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- #ifndef VARIANT_H
- #define VARIANT_H
- #if defined(_WIN32)
- # ifdef _GD_CPP_CORE_API_IMPL
- # define GD_CPP_CORE_API __declspec(dllexport)
- # else
- # define GD_CPP_CORE_API __declspec(dllimport)
- # endif
- #else
- # define GD_CPP_CORE_API
- #endif
- #include <godot/godot_variant.h>
- #include "Defs.hpp"
- #include "Basis.hpp"
- #include "Color.hpp"
- #include "Image.hpp"
- #include "InputEvent.hpp"
- #include "NodePath.hpp"
- #include "Plane.hpp"
- #include "PoolArrays.hpp"
- #include "Quat.hpp"
- #include "Rect2.hpp"
- #include "Rect3.hpp"
- #include "RID.hpp"
- #include "String.hpp"
- #include "Transform.hpp"
- #include "Transform2D.hpp"
- #include "Vector2.hpp"
- #include "Vector3.hpp"
- #include <iostream>
- namespace godot {
- class Dictionary;
- class Array;
- class GD_CPP_CORE_API Variant {
- godot_variant _godot_variant;
- public:
- enum Type {
- NIL,
- // atomic types
- BOOL,
- INT,
- REAL,
- STRING,
- // math types
- VECTOR2, // 5
- RECT2,
- VECTOR3,
- TRANSFORM2D,
- PLANE,
- QUAT, // 10
- RECT3, //sorry naming convention fail :( not like it's used often
- BASIS,
- TRANSFORM,
- // misc types
- COLOR,
- IMAGE, // 15
- NODE_PATH,
- _RID,
- OBJECT,
- INPUT_EVENT,
- DICTIONARY, // 20
- ARRAY,
- // arrays
- POOL_BYTE_ARRAY,
- POOL_INT_ARRAY,
- POOL_REAL_ARRAY,
- POOL_STRING_ARRAY, // 25
- POOL_VECTOR2_ARRAY,
- POOL_VECTOR3_ARRAY,
- POOL_COLOR_ARRAY,
- VARIANT_MAX
- };
- Variant();
- Variant(const Variant& v);
- Variant(bool p_bool);
- Variant(signed int p_int);
- Variant(unsigned int p_int);
- Variant(signed short p_short);
- inline Variant(unsigned short p_short) : Variant((unsigned int) p_short) {}
- inline Variant(signed char p_char) : Variant((signed int) p_char) {}
- inline Variant(unsigned char p_char) : Variant((unsigned int) p_char) {}
- Variant(int64_t p_char);
- Variant(uint64_t p_char);
- Variant(float p_float);
- Variant(double p_double);
- Variant(const String& p_string);
- Variant(const char * const p_cstring);
- Variant(const wchar_t * p_wstring);
- Variant(const Vector2& p_vector2);
- Variant(const Rect2& p_rect2);
- Variant(const Vector3& p_vector3);
- Variant(const Plane& p_plane);
- Variant(const Rect3& p_aabb);
- Variant(const Quat& p_quat);
- Variant(const Basis& p_transform);
- Variant(const Transform2D& p_transform);
- Variant(const Transform& p_transform);
- Variant(const Color& p_color);
- Variant(const Image& p_image);
- Variant(const NodePath& p_path);
- Variant(const RID& p_rid);
- Variant(const Object* p_object);
- Variant(const InputEvent& p_input_event);
- Variant(const Dictionary& p_dictionary);
- Variant(const Array& p_array);
- Variant(const PoolByteArray& p_raw_array);
- Variant(const PoolIntArray& p_int_array);
- Variant(const PoolRealArray& p_real_array);
- Variant(const PoolStringArray& p_string_array);
- Variant(const PoolVector2Array& p_vector2_array);
- Variant(const PoolVector3Array& p_vector3_array);
- Variant(const PoolColorArray& p_color_array);
- Variant &operator =(const Variant& v);
- operator bool() const;
- operator signed int() const;
- operator unsigned int() const ;
- operator signed short() const;
- operator unsigned short() const;
- operator signed char() const;
- operator unsigned char() const;
- operator int64_t() const;
- operator uint64_t() const;
- operator wchar_t() const;
- operator float() const;
- operator double() const;
- operator String() const;
- operator Vector2() const;
- operator Rect2() const;
- operator Vector3() const;
- operator Plane() const;
- operator Rect3() const;
- operator Quat() const;
- operator Basis() const;
- operator Transform() const;
- operator Transform2D() const;
- operator Color() const;
- operator Image() const;
- operator NodePath() const;
- operator RID() const;
- operator InputEvent() const;
- operator Object*() const;
- operator Dictionary() const;
- operator Array() const;
- operator PoolByteArray() const;
- operator PoolIntArray() const;
- operator PoolRealArray() const;
- operator PoolStringArray() const;
- operator PoolVector2Array() const;
- operator PoolVector3Array() const;
- operator PoolColorArray() const;
- Type get_type() const;
- Variant call(const String& method, const Variant **args, const int arg_count);
- bool has_method(const String& method);
- bool operator ==(const Variant& b) const;
- bool operator !=(const Variant& b) const;
- bool operator <(const Variant& b) const;
- bool operator <=(const Variant& b) const;
- bool operator >(const Variant& b) const;
- bool operator >=(const Variant& b) const;
- bool hash_compare(const Variant& b) const;
- bool booleanize(bool &valid) const;
- ~Variant();
- };
- }
- #endif // VARIANT_H
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