Godot.hpp 18 KB

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  1. #ifndef GODOT_HPP
  2. #define GODOT_HPP
  3. #include <cstdlib>
  4. #include <cstring>
  5. #include <godot.h>
  6. #include <CoreTypes.hpp>
  7. #include <Variant.hpp>
  8. #include <Ref.hpp>
  9. #include <Object.hpp>
  10. #include <GodotGlobal.hpp>
  11. namespace godot {
  12. template<class T>
  13. class GodotScript {
  14. public:
  15. T *owner;
  16. // GodotScript() {}
  17. void _init() {}
  18. static char *___get_base_type_name()
  19. {
  20. return T::___get_class_name();
  21. }
  22. static void _register_methods() {}
  23. };
  24. #if !defined(_WIN32)
  25. #define GD_EXPORT
  26. #else
  27. #define GD_EXPORT __declspec(dllexport)
  28. #endif
  29. #define GODOT_NATIVE_INIT(arg) extern "C" void GD_EXPORT godot_native_init(arg)
  30. #define GODOT_NATIVE_TERMINATE(arg) extern "C" void GD_EXPORT godot_native_terminate(arg)
  31. #define GODOT_CLASS(Name) \
  32. public: inline static char *___get_type_name() { return (char *) #Name; } \
  33. private:
  34. #define GODOT_SUBCLASS(Name, Base) \
  35. public: inline static char *___get_type_name() { return (char *) #Name; } \
  36. inline static char *___get_base_type_name() { return (char *) #Base; } \
  37. inline Name(godot_object *o) : Base(o) {} \
  38. private:
  39. template<class T>
  40. struct _ArgCast {
  41. static T _arg_cast(Variant a)
  42. {
  43. return static_cast<T>(a);
  44. }
  45. };
  46. template<class T>
  47. struct _ArgCast<T*> {
  48. static T *_arg_cast(Variant a)
  49. {
  50. return (T *) ((Object *) a);
  51. }
  52. };
  53. template<>
  54. struct _ArgCast<Variant> {
  55. static Variant _arg_cast(Variant a)
  56. {
  57. return a;
  58. }
  59. };
  60. template<class T>
  61. T *as(Object *obj)
  62. {
  63. return (T *) godot_native_get_userdata(obj);
  64. }
  65. // instance and destroy funcs
  66. template<class T>
  67. void *_godot_class_instance_func(godot_object *p, void *method_data)
  68. {
  69. T *d = new T();
  70. *(godot_object **) &d->owner = p;
  71. d->_init();
  72. return d;
  73. }
  74. template<class T>
  75. void _godot_class_destroy_func(godot_object *p, void *method_data, void *data)
  76. {
  77. T *d = (T *) data;
  78. delete d;
  79. }
  80. template<class T>
  81. void register_class()
  82. {
  83. godot_instance_create_func create = {};
  84. create.create_func = _godot_class_instance_func<T>;
  85. godot_instance_destroy_func destroy = {};
  86. destroy.destroy_func = _godot_class_destroy_func<T>;
  87. godot_script_register_class(T::___get_type_name(), T::___get_base_type_name(), create, destroy);
  88. T::_register_methods();
  89. }
  90. template<class T>
  91. void register_tool_class()
  92. {
  93. godot_instance_create_func create = {};
  94. create.create_func = _godot_class_instance_func<T>;
  95. godot_instance_destroy_func destroy = {};
  96. destroy.destroy_func = _godot_class_destroy_func<T>;
  97. godot_script_register_tool_class(T::___get_type_name(), T::___get_base_type_name(), create, destroy);
  98. T::_register_methods();
  99. }
  100. // method registering
  101. typedef godot_variant (*__godot_wrapper_method)(godot_object *, void *, void *, int, godot_variant **);
  102. template<class T, class R, class ...args>
  103. char *___get_method_class_name(R (T::*p)(args... a))
  104. {
  105. return T::___get_type_name();
  106. }
  107. // wohooo, let the fun begin.
  108. template<class T, class R>
  109. struct _WrappedMethod0 {
  110. R (T::*f)();
  111. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  112. {
  113. godot_variant v;
  114. godot_variant_new_nil(&v);
  115. T *obj = (T *) user_data;
  116. _WrappedMethod0<T, R> *method = (_WrappedMethod0<T, R>*) method_data;
  117. Variant *var = (Variant *) &v;
  118. *var = (obj->*(method->f))();
  119. return v;
  120. }
  121. };
  122. template<class T>
  123. struct _WrappedMethod0<T, void> {
  124. void (T::*f)();
  125. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  126. {
  127. godot_variant v;
  128. godot_variant_new_nil(&v);
  129. T *obj = (T *) user_data;
  130. _WrappedMethod0<T, void> *method = (_WrappedMethod0<T, void>*) method_data;
  131. (obj->*(method->f))();
  132. return v;
  133. }
  134. };
  135. template<class T, class R>
  136. void *___make_wrapper_function(R (T::*f)())
  137. {
  138. _WrappedMethod0<T, R> *p = (_WrappedMethod0<T, R> *) malloc(sizeof(_WrappedMethod0<T, R>));
  139. p->f = f;
  140. return (void *) p;
  141. }
  142. template<class T, class R>
  143. __godot_wrapper_method ___get_wrapper_function(R (T::*f)())
  144. {
  145. return (__godot_wrapper_method) &_WrappedMethod0<T, R>::__wrapped_method;
  146. }
  147. template<class T, class R, class A0>
  148. struct _WrappedMethod1 {
  149. R (T::*f)(A0);
  150. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  151. {
  152. godot_variant v;
  153. godot_variant_new_nil(&v);
  154. T *obj = (T *) user_data;
  155. _WrappedMethod1<T, R, A0> *method = (_WrappedMethod1<T, R, A0>*) method_data;
  156. Variant *var = (Variant *) &v;
  157. Variant **arg = (Variant **) args;
  158. *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]));
  159. return v;
  160. }
  161. };
  162. template<class T, class A0>
  163. struct _WrappedMethod1<T, void, A0> {
  164. void (T::*f)(A0);
  165. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  166. {
  167. godot_variant v;
  168. godot_variant_new_nil(&v);
  169. T *obj = (T *) user_data;
  170. _WrappedMethod1<T, void, A0> *method = (_WrappedMethod1<T, void, A0>*) method_data;
  171. Variant **arg = (Variant **) args;
  172. (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]));
  173. return v;
  174. }
  175. };
  176. template<class T, class R, class A0>
  177. void *___make_wrapper_function(R (T::*f)(A0))
  178. {
  179. _WrappedMethod1<T, R, A0> *p = (_WrappedMethod1<T, R, A0> *) malloc(sizeof(_WrappedMethod1<T, R, A0>));
  180. p->f = f;
  181. return (void *) p;
  182. }
  183. template<class T, class R, class A0>
  184. __godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0))
  185. {
  186. return (__godot_wrapper_method) &_WrappedMethod1<T, R, A0>::__wrapped_method;
  187. }
  188. template<class T, class R, class A0, class A1>
  189. struct _WrappedMethod2 {
  190. R (T::*f)(A0, A1);
  191. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  192. {
  193. godot_variant v;
  194. godot_variant_new_nil(&v);
  195. T *obj = (T *) user_data;
  196. _WrappedMethod2<T, R, A0, A1> *method = (_WrappedMethod2<T, R, A0, A1>*) method_data;
  197. Variant *var = (Variant *) &v;
  198. Variant **arg = (Variant **) args;
  199. *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]));
  200. return v;
  201. }
  202. };
  203. template<class T, class A0, class A1>
  204. struct _WrappedMethod2<T, void, A0, A1> {
  205. void (T::*f)(A0, A1);
  206. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  207. {
  208. godot_variant v;
  209. godot_variant_new_nil(&v);
  210. T *obj = (T *) user_data;
  211. _WrappedMethod2<T, void, A0, A1> *method = (_WrappedMethod2<T, void, A0, A1>*) method_data;
  212. Variant **arg = (Variant **) args;
  213. (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]));
  214. return v;
  215. }
  216. };
  217. template<class T, class R, class A0, class A1>
  218. void *___make_wrapper_function(R (T::*f)(A0, A1))
  219. {
  220. _WrappedMethod2<T, R, A0, A1> *p = (_WrappedMethod2<T, R, A0, A1> *) malloc(sizeof(_WrappedMethod2<T, R, A0, A1>));
  221. p->f = f;
  222. return (void *) p;
  223. }
  224. template<class T, class R, class A0, class A1>
  225. __godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1))
  226. {
  227. return (__godot_wrapper_method) &_WrappedMethod2<T, R, A0, A1>::__wrapped_method;
  228. }
  229. template<class T, class R, class A0, class A1, class A2>
  230. struct _WrappedMethod3 {
  231. R (T::*f)(A0, A1, A2);
  232. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  233. {
  234. godot_variant v;
  235. godot_variant_new_nil(&v);
  236. T *obj = (T *) user_data;
  237. _WrappedMethod3<T, R, A0, A1, A2> *method = (_WrappedMethod3<T, R, A0, A1, A2>*) method_data;
  238. Variant *var = (Variant *) &v;
  239. Variant **arg = (Variant **) args;
  240. *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]));
  241. return v;
  242. }
  243. };
  244. template<class T, class A0, class A1, class A2>
  245. struct _WrappedMethod3<T, void, A0, A1, A2> {
  246. void (T::*f)(A0, A1, A2);
  247. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  248. {
  249. godot_variant v;
  250. godot_variant_new_nil(&v);
  251. T *obj = (T *) user_data;
  252. _WrappedMethod3<T, void, A0, A1, A2> *method = (_WrappedMethod3<T, void, A0, A1, A2>*) method_data;
  253. Variant **arg = (Variant **) args;
  254. (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]));
  255. return v;
  256. }
  257. };
  258. template<class T, class R, class A0, class A1, class A2>
  259. void *___make_wrapper_function(R (T::*f)(A0, A1, A2))
  260. {
  261. _WrappedMethod3<T, R, A0, A1, A2> *p = (_WrappedMethod3<T, R, A0, A1, A2> *) malloc(sizeof(_WrappedMethod3<T, R, A0, A1, A2>));
  262. p->f = f;
  263. return (void *) p;
  264. }
  265. template<class T, class R, class A0, class A1, class A2>
  266. __godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2))
  267. {
  268. return (__godot_wrapper_method) &_WrappedMethod3<T, R, A0, A1, A2>::__wrapped_method;
  269. }
  270. template<class T, class R, class A0, class A1, class A2, class A3>
  271. struct _WrappedMethod4 {
  272. R (T::*f)(A0, A1, A2, A3);
  273. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  274. {
  275. godot_variant v;
  276. godot_variant_new_nil(&v);
  277. T *obj = (T *) user_data;
  278. _WrappedMethod4<T, R, A0, A1, A2, A3> *method = (_WrappedMethod4<T, R, A0, A1, A2, A3>*) method_data;
  279. Variant *var = (Variant *) &v;
  280. Variant **arg = (Variant **) args;
  281. *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]));
  282. return v;
  283. }
  284. };
  285. template<class T, class A0, class A1, class A2, class A3>
  286. struct _WrappedMethod4<T, void, A0, A1, A2, A3> {
  287. void (T::*f)(A0, A1, A2, A3);
  288. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  289. {
  290. godot_variant v;
  291. godot_variant_new_nil(&v);
  292. T *obj = (T *) user_data;
  293. _WrappedMethod4<T, void, A0, A1, A2, A3> *method = (_WrappedMethod4<T, void, A0, A1, A2, A3>*) method_data;
  294. Variant **arg = (Variant **) args;
  295. (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]));
  296. return v;
  297. }
  298. };
  299. template<class T, class R, class A0, class A1, class A2, class A3>
  300. void *___make_wrapper_function(R (T::*f)(A0, A1, A2, A3))
  301. {
  302. _WrappedMethod4<T, R, A0, A1, A2, A3> *p = (_WrappedMethod4<T, R, A0, A1, A2, A3> *) malloc(sizeof(_WrappedMethod4<T, R, A0, A1, A2, A3>));
  303. p->f = f;
  304. return (void *) p;
  305. }
  306. template<class T, class R, class A0, class A1, class A2, class A3>
  307. __godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2, A3))
  308. {
  309. return (__godot_wrapper_method) &_WrappedMethod4<T, R, A0, A1, A2, A3>::__wrapped_method;
  310. }
  311. template<class T, class R, class A0, class A1, class A2, class A3, class A4>
  312. struct _WrappedMethod5 {
  313. R (T::*f)(A0, A1, A2, A3, A4);
  314. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  315. {
  316. godot_variant v;
  317. godot_variant_new_nil(&v);
  318. T *obj = (T *) user_data;
  319. _WrappedMethod5<T, R, A0, A1, A2, A3, A4> *method = (_WrappedMethod5<T, R, A0, A1, A2, A3, A4>*) method_data;
  320. Variant *var = (Variant *) &v;
  321. Variant **arg = (Variant **) args;
  322. *var = (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]), _ArgCast<A4>::_arg_cast(*arg[4]));
  323. return v;
  324. }
  325. };
  326. template<class T, class A0, class A1, class A2, class A3, class A4>
  327. struct _WrappedMethod5<T, void, A0, A1, A2, A3, A4> {
  328. void (T::*f)(A0, A1, A2, A3, A4);
  329. static godot_variant __wrapped_method(godot_object *, void *method_data, void *user_data, int num_args, godot_variant **args)
  330. {
  331. godot_variant v;
  332. godot_variant_new_nil(&v);
  333. T *obj = (T *) user_data;
  334. _WrappedMethod5<T, void, A0, A1, A2, A3, A4> *method = (_WrappedMethod5<T, void, A0, A1, A2, A3, A4>*) method_data;
  335. Variant **arg = (Variant **) args;
  336. (obj->*(method->f))(_ArgCast<A0>::_arg_cast(*arg[0]), _ArgCast<A1>::_arg_cast(*arg[1]), _ArgCast<A2>::_arg_cast(*arg[2]), _ArgCast<A3>::_arg_cast(*arg[3]), _ArgCast<A4>::_arg_cast(*arg[4]));
  337. return v;
  338. }
  339. };
  340. template<class T, class R, class A0, class A1, class A2, class A3, class A4>
  341. void *___make_wrapper_function(R (T::*f)(A0, A1, A2, A3, A4))
  342. {
  343. _WrappedMethod5<T, R, A0, A1, A2, A3, A4> *p = (_WrappedMethod5<T, R, A0, A1, A2, A3, A4> *) malloc(sizeof(_WrappedMethod5<T, R, A0, A1, A2, A3, A4>));
  344. p->f = f;
  345. return (void *) p;
  346. }
  347. template<class T, class R, class A0, class A1, class A2, class A3, class A4>
  348. __godot_wrapper_method ___get_wrapper_function(R (T::*f)(A0, A1, A2, A3, A4))
  349. {
  350. return (__godot_wrapper_method) &_WrappedMethod5<T, R, A0, A1, A2, A3, A4>::__wrapped_method;
  351. }
  352. template<class M>
  353. void register_method(char *name, M method_ptr, godot_method_rpc_mode rpc_type = GODOT_METHOD_RPC_MODE_DISABLED)
  354. {
  355. godot_instance_method method = {};
  356. method.method_data = ___make_wrapper_function(method_ptr);
  357. method.free_func = free;
  358. method.method = (__godot_wrapper_method) ___get_wrapper_function(method_ptr);
  359. godot_method_attributes attr = {};
  360. attr.rpc_type = rpc_type;
  361. godot_script_register_method(___get_method_class_name(method_ptr), name, attr, method);
  362. }
  363. template<class T, class P>
  364. struct _PropertySetFunc {
  365. void (T::*f)(P);
  366. static void _wrapped_setter(godot_object *object, void *method_data, void *user_data, godot_variant value)
  367. {
  368. _PropertySetFunc<T, P> *set_func = (_PropertySetFunc<T, P> *) method_data;
  369. T *obj = (T *) user_data;
  370. Variant *v = (Variant *) &value;
  371. (obj->*(set_func->f))(_ArgCast<P>::_arg_cast(*v));
  372. }
  373. };
  374. template<class T, class P>
  375. struct _PropertyGetFunc {
  376. P (T::*f)();
  377. static godot_variant _wrapped_getter(godot_object *object, void *method_data, void *user_data)
  378. {
  379. _PropertyGetFunc<T, P> *get_func = (_PropertyGetFunc<T, P> *) method_data;
  380. T *obj = (T *) user_data;
  381. godot_variant var;
  382. godot_variant_new_nil(&var);
  383. Variant *v = (Variant *) &var;
  384. *v = (obj->*(get_func->f))();
  385. return var;
  386. }
  387. };
  388. template<class T, class P>
  389. struct _PropertyDefaultSetFunc {
  390. P (T::*f);
  391. static void _wrapped_setter(godot_object *object, void *method_data, void *user_data, godot_variant value)
  392. {
  393. _PropertyDefaultSetFunc<T, P> *set_func = (_PropertyDefaultSetFunc<T, P> *) method_data;
  394. T *obj = (T *) user_data;
  395. Variant *v = (Variant *) &value;
  396. (obj->*(set_func->f)) = _ArgCast<P>::_arg_cast(*v);
  397. }
  398. };
  399. template<class T, class P>
  400. struct _PropertyDefaultGetFunc {
  401. P (T::*f);
  402. static godot_variant _wrapped_getter(godot_object *object, void *method_data, void *user_data)
  403. {
  404. _PropertyDefaultGetFunc<T, P> *get_func = (_PropertyDefaultGetFunc<T, P> *) method_data;
  405. T *obj = (T *) user_data;
  406. godot_variant var;
  407. godot_variant_new_nil(&var);
  408. Variant *v = (Variant *) &var;
  409. *v = (obj->*(get_func->f));
  410. return var;
  411. }
  412. };
  413. template<class T, class P>
  414. void register_property(char *name, P (T::*var), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "")
  415. {
  416. Variant def_val = default_value;
  417. usage = (godot_property_usage_flags) ((int) usage | GODOT_PROPERTY_USAGE_SCRIPT_VARIABLE);
  418. if (def_val.get_type() == Variant::OBJECT) {
  419. Object *o = def_val;
  420. if (o && o->is_class("Resource")) {
  421. hint = (godot_property_hint) ((int) hint | GODOT_PROPERTY_HINT_RESOURCE_TYPE);
  422. hint_string = o->get_class();
  423. }
  424. }
  425. godot_string *_hint_string = (godot_string*) &hint_string;
  426. godot_property_attributes attr = {};
  427. attr.type = def_val.get_type();
  428. attr.default_value = *(godot_variant *) &def_val;
  429. attr.hint = hint;
  430. attr.rset_type = rpc_mode;
  431. attr.usage = usage;
  432. attr.hint_string = *_hint_string;
  433. _PropertyDefaultSetFunc<T, P> *wrapped_set = (_PropertyDefaultSetFunc<T, P> *) malloc(sizeof(_PropertyDefaultSetFunc<T, P>));
  434. wrapped_set->f = var;
  435. _PropertyDefaultGetFunc<T, P> *wrapped_get = (_PropertyDefaultGetFunc<T, P> *) malloc(sizeof(_PropertyDefaultGetFunc<T, P>));
  436. wrapped_get->f = var;
  437. godot_property_set_func set_func = {};
  438. set_func.method_data = (void *) wrapped_set;
  439. set_func.free_func = free;
  440. set_func.set_func = &_PropertyDefaultSetFunc<T, P>::_wrapped_setter;
  441. godot_property_get_func get_func = {};
  442. get_func.method_data = (void *) wrapped_get;
  443. get_func.free_func = free;
  444. get_func.get_func = &_PropertyDefaultGetFunc<T, P>::_wrapped_getter;
  445. godot_script_register_property(T::___get_type_name(), name, &attr, set_func, get_func);
  446. }
  447. template<class T, class P>
  448. void register_property(char *name, void (T::*setter)(P), P (T::*getter)(), P default_value, godot_method_rpc_mode rpc_mode = GODOT_METHOD_RPC_MODE_DISABLED, godot_property_usage_flags usage = GODOT_PROPERTY_USAGE_DEFAULT, godot_property_hint hint = GODOT_PROPERTY_HINT_NONE, String hint_string = "")
  449. {
  450. Variant def_val = default_value;
  451. godot_property_attributes attr = {};
  452. attr.type = def_val.get_type();
  453. attr.default_value = *(godot_variant *) &def_val;
  454. attr.hint = hint;
  455. attr.rset_type = rpc_mode;
  456. attr.usage = usage;
  457. _PropertySetFunc<T, P> *wrapped_set = (_PropertySetFunc<T, P> *) malloc(sizeof(_PropertySetFunc<T, P>));
  458. wrapped_set->f = setter;
  459. _PropertyGetFunc<T, P> *wrapped_get = (_PropertyGetFunc<T, P> *) malloc(sizeof(_PropertyGetFunc<T, P>));
  460. wrapped_get->f = getter;
  461. godot_property_set_func set_func = {};
  462. set_func.method_data = (void *) wrapped_set;
  463. set_func.free_func = free;
  464. set_func.set_func = &_PropertySetFunc<T, P>::_wrapped_setter;
  465. godot_property_get_func get_func = {};
  466. get_func.method_data = (void *) wrapped_get;
  467. get_func.free_func = free;
  468. get_func.get_func = &_PropertyGetFunc<T, P>::_wrapped_getter;
  469. godot_script_register_property(T::___get_type_name(), name, &attr, set_func, get_func);
  470. }
  471. template<class T>
  472. void register_signal(String name, Dictionary args = Dictionary())
  473. {
  474. godot_signal signal = {};
  475. signal.name = *(godot_string *)&name;
  476. signal.num_args = args.size();
  477. signal.num_default_args = 0;
  478. signal.args = (godot_signal_argument*) godot_alloc(sizeof(godot_signal_argument) * signal.num_args);
  479. memset((void *) signal.args, 0, sizeof(godot_signal_argument) * signal.num_args);
  480. for (int i = 0; i < signal.num_args; i++) {
  481. // Array entry = args[i];
  482. // String name = entry[0];
  483. String name = args.keys()[i];
  484. godot_string *_key = (godot_string *)&name;
  485. godot_string_new_copy(&signal.args[i].name, _key);
  486. // if (entry.size() > 1) {
  487. // signal.args[i].type = entry[1];
  488. // }
  489. signal.args[i].type = args.values()[i];
  490. }
  491. godot_script_register_signal(T::___get_type_name(), &signal);
  492. for (int i = 0; i < signal.num_args; i++) {
  493. godot_string_destroy(&signal.args[i].name);
  494. }
  495. }
  496. }
  497. #endif // GODOT_H