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- #ifndef GODOT_GLOBAL_HPP
- #define GODOT_GLOBAL_HPP
- #include <gdnative_api_struct.gen.h>
- #include "String.hpp"
- namespace godot {
- extern "C" const godot_gdnative_api_struct *api;
- class Godot {
- public:
- static void print(const String& message);
- static void print_warning(const String& description, const String& function, const String& file, int line);
- static void print_error(const String& description, const String& function, const String& file, int line);
- };
- struct _RegisterState {
- static void *nativescript_handle;
- };
- }
- #endif
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