wrapped.hpp 50 KB

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  1. /**************************************************************************/
  2. /* wrapped.hpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef GODOT_WRAPPED_HPP
  31. #define GODOT_WRAPPED_HPP
  32. #include <godot_cpp/core/memory.hpp>
  33. #include <godot_cpp/core/property_info.hpp>
  34. #include <godot_cpp/templates/list.hpp>
  35. #include <godot_cpp/godot.hpp>
  36. namespace godot {
  37. class ClassDB;
  38. typedef void GodotObject;
  39. // Base for all engine classes, to contain the pointer to the engine instance.
  40. class Wrapped {
  41. friend class GDExtensionBinding;
  42. friend void postinitialize_handler(Wrapped *);
  43. protected:
  44. virtual const StringName *_get_extension_class_name() const; // This is needed to retrieve the class name before the godot object has its _extension and _extension_instance members assigned.
  45. virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const = 0;
  46. void _notification(int p_what) {}
  47. bool _set(const StringName &p_name, const Variant &p_property) { return false; }
  48. bool _get(const StringName &p_name, Variant &r_property) const { return false; }
  49. void _get_property_list(List<PropertyInfo> *p_list) const {}
  50. bool _property_can_revert(const StringName &p_name) const { return false; }
  51. bool _property_get_revert(const StringName &p_name, Variant &r_property) const { return false; }
  52. String _to_string() const { return "[" + String(get_class_static()) + ":" + itos(get_instance_id()) + "]"; }
  53. static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what) {}
  54. static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { return false; }
  55. static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
  56. static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { return nullptr; }
  57. static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) {}
  58. static GDExtensionBool property_can_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name) { return false; }
  59. static GDExtensionBool property_get_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { return false; }
  60. static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) {}
  61. ::godot::List<::godot::PropertyInfo> plist_owned;
  62. GDExtensionPropertyInfo *plist = nullptr;
  63. uint32_t plist_size = 0;
  64. void _postinitialize();
  65. Wrapped(const StringName p_godot_class);
  66. Wrapped(GodotObject *p_godot_object);
  67. virtual ~Wrapped() {}
  68. public:
  69. static StringName &get_class_static() {
  70. static StringName string_name = StringName("Wrapped");
  71. return string_name;
  72. }
  73. uint64_t get_instance_id() const {
  74. return 0;
  75. }
  76. // Must be public but you should not touch this.
  77. GodotObject *_owner = nullptr;
  78. };
  79. } // namespace godot
  80. #define GDCLASS(m_class, m_inherits) \
  81. private: \
  82. void operator=(const m_class &p_rval) {} \
  83. friend class ::godot::ClassDB; \
  84. \
  85. protected: \
  86. virtual const ::godot::StringName *_get_extension_class_name() const override { \
  87. static ::godot::StringName string_name = get_class_static(); \
  88. return &string_name; \
  89. } \
  90. \
  91. virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
  92. return &_gde_binding_callbacks; \
  93. } \
  94. \
  95. static void (*_get_bind_methods())() { \
  96. return &m_class::_bind_methods; \
  97. } \
  98. \
  99. static void (::godot::Wrapped::*_get_notification())(int) { \
  100. return (void(::godot::Wrapped::*)(int)) & m_class::_notification; \
  101. } \
  102. \
  103. static bool (::godot::Wrapped::*_get_set())(const ::godot::StringName &p_name, const ::godot::Variant &p_property) { \
  104. return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, const ::godot::Variant &p_property)) & m_class::_set; \
  105. } \
  106. \
  107. static bool (::godot::Wrapped::*_get_get())(const ::godot::StringName &p_name, ::godot::Variant &r_ret) const { \
  108. return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &r_ret) const) & m_class::_get; \
  109. } \
  110. \
  111. static void (::godot::Wrapped::*_get_get_property_list())(::godot::List<::godot::PropertyInfo> * p_list) const { \
  112. return (void(::godot::Wrapped::*)(::godot::List<::godot::PropertyInfo> * p_list) const) & m_class::_get_property_list; \
  113. } \
  114. \
  115. static bool (::godot::Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) { \
  116. return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name)) & m_class::_property_can_revert; \
  117. } \
  118. \
  119. static bool (::godot::Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, ::godot::Variant &) { \
  120. return (bool(::godot::Wrapped::*)(const ::godot::StringName &p_name, ::godot::Variant &)) & m_class::_property_get_revert; \
  121. } \
  122. \
  123. static ::godot::String (::godot::Wrapped::*_get_to_string())() { \
  124. return (::godot::String(::godot::Wrapped::*)()) & m_class::_to_string; \
  125. } \
  126. \
  127. template <class T, class B> \
  128. static void register_virtuals() { \
  129. m_inherits::register_virtuals<T, B>(); \
  130. } \
  131. \
  132. public: \
  133. static void initialize_class() { \
  134. static bool initialized = false; \
  135. if (initialized) { \
  136. return; \
  137. } \
  138. m_inherits::initialize_class(); \
  139. if (m_class::_get_bind_methods() != m_inherits::_get_bind_methods()) { \
  140. _bind_methods(); \
  141. m_inherits::register_virtuals<m_class, m_inherits>(); \
  142. } \
  143. initialized = true; \
  144. } \
  145. \
  146. static ::godot::StringName &get_class_static() { \
  147. static ::godot::StringName string_name = ::godot::StringName(#m_class); \
  148. return string_name; \
  149. } \
  150. \
  151. static ::godot::StringName &get_parent_class_static() { \
  152. return m_inherits::get_class_static(); \
  153. } \
  154. \
  155. static GDExtensionObjectPtr create(void *data) { \
  156. m_class *new_object = memnew(m_class); \
  157. return new_object->_owner; \
  158. } \
  159. \
  160. static void notification_bind(GDExtensionClassInstancePtr p_instance, int32_t p_what) { \
  161. if (p_instance && m_class::_get_notification()) { \
  162. if (m_class::_get_notification() != m_inherits::_get_notification()) { \
  163. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  164. return cls->_notification(p_what); \
  165. } \
  166. m_inherits::notification_bind(p_instance, p_what); \
  167. } \
  168. } \
  169. \
  170. static GDExtensionBool set_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionConstVariantPtr p_value) { \
  171. if (p_instance && m_class::_get_set()) { \
  172. if (m_class::_get_set() != m_inherits::_get_set()) { \
  173. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  174. return cls->_set(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<const ::godot::Variant *>(p_value)); \
  175. } \
  176. return m_inherits::set_bind(p_instance, p_name, p_value); \
  177. } \
  178. return false; \
  179. } \
  180. \
  181. static GDExtensionBool get_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { \
  182. if (p_instance && m_class::_get_get()) { \
  183. if (m_class::_get_get() != m_inherits::_get_get()) { \
  184. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  185. return cls->_get(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<::godot::Variant *>(r_ret)); \
  186. } \
  187. return m_inherits::get_bind(p_instance, p_name, r_ret); \
  188. } \
  189. return false; \
  190. } \
  191. \
  192. static const GDExtensionPropertyInfo *get_property_list_bind(GDExtensionClassInstancePtr p_instance, uint32_t *r_count) { \
  193. if (p_instance && m_class::_get_get_property_list()) { \
  194. if (m_class::_get_get_property_list() != m_inherits::_get_get_property_list()) { \
  195. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  196. ERR_FAIL_COND_V_MSG(!cls->plist_owned.is_empty() || cls->plist != nullptr || cls->plist_size != 0, nullptr, "Internal error, property list was not freed by engine!"); \
  197. cls->_get_property_list(&cls->plist_owned); \
  198. cls->plist = reinterpret_cast<GDExtensionPropertyInfo *>(memalloc(sizeof(GDExtensionPropertyInfo) * cls->plist_owned.size())); \
  199. cls->plist_size = 0; \
  200. for (const ::godot::PropertyInfo &E : cls->plist_owned) { \
  201. cls->plist[cls->plist_size].type = static_cast<GDExtensionVariantType>(E.type); \
  202. cls->plist[cls->plist_size].name = E.name._native_ptr(); \
  203. cls->plist[cls->plist_size].hint = E.hint; \
  204. cls->plist[cls->plist_size].hint_string = E.hint_string._native_ptr(); \
  205. cls->plist[cls->plist_size].class_name = E.class_name._native_ptr(); \
  206. cls->plist[cls->plist_size].usage = E.usage; \
  207. cls->plist_size++; \
  208. } \
  209. if (r_count) \
  210. *r_count = cls->plist_size; \
  211. return cls->plist; \
  212. } \
  213. return m_inherits::get_property_list_bind(p_instance, r_count); \
  214. } \
  215. return nullptr; \
  216. } \
  217. \
  218. static void free_property_list_bind(GDExtensionClassInstancePtr p_instance, const GDExtensionPropertyInfo *p_list) { \
  219. if (p_instance) { \
  220. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  221. ERR_FAIL_COND_MSG(cls->plist == nullptr, "Internal error, property list double free!"); \
  222. memfree(cls->plist); \
  223. cls->plist = nullptr; \
  224. cls->plist_size = 0; \
  225. cls->plist_owned.clear(); \
  226. } \
  227. } \
  228. \
  229. static GDExtensionBool property_can_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name) { \
  230. if (p_instance && m_class::_get_property_can_revert()) { \
  231. if (m_class::_get_property_can_revert() != m_inherits::_get_property_can_revert()) { \
  232. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  233. return cls->_property_can_revert(*reinterpret_cast<const ::godot::StringName *>(p_name)); \
  234. } \
  235. return m_inherits::property_can_revert_bind(p_instance, p_name); \
  236. } \
  237. return false; \
  238. } \
  239. \
  240. static GDExtensionBool property_get_revert_bind(GDExtensionClassInstancePtr p_instance, GDExtensionConstStringNamePtr p_name, GDExtensionVariantPtr r_ret) { \
  241. if (p_instance && m_class::_get_property_get_revert()) { \
  242. if (m_class::_get_property_get_revert() != m_inherits::_get_property_get_revert()) { \
  243. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  244. return cls->_property_get_revert(*reinterpret_cast<const ::godot::StringName *>(p_name), *reinterpret_cast<::godot::Variant *>(r_ret)); \
  245. } \
  246. return m_inherits::property_get_revert_bind(p_instance, p_name, r_ret); \
  247. } \
  248. return false; \
  249. } \
  250. \
  251. static void to_string_bind(GDExtensionClassInstancePtr p_instance, GDExtensionBool *r_is_valid, GDExtensionStringPtr r_out) { \
  252. if (p_instance && m_class::_get_to_string()) { \
  253. if (m_class::_get_to_string() != m_inherits::_get_to_string()) { \
  254. m_class *cls = reinterpret_cast<m_class *>(p_instance); \
  255. *reinterpret_cast<::godot::String *>(r_out) = cls->_to_string(); \
  256. *r_is_valid = true; \
  257. return; \
  258. } \
  259. m_inherits::to_string_bind(p_instance, r_is_valid, r_out); \
  260. } \
  261. } \
  262. \
  263. static void free(void *data, GDExtensionClassInstancePtr ptr) { \
  264. if (ptr) { \
  265. m_class *cls = reinterpret_cast<m_class *>(ptr); \
  266. cls->~m_class(); \
  267. ::godot::Memory::free_static(cls); \
  268. } \
  269. } \
  270. \
  271. static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \
  272. return nullptr; \
  273. } \
  274. \
  275. static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
  276. } \
  277. \
  278. static GDExtensionBool _gde_binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
  279. return true; \
  280. } \
  281. \
  282. static constexpr GDExtensionInstanceBindingCallbacks _gde_binding_callbacks = { \
  283. _gde_binding_create_callback, \
  284. _gde_binding_free_callback, \
  285. _gde_binding_reference_callback, \
  286. };
  287. // Don't use this for your classes, use GDCLASS() instead.
  288. #define GDEXTENSION_CLASS(m_class, m_inherits) \
  289. private: \
  290. void operator=(const m_class &p_rval) {} \
  291. \
  292. protected: \
  293. virtual const GDExtensionInstanceBindingCallbacks *_get_bindings_callbacks() const override { \
  294. return &_gde_binding_callbacks; \
  295. } \
  296. \
  297. m_class(const char *p_godot_class) : m_inherits(p_godot_class) {} \
  298. m_class(GodotObject *p_godot_object) : m_inherits(p_godot_object) {} \
  299. \
  300. static void (*_get_bind_methods())() { \
  301. return nullptr; \
  302. } \
  303. \
  304. static void (Wrapped::*_get_notification())(int) { \
  305. return nullptr; \
  306. } \
  307. \
  308. static bool (Wrapped::*_get_set())(const ::godot::StringName &p_name, const Variant &p_property) { \
  309. return nullptr; \
  310. } \
  311. \
  312. static bool (Wrapped::*_get_get())(const ::godot::StringName &p_name, Variant &r_ret) const { \
  313. return nullptr; \
  314. } \
  315. \
  316. static void (Wrapped::*_get_get_property_list())(List<PropertyInfo> * p_list) const { \
  317. return nullptr; \
  318. } \
  319. \
  320. static bool (Wrapped::*_get_property_can_revert())(const ::godot::StringName &p_name) { \
  321. return nullptr; \
  322. } \
  323. \
  324. static bool (Wrapped::*_get_property_get_revert())(const ::godot::StringName &p_name, Variant &) { \
  325. return nullptr; \
  326. } \
  327. \
  328. static String (Wrapped::*_get_to_string())() { \
  329. return nullptr; \
  330. } \
  331. \
  332. public: \
  333. static void initialize_class() {} \
  334. \
  335. static ::godot::StringName &get_class_static() { \
  336. static ::godot::StringName string_name = ::godot::StringName(#m_class); \
  337. return string_name; \
  338. } \
  339. \
  340. static ::godot::StringName &get_parent_class_static() { \
  341. return m_inherits::get_class_static(); \
  342. } \
  343. \
  344. static void *_gde_binding_create_callback(void *p_token, void *p_instance) { \
  345. /* Do not call memnew here, we don't want the post-initializer to be called */ \
  346. return new ("") m_class((GodotObject *)p_instance); \
  347. } \
  348. static void _gde_binding_free_callback(void *p_token, void *p_instance, void *p_binding) { \
  349. /* Explicitly call the deconstructor to ensure proper lifecycle for non-trivial members */ \
  350. reinterpret_cast<m_class *>(p_binding)->~m_class(); \
  351. Memory::free_static(reinterpret_cast<m_class *>(p_binding)); \
  352. } \
  353. static GDExtensionBool _gde_binding_reference_callback(void *p_token, void *p_instance, GDExtensionBool p_reference) { \
  354. return true; \
  355. } \
  356. static constexpr GDExtensionInstanceBindingCallbacks _gde_binding_callbacks = { \
  357. _gde_binding_create_callback, \
  358. _gde_binding_free_callback, \
  359. _gde_binding_reference_callback, \
  360. }; \
  361. m_class() : m_class(#m_class) {}
  362. #endif // GODOT_WRAPPED_HPP