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- /*************************************************************************/
- /* wrapped.hpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef GODOT_WRAPPED_HPP
- #define GODOT_WRAPPED_HPP
- #include <godot_cpp/core/memory.hpp>
- #include <godot_cpp/core/property_info.hpp>
- #include <godot_cpp/templates/list.hpp>
- #include <godot_cpp/godot.hpp>
- namespace godot {
- typedef void GodotObject;
- // Base for all engine classes, to contain the pointer to the engine instance.
- class Wrapped {
- friend class GDExtensionBinding;
- friend void postinitialize_handler(Wrapped *);
- protected:
- virtual const StringName *_get_extension_class_name() const; // This is needed to retrieve the class name before the godot object has its _extension and _extension_instance members assigned.
- virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const = 0;
- void _notification(int p_what) {}
- bool _set(const StringName &p_name, const Variant &p_property) { return false; }
- bool _get(const StringName &p_name, Variant &r_property) const { return false; }
- void _get_property_list(List<PropertyInfo> *p_list) const {}
- bool _property_can_revert(const StringName &p_name) const { return false; }
- bool _property_get_revert(const StringName &p_name, Variant &r_property) const { return false; }
- String _to_string() const { return "[" + String(get_class_static()) + ":" + itos(get_instance_id()) + "]"; }
- static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what) {}
- static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { return false; }
- static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
- static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { return nullptr; }
- static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) {}
- static GDExtensionBool property_can_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name) { return false; }
- static GDExtensionBool property_get_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
- static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {}
- ::godot::List<::godot::PropertyInfo> plist_owned;
- GDExtensionPropertyInfo *plist = nullptr;
- uint32_t plist_size = 0;
- void _postinitialize();
- Wrapped(const StringName p_godot_class);
- Wrapped(GodotObject *p_godot_object);
- public:
- static StringName &get_class_static() {
- static StringName string_name = StringName("Wrapped");
- return string_name;
- }
- uint64_t get_instance_id() const {
- return 0;
- }
- // Must be public but you should not touch this.
- GodotObject *_owner = nullptr;
- };
- } // namespace godot
- #define GDCLASS(m_class, m_inherits) \
- private: \
- void operator=(const m_class &p_rval) {} \
- friend class ::godot::ClassDB; \
- \
- protected: \
- virtual const ::godot::StringName *_get_extension_class_name() const override { \
- static ::godot::StringName string_name = get_class_static(); \
- return &string_name; \
- } \
- \
- virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
- return &___binding_callbacks; \
- } \
- \
- static void (*_get_bind_methods())() { \
- return &m_class::_bind_methods; \
- } \
- \
- static void (::godot::Wrapped::*_get_notification())(int) { \
- return (void(::godot::Wrapped::*)(int)) & m_class::_notification; \
- } \
- \
- static bool (::godot::Wrapped::*_get_set())(const ::godot::StringName &p_name, const ::godot::Variant &p_property) { \
- return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, const ::godot::Variant &p_property)) & m_class::_set; \
- } \
- \
- static bool (::godot::Wrapped::*_get_get())(const ::godot::StringName &p_name, ::godot::Variant &r_ret) const { \
- return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &r_ret) const) & m_class::_get; \
- } \
- \
- static void (::godot::Wrapped::*_get_get_property_list())(::godot::List<::godot::PropertyInfo> * p_list) const { \
- return (void(::godot::Wrapped::*)(::godot::List<::godot::PropertyInfo> * p_list) const) & m_class::_get_property_list; \
- } \
- \
- static bool (::godot::Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) { \
- return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name)) & m_class::_property_can_revert; \
- } \
- \
- static bool (::godot::Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, ::godot::Variant &) { \
- return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &)) & m_class::_property_get_revert; \
- } \
- \
- static ::godot::String (::godot::Wrapped::*_get_to_string())() { \
- return (::godot::String(::godot::Wrapped::*)()) & m_class::_to_string; \
- } \
- \
- template <class T, class B> \
- static void register_virtuals() { \
- m_inherits::register_virtuals<T, B>(); \
- } \
- \
- public: \
- static void initialize_class() { \
- static bool initialized = false; \
- if (initialized) { \
- return; \
- } \
- m_inherits::initialize_class(); \
- if (m_class::_get_bind_methods() != m_inherits::_get_bind_methods()) { \
- _bind_methods(); \
- m_inherits::register_virtuals<m_class, m_inherits>(); \
- } \
- initialized = true; \
- } \
- \
- static ::godot::StringName &get_class_static() { \
- static ::godot::StringName string_name = ::godot::StringName(#m_class); \
- return string_name; \
- } \
- \
- static ::godot::StringName &get_parent_class_static() { \
- return m_inherits::get_class_static(); \
- } \
- \
- static GDExtensionObjectPtr create(void *data) { \
- m_class *new_object = memnew(m_class); \
- return new_object->_owner; \
- } \
- \
- static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what) { \
- if (p_instance && m_class::_get_notification()) { \
- if (m_class::_get_notification() != m_inherits::_get_notification()) { \
- m_class *cls = reinterpret_cast<m_class *>(p_instance); \
- return cls->_notification(p_what); \
- } \
- m_inherits::notification_bind(p_instance, p_what); \
- } \
- } \
- \
- static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { \
- if (p_instance && m_class::_get_set()) { \
- if (m_class::_get_set() != m_inherits::_get_set()) { \
- m_class *cls = reinterpret_cast<m_class *>(p_instance); \
- return cls->_set(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<const ::godot::Variant *>(p_value)); \
- } \
- return m_inherits::set_bind(p_instance, p_name, p_value); \
- } \
- return false; \
- } \
- \
- static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { \
- if (p_instance && m_class::_get_get()) { \
- if (m_class::_get_get() != m_inherits::_get_get()) { \
- m_class *cls = reinterpret_cast<m_class *>(p_instance); \
- return cls->_get(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<::godot::Variant *>(r_ret)); \
- } \
- return m_inherits::get_bind(p_instance, p_name, r_ret); \
- } \
- return false; \
- } \
- \
- static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { \
- if (p_instance && m_class::_get_get_property_list()) { \
- if (m_class::_get_get_property_list() != m_inherits::_get_get_property_list()) { \
- m_class *cls = reinterpret_cast<m_class *>(p_instance); \
- ERR_FAIL_COND_V_MSG(!cls->plist_owned.is_empty() || cls->plist != nullptr || cls->plist_size != 0, nullptr, "Internal error, property list was not freed by engine!"); \
- cls->_get_property_list(&cls->plist_owned); \
- cls->plist = reinterpret_cast<GDExtensionPropertyInfo *>(memalloc(sizeof(GDExtensionPropertyInfo) * cls->plist_owned.size())); \
- cls->plist_size = 0; \
- for (const ::godot::PropertyInfo &E : cls->plist_owned) { \
- cls->plist[cls->plist_size].type = static_cast<GDExtensionVariantType>(E.type); \
- cls->plist[cls->plist_size].name = E.name._native_ptr(); \
- cls->plist[cls->plist_size].hint = E.hint; \
- cls->plist[cls->plist_size].hint_string = E.hint_string._native_ptr(); \
- cls->plist[cls->plist_size].class_name = E.class_name._native_ptr(); \
- cls->plist[cls->plist_size].usage = E.usage; \
- cls->plist_size++; \
- } \
- if (r_count) \
- *r_count = cls->plist_size; \
- return cls->plist; \
- } \
- return m_inherits::get_property_list_bind(p_instance, r_count); \
- } \
- return nullptr; \
- } \
- \
- static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) { \
- if (p_instance) { \
- m_class *cls = reinterpret_cast<m_class *>(p_instance); \
- ERR_FAIL_COND_MSG(cls->plist == nullptr, "Internal error, property list double free!"); \
- memfree(cls->plist); \
- cls->plist = nullptr; \
- cls->plist_size = 0; \
- cls->plist_owned.clear(); \
- } \
- } \
- \
- static GDExtensionBool property_can_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name) { \
- if (p_instance && m_class::_get_property_can_revert()) { \
- if (m_class::_get_property_can_revert() != m_inherits::_get_property_can_revert()) { \
- m_class *cls = reinterpret_cast<m_class *>(p_instance); \
- return cls->_property_can_revert(*reinterpret_cast<const ::godot::StringName *>(p_name)); \
- } \
- return m_inherits::property_can_revert_bind(p_instance, p_name); \
- } \
- return false; \
- } \
- \
- static GDExtensionBool property_get_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { \
- if (p_instance && m_class::_get_property_get_revert()) { \
- if (m_class::_get_property_get_revert() != m_inherits::_get_property_get_revert()) { \
- m_class *cls = reinterpret_cast<m_class *>(p_instance); \
- return cls->_property_get_revert(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<::godot::Variant *>(r_ret)); \
- } \
- return m_inherits::property_get_revert_bind(p_instance, p_name, r_ret); \
- } \
- return false; \
- } \
- \
- static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) { \
- if (p_instance && m_class::_get_to_string()) { \
- if (m_class::_get_to_string() != m_inherits::_get_to_string()) { \
- m_class *cls = reinterpret_cast<m_class *>(p_instance); \
- *reinterpret_cast<::godot::String *>(r_out) = cls->_to_string(); \
- *r_is_valid = true; \
- return; \
- } \
- m_inherits::to_string_bind(p_instance, r_is_valid, r_out); \
- } \
- } \
- \
- static void free(void *data, GDExtensionClassInstancePtr ptr) { \
- if (ptr) { \
- m_class *cls = reinterpret_cast<m_class *>(ptr); \
- cls->~m_class(); \
- ::godot::Memory::free_static(cls); \
- } \
- } \
- \
- static void *___binding_create_callback(void *p_token, void *p_instance) { \
- return nullptr; \
- } \
- \
- static void ___binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
- } \
- \
- static GDExtensionBool ___binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
- return true; \
- } \
- \
- static constexpr GDExtensionInstanceBindingCallbacks ___binding_callbacks = { \
- ___binding_create_callback, \
- ___binding_free_callback, \
- ___binding_reference_callback, \
- };
- // Don't use this for your classes, use GDCLASS() instead.
- #define GDEXTENSION_CLASS(m_class, m_inherits) \
- private: \
- void operator=(const m_class &p_rval) {} \
- \
- protected: \
- virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
- return &___binding_callbacks; \
- } \
- \
- m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \
- m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \
- \
- static void (*_get_bind_methods())() { \
- return nullptr; \
- } \
- \
- static void (Wrapped::*_get_notification())(int) { \
- return nullptr; \
- } \
- \
- static bool (Wrapped::*_get_set())(const ::godot::StringName &p_name, const Variant &p_property) { \
- return nullptr; \
- } \
- \
- static bool (Wrapped::*_get_get())(const ::godot::StringName &p_name, Variant &r_ret) const { \
- return nullptr; \
- } \
- \
- static void (Wrapped::*_get_get_property_list())(List<PropertyInfo> * p_list) const { \
- return nullptr; \
- } \
- \
- static bool (Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) { \
- return nullptr; \
- } \
- \
- static bool (Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, Variant &) { \
- return nullptr; \
- } \
- \
- static String (Wrapped::*_get_to_string())() { \
- return nullptr; \
- } \
- \
- public: \
- static void initialize_class() {} \
- \
- static ::godot::StringName &get_class_static() { \
- static ::godot::StringName string_name = ::godot::StringName(#m_class); \
- return string_name; \
- } \
- \
- static ::godot::StringName &get_parent_class_static() { \
- return m_inherits::get_class_static(); \
- } \
- \
- static void *___binding_create_callback(void *p_token, void *p_instance) { \
- /* Do not call memnew here, we don't want the postinitializer to be called */ \
- return new ("") m_class((GodotObject *)p_instance); \
- } \
- static void ___binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
- /* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \
- reinterpret_cast<m_class *>(p_binding)->~m_class(); \
- Memory::free_static(reinterpret_cast<m_class *>(p_binding)); \
- } \
- static GDExtensionBool ___binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
- return true; \
- } \
- static constexpr GDExtensionInstanceBindingCallbacks ___binding_callbacks = { \
- ___binding_create_callback, \
- ___binding_free_callback, \
- ___binding_reference_callback, \
- }; \
- m_class() : m_class(#m_class) {}
- #endif // GODOT_WRAPPED_HPP
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