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- #ifndef POOLARRAYS_H
- #define POOLARRAYS_H
- #if defined(_WIN32)
- # ifdef _GD_CPP_CORE_API_IMPL
- # define GD_CPP_CORE_API __declspec(dllexport)
- # else
- # define GD_CPP_CORE_API __declspec(dllimport)
- # endif
- #else
- # define GD_CPP_CORE_API
- #endif
- #include "Defs.hpp"
- #include "String.hpp"
- #include "Color.hpp"
- #include "Vector2.hpp"
- #include "Vector3.hpp"
- #include <godot/godot_pool_arrays.h>
- namespace godot {
- class Array;
- class GD_CPP_CORE_API PoolByteArray {
- godot_pool_byte_array _godot_array;
- public:
- PoolByteArray();
- PoolByteArray(const Array& array);
- void append(const uint8_t data);
- void append_array(const PoolByteArray& array);
- int insert(const int idx, const uint8_t data);
- void invert();
- void push_back(const uint8_t data);
- void remove(const int idx);
- void resize(const int size);
- void set(const int idx, const uint8_t data);
- uint8_t operator [](const int idx);
- int size();
- ~PoolByteArray();
- };
- class GD_CPP_CORE_API PoolIntArray {
- godot_pool_int_array _godot_array;
- public:
- PoolIntArray();
- PoolIntArray(const Array& array);
- void append(const int data);
- void append_array(const PoolIntArray& array);
- int insert(const int idx, const int data);
- void invert();
- void push_back(const int data);
- void remove(const int idx);
- void resize(const int size);
- void set(const int idx, const int data);
- int operator [](const int idx);
- int size();
- ~PoolIntArray();
- };
- class GD_CPP_CORE_API PoolRealArray {
- godot_pool_real_array _godot_array;
- public:
- PoolRealArray();
- PoolRealArray(const Array& array);
- void append(const real_t data);
- void append_array(const PoolRealArray& array);
- int insert(const int idx, const real_t data);
- void invert();
- void push_back(const real_t data);
- void remove(const int idx);
- void resize(const int size);
- void set(const int idx, const real_t data);
- real_t operator [](const int idx);
- int size();
- ~PoolRealArray();
- };
- class GD_CPP_CORE_API PoolStringArray {
- godot_pool_string_array _godot_array;
- public:
- PoolStringArray();
- PoolStringArray(const Array& array);
- void append(const String& data);
- void append_array(const PoolStringArray& array);
- int insert(const int idx, const String& data);
- void invert();
- void push_back(const String& data);
- void remove(const int idx);
- void resize(const int size);
- void set(const int idx, const String& data);
- String operator [](const int idx);
- int size();
- ~PoolStringArray();
- };
- class GD_CPP_CORE_API PoolVector2Array {
- godot_pool_vector2_array _godot_array;
- public:
- PoolVector2Array();
- PoolVector2Array(const Array& array);
- void append(const Vector2& data);
- void append_array(const PoolVector2Array& array);
- int insert(const int idx, const Vector2& data);
- void invert();
- void push_back(const Vector2& data);
- void remove(const int idx);
- void resize(const int size);
- void set(const int idx, const Vector2& data);
- Vector2 operator [](const int idx);
- int size();
- ~PoolVector2Array();
- };
- class GD_CPP_CORE_API PoolVector3Array {
- godot_pool_vector3_array _godot_array;
- public:
- PoolVector3Array();
- PoolVector3Array(const Array& array);
- void append(const Vector3& data);
- void append_array(const PoolVector3Array& array);
- int insert(const int idx, const Vector3& data);
- void invert();
- void push_back(const Vector3& data);
- void remove(const int idx);
- void resize(const int size);
- void set(const int idx, const Vector3& data);
- Vector3 operator [](const int idx);
- int size();
- ~PoolVector3Array();
- };
- class GD_CPP_CORE_API PoolColorArray {
- godot_pool_color_array _godot_array;
- public:
- PoolColorArray();
- PoolColorArray(const Array& array);
- void append(const Color& data);
- void append_array(const PoolColorArray& array);
- int insert(const int idx, const Color& data);
- void invert();
- void push_back(const Color& data);
- void remove(const int idx);
- void resize(const int size);
- void set(const int idx, const Color& data);
- Color operator [](const int idx);
- int size();
- ~PoolColorArray();
- };
- }
- #endif // POOLARRAYS_H
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