- name._native_ptr(), // const GDNativeStringNamePtr;
- p_method, // void *method_userdata;
- MethodBind::bind_call, // GDNativeExtensionClassMethodCall call_func;
- MethodBind::bind_ptrcall, // GDNativeExtensionClassMethodPtrCall ptrcall_func;
- p_method->get_hint_flags(), // uint32_t method_flags; /* GDNativeExtensionClassMethodFlags */
- (uint32_t)p_method->get_argument_count(), // uint32_t argument_count;
- (GDNativeBool)p_method->has_return(), // GDNativeBool has_return_value;
- return_value_info, // GDNativePropertyInfo *
- *return_value_metadata, // GDNativeExtensionClassMethodArgumentMetadata *
- arguments_info, // GDNativePropertyInfo *
- arguments_metadata, // GDNativeExtensionClassMethodArgumentMetadata *
- (uint32_t)p_method->get_default_argument_count(), // uint32_t default_argument_count;
- def_args.data(), // GDNativeVariantPtr *default_arguments;
- };
- internal::gdn_interface->classdb_register_extension_class_method(internal::library, p_class_name._native_ptr(), &method_info);
- }
- void ClassDB::add_signal(const StringName &p_class, const MethodInfo &p_signal) {
- std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(p_class);
- ERR_FAIL_COND_MSG(type_it == classes.end(), String("Class '{0}' doesn't exist.").format(Array::make(p_class)));
- ClassInfo &cl = type_it->second;
- // Check if this signal is already register
- ClassInfo *check = &cl;
- while (check) {
- ERR_FAIL_COND_MSG(check->signal_names.find(p_signal.name) != check->signal_names.end(), String("Class '{0}' already has signal '{1}'.").format(Array::make(p_class, p_signal.name)));
- check = check->parent_ptr;
- }
- // register our signal in our plugin
- cl.signal_names.insert(p_signal.name);
- // register our signal in godot
- std::vector<GDNativePropertyInfo> parameters;
- parameters.reserve(p_signal.arguments.size());
- for (const PropertyInfo &par : p_signal.arguments) {
- parameters.push_back(GDNativePropertyInfo{
- static_cast<GDNativeVariantType>(par.type), // GDNativeVariantType type;
- par.name._native_ptr(), // const GDNativeStringNamePtr name;
- par.class_name._native_ptr(), // const GDNativeStringNamePtr class_name;
- par.hint, // NONE //uint32_t hint;
- par.hint_string._native_ptr(), // const GDNativeStringPtr hint_string;
- par.usage, // DEFAULT //uint32_t usage;
- });
- }
- internal::gdn_interface->classdb_register_extension_class_signal(internal::library, cl.name._native_ptr(), p_signal.name._native_ptr(), parameters.data(), parameters.size());
- }
- void ClassDB::bind_integer_constant(const StringName &p_class_name, const StringName &p_enum_name, const StringName &p_constant_name, GDNativeInt p_constant_value, bool p_is_bitfield) {
- std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(p_class_name);
- ERR_FAIL_COND_MSG(type_it == classes.end(), String("Class '{0}' doesn't exist.").format(Array::make(p_class_name)));
- ClassInfo &type = type_it->second;
- // check if it already exists
- ERR_FAIL_COND_MSG(type.constant_names.find(p_constant_name) != type.constant_names.end(), String("Constant '{0}::{1}' already registered.").format(Array::make(p_class_name, p_constant_name)));
- // register it with our plugin (purely to check for duplicates)
- type.constant_names.insert(p_constant_name);
- // Register it with Godot
- internal::gdn_interface->classdb_register_extension_class_integer_constant(internal::library, p_class_name._native_ptr(), p_enum_name._native_ptr(), p_constant_name._native_ptr(), p_constant_value, p_is_bitfield);
- }
- GDNativeExtensionClassCallVirtual ClassDB::get_virtual_func(void *p_userdata, const GDNativeStringNamePtr p_name) {
- // This is called by Godot the first time it calls a virtual function, and it caches the result, per object instance.
- // Because of this, it can happen from different threads at once.
- // It should be ok not using any mutex as long as we only READ data.
- const StringName *class_name = reinterpret_cast<const StringName *>(p_userdata);
- const StringName *name = reinterpret_cast<const StringName *>(p_name);
- std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(*class_name);
- ERR_FAIL_COND_V_MSG(type_it == classes.end(), nullptr, String("Class '{0}' doesn't exist.").format(Array::make(*class_name)));
- const ClassInfo *type = &type_it->second;
- // Find method in current class, or any of its parent classes (Godot classes not included)
- while (type != nullptr) {
- std::unordered_map<StringName, GDNativeExtensionClassCallVirtual>::const_iterator method_it = type->virtual_methods.find(*name);
- if (method_it != type->virtual_methods.end()) {
- return method_it->second;
- }
- type = type->parent_ptr;
- }
- return nullptr;
- }
- void ClassDB::bind_virtual_method(const StringName &p_class, const StringName &p_method, GDNativeExtensionClassCallVirtual p_call) {
- std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(p_class);
- ERR_FAIL_COND_MSG(type_it == classes.end(), String("Class '{0}' doesn't exist.").format(Array::make(p_class)));
- ClassInfo &type = type_it->second;
- ERR_FAIL_COND_MSG(type.method_map.find(p_method) != type.method_map.end(), String("Method '{0}::{1}()' already registered as non-virtual.").format(Array::make(p_class, p_method)));
- ERR_FAIL_COND_MSG(type.virtual_methods.find(p_method) != type.virtual_methods.end(), String("Virtual '{0}::{1}()' method already registered.").format(Array::make(p_class, p_method)));
- type.virtual_methods[p_method] = p_call;
- }
- void ClassDB::initialize_class(const ClassInfo &p_cl) {
- }
- void ClassDB::initialize(GDNativeInitializationLevel p_level) {
- for (const std::pair<StringName, ClassInfo> pair : classes) {
- const ClassInfo &cl = pair.second;
- if (cl.level != p_level) {
- continue;
- }
- // Nothing to do here for now...
- }
- }
- void ClassDB::deinitialize(GDNativeInitializationLevel p_level) {
- for (const std::pair<StringName, ClassInfo> pair : classes) {
- const ClassInfo &cl = pair.second;
- if (cl.level != p_level) {
- continue;
- }
- internal::gdn_interface->classdb_unregister_extension_class(internal::library, cl.name._native_ptr());
- for (auto method : cl.method_map) {
- memdelete(method.second);
- }
- }
- }
- } // namespace godot
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