Godot.hpp 18 KB

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  1. #ifndef GODOT_H
  2. #define GODOT_H
  3. #include <cstdlib>
  4. #include <godot.h>
  5. #include <CoreTypes.hpp>
  6. #include <Variant.hpp>
  7. #include <Object.hpp>
  8. namespace godot {
  9. #if !defined(_WIN32)
  10. #define GD_EXPORT
  11. #else
  12. #define GD_EXPORT __declspec(dllexport)
  13. #endif
  14. #define GODOT_NATIVE_INIT(arg) extern "C" void GD_EXPORT godot_native_init(arg)
  15. #define GODOT_NATIVE_TERMINATE(arg) extern "C" void GD_EXPORT godot_native_terminate(arg)
  16. #define GODOT_CLASS(Name, Base) \
  17. public: inline static char *___get_type_name() { return (char *) #Name; } \
  18. inline static char *___get_base_type_name() { return (char *) #Base; } \
  19. Base *self; \
  20. inline Name(godot_object *o) { self = (Base *) o; } \
  21. private:
  22. #define GODOT_SUBCLASS(Name, Base) \
  23. public: inline static char *___get_type_name() { return (char *) #Name; } \
  24. inline static char *___get_base_type_name() { return (char *) #Base; } \
  25. inline Name(godot_object *o) : Base(o) {} \
  26. private:
  27. template<class T>
  28. struct _ArgCast {
  29. static T _arg_cast(Variant a)
  30. {
  31. return (T) a;
  32. }
  33. };
  34. template<class T>
  35. struct _ArgCast<T*> {
  36. static T *_arg_cast(Variant a)
  37. {
  38. return (T *) ((Object *) a);
  39. }
  40. };
  41. template<class T>
  42. T *as(Object *obj)
  43. {
  44. return (T *) godot_native_get_userdata(obj);
  45. }
  46. // instance and destroy funcs
  47. template<class T>
  48. void *_godot_class_instance_func(godot_object *p, void *method_data)
  49. {
  50. T *d = new T(p);
  51. d->_init();
  52. return d;
  53. }
  54. template<class T>
  55. void _godot_class_destroy_func(godot_object *p, void *method_data, void *data)
  56. {
  57. T *d = (T *) data;
  58. delete d;
  59. }
  60. template<class T>
  61. void register_class()
  62. {
  63. godot_instance_create_func create = {};
  64. create.create_func = _godot_class_instance_func<T>;
  65. godot_instance_destroy_func destroy = {};
  66. destroy.destroy_func = _godot_class_destroy_func<T>;
  67. godot_script_register_class(T::___get_type_name(), T::___get_base_type_name(), create, destroy);
  68. T::_register_methods();
  69. }
  70. template<class T>
  71. void register_tool_class()
  72. {
  73. godot_instance_create_func create = {};
  74. create.create_func = _godot_class_instance_func<T>;
  75. godot_instance_destroy_func destroy = {};
  76. destroy.destroy_func = _godot_class_destroy_func<T>;
  77. godot_script_register_tool_class(T::___get_type_name(), T::___get_base_type_name(), create, destroy);
  78. T::_register_methods();
  79. }
  80. // method registering
  81. typedef godot_variant (*__godot_wrapper_method)(godot_object *, void *, void *, int, godot_variant **);
  82. template<class T, class R, class ...args>
  83. char *___get_method_class_name(R (T::*p)(args... a))
  84. {
  85. return T::___get_type_name();
  86. }
  87. // wohooo, let the fun begin.
  88. template<class T, class R>
  89. struct _WrappedMethod0 {
  90. R (T::*f)();
  91. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  92. {
  93. godot_variant v;
  94. godot_variant_new_nil(&v);
  95. T *obj = (T *) user_data;
  96. _WrappedMethod0<T, R> *method = (_WrappedMethod0<T, R>*) method_data;
  97. Variant *var = (Variant *) &v;
  98. *var = (obj->*(method->f))();
  99. return v;
  100. }
  101. };
  102. template<class T>
  103. struct _WrappedMethod0<T, void> {
  104. void (T::*f)();
  105. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  106. {
  107. godot_variant v;
  108. godot_variant_new_nil(&v);
  109. T *obj = (T *) user_data;
  110. _WrappedMethod0<T, void> *method = (_WrappedMethod0<T, void>*) method_data;
  111. (obj->*(method->f))();
  112. return v;
  113. }
  114. };
  115. template<class T, class R>
  116. void *___make_wrapper_function(R (T::*f)())
  117. {
  118. _WrappedMethod0<T, R> *p = (_WrappedMethod0<T, R> *) malloc(sizeof(_WrappedMethod0<T, R>));
  119. p->f = f;
  120. return (void *) p;
  121. }
  122. template<class T, class R>
  123. __godot_wrapper_method ___get_wrapper_function(R (T::*f)())
  124. {
  125. return (__godot_wrapper_method) &_WrappedMethod0<T, R>::__wrapped_method;
  126. }
  127. template<class T, class R, class A0>
  128. struct _WrappedMethod1 {
  129. R (T::*f)(A0);
  130. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  131. {
  132. godot_variant v;
  133. godot_variant_new_nil(&v);
  134. T *obj = (T *) user_data;
  135. _WrappedMethod1<T, R, A0> *method = (_WrappedMethod1<T, R, A0>*) method_data;
  136. Variant *var = (Variant *) &v;
  137. Variant **arg = (Variant **) args;
  138. *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]));
  139. return v;
  140. }
  141. };
  142. template<class T, class A0>
  143. struct _WrappedMethod1<T, void, A0> {
  144. void (T::*f)(A0);
  145. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  146. {
  147. godot_variant v;
  148. godot_variant_new_nil(&v);
  149. T *obj = (T *) user_data;
  150. _WrappedMethod1<T, void, A0> *method = (_WrappedMethod1<T, void, A0>*) method_data;
  151. Variant **arg = (Variant **) args;
  152. (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]));
  153. return v;
  154. }
  155. };
  156. template<class T, class R, class A0>
  157. void *___make_wrapper_function(R (T::*f)(A0))
  158. {
  159. _WrappedMethod1<T, R, A0> *p = (_WrappedMethod1<T, R, A0> *) malloc(sizeof(_WrappedMethod1<T, R, A0>));
  160. p->f = f;
  161. return (void *) p;
  162. }
  163. template<class T, class R, class A0>
  164. __godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0))
  165. {
  166. return (__godot_wrapper_method) &_WrappedMethod1<T, R, A0>::__wrapped_method;
  167. }
  168. template<class T, class R, class A0, class A1>
  169. struct _WrappedMethod2 {
  170. R (T::*f)(A0, A1);
  171. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  172. {
  173. godot_variant v;
  174. godot_variant_new_nil(&v);
  175. T *obj = (T *) user_data;
  176. _WrappedMethod2<T, R, A0, A1> *method = (_WrappedMethod2<T, R, A0, A1>*) method_data;
  177. Variant *var = (Variant *) &v;
  178. Variant **arg = (Variant **) args;
  179. *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]));
  180. return v;
  181. }
  182. };
  183. template<class T, class A0, class A1>
  184. struct _WrappedMethod2<T, void, A0, A1> {
  185. void (T::*f)(A0, A1);
  186. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  187. {
  188. godot_variant v;
  189. godot_variant_new_nil(&v);
  190. T *obj = (T *) user_data;
  191. _WrappedMethod2<T, void, A0, A1> *method = (_WrappedMethod2<T, void, A0, A1>*) method_data;
  192. Variant **arg = (Variant **) args;
  193. (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]));
  194. return v;
  195. }
  196. };
  197. template<class T, class R, class A0, class A1>
  198. void *___make_wrapper_function(R (T::*f)(A0, A1))
  199. {
  200. _WrappedMethod2<T, R, A0, A1> *p = (_WrappedMethod2<T, R, A0, A1> *) malloc(sizeof(_WrappedMethod2<T, R, A0, A1>));
  201. p->f = f;
  202. return (void *) p;
  203. }
  204. template<class T, class R, class A0, class A1>
  205. __godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1))
  206. {
  207. return (__godot_wrapper_method) &_WrappedMethod2<T, R, A0, A1>::__wrapped_method;
  208. }
  209. template<class T, class R, class A0, class A1, class A2>
  210. struct _WrappedMethod3 {
  211. R (T::*f)(A0, A1, A2);
  212. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  213. {
  214. godot_variant v;
  215. godot_variant_new_nil(&v);
  216. T *obj = (T *) user_data;
  217. _WrappedMethod3<T, R, A0, A1, A2> *method = (_WrappedMethod3<T, R, A0, A1, A2>*) method_data;
  218. Variant *var = (Variant *) &v;
  219. Variant **arg = (Variant **) args;
  220. *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]));
  221. return v;
  222. }
  223. };
  224. template<class T, class A0, class A1, class A2>
  225. struct _WrappedMethod3<T, void, A0, A1, A2> {
  226. void (T::*f)(A0, A1, A2);
  227. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  228. {
  229. godot_variant v;
  230. godot_variant_new_nil(&v);
  231. T *obj = (T *) user_data;
  232. _WrappedMethod3<T, void, A0, A1, A2> *method = (_WrappedMethod3<T, void, A0, A1, A2>*) method_data;
  233. Variant **arg = (Variant **) args;
  234. (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]));
  235. return v;
  236. }
  237. };
  238. template<class T, class R, class A0, class A1, class A2>
  239. void *___make_wrapper_function(R (T::*f)(A0, A1, A2))
  240. {
  241. _WrappedMethod3<T, R, A0, A1, A2> *p = (_WrappedMethod3<T, R, A0, A1, A2> *) malloc(sizeof(_WrappedMethod3<T, R, A0, A1, A2>));
  242. p->f = f;
  243. return (void *) p;
  244. }
  245. template<class T, class R, class A0, class A1, class A2>
  246. __godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2))
  247. {
  248. return (__godot_wrapper_method) &_WrappedMethod3<T, R, A0, A1, A2>::__wrapped_method;
  249. }
  250. template<class T, class R, class A0, class A1, class A2, class A3>
  251. struct _WrappedMethod4 {
  252. R (T::*f)(A0, A1, A2, A3);
  253. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  254. {
  255. godot_variant v;
  256. godot_variant_new_nil(&v);
  257. T *obj = (T *) user_data;
  258. _WrappedMethod4<T, R, A0, A1, A2, A3> *method = (_WrappedMethod4<T, R, A0, A1, A2, A3>*) method_data;
  259. Variant *var = (Variant *) &v;
  260. Variant **arg = (Variant **) args;
  261. *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]));
  262. return v;
  263. }
  264. };
  265. template<class T, class A0, class A1, class A2, class A3>
  266. struct _WrappedMethod4<T, void, A0, A1, A2, A3> {
  267. void (T::*f)(A0, A1, A2, A3);
  268. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  269. {
  270. godot_variant v;
  271. godot_variant_new_nil(&v);
  272. T *obj = (T *) user_data;
  273. _WrappedMethod4<T, void, A0, A1, A2, A3> *method = (_WrappedMethod4<T, void, A0, A1, A2, A3>*) method_data;
  274. Variant **arg = (Variant **) args;
  275. (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]));
  276. return v;
  277. }
  278. };
  279. template<class T, class R, class A0, class A1, class A2, class A3>
  280. void *___make_wrapper_function(R (T::*f)(A0, A1, A2, A3))
  281. {
  282. _WrappedMethod4<T, R, A0, A1, A2, A3> *p = (_WrappedMethod4<T, R, A0, A1, A2, A3> *) malloc(sizeof(_WrappedMethod4<T, R, A0, A1, A2, A3>));
  283. p->f = f;
  284. return (void *) p;
  285. }
  286. template<class T, class R, class A0, class A1, class A2, class A3>
  287. __godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2, A3))
  288. {
  289. return (__godot_wrapper_method) &_WrappedMethod4<T, R, A0, A1, A2, A3>::__wrapped_method;
  290. }
  291. template<class T, class R, class A0, class A1, class A2, class A3, class A4>
  292. struct _WrappedMethod5 {
  293. R (T::*f)(A0, A1, A2, A3, A4);
  294. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  295. {
  296. godot_variant v;
  297. godot_variant_new_nil(&v);
  298. T *obj = (T *) user_data;
  299. _WrappedMethod5<T, R, A0, A1, A2, A3, A4> *method = (_WrappedMethod5<T, R, A0, A1, A2, A3, A4>*) method_data;
  300. Variant *var = (Variant *) &v;
  301. Variant **arg = (Variant **) args;
  302. *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]), _ArgCast<A4>::_arg_cast(*arg[4]));
  303. return v;
  304. }
  305. };
  306. template<class T, class A0, class A1, class A2, class A3, class A4>
  307. struct _WrappedMethod5<T, void, A0, A1, A2, A3, A4> {
  308. void (T::*f)(A0, A1, A2, A3, A4);
  309. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  310. {
  311. godot_variant v;
  312. godot_variant_new_nil(&v);
  313. T *obj = (T *) user_data;
  314. _WrappedMethod5<T, void, A0, A1, A2, A3, A4> *method = (_WrappedMethod5<T, void, A0, A1, A2, A3, A4>*) method_data;
  315. Variant **arg = (Variant **) args;
  316. (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]), _ArgCast<A4>::_arg_cast(*arg[4]));
  317. return v;
  318. }
  319. };
  320. template<class T, class R, class A0, class A1, class A2, class A3, class A4>
  321. void *___make_wrapper_function(R (T::*f)(A0, A1, A2, A3, A4))
  322. {
  323. _WrappedMethod5<T, R, A0, A1, A2, A3, A4> *p = (_WrappedMethod5<T, R, A0, A1, A2, A3, A4> *) malloc(sizeof(_WrappedMethod5<T, R, A0, A1, A2, A3, A4>));
  324. p->f = f;
  325. return (void *) p;
  326. }
  327. template<class T, class R, class A0, class A1, class A2, class A3, class A4>
  328. __godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2, A3, A4))
  329. {
  330. return (__godot_wrapper_method) &_WrappedMethod5<T, R, A0, A1, A2, A3, A4>::__wrapped_method;
  331. }
  332. template<class M>
  333. void register_method(char *name, M method_ptr, godot_method_rpc_mode rpc_type = GODOT_METHOD_RPC_MODE_DISABLED)
  334. {
  335. godot_instance_method method = {};
  336. method.method_data = ___make_wrapper_function(method_ptr);
  337. method.free_func = free;
  338. method.method = (__godot_wrapper_method) ___get_wrapper_function(method_ptr);
  339. godot_method_attributes attr = {};
  340. attr.rpc_type = rpc_type;
  341. godot_script_register_method(___get_method_class_name(method_ptr), name, attr, method);
  342. }
  343. template<class T, class P>
  344. struct _PropertySetFunc {
  345. void (T::*f)(P);
  346. static void _wrapped_setter(godot_object *object, void *method_data, void *user_data, godot_variant value)
  347. {
  348. _PropertySetFunc<T, P> *set_func = (_PropertySetFunc<T, P> *) method_data;
  349. T *obj = (T *) user_data;
  350. Variant *v = (Variant *) &value;
  351. (obj->*(set_func->f))(_ArgCast<P>::_arg_cast(*v));
  352. }
  353. };
  354. template<class T, class P>
  355. struct _PropertyGetFunc {
  356. P (T::*f)();
  357. static godot_variant _wrapped_getter(godot_object *object, void *method_data, void *user_data)
  358. {
  359. _PropertyGetFunc<T, P> *get_func = (_PropertyGetFunc<T, P> *) method_data;
  360. T *obj = (T *) user_data;
  361. godot_variant var;
  362. godot_variant_new_nil(&var);
  363. Variant *v = (Variant *) &var;
  364. *v = (obj->*(get_func->f))();
  365. return var;
  366. }
  367. };
  368. template<class T, class P>
  369. struct _PropertyDefaultSetFunc {
  370. P (T::*f);
  371. static void _wrapped_setter(godot_object *object, void *method_data, void *user_data, godot_variant value)
  372. {
  373. _PropertyDefaultSetFunc<T, P> *set_func = (_PropertyDefaultSetFunc<T, P> *) method_data;
  374. T *obj = (T *) user_data;
  375. Variant *v = (Variant *) &value;
  376. (obj->*(set_func->f)) = _ArgCast<P>::_arg_cast(*v);
  377. }
  378. };
  379. template<class T, class P>
  380. struct _PropertyDefaultGetFunc {
  381. P (T::*f);
  382. static godot_variant _wrapped_getter(godot_object *object, void *method_data, void *user_data)
  383. {
  384. _PropertyDefaultGetFunc<T, P> *get_func = (_PropertyDefaultGetFunc<T, P> *) method_data;
  385. T *obj = (T *) user_data;
  386. godot_variant var;
  387. godot_variant_new_nil(&var);
  388. Variant *v = (Variant *) &var;
  389. *v = (obj->*(get_func->f));
  390. return var;
  391. }
  392. };
  393. template<class T, class P>
  394. void register_property(char *name, P (T::*var), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "")
  395. {
  396. Variant def_val = default_value;
  397. usage = (godot_property_usage_flags) ((int) usage | GODOT_PROPERTY_USAGE_SCRIPT_VARIABLE);
  398. if (def_val.get_type() == Variant::OBJECT) {
  399. Object *o = def_val;
  400. if (o && o->is_class("Resource")) {
  401. hint = (godot_property_hint) ((int) hint | GODOT_PROPERTY_HINT_RESOURCE_TYPE);
  402. hint_string = o->get_class();
  403. }
  404. }
  405. godot_string *_hint_string = (godot_string*) &hint_string;
  406. godot_property_attributes attr = {};
  407. attr.type = def_val.get_type();
  408. attr.default_value = *(godot_variant *) &def_val;
  409. attr.hint = hint;
  410. attr.rset_type = rpc_mode;
  411. attr.usage = usage;
  412. attr.hint_string = *_hint_string;
  413. _PropertyDefaultSetFunc<T, P> *wrapped_set = (_PropertyDefaultSetFunc<T, P> *) malloc(sizeof(_PropertyDefaultSetFunc<T, P>));
  414. wrapped_set->f = var;
  415. _PropertyDefaultGetFunc<T, P> *wrapped_get = (_PropertyDefaultGetFunc<T, P> *) malloc(sizeof(_PropertyDefaultGetFunc<T, P>));
  416. wrapped_get->f = var;
  417. godot_property_set_func set_func = {};
  418. set_func.method_data = (void *) wrapped_set;
  419. set_func.free_func = free;
  420. set_func.set_func = &_PropertyDefaultSetFunc<T, P>::_wrapped_setter;
  421. godot_property_get_func get_func = {};
  422. get_func.method_data = (void *) wrapped_get;
  423. get_func.free_func = free;
  424. get_func.get_func = &_PropertyDefaultGetFunc<T, P>::_wrapped_getter;
  425. godot_script_register_property(T::___get_type_name(), name, &attr, set_func, get_func);
  426. }
  427. template<class T, class P>
  428. void register_property(char *name, void (T::*setter)(P), P (T::*getter)(), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "")
  429. {
  430. Variant def_val = default_value;
  431. godot_property_attributes attr = {};
  432. attr.type = def_val.get_type();
  433. attr.default_value = *(godot_variant *) &def_val;
  434. attr.hint = hint;
  435. attr.rset_type = rpc_mode;
  436. attr.usage = usage;
  437. _PropertySetFunc<T, P> *wrapped_set = (_PropertySetFunc<T, P> *) malloc(sizeof(_PropertySetFunc<T, P>));
  438. wrapped_set->f = setter;
  439. _PropertyGetFunc<T, P> *wrapped_get = (_PropertyGetFunc<T, P> *) malloc(sizeof(_PropertyGetFunc<T, P>));
  440. wrapped_get->f = getter;
  441. godot_property_set_func set_func = {};
  442. set_func.method_data = (void *) wrapped_set;
  443. set_func.free_func = free;
  444. set_func.set_func = &_PropertySetFunc<T, P>::_wrapped_setter;
  445. godot_property_get_func get_func = {};
  446. get_func.method_data = (void *) wrapped_get;
  447. get_func.free_func = free;
  448. get_func.get_func = &_PropertyGetFunc<T, P>::_wrapped_getter;
  449. godot_script_register_property(T::___get_type_name(), name, &attr, set_func, get_func);
  450. }
  451. template<class T>
  452. void register_signal(String name, Dictionary args = Dictionary())
  453. {
  454. godot_signal signal = {};
  455. signal.name = *(godot_string *)&name;
  456. signal.num_args = args.size();
  457. signal.num_default_args = 0;
  458. signal.args = (godot_signal_argument*) godot_alloc(sizeof(godot_signal_argument) * signal.num_args);
  459. memset((void *) signal.args, 0, sizeof(godot_signal_argument) * signal.num_args);
  460. for (int i = 0; i < signal.num_args; i++) {
  461. // Array entry = args[i];
  462. // String name = entry[0];
  463. String name = args.keys()[i];
  464. godot_string *_key = (godot_string *)&name;
  465. godot_string_new(&signal.args[i].name);
  466. godot_string_copy_string(&signal.args[i].name, _key);
  467. // if (entry.size() > 1) {
  468. // signal.args[i].type = entry[1];
  469. // }
  470. signal.args[i].type = args.values()[i];
  471. }
  472. godot_script_register_signal(T::___get_type_name(), &signal);
  473. for (int i = 0; i < signal.num_args; i++) {
  474. godot_string_destroy(&signal.args[i].name);
  475. }
  476. }
  477. }
  478. #endif // GODOT_H