variant_internal.hpp 22 KB

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  1. /**************************************************************************/
  2. /* variant_internal.hpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef GODOT_VARIANT_INTERNAL_HPP
  31. #define GODOT_VARIANT_INTERNAL_HPP
  32. #include <gdextension_interface.h>
  33. #include <godot_cpp/classes/gpu_particles3d.hpp>
  34. #include <godot_cpp/variant/variant.hpp>
  35. namespace godot {
  36. // For use when you want to access the internal pointer of a Variant directly.
  37. // Use with caution. You need to be sure that the type is correct.
  38. namespace internal {
  39. template <typename T>
  40. struct VariantInternalType {};
  41. template <>
  42. struct VariantInternalType<bool> {
  43. static constexpr Variant::Type type = Variant::BOOL;
  44. };
  45. template <>
  46. struct VariantInternalType<int64_t> {
  47. static constexpr Variant::Type type = Variant::INT;
  48. };
  49. template <>
  50. struct VariantInternalType<double> {
  51. static constexpr Variant::Type type = Variant::FLOAT;
  52. };
  53. template <>
  54. struct VariantInternalType<String> {
  55. static constexpr Variant::Type type = Variant::STRING;
  56. };
  57. template <>
  58. struct VariantInternalType<Vector2> {
  59. static constexpr Variant::Type type = Variant::VECTOR2;
  60. };
  61. template <>
  62. struct VariantInternalType<Vector2i> {
  63. static constexpr Variant::Type type = Variant::VECTOR2I;
  64. };
  65. template <>
  66. struct VariantInternalType<Rect2> {
  67. static constexpr Variant::Type type = Variant::RECT2;
  68. };
  69. template <>
  70. struct VariantInternalType<Rect2i> {
  71. static constexpr Variant::Type type = Variant::RECT2I;
  72. };
  73. template <>
  74. struct VariantInternalType<Vector3> {
  75. static constexpr Variant::Type type = Variant::VECTOR3;
  76. };
  77. template <>
  78. struct VariantInternalType<Vector3i> {
  79. static constexpr Variant::Type type = Variant::VECTOR3I;
  80. };
  81. template <>
  82. struct VariantInternalType<Transform2D> {
  83. static constexpr Variant::Type type = Variant::TRANSFORM2D;
  84. };
  85. template <>
  86. struct VariantInternalType<Vector4> {
  87. static constexpr Variant::Type type = Variant::VECTOR4;
  88. };
  89. template <>
  90. struct VariantInternalType<Vector4i> {
  91. static constexpr Variant::Type type = Variant::VECTOR4I;
  92. };
  93. template <>
  94. struct VariantInternalType<Plane> {
  95. static constexpr Variant::Type type = Variant::PLANE;
  96. };
  97. template <>
  98. struct VariantInternalType<Quaternion> {
  99. static constexpr Variant::Type type = Variant::QUATERNION;
  100. };
  101. template <>
  102. struct VariantInternalType<AABB> {
  103. static constexpr Variant::Type type = Variant::AABB;
  104. };
  105. template <>
  106. struct VariantInternalType<Basis> {
  107. static constexpr Variant::Type type = Variant::BASIS;
  108. };
  109. template <>
  110. struct VariantInternalType<Transform3D> {
  111. static constexpr Variant::Type type = Variant::TRANSFORM3D;
  112. };
  113. template <>
  114. struct VariantInternalType<Projection> {
  115. static constexpr Variant::Type type = Variant::PROJECTION;
  116. };
  117. template <>
  118. struct VariantInternalType<Color> {
  119. static constexpr Variant::Type type = Variant::COLOR;
  120. };
  121. template <>
  122. struct VariantInternalType<StringName> {
  123. static constexpr Variant::Type type = Variant::STRING_NAME;
  124. };
  125. template <>
  126. struct VariantInternalType<NodePath> {
  127. static constexpr Variant::Type type = Variant::NODE_PATH;
  128. };
  129. template <>
  130. struct VariantInternalType<RID> {
  131. static constexpr Variant::Type type = Variant::RID;
  132. };
  133. template <>
  134. struct VariantInternalType<Object *> {
  135. static constexpr Variant::Type type = Variant::OBJECT;
  136. };
  137. template <>
  138. struct VariantInternalType<Callable> {
  139. static constexpr Variant::Type type = Variant::CALLABLE;
  140. };
  141. template <>
  142. struct VariantInternalType<Signal> {
  143. static constexpr Variant::Type type = Variant::SIGNAL;
  144. };
  145. template <>
  146. struct VariantInternalType<Dictionary> {
  147. static constexpr Variant::Type type = Variant::DICTIONARY;
  148. };
  149. template <>
  150. struct VariantInternalType<Array> {
  151. static constexpr Variant::Type type = Variant::ARRAY;
  152. };
  153. template <>
  154. struct VariantInternalType<PackedByteArray> {
  155. static constexpr Variant::Type type = Variant::PACKED_BYTE_ARRAY;
  156. };
  157. template <>
  158. struct VariantInternalType<PackedInt32Array> {
  159. static constexpr Variant::Type type = Variant::PACKED_INT32_ARRAY;
  160. };
  161. template <>
  162. struct VariantInternalType<PackedInt64Array> {
  163. static constexpr Variant::Type type = Variant::PACKED_INT64_ARRAY;
  164. };
  165. template <>
  166. struct VariantInternalType<PackedFloat32Array> {
  167. static constexpr Variant::Type type = Variant::PACKED_FLOAT32_ARRAY;
  168. };
  169. template <>
  170. struct VariantInternalType<PackedFloat64Array> {
  171. static constexpr Variant::Type type = Variant::PACKED_FLOAT64_ARRAY;
  172. };
  173. template <>
  174. struct VariantInternalType<PackedStringArray> {
  175. static constexpr Variant::Type type = Variant::PACKED_STRING_ARRAY;
  176. };
  177. template <>
  178. struct VariantInternalType<PackedVector2Array> {
  179. static constexpr Variant::Type type = Variant::PACKED_VECTOR2_ARRAY;
  180. };
  181. template <>
  182. struct VariantInternalType<PackedVector3Array> {
  183. static constexpr Variant::Type type = Variant::PACKED_VECTOR3_ARRAY;
  184. };
  185. template <>
  186. struct VariantInternalType<PackedColorArray> {
  187. static constexpr Variant::Type type = Variant::PACKED_COLOR_ARRAY;
  188. };
  189. template <>
  190. struct VariantInternalType<PackedVector4Array> {
  191. static constexpr Variant::Type type = Variant::PACKED_VECTOR4_ARRAY;
  192. };
  193. } //namespace internal
  194. class VariantInternal {
  195. friend class Variant;
  196. static GDExtensionVariantGetInternalPtrFunc get_internal_func[Variant::VARIANT_MAX];
  197. static void init_bindings();
  198. public:
  199. template <typename T>
  200. _FORCE_INLINE_ static T *get_internal_value(Variant *v) {
  201. return static_cast<T *>(get_internal_func[internal::VariantInternalType<T>::type](v));
  202. }
  203. template <typename T>
  204. _FORCE_INLINE_ static const T *get_internal_value(const Variant *v) {
  205. return static_cast<const T *>(get_internal_func[internal::VariantInternalType<T>::type](const_cast<Variant *>(v)));
  206. }
  207. // Atomic types.
  208. _FORCE_INLINE_ static bool *get_bool(Variant *v) { return get_internal_value<bool>(v); }
  209. _FORCE_INLINE_ static const bool *get_bool(const Variant *v) { return get_internal_value<bool>(v); }
  210. _FORCE_INLINE_ static int64_t *get_int(Variant *v) { return get_internal_value<int64_t>(v); }
  211. _FORCE_INLINE_ static const int64_t *get_int(const Variant *v) { return get_internal_value<int64_t>(v); }
  212. _FORCE_INLINE_ static double *get_float(Variant *v) { return get_internal_value<double>(v); }
  213. _FORCE_INLINE_ static const double *get_float(const Variant *v) { return get_internal_value<double>(v); }
  214. _FORCE_INLINE_ static String *get_string(Variant *v) { return get_internal_value<String>(v); }
  215. _FORCE_INLINE_ static const String *get_string(const Variant *v) { return get_internal_value<String>(v); }
  216. // Math types.
  217. _FORCE_INLINE_ static Vector2 *get_vector2(Variant *v) { return get_internal_value<Vector2>(v); }
  218. _FORCE_INLINE_ static const Vector2 *get_vector2(const Variant *v) { return get_internal_value<Vector2>(v); }
  219. _FORCE_INLINE_ static Vector2i *get_vector2i(Variant *v) { return get_internal_value<Vector2i>(v); }
  220. _FORCE_INLINE_ static const Vector2i *get_vector2i(const Variant *v) { return get_internal_value<Vector2i>(v); }
  221. _FORCE_INLINE_ static Rect2 *get_rect2(Variant *v) { return get_internal_value<Rect2>(v); }
  222. _FORCE_INLINE_ static const Rect2 *get_rect2(const Variant *v) { return get_internal_value<Rect2>(v); }
  223. _FORCE_INLINE_ static Rect2i *get_rect2i(Variant *v) { return get_internal_value<Rect2i>(v); }
  224. _FORCE_INLINE_ static const Rect2i *get_rect2i(const Variant *v) { return get_internal_value<Rect2i>(v); }
  225. _FORCE_INLINE_ static Vector3 *get_vector3(Variant *v) { return get_internal_value<Vector3>(v); }
  226. _FORCE_INLINE_ static const Vector3 *get_vector3(const Variant *v) { return get_internal_value<Vector3>(v); }
  227. _FORCE_INLINE_ static Vector3i *get_vector3i(Variant *v) { return get_internal_value<Vector3i>(v); }
  228. _FORCE_INLINE_ static const Vector3i *get_vector3i(const Variant *v) { return get_internal_value<Vector3i>(v); }
  229. _FORCE_INLINE_ static Vector4 *get_vector4(Variant *v) { return get_internal_value<Vector4>(v); }
  230. _FORCE_INLINE_ static const Vector4 *get_vector4(const Variant *v) { return get_internal_value<Vector4>(v); }
  231. _FORCE_INLINE_ static Vector4i *get_vector4i(Variant *v) { return get_internal_value<Vector4i>(v); }
  232. _FORCE_INLINE_ static const Vector4i *get_vector4i(const Variant *v) { return get_internal_value<Vector4i>(v); }
  233. _FORCE_INLINE_ static Transform2D *get_transform2d(Variant *v) { return get_internal_value<Transform2D>(v); }
  234. _FORCE_INLINE_ static const Transform2D *get_transform2d(const Variant *v) { return get_internal_value<Transform2D>(v); }
  235. _FORCE_INLINE_ static Plane *get_plane(Variant *v) { return get_internal_value<Plane>(v); }
  236. _FORCE_INLINE_ static const Plane *get_plane(const Variant *v) { return get_internal_value<Plane>(v); }
  237. _FORCE_INLINE_ static Quaternion *get_quaternion(Variant *v) { return get_internal_value<Quaternion>(v); }
  238. _FORCE_INLINE_ static const Quaternion *get_quaternion(const Variant *v) { return get_internal_value<Quaternion>(v); }
  239. _FORCE_INLINE_ static AABB *get_aabb(Variant *v) { return get_internal_value<AABB>(v); }
  240. _FORCE_INLINE_ static const AABB *get_aabb(const Variant *v) { return get_internal_value<AABB>(v); }
  241. _FORCE_INLINE_ static Basis *get_basis(Variant *v) { return get_internal_value<Basis>(v); }
  242. _FORCE_INLINE_ static const Basis *get_basis(const Variant *v) { return get_internal_value<Basis>(v); }
  243. _FORCE_INLINE_ static Transform3D *get_transform(Variant *v) { return get_internal_value<Transform3D>(v); }
  244. _FORCE_INLINE_ static const Transform3D *get_transform(const Variant *v) { return get_internal_value<Transform3D>(v); }
  245. _FORCE_INLINE_ static Projection *get_projection(Variant *v) { return get_internal_value<Projection>(v); }
  246. _FORCE_INLINE_ static const Projection *get_projection(const Variant *v) { return get_internal_value<Projection>(v); }
  247. // Misc types.
  248. _FORCE_INLINE_ static Color *get_color(Variant *v) { return get_internal_value<Color>(v); }
  249. _FORCE_INLINE_ static const Color *get_color(const Variant *v) { return get_internal_value<Color>(v); }
  250. _FORCE_INLINE_ static StringName *get_string_name(Variant *v) { return get_internal_value<StringName>(v); }
  251. _FORCE_INLINE_ static const StringName *get_string_name(const Variant *v) { return get_internal_value<StringName>(v); }
  252. _FORCE_INLINE_ static NodePath *get_node_path(Variant *v) { return get_internal_value<NodePath>(v); }
  253. _FORCE_INLINE_ static const NodePath *get_node_path(const Variant *v) { return get_internal_value<NodePath>(v); }
  254. _FORCE_INLINE_ static RID *get_rid(Variant *v) { return get_internal_value<RID>(v); }
  255. _FORCE_INLINE_ static const RID *get_rid(const Variant *v) { return get_internal_value<RID>(v); }
  256. _FORCE_INLINE_ static Callable *get_callable(Variant *v) { return get_internal_value<Callable>(v); }
  257. _FORCE_INLINE_ static const Callable *get_callable(const Variant *v) { return get_internal_value<Callable>(v); }
  258. _FORCE_INLINE_ static Signal *get_signal(Variant *v) { return get_internal_value<Signal>(v); }
  259. _FORCE_INLINE_ static const Signal *get_signal(const Variant *v) { return get_internal_value<Signal>(v); }
  260. _FORCE_INLINE_ static Dictionary *get_dictionary(Variant *v) { return get_internal_value<Dictionary>(v); }
  261. _FORCE_INLINE_ static const Dictionary *get_dictionary(const Variant *v) { return get_internal_value<Dictionary>(v); }
  262. _FORCE_INLINE_ static Array *get_array(Variant *v) { return get_internal_value<Array>(v); }
  263. _FORCE_INLINE_ static const Array *get_array(const Variant *v) { return get_internal_value<Array>(v); }
  264. // Typed arrays.
  265. _FORCE_INLINE_ static PackedByteArray *get_byte_array(Variant *v) { return get_internal_value<PackedByteArray>(v); }
  266. _FORCE_INLINE_ static const PackedByteArray *get_byte_array(const Variant *v) { return get_internal_value<PackedByteArray>(v); }
  267. _FORCE_INLINE_ static PackedInt32Array *get_int32_array(Variant *v) { return get_internal_value<PackedInt32Array>(v); }
  268. _FORCE_INLINE_ static const PackedInt32Array *get_int32_array(const Variant *v) { return get_internal_value<PackedInt32Array>(v); }
  269. _FORCE_INLINE_ static PackedInt64Array *get_int64_array(Variant *v) { return get_internal_value<PackedInt64Array>(v); }
  270. _FORCE_INLINE_ static const PackedInt64Array *get_int64_array(const Variant *v) { return get_internal_value<PackedInt64Array>(v); }
  271. _FORCE_INLINE_ static PackedFloat32Array *get_float32_array(Variant *v) { return get_internal_value<PackedFloat32Array>(v); }
  272. _FORCE_INLINE_ static const PackedFloat32Array *get_float32_array(const Variant *v) { return get_internal_value<PackedFloat32Array>(v); }
  273. _FORCE_INLINE_ static PackedFloat64Array *get_float64_array(Variant *v) { return get_internal_value<PackedFloat64Array>(v); }
  274. _FORCE_INLINE_ static const PackedFloat64Array *get_float64_array(const Variant *v) { return get_internal_value<PackedFloat64Array>(v); }
  275. _FORCE_INLINE_ static PackedStringArray *get_string_array(Variant *v) { return get_internal_value<PackedStringArray>(v); }
  276. _FORCE_INLINE_ static const PackedStringArray *get_string_array(const Variant *v) { return get_internal_value<PackedStringArray>(v); }
  277. _FORCE_INLINE_ static PackedVector2Array *get_vector2_array(Variant *v) { return get_internal_value<PackedVector2Array>(v); }
  278. _FORCE_INLINE_ static const PackedVector2Array *get_vector2_array(const Variant *v) { return get_internal_value<PackedVector2Array>(v); }
  279. _FORCE_INLINE_ static PackedVector3Array *get_vector3_array(Variant *v) { return get_internal_value<PackedVector3Array>(v); }
  280. _FORCE_INLINE_ static const PackedVector3Array *get_vector3_array(const Variant *v) { return get_internal_value<PackedVector3Array>(v); }
  281. _FORCE_INLINE_ static PackedColorArray *get_color_array(Variant *v) { return get_internal_value<PackedColorArray>(v); }
  282. _FORCE_INLINE_ static const PackedColorArray *get_color_array(const Variant *v) { return get_internal_value<PackedColorArray>(v); }
  283. _FORCE_INLINE_ static PackedVector4Array *get_vector4_array(Variant *v) { return get_internal_value<PackedVector4Array>(v); }
  284. _FORCE_INLINE_ static const PackedVector4Array *get_vector4_array(const Variant *v) { return get_internal_value<PackedVector4Array>(v); }
  285. _FORCE_INLINE_ static Object **get_object(Variant *v) { return get_internal_value<Object *>(v); }
  286. _FORCE_INLINE_ static const Object **get_object(const Variant *v) { return (const Object **)get_internal_value<Object *>(v); }
  287. _FORCE_INLINE_ static void *get_opaque_pointer(Variant *v) {
  288. switch (v->get_type()) {
  289. case Variant::NIL:
  290. return nullptr;
  291. case Variant::BOOL:
  292. return get_bool(v);
  293. case Variant::INT:
  294. return get_int(v);
  295. case Variant::FLOAT:
  296. return get_float(v);
  297. case Variant::STRING:
  298. return get_string(v);
  299. case Variant::VECTOR2:
  300. return get_vector2(v);
  301. case Variant::VECTOR2I:
  302. return get_vector2i(v);
  303. case Variant::VECTOR3:
  304. return get_vector3(v);
  305. case Variant::VECTOR3I:
  306. return get_vector3i(v);
  307. case Variant::VECTOR4:
  308. return get_vector4(v);
  309. case Variant::VECTOR4I:
  310. return get_vector4i(v);
  311. case Variant::RECT2:
  312. return get_rect2(v);
  313. case Variant::RECT2I:
  314. return get_rect2i(v);
  315. case Variant::TRANSFORM3D:
  316. return get_transform(v);
  317. case Variant::PROJECTION:
  318. return get_projection(v);
  319. case Variant::TRANSFORM2D:
  320. return get_transform2d(v);
  321. case Variant::QUATERNION:
  322. return get_quaternion(v);
  323. case Variant::PLANE:
  324. return get_plane(v);
  325. case Variant::BASIS:
  326. return get_basis(v);
  327. case Variant::AABB:
  328. return get_aabb(v);
  329. case Variant::COLOR:
  330. return get_color(v);
  331. case Variant::STRING_NAME:
  332. return get_string_name(v);
  333. case Variant::NODE_PATH:
  334. return get_node_path(v);
  335. case Variant::RID:
  336. return get_rid(v);
  337. case Variant::CALLABLE:
  338. return get_callable(v);
  339. case Variant::SIGNAL:
  340. return get_signal(v);
  341. case Variant::DICTIONARY:
  342. return get_dictionary(v);
  343. case Variant::ARRAY:
  344. return get_array(v);
  345. case Variant::PACKED_BYTE_ARRAY:
  346. return get_byte_array(v);
  347. case Variant::PACKED_INT32_ARRAY:
  348. return get_int32_array(v);
  349. case Variant::PACKED_INT64_ARRAY:
  350. return get_int64_array(v);
  351. case Variant::PACKED_FLOAT32_ARRAY:
  352. return get_float32_array(v);
  353. case Variant::PACKED_FLOAT64_ARRAY:
  354. return get_float64_array(v);
  355. case Variant::PACKED_STRING_ARRAY:
  356. return get_string_array(v);
  357. case Variant::PACKED_VECTOR2_ARRAY:
  358. return get_vector2_array(v);
  359. case Variant::PACKED_VECTOR3_ARRAY:
  360. return get_vector3_array(v);
  361. case Variant::PACKED_COLOR_ARRAY:
  362. return get_color_array(v);
  363. case Variant::PACKED_VECTOR4_ARRAY:
  364. return get_vector4_array(v);
  365. case Variant::OBJECT:
  366. return get_object(v);
  367. case Variant::VARIANT_MAX:
  368. ERR_FAIL_V(nullptr);
  369. }
  370. ERR_FAIL_V(nullptr);
  371. }
  372. _FORCE_INLINE_ static const void *get_opaque_pointer(const Variant *v) {
  373. switch (v->get_type()) {
  374. case Variant::NIL:
  375. return nullptr;
  376. case Variant::BOOL:
  377. return get_bool(v);
  378. case Variant::INT:
  379. return get_int(v);
  380. case Variant::FLOAT:
  381. return get_float(v);
  382. case Variant::STRING:
  383. return get_string(v);
  384. case Variant::VECTOR2:
  385. return get_vector2(v);
  386. case Variant::VECTOR2I:
  387. return get_vector2i(v);
  388. case Variant::VECTOR3:
  389. return get_vector3(v);
  390. case Variant::VECTOR3I:
  391. return get_vector3i(v);
  392. case Variant::VECTOR4:
  393. return get_vector4(v);
  394. case Variant::VECTOR4I:
  395. return get_vector4i(v);
  396. case Variant::RECT2:
  397. return get_rect2(v);
  398. case Variant::RECT2I:
  399. return get_rect2i(v);
  400. case Variant::TRANSFORM3D:
  401. return get_transform(v);
  402. case Variant::PROJECTION:
  403. return get_projection(v);
  404. case Variant::TRANSFORM2D:
  405. return get_transform2d(v);
  406. case Variant::QUATERNION:
  407. return get_quaternion(v);
  408. case Variant::PLANE:
  409. return get_plane(v);
  410. case Variant::BASIS:
  411. return get_basis(v);
  412. case Variant::AABB:
  413. return get_aabb(v);
  414. case Variant::COLOR:
  415. return get_color(v);
  416. case Variant::STRING_NAME:
  417. return get_string_name(v);
  418. case Variant::NODE_PATH:
  419. return get_node_path(v);
  420. case Variant::RID:
  421. return get_rid(v);
  422. case Variant::CALLABLE:
  423. return get_callable(v);
  424. case Variant::SIGNAL:
  425. return get_signal(v);
  426. case Variant::DICTIONARY:
  427. return get_dictionary(v);
  428. case Variant::ARRAY:
  429. return get_array(v);
  430. case Variant::PACKED_BYTE_ARRAY:
  431. return get_byte_array(v);
  432. case Variant::PACKED_INT32_ARRAY:
  433. return get_int32_array(v);
  434. case Variant::PACKED_INT64_ARRAY:
  435. return get_int64_array(v);
  436. case Variant::PACKED_FLOAT32_ARRAY:
  437. return get_float32_array(v);
  438. case Variant::PACKED_FLOAT64_ARRAY:
  439. return get_float64_array(v);
  440. case Variant::PACKED_STRING_ARRAY:
  441. return get_string_array(v);
  442. case Variant::PACKED_VECTOR2_ARRAY:
  443. return get_vector2_array(v);
  444. case Variant::PACKED_VECTOR3_ARRAY:
  445. return get_vector3_array(v);
  446. case Variant::PACKED_COLOR_ARRAY:
  447. return get_color_array(v);
  448. case Variant::PACKED_VECTOR4_ARRAY:
  449. return get_vector4_array(v);
  450. case Variant::OBJECT:
  451. return get_object(v);
  452. case Variant::VARIANT_MAX:
  453. ERR_FAIL_V(nullptr);
  454. }
  455. ERR_FAIL_V(nullptr);
  456. }
  457. };
  458. template <typename T>
  459. struct VariantGetInternalPtr {
  460. static internal::VariantInternalType<T> *get_ptr(Variant *v) { return VariantInternal::get_internal_value<T>(v); }
  461. static const internal::VariantInternalType<T> *get_ptr(const Variant *v) { return VariantInternal::get_internal_value<T>(v); }
  462. };
  463. template <typename T>
  464. struct can_set_variant_internal_value {
  465. static const bool value = true;
  466. };
  467. template <>
  468. struct can_set_variant_internal_value<Object *> {
  469. static const bool value = false;
  470. };
  471. template <typename T>
  472. struct VariantInternalAccessor {
  473. static _FORCE_INLINE_ const T &get(const Variant *v) { return *VariantInternal::get_internal_value<T>(v); }
  474. // Enable set() only for those types where we can set (all but Object *).
  475. template <typename U = T, typename = std::enable_if_t<can_set_variant_internal_value<U>::value>>
  476. static _FORCE_INLINE_ void set(Variant *v, const internal::VariantInternalType<U> &p_value) {
  477. *VariantInternal::get_internal_value<U>(v) = p_value;
  478. }
  479. };
  480. template <typename T, std::enable_if_t<can_set_variant_internal_value<T>::value>>
  481. struct VariantDefaultInitializer {
  482. static _FORCE_INLINE_ void init(Variant *v) { *VariantInternal::get_internal_value<T>(v) = T(); }
  483. };
  484. } // namespace godot
  485. #endif // GODOT_VARIANT_INTERNAL_HPP