class_db.cpp 16 KB

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  1. /*************************************************************************/
  2. /* class_db.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include <godot_cpp/core/class_db.hpp>
  31. #include <godot_cpp/core/error_macros.hpp>
  32. #include <godot_cpp/godot.hpp>
  33. #include <godot_cpp/core/memory.hpp>
  34. #include <algorithm>
  35. namespace godot {
  36. std::unordered_map<StringName, ClassDB::ClassInfo> ClassDB::classes;
  37. GDNativeInitializationLevel ClassDB::current_level = GDNATIVE_INITIALIZATION_CORE;
  38. MethodDefinition D_METHOD(StringName p_name) {
  39. return MethodDefinition(p_name);
  40. }
  41. MethodDefinition D_METHOD(StringName p_name, StringName p_arg1) {
  42. MethodDefinition method(p_name);
  43. method.args.push_front(p_arg1);
  44. return method;
  45. }
  46. void ClassDB::add_property_group(const StringName &p_class, const String &p_name, const String &p_prefix) {
  47. ERR_FAIL_COND_MSG(classes.find(p_class) == classes.end(), String("Trying to add property '{0}{1}' to non-existing class '{2}'.").format(Array::make(p_prefix, p_name, p_class)));
  48. internal::gdn_interface->classdb_register_extension_class_property_group(internal::library, p_class._native_ptr(), p_name._native_ptr(), p_prefix._native_ptr());
  49. }
  50. void ClassDB::add_property_subgroup(const StringName &p_class, const String &p_name, const String &p_prefix) {
  51. ERR_FAIL_COND_MSG(classes.find(p_class) == classes.end(), String("Trying to add property '{0}{1}' to non-existing class '{2}'.").format(Array::make(p_prefix, p_name, p_class)));
  52. internal::gdn_interface->classdb_register_extension_class_property_subgroup(internal::library, p_class._native_ptr(), p_name._native_ptr(), p_prefix._native_ptr());
  53. }
  54. void ClassDB::add_property(const StringName &p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index) {
  55. ERR_FAIL_COND_MSG(classes.find(p_class) == classes.end(), String("Trying to add property '{0}' to non-existing class '{1}'.").format(Array::make(p_pinfo.name, p_class)));
  56. ClassInfo &info = classes[p_class];
  57. ERR_FAIL_COND_MSG(info.property_names.find(p_pinfo.name) != info.property_names.end(), String("Property '{0}' already exists in class '{1}'.").format(Array::make(p_pinfo.name, p_class)));
  58. MethodBind *setter = nullptr;
  59. if (p_setter != String("")) {
  60. setter = get_method(p_class, p_setter);
  61. ERR_FAIL_COND_MSG(!setter, String("Setter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_setter, p_class, p_pinfo.name)));
  62. size_t exp_args = 1 + (p_index >= 0 ? 1 : 0);
  63. ERR_FAIL_COND_MSG(exp_args != setter->get_argument_count(), String("Setter method '{0}::{1}()' must take a single argument.").format(Array::make(p_class, p_setter)));
  64. }
  65. ERR_FAIL_COND_MSG(p_getter == String(""), String("Getter method must be specified for '{0}::{1}'.").format(Array::make(p_class, p_pinfo.name)));
  66. MethodBind *getter = get_method(p_class, p_getter);
  67. ERR_FAIL_COND_MSG(!getter, String("Getter method '{0}::{1}()' not found for property '{2}::{3}'.").format(Array::make(p_class, p_getter, p_class, p_pinfo.name)));
  68. {
  69. size_t exp_args = 0 + (p_index >= 0 ? 1 : 0);
  70. ERR_FAIL_COND_MSG(exp_args != getter->get_argument_count(), String("Getter method '{0}::{1}()' must not take any argument.").format(Array::make(p_class, p_getter)));
  71. }
  72. // register property with plugin
  73. info.property_names.insert(p_pinfo.name);
  74. // register with Godot
  75. GDNativePropertyInfo prop_info = {
  76. static_cast<GDNativeVariantType>(p_pinfo.type), // GDNativeVariantType type;
  77. p_pinfo.name._native_ptr(), // GDNativeStringNamePtr name;
  78. p_pinfo.class_name._native_ptr(), // GDNativeStringNamePtr class_name;
  79. p_pinfo.hint, // NONE //uint32_t hint;
  80. p_pinfo.hint_string._native_ptr(), // GDNativeStringPtr hint_string;
  81. p_pinfo.usage, // DEFAULT //uint32_t usage;
  82. };
  83. PropertySetGet setget;
  84. setget.setter = p_setter;
  85. setget.getter = p_getter;
  86. setget._setptr = setter;
  87. setget._getptr = getter;
  88. setget.index = p_index;
  89. setget.type = p_pinfo.type;
  90. internal::gdn_interface->classdb_register_extension_class_property(internal::library, info.name._native_ptr(), &prop_info, setget.setter._native_ptr(), setget.getter._native_ptr());
  91. }
  92. MethodBind *ClassDB::get_method(const StringName &p_class, const StringName &p_method) {
  93. ERR_FAIL_COND_V_MSG(classes.find(p_class) == classes.end(), nullptr, String("Class '{0}' not found.").format(Array::make(p_class)));
  94. ClassInfo *type = &classes[p_class];
  95. while (type) {
  96. std::unordered_map<StringName, MethodBind *>::iterator method = type->method_map.find(p_method);
  97. if (method != type->method_map.end()) {
  98. return method->second;
  99. }
  100. type = type->parent_ptr;
  101. continue;
  102. }
  103. return nullptr;
  104. }
  105. MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const MethodDefinition &method_name, const void **p_defs, int p_defcount) {
  106. StringName instance_type = p_bind->get_instance_class();
  107. std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(instance_type);
  108. if (type_it == classes.end()) {
  109. memdelete(p_bind);
  110. ERR_FAIL_V_MSG(nullptr, String("Class '{0}' doesn't exist.").format(Array::make(instance_type)));
  111. }
  112. ClassInfo &type = type_it->second;
  113. if (type.method_map.find(method_name.name) != type.method_map.end()) {
  114. memdelete(p_bind);
  115. ERR_FAIL_V_MSG(nullptr, String("Binding duplicate method: {0}::{1}().").format(Array::make(instance_type, method_name.name)));
  116. }
  117. if (type.virtual_methods.find(method_name.name) != type.virtual_methods.end()) {
  118. memdelete(p_bind);
  119. ERR_FAIL_V_MSG(nullptr, String("Method '{0}::{1}()' already bound as virtual.").format(Array::make(instance_type, method_name.name)));
  120. }
  121. p_bind->set_name(method_name.name);
  122. if (method_name.args.size() > p_bind->get_argument_count()) {
  123. memdelete(p_bind);
  124. ERR_FAIL_V_MSG(nullptr, String("Method '{0}::{1}()' definition has more arguments than the actual method.").format(Array::make(instance_type, method_name.name)));
  125. }
  126. p_bind->set_hint_flags(p_flags);
  127. std::vector<StringName> args;
  128. args.resize(method_name.args.size());
  129. size_t arg_index = 0;
  130. for (StringName arg : method_name.args) {
  131. args[arg_index++] = arg;
  132. }
  133. p_bind->set_argument_names(args);
  134. std::vector<Variant> defvals;
  135. defvals.resize(p_defcount);
  136. for (int i = 0; i < p_defcount; i++) {
  137. defvals[i] = *static_cast<const Variant *>(p_defs[i]);
  138. }
  139. p_bind->set_default_arguments(defvals);
  140. p_bind->set_hint_flags(p_flags);
  141. // register our method bind within our plugin
  142. type.method_map[method_name.name] = p_bind;
  143. // and register with godot
  144. bind_method_godot(type.name, p_bind);
  145. return p_bind;
  146. }
  147. void ClassDB::bind_method_godot(const StringName &p_class_name, MethodBind *p_method) {
  148. std::vector<GDNativeVariantPtr> def_args;
  149. const std::vector<Variant> &def_args_val = p_method->get_default_arguments();
  150. def_args.resize(def_args_val.size());
  151. for (int i = 0; i < def_args_val.size(); i++) {
  152. def_args[i] = (GDNativeVariantPtr)&def_args_val[i];
  153. }
  154. std::vector<PropertyInfo> return_value_and_arguments_info = p_method->get_arguments_info_list();
  155. std::vector<GDNativeExtensionClassMethodArgumentMetadata> return_value_and_arguments_metadata = p_method->get_arguments_metadata_list();
  156. std::vector<GDNativePropertyInfo> return_value_and_arguments_gdnative_info;
  157. return_value_and_arguments_gdnative_info.reserve(return_value_and_arguments_info.size());
  158. for (std::vector<PropertyInfo>::iterator it = return_value_and_arguments_info.begin(); it != return_value_and_arguments_info.end(); it++) {
  159. return_value_and_arguments_gdnative_info.push_back(
  160. GDNativePropertyInfo{
  161. static_cast<GDNativeVariantType>(it->type), // GDNativeVariantType type;
  162. it->name._native_ptr(), // GDNativeStringNamePtr name;
  163. it->class_name._native_ptr(), // GDNativeStringNamePtr class_name;
  164. it->hint, // uint32_t hint;
  165. it->hint_string._native_ptr(), // GDNativeStringPtr hint_string;
  166. it->usage, // uint32_t usage;
  167. });
  168. }
  169. GDNativePropertyInfo *return_value_info = return_value_and_arguments_gdnative_info.data();
  170. GDNativeExtensionClassMethodArgumentMetadata *return_value_metadata = return_value_and_arguments_metadata.data();
  171. GDNativePropertyInfo *arguments_info = return_value_and_arguments_gdnative_info.data() + 1;
  172. GDNativeExtensionClassMethodArgumentMetadata *arguments_metadata = return_value_and_arguments_metadata.data() + 1;
  173. StringName name = p_method->get_name();
  174. GDNativeExtensionClassMethodInfo method_info = {
  175. name._native_ptr(), // const GDNativeStringNamePtr;
  176. p_method, // void *method_userdata;
  177. MethodBind::bind_call, // GDNativeExtensionClassMethodCall call_func;
  178. MethodBind::bind_ptrcall, // GDNativeExtensionClassMethodPtrCall ptrcall_func;
  179. p_method->get_hint_flags(), // uint32_t method_flags; /* GDNativeExtensionClassMethodFlags */
  180. (uint32_t)p_method->get_argument_count(), // uint32_t argument_count;
  181. (GDNativeBool)p_method->has_return(), // GDNativeBool has_return_value;
  182. return_value_info, // GDNativePropertyInfo *
  183. *return_value_metadata, // GDNativeExtensionClassMethodArgumentMetadata *
  184. arguments_info, // GDNativePropertyInfo *
  185. arguments_metadata, // GDNativeExtensionClassMethodArgumentMetadata *
  186. (uint32_t)p_method->get_default_argument_count(), // uint32_t default_argument_count;
  187. def_args.data(), // GDNativeVariantPtr *default_arguments;
  188. };
  189. internal::gdn_interface->classdb_register_extension_class_method(internal::library, p_class_name._native_ptr(), &method_info);
  190. }
  191. void ClassDB::add_signal(const StringName &p_class, const MethodInfo &p_signal) {
  192. std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(p_class);
  193. ERR_FAIL_COND_MSG(type_it == classes.end(), String("Class '{0}' doesn't exist.").format(Array::make(p_class)));
  194. ClassInfo &cl = type_it->second;
  195. // Check if this signal is already register
  196. ClassInfo *check = &cl;
  197. while (check) {
  198. ERR_FAIL_COND_MSG(check->signal_names.find(p_signal.name) != check->signal_names.end(), String("Class '{0}' already has signal '{1}'.").format(Array::make(p_class, p_signal.name)));
  199. check = check->parent_ptr;
  200. }
  201. // register our signal in our plugin
  202. cl.signal_names.insert(p_signal.name);
  203. // register our signal in godot
  204. std::vector<GDNativePropertyInfo> parameters;
  205. parameters.reserve(p_signal.arguments.size());
  206. for (const PropertyInfo &par : p_signal.arguments) {
  207. parameters.push_back(GDNativePropertyInfo{
  208. static_cast<GDNativeVariantType>(par.type), // GDNativeVariantType type;
  209. par.name._native_ptr(), // const GDNativeStringNamePtr name;
  210. par.class_name._native_ptr(), // const GDNativeStringNamePtr class_name;
  211. par.hint, // NONE //uint32_t hint;
  212. par.hint_string._native_ptr(), // const GDNativeStringPtr hint_string;
  213. par.usage, // DEFAULT //uint32_t usage;
  214. });
  215. }
  216. internal::gdn_interface->classdb_register_extension_class_signal(internal::library, cl.name._native_ptr(), p_signal.name._native_ptr(), parameters.data(), parameters.size());
  217. }
  218. void ClassDB::bind_integer_constant(const StringName &p_class_name, const StringName &p_enum_name, const StringName &p_constant_name, GDNativeInt p_constant_value, bool p_is_bitfield) {
  219. std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(p_class_name);
  220. ERR_FAIL_COND_MSG(type_it == classes.end(), String("Class '{0}' doesn't exist.").format(Array::make(p_class_name)));
  221. ClassInfo &type = type_it->second;
  222. // check if it already exists
  223. ERR_FAIL_COND_MSG(type.constant_names.find(p_constant_name) != type.constant_names.end(), String("Constant '{0}::{1}' already registered.").format(Array::make(p_class_name, p_constant_name)));
  224. // register it with our plugin (purely to check for duplicates)
  225. type.constant_names.insert(p_constant_name);
  226. // Register it with Godot
  227. internal::gdn_interface->classdb_register_extension_class_integer_constant(internal::library, p_class_name._native_ptr(), p_enum_name._native_ptr(), p_constant_name._native_ptr(), p_constant_value, p_is_bitfield);
  228. }
  229. GDNativeExtensionClassCallVirtual ClassDB::get_virtual_func(void *p_userdata, const GDNativeStringNamePtr p_name) {
  230. // This is called by Godot the first time it calls a virtual function, and it caches the result, per object instance.
  231. // Because of this, it can happen from different threads at once.
  232. // It should be ok not using any mutex as long as we only READ data.
  233. const StringName *class_name = reinterpret_cast<const StringName *>(p_userdata);
  234. const StringName *name = reinterpret_cast<const StringName *>(p_name);
  235. std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(*class_name);
  236. ERR_FAIL_COND_V_MSG(type_it == classes.end(), nullptr, String("Class '{0}' doesn't exist.").format(Array::make(*class_name)));
  237. const ClassInfo *type = &type_it->second;
  238. // Find method in current class, or any of its parent classes (Godot classes not included)
  239. while (type != nullptr) {
  240. std::unordered_map<StringName, GDNativeExtensionClassCallVirtual>::const_iterator method_it = type->virtual_methods.find(*name);
  241. if (method_it != type->virtual_methods.end()) {
  242. return method_it->second;
  243. }
  244. type = type->parent_ptr;
  245. }
  246. return nullptr;
  247. }
  248. void ClassDB::bind_virtual_method(const StringName &p_class, const StringName &p_method, GDNativeExtensionClassCallVirtual p_call) {
  249. std::unordered_map<StringName, ClassInfo>::iterator type_it = classes.find(p_class);
  250. ERR_FAIL_COND_MSG(type_it == classes.end(), String("Class '{0}' doesn't exist.").format(Array::make(p_class)));
  251. ClassInfo &type = type_it->second;
  252. ERR_FAIL_COND_MSG(type.method_map.find(p_method) != type.method_map.end(), String("Method '{0}::{1}()' already registered as non-virtual.").format(Array::make(p_class, p_method)));
  253. ERR_FAIL_COND_MSG(type.virtual_methods.find(p_method) != type.virtual_methods.end(), String("Virtual '{0}::{1}()' method already registered.").format(Array::make(p_class, p_method)));
  254. type.virtual_methods[p_method] = p_call;
  255. }
  256. void ClassDB::initialize_class(const ClassInfo &p_cl) {
  257. }
  258. void ClassDB::initialize(GDNativeInitializationLevel p_level) {
  259. for (const std::pair<StringName, ClassInfo> pair : classes) {
  260. const ClassInfo &cl = pair.second;
  261. if (cl.level != p_level) {
  262. continue;
  263. }
  264. // Nothing to do here for now...
  265. }
  266. }
  267. void ClassDB::deinitialize(GDNativeInitializationLevel p_level) {
  268. for (const std::pair<StringName, ClassInfo> pair : classes) {
  269. const ClassInfo &cl = pair.second;
  270. if (cl.level != p_level) {
  271. continue;
  272. }
  273. internal::gdn_interface->classdb_unregister_extension_class(internal::library, cl.name._native_ptr());
  274. for (auto method : cl.method_map) {
  275. memdelete(method.second);
  276. }
  277. }
  278. }
  279. } // namespace godot